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<p class="MsoNormal">Hi,<o:p></o:p></p>
<p class="MsoNormal">I’m trying to interleave 4 channels of audio into one audio file<o:p></o:p></p>
<p class="MsoNormal">I have managed to successfully save them into wav with wavenc<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal">gst-launch-1.0 interleave name=i filesrc location=FourMICS_RR_long.wav ! decodebin ! audioconvert ! audio/x-raw,format=(string)F32LE ! queue ! i.sink_0 filesrc location=FourMICS_CR_long.wav ! decodebin ! audioconvert ! audio/x-raw,format=(string)F32LE
! queue ! i.sink_1 filesrc location=FourMICS_CL_long.wav ! decodebin ! audioconvert ! audio/x-raw,format=(string)F32LE ! queue ! i.sink_2 filesrc location=FourMICS_LL_long.wav ! decodebin ! audioconvert ! audio/x-raw,format=(string)F32LE ! queue ! i.sink_3
i.src ! queue ! audio/x-raw,rate=48000,channels=4,format=F32LE,layout=interleaved ! queue ! wavenc ! queue ! filesink location=out2.wav<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal">but when I save it as vorbisenc oggmux<o:p></o:p></p>
<p class="MsoNormal">gst-launch-1.0 interleave name=i filesrc location=FourMICS_RR_long.wav ! decodebin ! audioconvert ! audio/x-raw,format=(string)F32LE ! queue ! i.sink_0 filesrc location=FourMICS_CR_long.wav ! decodebin ! audioconvert ! audio/x-raw,format=(string)F32LE
! queue ! i.sink_1 filesrc location=FourMICS_CL_long.wav ! decodebin ! audioconvert ! audio/x-raw,format=(string)F32LE ! queue ! i.sink_2 filesrc location=FourMICS_LL_long.wav ! decodebin ! audioconvert ! audio/x-raw,format=(string)F32LE ! queue ! i.sink_3
i.src ! queue ! audio/x-raw,rate=48000,channels=4,format=F32LE,layout=interleaved ! queue ! wavenc ! queue ! wavparse ! audioconvert ! audio/x-raw,rate=48000,channels=4,format=F32LE,layout=interleaved ! vorbisenc ! oggmux ! filesink location=out2.ogg<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal">the channels get completely messed up when I play the file, or look at it in audacity.<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal">I have also tried using<o:p></o:p></p>
<p class="MsoNormal">channel-positions=GST_AUDIO_CHANNEL_POSITION_REAR_LEFT<o:p></o:p></p>
<p class="MsoNormal">channel-mask=(bitmask)0x4<o:p></o:p></p>
<p class="MsoNormal">for each channel like this><o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal">gst-launch-1.0 interleave name=i filesrc location=FourMICS_RR_long.wav ! decodebin ! audioconvert ! audio/x-raw,format=(string)F32LE,channel-position=GST_AUDIO_CHANNEL_POSITION_REAR_RIGHT,channel-mask=(bitmask)0x1 ! queue ! i. filesrc
location=FourMICS_CR_long.wav ! decodebin ! audioconvert ! audio/x-raw,format=(string)F32LE,channels=(int)1,channel-position=GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT,channel-mask=(bitmask)0x2 ! queue ! i. filesrc location=FourMICS_CL_long.wav ! decodebin
! audioconvert ! audio/x-raw,format=(string)F32LE,channels=(int)1,channel-position=GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT,channel-mask=(bitmask)0x3 ! queue ! i. filesrc location=FourMICS_LL_long.wav ! decodebin ! audioconvert ! audio/x-raw,format=(string)F32LE,channels=(int)1,channel-position=GST_AUDIO_CHANNEL_POSITION_REAR_LEFT,channel-mask=(bitmask)0x4
! queue ! i. i.src ! queue ! audio/x-raw,rate=48000,channels=4,format=F32LE,layout=interleaved ! queue ! wavenc ! queue ! wavparse ! audioconvert ! audio/x-raw,rate=48000,channels=4,format=F32LE,layout=interleaved ! vorbisenc ! oggmux ! filesink location=out2.ogg<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal">Same problem<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal">Any suggestion as of how to solve this? <o:p></o:p></p>
<p class="MsoNormal">I am not restricted only to vorbis, in fact I have similar issues also with opusenc.<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal">Thanks.<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal">Mar<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
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