<div dir="ltr"><div><div>Hi Sebastian,<br><br></div>Thanks for the information.  That is good news - sounds like it should work on my setup.  I can't see qmlglsink in the output of gst-inspect-1.0 at the moment but hopefully I just need to tell buildroot to include it.<br><br>--<br></div>Glenn<br></div><div class="gmail_extra"><br><div class="gmail_quote">On 17 July 2017 at 19:57, Sebastian Dröge <span dir="ltr"><<a href="mailto:sebastian@centricular.com" target="_blank">sebastian@centricular.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><span class="">On Mon, 2017-07-17 at 02:32 -0700, glenn.coombs wrote:<br>
> Dmitry,<br>
><br>
> I would like to use qmlglsink on an iMX6 platform with OpenGL ES<br>
> instead of X11.  Did you figure out if qmlglsink requires X11 to work<br>
> ?<br>
<br>
</span>It doesn't, it works on imx6 with the Qt EGLFS backend.<br>
<span class="HOEnZb"><font color="#888888"><br>
--<br>
Sebastian Dröge, Centricular Ltd · <a href="http://www.centricular.com" rel="noreferrer" target="_blank">http://www.centricular.com</a></font></span><br>______________________________<wbr>_________________<br>
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<br></blockquote></div><br></div>