<div dir="ltr"><div dir="ltr"><br></div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Mon, Jul 29, 2019 at 5:51 PM Mathieu Duponchelle <<a href="mailto:mathieu@centricular.com">mathieu@centricular.com</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">
  
    
  
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    I've never seen that, but a test case would probably be helpful :)
    </div></blockquote><div><br></div><div>Not sure what exactly to share:</div><div><br></div><div>Here is the gist of the code:</div><div><br></div><div>class GstPlayerWdiget(Gtk.Box):</div><div>....<br></div><div>       self.play_pipeline = Gst.Pipeline()<br>       factory = self.play_pipeline.get_factory()<br>       gtksink = Gst.ElementFactory.make('gtksink', None)<br>       gtksink.set_property("sync", False)</div><div><br>       self.ghostpad = Gst.GhostPad.new("sink", self.vc.get_static_pad('src'))<br>       self.play_bin.add_pad(self.ghostpad)<br><br>       self.play_pipeline.add(gtksink)<br>       self.play_pipeline.add(self.play_bin)<br>       self.play_bin.link(gtksink)<br>       self.pack_start(gtksink.props.widget, True, True, 0)<br><br>       # We automatically start playing as soon as we are drawn on the screen<br>       bus = self.play_pipeline.get_bus()<br>       bus.add_signal_watch()<br>       bus.enable_sync_message_emission()<br>       bus.connect("sync-message::element", self.on_sync_message)<br>       self.play_pipeline.set_state(Gst.State.PLAYING)<br>       gtksink.props.widget.show_all()</div><div> </div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex"><div bgcolor="#FFFFFF">Also, you should always use<br>
    queues after demuxers.<br>
    <br></div></blockquote><div><br></div><div> Threading them out always going to be faster?<br></div><div><br></div><div>-aps<br></div></div></div>