<div dir="ltr"><div>In my use case (video player) I just need to initialize the pipeline and return a texture id.<br></div><div><br></div><div>Is there a way to determine the texture id without loading a frame?</div><div><br></div><div>Is the texture id constant over the lifecycle of the pipeline?<br></div><div></div><div><br></div></div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Mon, Mar 8, 2021 at 9:57 PM Matthew Waters <<a href="mailto:ystreet00@gmail.com">ystreet00@gmail.com</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">
  
    
  
  <div>
    That is one option if you're looking to use glimagesink's
    rendering.  If you're rendering the texture yourself, something like
    <a href="https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/-/blob/master/tests/examples/gl/sdl/sdlshare.c" target="_blank">https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/-/blob/master/tests/examples/gl/sdl/sdlshare.c</a>
    is more appropriate.<br>
    <br>
    Cheers<br>
    -Matt<br>
    <br>
    <div>On 9/3/21 1:37 pm, Joel Winarske wrote:<br>
    </div>
    <blockquote type="cite">
      
      <div dir="ltr">
        <div>I'm figuring a pipeline like this:<br>
        </div>
        <div>uridecodebin uri=<a>file:///usr/local/share/assets/video.mp4</a> !
          video/x-raw(memory:GLMemory),format=RGBA,texture-target=2D !
          glimagesink</div>
        <div><br>
        </div>
        <div>To get the texture id I see a pattern in the cube example
          of attaching callback to "client-draw" of glimagesink, then
          mapping the video buffer which provides access to the texture
          id.  Is this the only way to access the texture id?<br>
        </div>
        <div><br>
        </div>
        <div>Thanks,</div>
        <div>Joel<br>
        </div>
        <div><br>
        </div>
      </div>
      <br>
      <div class="gmail_quote">
        <div dir="ltr" class="gmail_attr">On Mon, Mar 8, 2021 at 4:59 PM
          Joel Winarske <<a href="mailto:joel.winarske@gmail.com" target="_blank">joel.winarske@gmail.com</a>>
          wrote:<br>
        </div>
        <blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">
          <div dir="ltr">
            <div>Thank you for that.</div>
            <div><br>
            </div>
            <div>What is the current recommended pattern for rendering
              to a GL texture which gets consumed by a shared context? 
              The shared context handles the rendering.</div>
            <div><br>
            </div>
            <div>Cheers,</div>
            <div>Joel<br>
            </div>
            <div><br>
            </div>
          </div>
          <br>
          <div class="gmail_quote">
            <div dir="ltr" class="gmail_attr">On Mon, Mar 8, 2021 at
              4:32 PM Matthew Waters <<a href="mailto:ystreet00@gmail.com" target="_blank">ystreet00@gmail.com</a>>
              wrote:<br>
            </div>
            <blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">
              <div> No.<br>
                <br>
                clutter has not been recommended for many years. 
                gst-plugins-gl neither for many more.  gst-plugins-gl
                has been migrated into gst-plugins-bad as can be seen
                from the latest commit on that repo: <a href="https://github.com/freedesktop/gstreamer-gst-plugins-gl/commit/bedade404ec82432742a901c663f18dfaa24356f" target="_blank">https://github.com/freedesktop/gstreamer-gst-plugins-gl/commit/bedade404ec82432742a901c663f18dfaa24356f</a>)
                and then promoted to gst-plugins-base and is available
                as the libgstgl-1.0 library.<br>
                <br>
                Cheers<br>
                -Matt<br>
                <br>
                <div>On 9/3/21 8:59 am, Joel Winarske wrote:<br>
                </div>
                <blockquote type="cite">
                  <div dir="ltr">
                    <div>Is <a href="https://github.com/freedesktop/gstreamer-gst-plugins-gl/blob/master/tests/examples/clutter" target="_blank">https://github.com/freedesktop/gstreamer-gst-plugins-gl/blob/master/tests/examples/clutter</a>
                      still the recommended pattern for rendering to an
                      EGL texture?</div>
                    <div><br>
                    </div>
                    <div>Thanks,</div>
                    <div>Joel<br>
                    </div>
                    <br>
                  </div>
                  <br>
                  <fieldset></fieldset>
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</pre>
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