<html><head><meta http-equiv="content-type" content="text/html; charset=utf-8"></head><body dir="auto">The problem is v4l2src and not gstrtspserver. Every time a new client connects, a new “pipeline” (called media in the server context) is created and played. The problem, I believe, is that the first client already has the device occupied. <div><br></div><div>Try setting gst_rtsp_media_factory_set_shared to true so that all clients share the same camera. </div><div><br></div><div><a href="https://gstreamer.freedesktop.org/documentation/gst-rtsp-server/rtsp-media-factory.html?gi-language=c#gst_rtsp_media_factory_set_shared">https://gstreamer.freedesktop.org/documentation/gst-rtsp-server/rtsp-media-factory.html?gi-language=c#gst_rtsp_media_factory_set_shared</a><br><br><div dir="ltr">Michael</div><div dir="ltr"><br><blockquote type="cite">On 8 Mar 2022, at 22:29, Alan Petrus via gstreamer-devel <gstreamer-devel@lists.freedesktop.org> wrote:<br><br></blockquote></div><blockquote type="cite"><div dir="ltr"><div dir="ltr"><div>Hello, <br></div><div><br></div><div>I'm running test-launch.c from the gst-rtsp-server examples folder without any modifications; when the second client connects it kicks the first connected client. How can I get multiple clients to see the same video from a USB camera? (rtsp over tcp)<br></div><div><br></div><div>Here is my pipeline: <br></div><div>v4l2src device=/dev/video0 do-timestamp=true ! image/jpeg,width=1920,height=1080,framerate=20/1 ! jpegparse ! queue leaky=2 ! v4l2jpegdec output-io-mode=4 capture-io-mode=0 ! v4l2convert ! queue ! v4l2h264enc output-io-mode=5 capture-io-mode=4 extra-controls=controls,video_bitrate=4000000,repeat_sequence_header=1,h264_level=13,h264_profile=4; ! capsfilter caps=\"video/x-h264,profile=high,level=(string)4.2\" ! queue ! h264parse config-interval=-1 ! rtph264pay pt=96 name=pay0</div><div><br></div><div>logs:<br></div><div><a href="https://pastebin.com/geE40G0M">https://pastebin.com/geE40G0M</a></div><div><br></div><div>Thank you<br></div></div>
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