[Gstreamer-openmax] Fwd: View this page "Port all packages step by step"

Prajnashi S prajnashi at gmail.com
Mon Mar 30 23:31:55 PDT 2009


I used the Edward's repo now.

On Tue, Mar 31, 2009 at 4:11 AM, Felipe Contreras <
felipe.contreras at gmail.com> wrote:

> On Fri, Mar 27, 2009 at 11:12 AM, Prajnashi S <prajnashi at gmail.com> wrote:
> >
> >
> > On Fri, Mar 27, 2009 at 5:43 AM, Felipe Contreras
> > <felipe.contreras at gmail.com> wrote:
> >>
> >> Hi,
> >>
> >> I've taken your patch and I've put it in a new branch in github. I
> >> took a quick look and it seems it will require quite a bit of effort
> >> before this can be merged, bit doesn't look bad :)
> >>
> >> First I want to start minimizing the changes and I already started
> >> with the aacdec, can you take a look and see if you can do the same
> >> for the other components?
> >
> > OK, but I can do it after completing video flinger sink and java glue
> code.
> >
> >>
> >>
> >> A few comments:
> >>
> >> Remove BUILD_WITH_ANDROID, for now this branch should be only for
> >> Android. Once it's clean we can start merging the stuff that can be
> >> shared by all the omx implementations and then rebase on top of the
> >> latest master.
> >
> > OK, actually, most of them is not android specific, they shall be moved
> > outside BUILD_WITH_ANDROID. But, we need analyze them case by case,
> because
> > I'm not sure if PV OpenMax follow spec strictly.
> >
> >>
> >> Can we remove the extra debugging stuff like "Enter" and "Leave"? Once
> >> the android branch is merged we can think on adding them back.
> >>
> >> Also, is it possible for you to use the branch I just setup? Or a fork
> >> of it? That way we can verify that there are no regressions in the
> >> process.
> >>
> >> http://github.com/felipec/gst-openmax/commits/android
> >
> > Of cause, I can use your branch.
>
> In which git repo are you working on right now?
>
> --
> Felipe Contreras
>



-- 
-- Prajnashi S
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