[igt-dev] [PATCH i-g-t v3 1/4] lib/rendercopy_gen7: Reorganizing batch allocations

Katarzyna Dec katarzyna.dec at intel.com
Tue Apr 17 11:01:45 UTC 2018


On Tue, Apr 17, 2018 at 11:10:57AM +0200, Lukasz Kalamarz wrote:
> This lib was written in a different manner than all other libs,
> which was causing some issues during refactoring. Previous
> implementation was using two pointers (ptr and state) to
> access two parts of batchbuffer in the same time. Current
> implementation is reusing ptr with a downside of needing
> to ensure the state/command ordering is proper.
> 
> v3: Modified commit message and added batch boundary check
> 
> Signed-off-by: Lukasz Kalamarz <lukasz.kalamarz at intel.com>
> Cc: Katarzyna Dec <katarzyna.dec at intel.com>
> Cc: Radoslaw Szwichtenberg <radoslaw.szwichtenberg at intel.com>
> Cc: Daniele Ceraolo Spurio <daniele.ceraolospurio at intel.com>
Reviewed-by: Katarzyna Dec <katarzyna.dec at intel.com>
> ---
>  lib/rendercopy_gen7.c | 77 ++++++++++++++++++++++++++++++---------------------
>  1 file changed, 45 insertions(+), 32 deletions(-)
> 
> diff --git a/lib/rendercopy_gen7.c b/lib/rendercopy_gen7.c
> index 3b92406..2649ae3 100644
> --- a/lib/rendercopy_gen7.c
> +++ b/lib/rendercopy_gen7.c
> @@ -35,7 +35,7 @@ static const uint32_t ps_kernel[][4] = {
>  static uint32_t
>  batch_used(struct intel_batchbuffer *batch)
>  {
> -	return batch->state - batch->buffer;
> +	return batch->ptr - batch->buffer;
>  }
>  
>  static uint32_t
> @@ -43,7 +43,7 @@ batch_align(struct intel_batchbuffer *batch, uint32_t align)
>  {
>  	uint32_t offset = batch_used(batch);
>  	offset = ALIGN(offset, align);
> -	batch->state = batch->buffer + offset;
> +	batch->ptr = batch->buffer + offset;
>  	return offset;
>  }
>  
> @@ -51,7 +51,7 @@ static void *
>  batch_alloc(struct intel_batchbuffer *batch, uint32_t size, uint32_t align)
>  {
>  	uint32_t offset = batch_align(batch, align);
> -	batch->state += size;
> +	batch->ptr += size;
>  	return memset(batch->buffer + offset, 0, size);
>  }
>  
> @@ -198,15 +198,9 @@ gen7_create_vertex_buffer(struct intel_batchbuffer *batch,
>  static void gen7_emit_vertex_buffer(struct intel_batchbuffer *batch,
>  				    int src_x, int src_y,
>  				    int dst_x, int dst_y,
> -				    int width, int height)
> +				    int width, int height,
> +				    uint32_t offset)
>  {
> -	uint32_t offset;
> -
> -	offset = gen7_create_vertex_buffer(batch,
> -					   src_x, src_y,
> -					   dst_x, dst_y,
> -					   width, height);
> -
>  	OUT_BATCH(GEN7_3DSTATE_VERTEX_BUFFERS | (5 - 2));
>  	OUT_BATCH(0 << GEN7_VB0_BUFFER_INDEX_SHIFT |
>  		  GEN7_VB0_VERTEXDATA |
> @@ -238,10 +232,11 @@ gen7_bind_surfaces(struct intel_batchbuffer *batch,
>  static void
>  gen7_emit_binding_table(struct intel_batchbuffer *batch,
>  			struct igt_buf *src,
> -			struct igt_buf *dst)
> +			struct igt_buf *dst,
> +			uint32_t bind_surf_off)
>  {
>  	OUT_BATCH(GEN7_3DSTATE_BINDING_TABLE_POINTERS_PS | (2 - 2));
> -	OUT_BATCH(gen7_bind_surfaces(batch, src, dst));
> +	OUT_BATCH(bind_surf_off);
>  }
>  
>  static void
> @@ -298,13 +293,14 @@ gen7_create_cc_viewport(struct intel_batchbuffer *batch)
>  }
>  
>  static void
> -gen7_emit_cc(struct intel_batchbuffer *batch)
> +gen7_emit_cc(struct intel_batchbuffer *batch, uint32_t blend_state,
> +	     uint32_t cc_viewport)
>  {
> -        OUT_BATCH(GEN7_3DSTATE_BLEND_STATE_POINTERS | (2 - 2));
> -        OUT_BATCH(gen7_create_blend_state(batch));
> +	OUT_BATCH(GEN7_3DSTATE_BLEND_STATE_POINTERS | (2 - 2));
> +	OUT_BATCH(blend_state);
>  
> -        OUT_BATCH(GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_CC | (2 - 2));
> -	OUT_BATCH(gen7_create_cc_viewport(batch));
> +	OUT_BATCH(GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_CC | (2 - 2));
> +	OUT_BATCH(cc_viewport);
>  }
>  
>  static uint32_t
> @@ -327,10 +323,10 @@ gen7_create_sampler(struct intel_batchbuffer *batch)
>  }
>  
>  static void
> -gen7_emit_sampler(struct intel_batchbuffer *batch)
> +gen7_emit_sampler(struct intel_batchbuffer *batch, uint32_t sampler_off)
>  {
> -        OUT_BATCH(GEN7_3DSTATE_SAMPLER_STATE_POINTERS_PS | (2 - 2));
> -        OUT_BATCH(gen7_create_sampler(batch));
> +	OUT_BATCH(GEN7_3DSTATE_SAMPLER_STATE_POINTERS_PS | (2 - 2));
> +	OUT_BATCH(sampler_off);
>  }
>  
>  static void
> @@ -468,7 +464,7 @@ gen7_emit_sbe(struct intel_batchbuffer *batch)
>  }
>  
>  static void
> -gen7_emit_ps(struct intel_batchbuffer *batch)
> +gen7_emit_ps(struct intel_batchbuffer *batch, uint32_t kernel_off)
>  {
>  	int threads;
>  
> @@ -478,7 +474,7 @@ gen7_emit_ps(struct intel_batchbuffer *batch)
>  		threads = 40 << IVB_PS_MAX_THREADS_SHIFT;
>  
>  	OUT_BATCH(GEN7_3DSTATE_PS | (8 - 2));
> -	OUT_BATCH(batch_copy(batch, ps_kernel, sizeof(ps_kernel), 64));
> +	OUT_BATCH(kernel_off);
>  	OUT_BATCH(1 << GEN7_PS_SAMPLER_COUNT_SHIFT |
>  		  2 << GEN7_PS_BINDING_TABLE_ENTRY_COUNT_SHIFT);
>  	OUT_BATCH(0); /* scratch address */
> @@ -535,12 +531,29 @@ void gen7_render_copyfunc(struct intel_batchbuffer *batch,
>  			  unsigned width, unsigned height,
>  			  struct igt_buf *dst, unsigned dst_x, unsigned dst_y)
>  {
> +	uint32_t ps_binding_table, ps_sampler_off, ps_kernel_off;
> +	uint32_t blend_state, cc_viewport;
> +	uint32_t vertex_buffer;
>  	uint32_t batch_end;
>  
>  	intel_batchbuffer_flush_with_context(batch, context);
>  
> -	batch->state = &batch->buffer[BATCH_STATE_SPLIT];
> +	batch->ptr = &batch->buffer[BATCH_STATE_SPLIT];
>  
> +
> +	blend_state = gen7_create_blend_state(batch);
> +	cc_viewport = gen7_create_cc_viewport(batch);
> +	ps_sampler_off = gen7_create_sampler(batch);
> +	ps_kernel_off = batch_copy(batch, ps_kernel, sizeof(ps_kernel), 64);
> +	vertex_buffer = gen7_create_vertex_buffer(batch,
> +						  src_x, src_y,
> +						  dst_x, dst_y,
> +						  width, height);
> +	ps_binding_table = gen7_bind_surfaces(batch, src, dst);
> +
> +	igt_assert(batch->ptr < &batch->buffer[4095]);
> +
> +	batch->ptr = batch->buffer;
>  	OUT_BATCH(GEN7_PIPELINE_SELECT | PIPELINE_SELECT_3D);
>  
>  	gen7_emit_state_base_address(batch);
> @@ -556,18 +569,18 @@ void gen7_render_copyfunc(struct intel_batchbuffer *batch,
>  	gen7_emit_wm(batch);
>  	gen7_emit_streamout(batch);
>  	gen7_emit_null_depth_buffer(batch);
> -
> -	gen7_emit_cc(batch);
> -        gen7_emit_sampler(batch);
> +	gen7_emit_cc(batch, blend_state, cc_viewport);
> +	gen7_emit_sampler(batch, ps_sampler_off);
>          gen7_emit_sbe(batch);
> -        gen7_emit_ps(batch);
> +	gen7_emit_ps(batch, ps_kernel_off);
>          gen7_emit_vertex_elements(batch);
> -        gen7_emit_vertex_buffer(batch,
> -				src_x, src_y, dst_x, dst_y, width, height);
> -	gen7_emit_binding_table(batch, src, dst);
> +	gen7_emit_vertex_buffer(batch, src_x, src_y,
> +				dst_x, dst_y, width,
> +				height, vertex_buffer);
> +	gen7_emit_binding_table(batch, src, dst, ps_binding_table);
>  	gen7_emit_drawing_rectangle(batch, dst);
>  
> -        OUT_BATCH(GEN7_3DPRIMITIVE | (7- 2));
> +	OUT_BATCH(GEN7_3DPRIMITIVE | (7 - 2));
>          OUT_BATCH(GEN7_3DPRIMITIVE_VERTEX_SEQUENTIAL | _3DPRIM_RECTLIST);
>          OUT_BATCH(3);
>          OUT_BATCH(0);
> -- 
> 2.9.5
> 


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