[igt-dev] [PATCH i-g-t v2 2/3] lib: Rename all surfaceformat calls in libs
Lukasz Kalamarz
lukasz.kalamarz at intel.com
Fri May 25 07:15:33 UTC 2018
This patch is renaming all surfaceformat registers to use
names introduced in surfaceformat.h instead of using
per gen definitions
v2: Droppen GEN_ from register names. Applied that to
other libs.
Signed-off-by: Lukasz Kalamarz <lukasz.kalamarz at intel.com>
Cc: Katarzyna Dec <katarzyna.dec at intel.com>
Cc: Radoslaw Szwichtenberg <radoslaw.szwichtenberg at intel.com>
Cc: Daniele Ceraolo Spurio <daniele.ceraolospurio at intel.com>
---
lib/gpu_cmds.c | 8 ++++----
lib/rendercopy_gen6.c | 16 ++++++++--------
lib/rendercopy_gen7.c | 14 +++++++-------
lib/rendercopy_gen8.c | 12 ++++++------
lib/rendercopy_gen9.c | 12 ++++++------
tools/null_state_gen/intel_renderstate_gen6.c | 8 ++++----
tools/null_state_gen/intel_renderstate_gen7.c | 8 ++++----
7 files changed, 39 insertions(+), 39 deletions(-)
diff --git a/lib/gpu_cmds.c b/lib/gpu_cmds.c
index d02877f4..323b03f6 100644
--- a/lib/gpu_cmds.c
+++ b/lib/gpu_cmds.c
@@ -72,7 +72,7 @@ gen7_fill_surface_state(struct intel_batchbuffer *batch,
ss = intel_batchbuffer_subdata_alloc(batch, sizeof(*ss), 64);
offset = intel_batchbuffer_subdata_offset(batch, ss);
- ss->ss0.surface_type = GEN7_SURFACE_2D;
+ ss->ss0.surface_type = SURFACE_2D;
ss->ss0.surface_format = format;
ss->ss0.render_cache_read_write = 1;
@@ -111,10 +111,10 @@ gen7_fill_binding_table(struct intel_batchbuffer *batch,
offset = intel_batchbuffer_subdata_offset(batch, binding_table);
if (IS_GEN7(batch->devid))
binding_table[0] = gen7_fill_surface_state(batch, dst,
- GEN7_SURFACEFORMAT_R8_UNORM, 1);
+ SURFACEFORMAT_R8_UNORM, 1);
else
binding_table[0] = gen8_fill_surface_state(batch, dst,
- GEN8_SURFACEFORMAT_R8_UNORM, 1);
+ SURFACEFORMAT_R8_UNORM, 1);
return offset;
}
@@ -353,7 +353,7 @@ gen8_fill_surface_state(struct intel_batchbuffer *batch,
ss = intel_batchbuffer_subdata_alloc(batch, sizeof(*ss), 64);
offset = intel_batchbuffer_subdata_offset(batch, ss);
- ss->ss0.surface_type = GEN8_SURFACE_2D;
+ ss->ss0.surface_type = SURFACE_2D;
ss->ss0.surface_format = format;
ss->ss0.render_cache_read_write = 1;
ss->ss0.vertical_alignment = 1; /* align 4 */
diff --git a/lib/rendercopy_gen6.c b/lib/rendercopy_gen6.c
index 38f8ab26..031d864b 100644
--- a/lib/rendercopy_gen6.c
+++ b/lib/rendercopy_gen6.c
@@ -87,10 +87,10 @@ gen6_bind_buf(struct intel_batchbuffer *batch, struct igt_buf *buf,
}
ss = intel_batchbuffer_subdata_alloc(batch, sizeof(*ss), 32);
- ss->ss0.surface_type = GEN6_SURFACE_2D;
+ ss->ss0.surface_type = SURFACE_2D;
ss->ss0.surface_format = format;
- ss->ss0.data_return_format = GEN6_SURFACERETURNFORMAT_FLOAT32;
+ ss->ss0.data_return_format = SURFACERETURNFORMAT_FLOAT32;
ss->ss0.color_blend = 1;
ss->ss1.base_addr = buf->bo->offset;
@@ -119,9 +119,9 @@ gen6_bind_surfaces(struct intel_batchbuffer *batch,
binding_table = intel_batchbuffer_subdata_alloc(batch, 32, 32);
binding_table[0] =
- gen6_bind_buf(batch, dst, GEN6_SURFACEFORMAT_B8G8R8A8_UNORM, 1);
+ gen6_bind_buf(batch, dst, SURFACEFORMAT_B8G8R8A8_UNORM, 1);
binding_table[1] =
- gen6_bind_buf(batch, src, GEN6_SURFACEFORMAT_B8G8R8A8_UNORM, 0);
+ gen6_bind_buf(batch, src, SURFACEFORMAT_B8G8R8A8_UNORM, 0);
return intel_batchbuffer_subdata_offset(batch, binding_table);
}
@@ -238,7 +238,7 @@ static void
gen6_emit_null_depth_buffer(struct intel_batchbuffer *batch)
{
OUT_BATCH(GEN6_3DSTATE_DEPTH_BUFFER | (7 - 2));
- OUT_BATCH(GEN6_SURFACE_NULL << GEN6_3DSTATE_DEPTH_BUFFER_TYPE_SHIFT |
+ OUT_BATCH(SURFACE_NULL << GEN6_3DSTATE_DEPTH_BUFFER_TYPE_SHIFT |
GEN6_DEPTHFORMAT_D32_FLOAT << GEN6_3DSTATE_DEPTH_BUFFER_FORMAT_SHIFT);
OUT_BATCH(0);
OUT_BATCH(0);
@@ -362,7 +362,7 @@ gen6_emit_vertex_elements(struct intel_batchbuffer *batch)
OUT_BATCH(GEN6_3DSTATE_VERTEX_ELEMENTS | (2 * 3 + 1 - 2));
OUT_BATCH(0 << VE0_VERTEX_BUFFER_INDEX_SHIFT | VE0_VALID |
- GEN6_SURFACEFORMAT_R32G32B32A32_FLOAT << VE0_FORMAT_SHIFT |
+ SURFACEFORMAT_R32G32B32A32_FLOAT << VE0_FORMAT_SHIFT |
0 << VE0_OFFSET_SHIFT);
OUT_BATCH(GEN6_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_0_SHIFT |
GEN6_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_1_SHIFT |
@@ -371,7 +371,7 @@ gen6_emit_vertex_elements(struct intel_batchbuffer *batch)
/* x,y */
OUT_BATCH(0 << VE0_VERTEX_BUFFER_INDEX_SHIFT | VE0_VALID |
- GEN6_SURFACEFORMAT_R16G16_SSCALED << VE0_FORMAT_SHIFT |
+ SURFACEFORMAT_R16G16_SSCALED << VE0_FORMAT_SHIFT |
0 << VE0_OFFSET_SHIFT); /* offsets vb in bytes */
OUT_BATCH(GEN6_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT |
GEN6_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT |
@@ -380,7 +380,7 @@ gen6_emit_vertex_elements(struct intel_batchbuffer *batch)
/* u0, v0 */
OUT_BATCH(0 << VE0_VERTEX_BUFFER_INDEX_SHIFT | VE0_VALID |
- GEN6_SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT |
+ SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT |
4 << VE0_OFFSET_SHIFT); /* offset vb in bytes */
OUT_BATCH(GEN6_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT |
GEN6_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT |
diff --git a/lib/rendercopy_gen7.c b/lib/rendercopy_gen7.c
index 73513279..82e33288 100644
--- a/lib/rendercopy_gen7.c
+++ b/lib/rendercopy_gen7.c
@@ -75,7 +75,7 @@ gen7_bind_buf(struct intel_batchbuffer *batch,
ss = intel_batchbuffer_subdata_alloc(batch, 8 * sizeof(*ss), 32);
- ss[0] = (GEN7_SURFACE_2D << GEN7_SURFACE_TYPE_SHIFT |
+ ss[0] = (SURFACE_2D << GEN7_SURFACE_TYPE_SHIFT |
gen7_tiling_bits(buf->tiling) |
format << GEN7_SURFACE_FORMAT_SHIFT);
ss[1] = buf->bo->offset;
@@ -105,7 +105,7 @@ gen7_emit_vertex_elements(struct intel_batchbuffer *batch)
((2 * (1 + 2)) + 1 - 2));
OUT_BATCH(0 << GEN7_VE0_VERTEX_BUFFER_INDEX_SHIFT | GEN7_VE0_VALID |
- GEN7_SURFACEFORMAT_R32G32B32A32_FLOAT << GEN7_VE0_FORMAT_SHIFT |
+ SURFACEFORMAT_R32G32B32A32_FLOAT << GEN7_VE0_FORMAT_SHIFT |
0 << GEN7_VE0_OFFSET_SHIFT);
OUT_BATCH(GEN7_VFCOMPONENT_STORE_0 << GEN7_VE1_VFCOMPONENT_0_SHIFT |
@@ -115,7 +115,7 @@ gen7_emit_vertex_elements(struct intel_batchbuffer *batch)
/* x,y */
OUT_BATCH(0 << GEN7_VE0_VERTEX_BUFFER_INDEX_SHIFT | GEN7_VE0_VALID |
- GEN7_SURFACEFORMAT_R16G16_SSCALED << GEN7_VE0_FORMAT_SHIFT |
+ SURFACEFORMAT_R16G16_SSCALED << GEN7_VE0_FORMAT_SHIFT |
0 << GEN7_VE0_OFFSET_SHIFT); /* offsets vb in bytes */
OUT_BATCH(GEN7_VFCOMPONENT_STORE_SRC << GEN7_VE1_VFCOMPONENT_0_SHIFT |
GEN7_VFCOMPONENT_STORE_SRC << GEN7_VE1_VFCOMPONENT_1_SHIFT |
@@ -124,7 +124,7 @@ gen7_emit_vertex_elements(struct intel_batchbuffer *batch)
/* s,t */
OUT_BATCH(0 << GEN7_VE0_VERTEX_BUFFER_INDEX_SHIFT | GEN7_VE0_VALID |
- GEN7_SURFACEFORMAT_R16G16_SSCALED << GEN7_VE0_FORMAT_SHIFT |
+ SURFACEFORMAT_R16G16_SSCALED << GEN7_VE0_FORMAT_SHIFT |
4 << GEN7_VE0_OFFSET_SHIFT); /* offset vb in bytes */
OUT_BATCH(GEN7_VFCOMPONENT_STORE_SRC << GEN7_VE1_VFCOMPONENT_0_SHIFT |
GEN7_VFCOMPONENT_STORE_SRC << GEN7_VE1_VFCOMPONENT_1_SHIFT |
@@ -187,9 +187,9 @@ gen7_bind_surfaces(struct intel_batchbuffer *batch,
binding_table = intel_batchbuffer_subdata_alloc(batch, 8, 32);
binding_table[0] =
- gen7_bind_buf(batch, dst, GEN7_SURFACEFORMAT_B8G8R8A8_UNORM, 1);
+ gen7_bind_buf(batch, dst, SURFACEFORMAT_B8G8R8A8_UNORM, 1);
binding_table[1] =
- gen7_bind_buf(batch, src, GEN7_SURFACEFORMAT_B8G8R8A8_UNORM, 0);
+ gen7_bind_buf(batch, src, SURFACEFORMAT_B8G8R8A8_UNORM, 0);
return intel_batchbuffer_subdata_offset(batch, binding_table);
}
@@ -476,7 +476,7 @@ static void
gen7_emit_null_depth_buffer(struct intel_batchbuffer *batch)
{
OUT_BATCH(GEN7_3DSTATE_DEPTH_BUFFER | (7 - 2));
- OUT_BATCH(GEN7_SURFACE_NULL << GEN7_3DSTATE_DEPTH_BUFFER_TYPE_SHIFT |
+ OUT_BATCH(SURFACE_NULL << GEN7_3DSTATE_DEPTH_BUFFER_TYPE_SHIFT |
GEN7_DEPTHFORMAT_D32_FLOAT << GEN7_3DSTATE_DEPTH_BUFFER_FORMAT_SHIFT);
OUT_BATCH(0); /* disable depth, stencil and hiz */
OUT_BATCH(0);
diff --git a/lib/rendercopy_gen8.c b/lib/rendercopy_gen8.c
index f1e4e002..b60d18a7 100644
--- a/lib/rendercopy_gen8.c
+++ b/lib/rendercopy_gen8.c
@@ -164,7 +164,7 @@ gen8_bind_buf(struct intel_batchbuffer *batch,
offset = intel_batchbuffer_subdata_offset(batch, ss);
annotation_add_state(aub, AUB_TRACE_SURFACE_STATE, offset, sizeof(*ss));
- ss->ss0.surface_type = GEN6_SURFACE_2D;
+ ss->ss0.surface_type = SURFACE_2D;
ss->ss0.surface_format = format;
ss->ss0.render_cache_read_write = 1;
ss->ss0.vertical_alignment = 1; /* align 4 */
@@ -208,10 +208,10 @@ gen8_bind_surfaces(struct intel_batchbuffer *batch,
binding_table[0] =
gen8_bind_buf(batch, aub,
- dst, GEN6_SURFACEFORMAT_B8G8R8A8_UNORM, 1);
+ dst, SURFACEFORMAT_B8G8R8A8_UNORM, 1);
binding_table[1] =
gen8_bind_buf(batch, aub,
- src, GEN6_SURFACEFORMAT_B8G8R8A8_UNORM, 0);
+ src, SURFACEFORMAT_B8G8R8A8_UNORM, 0);
return offset;
}
@@ -321,7 +321,7 @@ gen6_emit_vertex_elements(struct intel_batchbuffer *batch) {
* We don't really know or care what they do.
*/
OUT_BATCH(0 << VE0_VERTEX_BUFFER_INDEX_SHIFT | VE0_VALID |
- GEN6_SURFACEFORMAT_R32G32B32A32_FLOAT << VE0_FORMAT_SHIFT |
+ SURFACEFORMAT_R32G32B32A32_FLOAT << VE0_FORMAT_SHIFT |
0 << VE0_OFFSET_SHIFT); /* we specify 0, but it's really does not exist */
OUT_BATCH(GEN6_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_0_SHIFT |
GEN6_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_1_SHIFT |
@@ -335,7 +335,7 @@ gen6_emit_vertex_elements(struct intel_batchbuffer *batch) {
* for doing this though.
*/
OUT_BATCH(0 << VE0_VERTEX_BUFFER_INDEX_SHIFT | VE0_VALID |
- GEN6_SURFACEFORMAT_R16G16_SSCALED << VE0_FORMAT_SHIFT |
+ SURFACEFORMAT_R16G16_SSCALED << VE0_FORMAT_SHIFT |
0 << VE0_OFFSET_SHIFT); /* offsets vb in bytes */
OUT_BATCH(GEN6_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT |
GEN6_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT |
@@ -347,7 +347,7 @@ gen6_emit_vertex_elements(struct intel_batchbuffer *batch) {
* from the source buffer.
*/
OUT_BATCH(0 << VE0_VERTEX_BUFFER_INDEX_SHIFT | VE0_VALID |
- GEN6_SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT |
+ SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT |
4 << VE0_OFFSET_SHIFT); /* offset vb in bytes */
OUT_BATCH(GEN6_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT |
GEN6_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT |
diff --git a/lib/rendercopy_gen9.c b/lib/rendercopy_gen9.c
index 42b12eb5..ea69b95f 100644
--- a/lib/rendercopy_gen9.c
+++ b/lib/rendercopy_gen9.c
@@ -163,7 +163,7 @@ gen8_bind_buf(struct intel_batchbuffer *batch, struct igt_buf *buf,
annotation_add_state(&aub_annotations, AUB_TRACE_SURFACE_STATE,
offset, sizeof(*ss));
- ss->ss0.surface_type = GEN6_SURFACE_2D;
+ ss->ss0.surface_type = SURFACE_2D;
ss->ss0.surface_format = format;
ss->ss0.render_cache_read_write = 1;
ss->ss0.vertical_alignment = 1; /* align 4 */
@@ -206,9 +206,9 @@ gen8_bind_surfaces(struct intel_batchbuffer *batch,
offset, 8);
binding_table[0] =
- gen8_bind_buf(batch, dst, GEN6_SURFACEFORMAT_B8G8R8A8_UNORM, 1);
+ gen8_bind_buf(batch, dst, SURFACEFORMAT_B8G8R8A8_UNORM, 1);
binding_table[1] =
- gen8_bind_buf(batch, src, GEN6_SURFACEFORMAT_B8G8R8A8_UNORM, 0);
+ gen8_bind_buf(batch, src, SURFACEFORMAT_B8G8R8A8_UNORM, 0);
return offset;
}
@@ -315,7 +315,7 @@ gen6_emit_vertex_elements(struct intel_batchbuffer *batch) {
* We don't really know or care what they do.
*/
OUT_BATCH(0 << VE0_VERTEX_BUFFER_INDEX_SHIFT | VE0_VALID |
- GEN6_SURFACEFORMAT_R32G32B32A32_FLOAT << VE0_FORMAT_SHIFT |
+ SURFACEFORMAT_R32G32B32A32_FLOAT << VE0_FORMAT_SHIFT |
0 << VE0_OFFSET_SHIFT); /* we specify 0, but it's really does not exist */
OUT_BATCH(GEN6_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_0_SHIFT |
GEN6_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_1_SHIFT |
@@ -329,7 +329,7 @@ gen6_emit_vertex_elements(struct intel_batchbuffer *batch) {
* for doing this though.
*/
OUT_BATCH(0 << VE0_VERTEX_BUFFER_INDEX_SHIFT | VE0_VALID |
- GEN6_SURFACEFORMAT_R16G16_SSCALED << VE0_FORMAT_SHIFT |
+ SURFACEFORMAT_R16G16_SSCALED << VE0_FORMAT_SHIFT |
0 << VE0_OFFSET_SHIFT); /* offsets vb in bytes */
OUT_BATCH(GEN6_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT |
GEN6_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT |
@@ -341,7 +341,7 @@ gen6_emit_vertex_elements(struct intel_batchbuffer *batch) {
* from the source buffer.
*/
OUT_BATCH(0 << VE0_VERTEX_BUFFER_INDEX_SHIFT | VE0_VALID |
- GEN6_SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT |
+ SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT |
4 << VE0_OFFSET_SHIFT); /* offset vb in bytes */
OUT_BATCH(GEN6_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT |
GEN6_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT |
diff --git a/tools/null_state_gen/intel_renderstate_gen6.c b/tools/null_state_gen/intel_renderstate_gen6.c
index 5c1b7f97..13b1e92e 100644
--- a/tools/null_state_gen/intel_renderstate_gen6.c
+++ b/tools/null_state_gen/intel_renderstate_gen6.c
@@ -190,7 +190,7 @@ static void
gen6_emit_null_depth_buffer(struct intel_batchbuffer *batch)
{
OUT_BATCH(GEN6_3DSTATE_DEPTH_BUFFER | (7 - 2));
- OUT_BATCH(GEN6_SURFACE_NULL << GEN6_3DSTATE_DEPTH_BUFFER_TYPE_SHIFT |
+ OUT_BATCH(SURFACE_NULL << GEN6_3DSTATE_DEPTH_BUFFER_TYPE_SHIFT |
GEN6_DEPTHFORMAT_D32_FLOAT << GEN6_3DSTATE_DEPTH_BUFFER_FORMAT_SHIFT);
OUT_BATCH(0);
OUT_BATCH(0);
@@ -314,7 +314,7 @@ gen6_emit_vertex_elements(struct intel_batchbuffer *batch)
OUT_BATCH(GEN6_3DSTATE_VERTEX_ELEMENTS | (2 * 3 + 1 - 2));
OUT_BATCH(0 << VE0_VERTEX_BUFFER_INDEX_SHIFT | VE0_VALID |
- GEN6_SURFACEFORMAT_R32G32B32A32_FLOAT << VE0_FORMAT_SHIFT |
+ SURFACEFORMAT_R32G32B32A32_FLOAT << VE0_FORMAT_SHIFT |
0 << VE0_OFFSET_SHIFT);
OUT_BATCH(GEN6_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_0_SHIFT |
GEN6_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_1_SHIFT |
@@ -323,7 +323,7 @@ gen6_emit_vertex_elements(struct intel_batchbuffer *batch)
/* x,y */
OUT_BATCH(0 << VE0_VERTEX_BUFFER_INDEX_SHIFT | VE0_VALID |
- GEN6_SURFACEFORMAT_R16G16_SSCALED << VE0_FORMAT_SHIFT |
+ SURFACEFORMAT_R16G16_SSCALED << VE0_FORMAT_SHIFT |
0 << VE0_OFFSET_SHIFT); /* offsets vb in bytes */
OUT_BATCH(GEN6_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT |
GEN6_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT |
@@ -332,7 +332,7 @@ gen6_emit_vertex_elements(struct intel_batchbuffer *batch)
/* u0, v0 */
OUT_BATCH(0 << VE0_VERTEX_BUFFER_INDEX_SHIFT | VE0_VALID |
- GEN6_SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT |
+ SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT |
4 << VE0_OFFSET_SHIFT); /* offset vb in bytes */
OUT_BATCH(GEN6_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT |
GEN6_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT |
diff --git a/tools/null_state_gen/intel_renderstate_gen7.c b/tools/null_state_gen/intel_renderstate_gen7.c
index df20bc25..ea5cfc29 100644
--- a/tools/null_state_gen/intel_renderstate_gen7.c
+++ b/tools/null_state_gen/intel_renderstate_gen7.c
@@ -53,7 +53,7 @@ gen7_emit_vertex_elements(struct intel_batchbuffer *batch)
((2 * (1 + 2)) + 1 - 2));
OUT_BATCH(0 << GEN7_VE0_VERTEX_BUFFER_INDEX_SHIFT | GEN7_VE0_VALID |
- GEN7_SURFACEFORMAT_R32G32B32A32_FLOAT <<
+ SURFACEFORMAT_R32G32B32A32_FLOAT <<
GEN7_VE0_FORMAT_SHIFT |
0 << GEN7_VE0_OFFSET_SHIFT);
@@ -64,7 +64,7 @@ gen7_emit_vertex_elements(struct intel_batchbuffer *batch)
/* x,y */
OUT_BATCH(0 << GEN7_VE0_VERTEX_BUFFER_INDEX_SHIFT | GEN7_VE0_VALID |
- GEN7_SURFACEFORMAT_R16G16_SSCALED << GEN7_VE0_FORMAT_SHIFT |
+ SURFACEFORMAT_R16G16_SSCALED << GEN7_VE0_FORMAT_SHIFT |
0 << GEN7_VE0_OFFSET_SHIFT); /* offsets vb in bytes */
OUT_BATCH(GEN7_VFCOMPONENT_STORE_SRC << GEN7_VE1_VFCOMPONENT_0_SHIFT |
GEN7_VFCOMPONENT_STORE_SRC << GEN7_VE1_VFCOMPONENT_1_SHIFT |
@@ -73,7 +73,7 @@ gen7_emit_vertex_elements(struct intel_batchbuffer *batch)
/* s,t */
OUT_BATCH(0 << GEN7_VE0_VERTEX_BUFFER_INDEX_SHIFT | GEN7_VE0_VALID |
- GEN7_SURFACEFORMAT_R16G16_SSCALED << GEN7_VE0_FORMAT_SHIFT |
+ SURFACEFORMAT_R16G16_SSCALED << GEN7_VE0_FORMAT_SHIFT |
4 << GEN7_VE0_OFFSET_SHIFT); /* offset vb in bytes */
OUT_BATCH(GEN7_VFCOMPONENT_STORE_SRC << GEN7_VE1_VFCOMPONENT_0_SHIFT |
GEN7_VFCOMPONENT_STORE_SRC << GEN7_VE1_VFCOMPONENT_1_SHIFT |
@@ -401,7 +401,7 @@ static void
gen7_emit_null_depth_buffer(struct intel_batchbuffer *batch)
{
OUT_BATCH(GEN7_3DSTATE_DEPTH_BUFFER | (7 - 2));
- OUT_BATCH(GEN7_SURFACE_NULL << GEN7_3DSTATE_DEPTH_BUFFER_TYPE_SHIFT |
+ OUT_BATCH(SURFACE_NULL << GEN7_3DSTATE_DEPTH_BUFFER_TYPE_SHIFT |
GEN7_DEPTHFORMAT_D32_FLOAT <<
GEN7_3DSTATE_DEPTH_BUFFER_FORMAT_SHIFT);
OUT_BATCH(0); /* disable depth, stencil and hiz */
--
2.14.3
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