[igt-dev] [PATCH i-g-t 2/2] lib/i915: Move shaders directory

Katarzyna Dec katarzyna.dec at intel.com
Wed Oct 3 13:52:57 UTC 2018


On Wed, Oct 03, 2018 at 02:00:32PM +0300, Petri Latvala wrote:
> On Tue, Oct 02, 2018 at 03:49:33PM +0200, Katarzyna Dec wrote:
> # git grep shaders/
> include/drm-uapi/vc4_drm.h:      * how many pointers are necessary (fixed number for shaders/uniforms,
> lib/gpgpu_fill.c:/* shaders/gpgpu/gpgpu_fill.gxa */
> lib/rendercopy_gen8.c:/* see shaders/ps/blit.g7a */
> lib/rendercopy_gen9.c:/* see shaders/ps/blit.g7a */
> 
> Ignoring the vc4_drm.h hit, change those other comments to refer to
> the new paths.
> 
> 
> -- 
> Petri Latvala
>
I forgot about "see shaders/" comments in code. Thansk!
Kasia :)


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