[igt-dev] [PATCH i-g-t v3 0/2] Shaders documentation

Katarzyna Dec katarzyna.dec at intel.com
Fri Sep 28 11:56:02 UTC 2018


I think it would be good to revisit these series. Please add any comments,
maybe it will be possible to merge it someday :)

Kasia :)


On Fri, Jun 15, 2018 at 12:54:34PM +0200, Katarzyna Dec wrote:
> Since discussion about hw-tests directory is still going, I am
> submitting shaders documentation as a single patch.
> Let me know if this documentation is ok.
> Any feedback is welcome.
> 
> v2: After talking with Chris Wilson on IRC we agreed that it would be
> worth to move whole shaders directory to lib/i915/.
> 
> v3: Moved converter to single file.
> 
> Kasia :)
> 
> Signed-off-by: Katarzyna Dec <katarzyna.dec at intel.com>
> Cc: Arkadiusz Hiler <arkadiusz.hiler at intel.com>
> Cc: Petri Latvala <petri.latvala at intel.com>
> Cc: Kalamarz Lukasz <lukasz.kalamarz at intel.com>
> Cc: Antonio Argenziano <antonio.argenziano at intel.com>
> 
> Katarzyna Dec (2):
>   shaders: Add assembler instructions and update README for shaders
>   lib/i915: Move shaders directory
> 
>  lib/i915/shaders/README                            | 19 +++++++++++++++++
>  lib/i915/shaders/converter.py                      | 24 ++++++++++++++++++++++
>  lib/i915/shaders/gpgpu/README                      | 15 ++++++++++++++
>  {shaders => lib/i915/shaders}/gpgpu/gpgpu_fill.gxa |  0
>  lib/i915/shaders/gpgpu/gpgpu_fill_gen8.asm         | 10 +++++++++
>  lib/i915/shaders/gpgpu/gpgpu_fill_gen9.asm         | 10 +++++++++
>  lib/i915/shaders/media/README                      | 14 +++++++++++++
>  {shaders => lib/i915/shaders}/media/media_fill.gxa |  0
>  lib/i915/shaders/media/media_fill_gen8.asm         | 11 ++++++++++
>  lib/i915/shaders/ps/README                         |  9 ++++++++
>  {shaders => lib/i915/shaders}/ps/blit.g7a          |  0
>  lib/i915/shaders/ps/blit_gen8.asm                  |  7 +++++++
>  lib/i915/shaders/ps/neg1_gen8.asm                  |  9 ++++++++
>  {shaders => lib/i915/shaders}/ps/neg1_test.g7a     |  0
>  shaders/gpgpu/README                               |  4 ----
>  shaders/media/README                               |  5 -----
>  shaders/ps/README                                  |  1 -
>  17 files changed, 128 insertions(+), 10 deletions(-)
>  create mode 100644 lib/i915/shaders/README
>  create mode 100644 lib/i915/shaders/converter.py
>  create mode 100644 lib/i915/shaders/gpgpu/README
>  rename {shaders => lib/i915/shaders}/gpgpu/gpgpu_fill.gxa (100%)
>  create mode 100644 lib/i915/shaders/gpgpu/gpgpu_fill_gen8.asm
>  create mode 100644 lib/i915/shaders/gpgpu/gpgpu_fill_gen9.asm
>  create mode 100644 lib/i915/shaders/media/README
>  rename {shaders => lib/i915/shaders}/media/media_fill.gxa (100%)
>  create mode 100644 lib/i915/shaders/media/media_fill_gen8.asm
>  create mode 100644 lib/i915/shaders/ps/README
>  rename {shaders => lib/i915/shaders}/ps/blit.g7a (100%)
>  create mode 100644 lib/i915/shaders/ps/blit_gen8.asm
>  create mode 100644 lib/i915/shaders/ps/neg1_gen8.asm
>  rename {shaders => lib/i915/shaders}/ps/neg1_test.g7a (100%)
>  delete mode 100644 shaders/gpgpu/README
>  delete mode 100644 shaders/media/README
>  delete mode 100644 shaders/ps/README
> 
> -- 
> 2.14.4
> 
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