[igt-dev] [PATCH i-g-t v3 2/3] igt/tests/kms_atomic_transition: Tolerate if can't have all planes
Lisovskiy, Stanislav
stanislav.lisovskiy at intel.com
Wed Apr 3 08:08:17 UTC 2019
On Tue, 2019-04-02 at 13:42 -0700, Souza, Jose wrote:
> On Mon, 2019-04-01 at 14:23 +0300, Stanislav Lisovskiy wrote:
> > With some upcoming changes i915 might not allow
> > all sprite planes enabled, depending on available
> > bandwidth limitation. Thus the test need to decrement
> > amount of planes and try again, instead of panicking.
> >
> > Signed-off-by: Stanislav Lisovskiy <stanislav.lisovskiy at intel.com>
> > ---
> > tests/kms_atomic_transition.c | 30 ++++++++++++++++++++++--------
> > 1 file changed, 22 insertions(+), 8 deletions(-)
> >
> > diff --git a/tests/kms_atomic_transition.c
> > b/tests/kms_atomic_transition.c
> > index 638fe17e..e4dee7e2 100644
> > --- a/tests/kms_atomic_transition.c
> > +++ b/tests/kms_atomic_transition.c
> > @@ -214,7 +214,8 @@ static void setup_parms(igt_display_t *display,
> > enum pipe pipe,
> > uint32_t n_planes = display->pipes[pipe].n_planes;
> > uint32_t n_overlays = 0, overlays[n_planes];
>
Hi,
First of all, thanks for fast review :)
> Nitpick: you don't need to initialize n_overlays here as you do right
> after the retry label.
True, I've actually removed it, but during next refactoring phase added
back.
>
> > igt_plane_t *plane;
> > - uint32_t iter_mask = 3;
> > + uint32_t iter_mask;
> > + int retries = n_planes - 1;
> >
> > do_or_die(drmGetCap(display->drm_fd, DRM_CAP_CURSOR_WIDTH,
> > &cursor_width));
> > if (cursor_width >= mode->hdisplay)
> > @@ -224,6 +225,10 @@ static void setup_parms(igt_display_t
> > *display,
> > enum pipe pipe,
> > if (cursor_height >= mode->vdisplay)
> > cursor_height = mode->vdisplay;
> >
> > +retry:
> > + n_overlays = 0;
> > + iter_mask = 3;
> > +
> > for_each_plane_on_pipe(display, pipe, plane) {
> > int i = plane->index;
> >
> > @@ -278,7 +283,6 @@ static void setup_parms(igt_display_t *display,
> > enum pipe pipe,
> > * Pre gen9 not all sizes are supported, find the biggest
> > possible
> > * size that can be enabled on all sprite planes.
> > */
> > -retry:
> > prev_w = sprite_width = cursor_width;
> > prev_h = sprite_height = cursor_height;
> >
> > @@ -298,12 +302,22 @@ retry:
> > if (is_atomic_check_plane_size_errno(ret)) {
> > if (cursor_width == sprite_width &&
> > cursor_height == sprite_height) {
> > - igt_assert_f(alpha,
> > - "Cannot configure the
> > test with all sprite planes enabled\n");
> > -
> > - /* retry once with XRGB format. */
> > - alpha = false;
> > - goto retry;
> > + if (--retries >= 0) {
>
> The 7 first loops it is going to this, on the 8 it will try for the
> first time to reduce the number of planes.
> Also this way we will only test without alpha in platforms with a
> high
> number of planes.
In fact as I see this code above is from older revision of a patch,
I've refactored it to remove excessive nesting(asked by Daniel), so now
there is a newer version.
Please see https://patchwork.freedesktop.org/series/58728/
However currently loop looks like this:
1) We enter a loop, try to commit, if we fail then we check the size
of a plane, if it is bigger than cursor, we assign to a previous
size and mark correspondent dimension(width or height) as it has
reached max sprite size. If both has reached, we exit this loop
2) If plane is still of a cursor plane size, try first without alpha
3) If alpha is set to false already, decrement amount of planes, if it
is bigger than 1 or assert if not.
>
> > + /* retry once with XRGB format.
> > */
> > + if (alpha) {
> > + alpha = false;
> > + }
> > + else if (display-
> > > pipes[pipe].n_planes > 0) {
> >
> > + display-
> > > pipes[pipe].n_planes--;
>
> When you do this wm_setup_plane() will iterate in one less plane, and
> not removing framebuffer from that plane, this is probably why you
> needed the first patch.
I think you are right here, decrementing display.pipe[pipe].n_planes is
probably a bad idea at all, otherwise I will have to manually remove FB
from those, while it has to been cleaned up in wm_setup_plane. Probably
need just to add one check to for_each_plane_on_pipe loops to stop
iterating, once max allowed planes is reached.
>
> > + igt_warn("Reduced
> > available planes to %d\n",
> > + display-
> > > pipes[pipe].n_planes);
> >
> > + }
> > + n_planes = display-
> > > pipes[pipe].n_planes;
> >
> > + igt_assert_f(n_planes > 0, "No
> > planes left to proceed with!");
> > + goto retry;
> > + }
> > + igt_assert_f(retries > 0,
> > + "Cannot configure the test with
> > all sprite planes enabled\n");
> > }
> >
> > sprite_width = prev_w;
>
>
> My suggestion:
>
> Right after "max_sprite_height = (sprite_height == mode->vdisplay);"
> test if all planes support alpha by using:
> igt_plane_has_format_mod(plane, plane_format, plane_modifier).
>
> Then write a new loop testing the maximum number of planes supported
> and remember to remove the framebuffer from planes.
I guess if I will not decrement display.pipe[pipe].n_planes, but rather
add additional check to for_each_plane_on_pipe loops, wm_setup_plane
should do this job. So I will not have to take care of it separately.
>
> And finally run this final loop that will find the max size for
> sprite
> planes.
>
>
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