[igt-dev] [PATCH i-g-t v5 04/13] igt: fb: Move i915 YUV buffer clearing code to a function

Paul Kocialkowski paul.kocialkowski at bootlin.com
Tue Feb 5 12:53:16 UTC 2019


Hi,

On Fri, 2019-01-25 at 15:58 +0100, Maxime Ripard wrote:
> The YUV buffer allocation path for the i915 driver also has some code to
> clear a YUV buffer.
> 
> As that is going to be useful for all the other drivers, let's move it to
> a separate function.

Pushed, thanks!

Cheers,

Paul

> Reviewed-by: Paul Kocialkowski <paul.kocialkowski at bootlin.com>
> Signed-off-by: Maxime Ripard <maxime.ripard at bootlin.com>
> ---
>  lib/igt_fb.c | 80 +++++++++++++++++++++++++++-------------------------
>  1 file changed, 42 insertions(+), 38 deletions(-)
> 
> diff --git a/lib/igt_fb.c b/lib/igt_fb.c
> index 45691fd441d9..d69c3fb2d38d 100644
> --- a/lib/igt_fb.c
> +++ b/lib/igt_fb.c
> @@ -484,6 +484,47 @@ uint64_t igt_fb_tiling_to_mod(uint64_t tiling)
>  	}
>  }
>  
> +static void clear_yuv_buffer(struct igt_fb *fb)
> +{
> +	bool full_range = fb->color_range == IGT_COLOR_YCBCR_FULL_RANGE;
> +	void *ptr;
> +
> +	igt_assert(igt_format_is_yuv(fb->drm_format));
> +
> +	/* Ensure the framebuffer is preallocated */
> +	ptr = igt_fb_map_buffer(fb->fd, fb);
> +	igt_assert(*(uint32_t *)ptr == 0);
> +
> +	switch (fb->drm_format) {
> +	case DRM_FORMAT_NV12:
> +		memset(ptr + fb->offsets[0],
> +		       full_range ? 0x00 : 0x10,
> +		       fb->strides[0] * fb->plane_height[0]);
> +		memset(ptr + fb->offsets[1],
> +		       0x80,
> +		       fb->strides[1] * fb->plane_height[1]);
> +		break;
> +	case DRM_FORMAT_XYUV8888:
> +		wmemset(ptr + fb->offsets[0], full_range ? 0x00008080 : 0x00108080,
> +			fb->strides[0] * fb->plane_height[0] / sizeof(wchar_t));
> +		break;
> +	case DRM_FORMAT_YUYV:
> +	case DRM_FORMAT_YVYU:
> +		wmemset(ptr + fb->offsets[0],
> +			full_range ? 0x80008000 : 0x80108010,
> +			fb->strides[0] * fb->plane_height[0] / sizeof(wchar_t));
> +		break;
> +	case DRM_FORMAT_UYVY:
> +	case DRM_FORMAT_VYUY:
> +		wmemset(ptr + fb->offsets[0],
> +			full_range ? 0x00800080 : 0x10801080,
> +			fb->strides[0] * fb->plane_height[0] / sizeof(wchar_t));
> +		break;
> +	}
> +
> +	igt_fb_unmap_buffer(fb, ptr);
> +}
> +
>  /* helpers to create nice-looking framebuffers */
>  static int create_bo_for_fb(struct igt_fb *fb)
>  {
> @@ -501,50 +542,13 @@ static int create_bo_for_fb(struct igt_fb *fb)
>  		fb->is_dumb = false;
>  
>  		if (is_i915_device(fd)) {
> -			void *ptr;
> -			bool full_range = fb->color_range == IGT_COLOR_YCBCR_FULL_RANGE;
>  
>  			fb->gem_handle = gem_create(fd, fb->size);
>  
>  			gem_set_tiling(fd, fb->gem_handle,
>  				       igt_fb_mod_to_tiling(fb->tiling),
>  				       fb->strides[0]);
> -
> -			gem_set_domain(fd, fb->gem_handle,
> -				       I915_GEM_DOMAIN_GTT, I915_GEM_DOMAIN_GTT);
> -
> -			/* Ensure the framebuffer is preallocated */
> -			ptr = gem_mmap__gtt(fd, fb->gem_handle,
> -					    fb->size, PROT_READ | PROT_WRITE);
> -			igt_assert(*(uint32_t *)ptr == 0);
> -
> -			switch (fb->drm_format) {
> -			case DRM_FORMAT_NV12:
> -				memset(ptr + fb->offsets[0],
> -				       full_range ? 0x00 : 0x10,
> -				       fb->strides[0] * fb->plane_height[0]);
> -				memset(ptr + fb->offsets[1],
> -				       0x80,
> -				       fb->strides[1] * fb->plane_height[1]);
> -				break;
> -			case DRM_FORMAT_XYUV8888:
> -				wmemset(ptr + fb->offsets[0], full_range ? 0x00008080 : 0x00108080,
> -					fb->strides[0] * fb->plane_height[0] / sizeof(wchar_t));
> -				break;
> -			case DRM_FORMAT_YUYV:
> -			case DRM_FORMAT_YVYU:
> -				wmemset(ptr + fb->offsets[0],
> -					full_range ? 0x80008000 : 0x80108010,
> -					fb->strides[0] * fb->plane_height[0] / sizeof(wchar_t));
> -				break;
> -			case DRM_FORMAT_UYVY:
> -			case DRM_FORMAT_VYUY:
> -				wmemset(ptr + fb->offsets[0],
> -					full_range ? 0x00800080 : 0x10801080,
> -					fb->strides[0] * fb->plane_height[0] / sizeof(wchar_t));
> -				break;
> -			}
> -			gem_munmap(ptr, fb->size);
> +			clear_yuv_buffer(fd);
>  
>  			return fb->gem_handle;
>  		} else {
-- 
Paul Kocialkowski, Bootlin
Embedded Linux and kernel engineering
https://bootlin.com



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