[igt-dev] [igt PATCH v1 1/1] i915/gem_ctx_switch: evenly run 4 child processes
Caz Yokoyama
caz.yokoyama at intel.com
Sat Feb 23 06:54:20 UTC 2019
gem_ctx_switch at basic-all-light test creates 4 child processes for each
engine and wait. render engine runs slower than others. By this patch,
4 child processes run fairly evenly. As a result, parent process runs
faster. On my NUC, its execution time becomes about half.
Signed-off-by: Caz Yokoyama <caz.yokoyama at intel.com>
---
tests/i915/gem_ctx_switch.c | 4 +++-
1 file changed, 3 insertions(+), 1 deletion(-)
diff --git a/tests/i915/gem_ctx_switch.c b/tests/i915/gem_ctx_switch.c
index 1208cb8d..9ed22f35 100644
--- a/tests/i915/gem_ctx_switch.c
+++ b/tests/i915/gem_ctx_switch.c
@@ -247,7 +247,9 @@ static void all(int fd, uint32_t handle, unsigned flags, int timeout)
clock_gettime(CLOCK_MONOTONIC, &start);
do {
- for (int loop = 0; loop < qlen; loop++) {
+ int x = strcmp(name[child], "render") == 0 ? qlen/2 : qlen;
+
+ for (int loop = 0; loop < x; loop++) {
execbuf.rsvd1 = contexts[loop % nctx];
gem_execbuf(fd, &execbuf);
}
--
2.17.1
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