[igt-dev] [PATCH i-g-t 2/3] Add a new IGT test to validate DC3CO state
Anshuman Gupta
anshuman.gupta at intel.com
Thu Oct 3 11:25:34 UTC 2019
On 2019-10-03 at 13:15:08 +0530, Jeevan B wrote:
> Add a subtest for DC3CO video playback case
> to generate selective frame update and validate
> that system stays in DC3CO state during execution.
>
> v2: Changed PSR2 idle check to sleep check and addressed
> cosmetic changes.
>
> v3: Renamed a function and restructured code according
> to Anshuman’s comments.
>
> v4: Cosmetic changes.
>
> Signed-off-by: Jeevan B <jeevan.b at intel.com>
> ---
> lib/igt_psr.c | 11 ++++
> lib/igt_psr.h | 1 +
> tests/i915/i915_pm_dc.c | 149 +++++++++++++++++++++++++++++++++++++++++++++++-
> 3 files changed, 160 insertions(+), 1 deletion(-)
>
> diff --git a/lib/igt_psr.c b/lib/igt_psr.c
> index b92ea73..7806ce9 100644
> --- a/lib/igt_psr.c
> +++ b/lib/igt_psr.c
> @@ -36,6 +36,17 @@ static bool psr_active_check(int debugfs_fd, enum psr_mode mode)
> return strstr(buf, state);
> }
>
> +bool psr2_active_sleep_check(int debugfs_fd)
> +{
> + char buf[PSR_STATUS_MAX_LEN];
> + const char *state = "SLEEP";
> +
> + igt_debugfs_simple_read(debugfs_fd, "i915_edp_psr_status", buf,
> + sizeof(buf));
> +
> + return strstr(buf, state);
> +}
> +
> static inline const char *psr_active_state_get(enum psr_mode mode)
> {
> return mode == PSR_MODE_1 ? "SRDENT" : "DEEP_SLEEP";
> diff --git a/lib/igt_psr.h b/lib/igt_psr.h
> index ca38573..a0627dc 100644
> --- a/lib/igt_psr.h
> +++ b/lib/igt_psr.h
> @@ -35,6 +35,7 @@ enum psr_mode {
> PSR_MODE_2
> };
>
> +bool psr2_active_sleep_check(int debugfs_fd);
> bool psr_wait_entry(int debugfs_fd, enum psr_mode mode);
> bool psr_wait_update(int debugfs_fd, enum psr_mode mode);
> bool psr_long_wait_update(int debugfs_fd, enum psr_mode mode);
> diff --git a/tests/i915/i915_pm_dc.c b/tests/i915/i915_pm_dc.c
> index 19d8a78..c02c02e 100644
> --- a/tests/i915/i915_pm_dc.c
> +++ b/tests/i915/i915_pm_dc.c
> @@ -38,13 +38,20 @@
> #define CHECK_DC6 2
> #define CHECK_DC3CO 4
>
> +/*Number of Frames Video Playback*/
> +#define VIDEO_FRAMES 100
> +
> +typedef struct {
> + double r, g, b;
> +} color_t;
> +
> typedef struct {
> int drm_fd;
> int msr_fd;
> int debugfs_fd;
> uint32_t devid;
> igt_display_t display;
> - struct igt_fb fb_white;
> + struct igt_fb fb_white, fb_rgb, fb_rgr;
> enum psr_mode op_psr_mode;
> drmModeModeInfo *mode;
> igt_output_t *output;
> @@ -114,6 +121,43 @@ static void cleanup_dc_psr(data_t *data)
> igt_remove_fb(data->drm_fd, &data->fb_white);
> }
>
> +static void cleanup_dc3co(data_t *data)
> +{
> + igt_plane_t *primary;
> +
> + primary = igt_output_get_plane_type(data->output,
> + DRM_PLANE_TYPE_PRIMARY);
> + igt_plane_set_fb(primary, NULL);
> +
> + /* Clear Frame Buffers */
> + igt_display_commit(&data->display);
> + igt_remove_fb(data->drm_fd, &data->fb_rgb);
> + igt_remove_fb(data->drm_fd, &data->fb_rgr);
> +}
> +
> +static void paint_rectangles(data_t *data,
> + drmModeModeInfo *mode,
> + color_t *colors,
> + igt_fb_t *fb)
> +{
> + cairo_t *cr = igt_get_cairo_ctx(data->drm_fd, fb);
> + int i, l = mode->hdisplay / 3;
> + int rows_remaining = mode->hdisplay % 3;
> +
> + /* Paint 3 solid rectangles. */
> + for (i = 0 ; i < 3; i++) {
> + igt_paint_color(cr, i * l, 0, l, mode->vdisplay,
> + colors[i].r, colors[i].g, colors[i].b);
> + }
> +
> + if (rows_remaining > 0)
> + igt_paint_color(cr, i * l, 0, rows_remaining, mode->vdisplay,
> + colors[i - 1].r, colors[i - 1].g,
> + colors[i - 1].b);
> +
> + igt_put_cairo_ctx(data->drm_fd, fb, cr);
> +}
> +
> static void setup_primary(data_t *data)
> {
> igt_plane_t *primary;
> @@ -131,6 +175,25 @@ static void setup_primary(data_t *data)
> igt_display_commit(&data->display);
> }
>
> +static void create_color_fb(data_t *data, igt_fb_t *fb, color_t *fb_color)
> +{
> + igt_plane_t *primary;
> + int fb_id;
> +
> + primary = igt_output_get_plane_type(data->output,
> + DRM_PLANE_TYPE_PRIMARY);
> +
> + igt_plane_set_fb(primary, NULL);
Do we need to pair primary plane with NULL framebuffer here?
We are not doing any commit here, i am not sure about it.
@ankit can u please comment here.
> + fb_id = igt_create_fb(data->drm_fd,
> + data->mode->hdisplay,
> + data->mode->vdisplay,
> + DRM_FORMAT_XRGB8888,
> + LOCAL_DRM_FORMAT_MOD_NONE,
> + fb);
> + igt_assert(fb_id);
> + paint_rectangles(data, data->mode, fb_color, fb);
> +}
> +
> static uint32_t get_dc_counter(char *dc_data)
> {
> char *e;
> @@ -171,6 +234,11 @@ static uint32_t read_dc_counter(uint32_t drm_fd, int dc_flag)
> return get_dc_counter(str);
> }
>
> +static bool psr2_wait_sleep_entry(int debugfs_fd)
> +{
> + return igt_wait(psr2_active_sleep_check(debugfs_fd), 50, 10);
> +}
> +
> static bool dc_state_wait_entry(int drm_fd, int dc_flag, int prev_dc_count)
> {
> return igt_wait(read_dc_counter(drm_fd, dc_flag) >
> @@ -187,6 +255,78 @@ static void check_dc_counter(int drm_fd, int dc_flag, uint32_t prev_dc_count)
> "%s state is not achieved\n", tmp);
> }
>
> +static void setup_vpb(data_t *data)
> +{
> + color_t red_green_blue[] = {
> + { 1.0, 0.0, 0.0 },
> + { 0.0, 1.0, 0.0 },
> + { 0.0, 0.0, 1.0 },
> + };
> + color_t red_green_red[] = {
> + { 1.0, 0.0, 0.0 },
> + { 0.0, 1.0, 0.0 },
> + { 1.0, 0.0, 0.0 },
> + };
> +
> + setup_output(data);
please move this to after setup_dc3co() in test_dc3co_vpb_simulation()
> +
we do not need space here.
> + create_color_fb(data, &data->fb_rgb, red_green_blue);
> + create_color_fb(data, &data->fb_rgr, red_green_red);
> +}
> +
> +static void run_videoplayback(data_t *data, int dc_flag)
> +{
> + igt_plane_t *primary;
> + uint32_t dc3co_prev_cnt;
> + int i, delay;
> +
> + primary = igt_output_get_plane_type(data->output,
> + DRM_PLANE_TYPE_PRIMARY);
> +
> + igt_plane_set_fb(primary, NULL);
> +
we do not need space here too.
> + dc3co_prev_cnt = read_dc_counter(data->drm_fd, dc_flag);
> + /* Calculate delay to generate idle frame */
Please mention the delay is for an idle frame in usec in comment.
> + delay = ((1000 * 1000) / data->mode->vrefresh);
> +
> + for (i = 0; i < VIDEO_FRAMES; i++) {
> + if (i % 2 == 0) {
> + igt_plane_set_fb(primary, &data->fb_rgb);
> + igt_display_commit(&data->display);
> + } else {
> + igt_plane_set_fb(primary, &data->fb_rgr);
> + igt_display_commit(&data->display);
> + }
> +
> + usleep(delay);
> + igt_assert(psr2_wait_sleep_entry(data->debugfs_fd));
> + }
A space require here after each block of code.
> + check_dc_counter(data->drm_fd, dc_flag, dc3co_prev_cnt);
> +}
> +
> +static void setup_dc3co(data_t *data)
> +{
> + igt_require(IS_TIGERLAKE(data->devid));
> + data->op_psr_mode = PSR_MODE_2;
> + psr_enable(data->debugfs_fd, data->op_psr_mode);
> + igt_require_f(edp_psr2_enabled(data),
> + "PSR2 is not enabled\n");
> +}
> +
> +static void test_dc3co_vpb_simulation(data_t *data, int dc_flag)
> +{
> + uint32_t dc5_cnt_before, dc5_cnt_after;
> +
> + setup_dc3co(data);
> + setup_vpb(data);
> + dc5_cnt_before = read_dc_counter(data->drm_fd, CHECK_DC5);
> + run_videoplayback(data, dc_flag);
> + dc5_cnt_after = read_dc_counter(data->drm_fd, CHECK_DC5);
> + igt_assert_f(dc5_cnt_after == dc5_cnt_before,
> + "DC State moved to DC5\n");
Align this to open parenthesis.
> + cleanup_dc3co(data);
> +}
> +
> static void test_dc_state_psr(data_t *data, int dc_flag)
> {
> uint32_t dc_counter_before_psr;
> @@ -288,6 +428,13 @@ int main(int argc, char *argv[])
> "Can't open /dev/cpu/0/msr.\n");
> }
>
> + igt_describe("This test simulate videoplay back "
Typo video playback.
> + "in order to validate DC3CO state "
> + "while PSR2 is active and in SLEEP state");
> + igt_subtest("dc3co-vpb-simulation") {
> + test_dc3co_vpb_simulation(&data, CHECK_DC3CO);
> + }
> +
> igt_describe("This test validates display engine entry to DC5 state "
> "while PSR is active");
> igt_subtest("dc5-psr") {
With above feedback and comment patch is looks good to me.
Reviewed-by: Anshuman Gupta <anshuman.gupta at intel.com>
> --
> 2.7.4
>
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