[igt-dev] [PATCH i-g-t 1/1] lib/i915/perf: add ADL support
Lionel Landwerlin
lionel.g.landwerlin at intel.com
Mon Feb 15 11:29:44 UTC 2021
Yet another file.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin at intel.com>
---
lib/Makefile.am | 6 +-
lib/i915/perf-configs/guids.xml | 26 +
lib/i915/perf-configs/mdapi-xml-convert.py | 1 +
lib/i915/perf-configs/oa-adl.xml | 10624 +++++++++++++++++++
lib/i915/perf-configs/update-guids.py | 2 +-
lib/i915/perf.c | 3 +
lib/meson.build | 2 +-
7 files changed, 10661 insertions(+), 3 deletions(-)
create mode 100644 lib/i915/perf-configs/oa-adl.xml
diff --git a/lib/Makefile.am b/lib/Makefile.am
index c476eeab7..c0899cd16 100644
--- a/lib/Makefile.am
+++ b/lib/Makefile.am
@@ -10,7 +10,7 @@ i915_perf_hardware = \
bxt glk \
cnl \
icl ehl \
- tglgt1 tglgt2 rkl dg1
+ tglgt1 tglgt2 rkl dg1 adl
i915_perf_xml_files = $(i915_perf_hardware:%=i915/perf-configs/oa-%.xml)
@@ -107,6 +107,10 @@ i915_perf_generated_files = \
$(builddir)/i915/i915_perf_metrics_dg1.h \
$(builddir)/i915/i915_perf_registers_dg1.c \
$(builddir)/i915/i915_perf_registers_dg1.h \
+ $(builddir)/i915/i915_perf_metrics_adl.c \
+ $(builddir)/i915/i915_perf_metrics_adl.h \
+ $(builddir)/i915/i915_perf_registers_adl.c \
+ $(builddir)/i915/i915_perf_registers_adl.h \
$(builddir)/i915/i915_perf_equations.c \
$(builddir)/i915/i915_perf_equations.h
diff --git a/lib/i915/perf-configs/guids.xml b/lib/i915/perf-configs/guids.xml
index de3977245..95c9d7172 100644
--- a/lib/i915/perf-configs/guids.xml
+++ b/lib/i915/perf-configs/guids.xml
@@ -405,4 +405,30 @@
<guid config_hash="302c5597353ebf81e4a8573dc8bedf89" mdapi_config_hash="8fcb9c5a064a3a38bd91cc78186f81c7" id="6ec13866-51c1-46c3-818b-c63cf38efcd5" chipset="dg1" name="EuActivity7" />
<guid config_hash="4630bd7b5bd097d512476903ab04938c" mdapi_config_hash="08dee2e1b8a5dde3fc89eb10fb6a5b4a" id="4bc9e67a-0ebd-4d65-86cd-2eb961ccac59" chipset="dg1" name="EuActivity8" />
<guid config_hash="a6fd576e08523e341220ce95087fa449" mdapi_config_hash="6c223244d277a52f874cd99a2ab89882" id="23f51139-6973-4b45-a211-778834ce2c9a" chipset="dg1" name="TestOa" />
+ <guid config_hash="21fbe2cd2b53541e3b761d579516ed12" mdapi_config_hash="66837182711f03f84fe87408ebd0a617" id="4b886bf3-61ff-4381-9994-ac9b91202fc7" chipset="adl" name="RenderBasic" />
+ <guid config_hash="6bfccfd98beccb8b008e8ba30a7a553b" mdapi_config_hash="c2e0ad3ca3f17e7e1dc6c9c83c83619e" id="eb6a0ef8-4e8f-41fa-85ba-686835711f6b" chipset="adl" name="ComputeBasic" />
+ <guid config_hash="29513a0b338299ead603390779f6c120" mdapi_config_hash="ee12197058eb520427dc1d425178eb56" id="ee81cfab-667d-46c5-a2b7-17283b28c38d" chipset="adl" name="RenderPipeProfile" />
+ <guid config_hash="ebc502d01dac0cf9673eb0fef2506f91" mdapi_config_hash="80fef6b5d722083a1fb9e0122d0a51a5" id="73acd312-486b-4aa8-bcd1-232bfb29481b" chipset="adl" name="HDCAndSF" />
+ <guid config_hash="28d420151b16828e8ca210caeb56b9c8" mdapi_config_hash="fbc93cbb50b2798b87a72c2dd0dbf222" id="ef158e77-1bca-402c-b2d6-1654908fd977" chipset="adl" name="RasterizerAndPixelBackend" />
+ <guid config_hash="031b10d628ca033ad143ff80933f9278" mdapi_config_hash="b3259d9497ba9d9f5b0be7937383bedb" id="b997e963-d322-4d97-b631-f875b2135fc9" chipset="adl" name="L3_1" />
+ <guid config_hash="340670c90887c04a160735540fd60a05" mdapi_config_hash="beb8afb29ed1a424e319591041423417" id="57c490ef-4993-465e-b1e0-774fbc104fdf" chipset="adl" name="L3_2" />
+ <guid config_hash="a5c8e121989ace5c9e12158a91da582c" mdapi_config_hash="70dbd52b6c70fe3f6c7b7d265ceef298" id="50d02e16-414e-4b4c-adbd-71c584f857b5" chipset="adl" name="L3_3" />
+ <guid config_hash="1ec73fc7528bf2e976133100aefaa4b6" mdapi_config_hash="0716cf82fa0ba9963b363c8641d6e875" id="896dda0d-84b8-4d1d-b54b-c2e5ded94581" chipset="adl" name="L3_4" />
+ <guid config_hash="b5aea697ccc39a129b0c23635a96e001" mdapi_config_hash="969f8b8b34d6216d60c7190661a9b6a9" id="f5e936f0-aacb-4aea-80a5-d434f21d427d" chipset="adl" name="L3_5" />
+ <guid config_hash="43a026d0af29f7a18a945e2d4b350573" mdapi_config_hash="510e8490a07a363379a4c058cb474eda" id="c9b51681-9e54-49b0-918d-4e588078d5cd" chipset="adl" name="L3_6" />
+ <guid config_hash="c809f1aed72d8cf173fcead43781c297" mdapi_config_hash="f9c86d51b0a47f9fcd1e4e1c66653cbc" id="c4a47a95-b80a-46d3-abf0-98a95a840407" chipset="adl" name="Sampler_1" />
+ <guid config_hash="8c50773e2c85d6408fcc2d514447144f" mdapi_config_hash="030c3f4d0a0cfd8134531b701e7b743b" id="2d7c9960-0ec0-4aa2-9bd0-e6d76f214bf7" chipset="adl" name="Sampler_2" />
+ <guid config_hash="ee9b574cbcc326fa0884278048553a53" mdapi_config_hash="368d6fa333da9141a6247ac4d8448f23" id="85afcb2a-90a8-4b1a-adc3-61e322884520" chipset="adl" name="TDL_1" />
+ <guid config_hash="f32fb585f3220f879ad39c4972282af2" mdapi_config_hash="44438bc611f14882a23a4bdd67c8e6ec" id="780e4dd7-8360-4294-9ff6-3bef25e0fe09" chipset="adl" name="TDL_2" />
+ <guid config_hash="15196ca6dc6aa4241d9de9fc75121111" mdapi_config_hash="b357e4b704d2bb149aa2c5313bf7aff5" id="0348b595-94ef-445f-b4e5-11d0076b6307" chipset="adl" name="TDL_3" />
+ <guid config_hash="d033ecd48056664daee05fcf4ee777ef" mdapi_config_hash="f18943412a44e4a69d244a3a78a41e65" id="67577936-ac11-46a1-b07d-44ea1318df5b" chipset="adl" name="GpuBusyness" />
+ <guid config_hash="85e13c721ad46cd039e22a1ac180c98d" mdapi_config_hash="6818187e4856c8b2acc78d588ea87056" id="b1c1cb56-f82f-444e-b408-aebbe4777f40" chipset="adl" name="EuActivity1" />
+ <guid config_hash="a2f87cd5035b6b6211922d49641b66a7" mdapi_config_hash="f0bbc48e521ea0ad8a3a745dc3eecdec" id="b45c7714-75be-4639-83b8-258392695044" chipset="adl" name="EuActivity2" />
+ <guid config_hash="62d20415870552f44c9de714f245da09" mdapi_config_hash="b94a87d76d2b5fdb4a4aa30b02886e3d" id="e63fc92b-0c14-48b8-b832-52631f75b1c6" chipset="adl" name="EuActivity3" />
+ <guid config_hash="3fb95f065719b601ec6878eda687adeb" mdapi_config_hash="59eefdbc87164025ecdac51eb4c604a5" id="a5bd7cc2-3b17-4287-bdb2-a6814998daa1" chipset="adl" name="EuActivity4" />
+ <guid config_hash="3b75af09f7ac5c393bd7a6aad2fddc11" mdapi_config_hash="8ebe6beda3b86aaf5f3dbf10ca4d430c" id="036c9033-142d-438f-a5ec-ea0ec62a6f43" chipset="adl" name="EuActivity5" />
+ <guid config_hash="a9d708fdb3ec73b208b1092a1feeffff" mdapi_config_hash="b473bc4bd92f94c51f39cae220f56ff7" id="fbba3669-b6db-4aa8-a993-b2e51998a8dd" chipset="adl" name="EuActivity6" />
+ <guid config_hash="b420d7b956fb1b097a7bb812b6c87dc0" mdapi_config_hash="d81f15a77d18a099782c18acaa3132f7" id="c3ea2a23-f1c7-4a19-9da2-b569226fb6de" chipset="adl" name="EuActivity7" />
+ <guid config_hash="5face026dac6a0549f8a28cf226dfbc8" mdapi_config_hash="de7326838bcc8abf024bac9c771e22e4" id="a5e2f79b-cecb-4eff-8f29-cda8e2a58749" chipset="adl" name="EuActivity8" />
+ <guid config_hash="1affe7abeb3739d2c845cc6fa9aacf88" mdapi_config_hash="d071f4933574945979595246be61d3f0" id="89173c19-fcfe-48da-ac26-fb64425f141b" chipset="adl" name="TestOa" />
</guids>
diff --git a/lib/i915/perf-configs/mdapi-xml-convert.py b/lib/i915/perf-configs/mdapi-xml-convert.py
index d20dd953d..b184a6385 100755
--- a/lib/i915/perf-configs/mdapi-xml-convert.py
+++ b/lib/i915/perf-configs/mdapi-xml-convert.py
@@ -127,6 +127,7 @@ chipsets = {
'TGLGT2': gen8_11_chipset_params,
'RKL': gen8_11_chipset_params,
'DG1': gen8_11_chipset_params,
+ 'ADL': gen8_11_chipset_params,
}
register_types = { 'OA', 'NOA', 'FLEX', 'PM' }
diff --git a/lib/i915/perf-configs/oa-adl.xml b/lib/i915/perf-configs/oa-adl.xml
new file mode 100644
index 000000000..9fd19c0e5
--- /dev/null
+++ b/lib/i915/perf-configs/oa-adl.xml
@@ -0,0 +1,10624 @@
+<?xml version="1.0"?>
+<metrics version="1613131583" merge_md5="">
+ <set name="Render Metrics Basic Gen12"
+ chipset="ADL"
+ symbol_name="RenderBasic"
+ underscore_name="render_basic"
+ mdapi_supported_apis="VK OGL OCL IO"
+ hw_config_guid="4b886bf3-61ff-4381-9994-ac9b91202fc7"
+ >
+ <counter name="GPU Time Elapsed"
+ symbol_name="GpuTime"
+ underscore_name="gpu_time"
+ description="Time elapsed on the GPU during the measurement."
+ data_type="uint64"
+ units="ns"
+ semantic_type="duration"
+ equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GPU Core Clocks"
+ symbol_name="GpuCoreClocks"
+ underscore_name="gpu_core_clocks"
+ description="The total number of GPU core clocks elapsed during the measurement."
+ data_type="uint64"
+ units="cycles"
+ semantic_type="event"
+ equation="GPU_CLOCK 0 READ"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="AVG GPU Core Frequency"
+ symbol_name="AvgGpuCoreFrequency"
+ underscore_name="avg_gpu_core_frequency"
+ description="Average GPU Core Frequency in the measurement."
+ data_type="uint64"
+ max_equation="$GpuMaxFrequency"
+ units="hz"
+ semantic_type="event"
+ equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="VS Threads Dispatched"
+ symbol_name="VsThreads"
+ underscore_name="vs_threads"
+ description="The total number of vertex shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 1 READ"
+ mdapi_group="EU Array/Vertex Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="HS Threads Dispatched"
+ symbol_name="HsThreads"
+ underscore_name="hs_threads"
+ description="The total number of hull shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 2 READ"
+ mdapi_group="EU Array/Hull Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="DS Threads Dispatched"
+ symbol_name="DsThreads"
+ underscore_name="ds_threads"
+ description="The total number of domain shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 3 READ"
+ mdapi_group="EU Array/Domain Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GS Threads Dispatched"
+ symbol_name="GsThreads"
+ underscore_name="gs_threads"
+ description="The total number of geometry shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 5 READ"
+ mdapi_group="EU Array/Geometry Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="FS Threads Dispatched"
+ symbol_name="PsThreads"
+ underscore_name="ps_threads"
+ description="The total number of fragment shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 6 READ"
+ mdapi_group="EU Array/Fragment Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="CS Threads Dispatched"
+ symbol_name="CsThreads"
+ underscore_name="cs_threads"
+ description="The total number of compute shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 4 READ"
+ mdapi_group="EU Array/Compute Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL OCL IO MEDIA"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GPU Busy"
+ symbol_name="GpuBusy"
+ underscore_name="gpu_busy"
+ description="The percentage of time in which the GPU has been processing GPU commands."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="EU Active"
+ symbol_name="EuActive"
+ underscore_name="eu_active"
+ description="The percentage of time in which the Execution Units were actively processing."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array"
+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="EU Stall"
+ symbol_name="EuStall"
+ underscore_name="eu_stall"
+ description="The percentage of time in which the Execution Units were stalled."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array"
+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="EU Thread Occupancy"
+ symbol_name="EuThreadOccupancy"
+ underscore_name="eu_thread_occupancy"
+ description="The percentage of time in which hardware threads occupied EUs."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array"
+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Sampler00 Busy"
+ symbol_name="Sampler00Busy"
+ underscore_name="sampler00_busy"
+ description="The percentage of time in which Slice0 Sampler0 has been processing EU requests."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 1 AND"
+ mdapi_group="Sampler"
+ mdapi_usage_flags="Tier3 Batch Frame Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="subslice"
+ />
+ <counter name="Sampler Slice0 Dualsubslice0 is bottleneck"
+ symbol_name="Sampler00Bottleneck"
+ underscore_name="sampler00_bottleneck"
+ description="The percentage of time when sampler slice0 dualsubslice0 is bottleneck"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 1 AND"
+ mdapi_group="GPU/Sampler"
+ mdapi_usage_flags="Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="subslice"
+ />
+ <counter name="Samplers Busy"
+ symbol_name="SamplersBusy"
+ underscore_name="samplers_busy"
+ description="The percentage of time in which samplers have been processing EU requests."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="$Sampler00Busy"
+ availability="$DualSubsliceMask 1 AND"
+ mdapi_group="Sampler"
+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="slice"
+ />
+ <counter name="Samplers Bottleneck"
+ symbol_name="SamplerBottleneck"
+ underscore_name="sampler_bottleneck"
+ description="The percentage of time in which samplers have been slowing down the pipe when processing EU requests."
+ low_watermark="5"
+ high_watermark="15"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="$Sampler00Bottleneck"
+ availability="$DualSubsliceMask 1 AND"
+ mdapi_group="Sampler"
+ mdapi_usage_flags="Tier3 Overview Indicate System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="slice"
+ />
+ <counter name="Rasterized Pixels"
+ symbol_name="RasterizedPixels"
+ underscore_name="rasterized_pixels"
+ description="The total number of rasterized pixels."
+ data_type="uint64"
+ units="pixels"
+ semantic_type="event"
+ equation="A 21 READ 4 UMUL"
+ mdapi_group="3D Pipe/Rasterizer"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Early Hi-Depth Test Fails"
+ symbol_name="HiDepthTestFails"
+ underscore_name="hi_depth_test_fails"
+ description="The total number of pixels dropped on early hierarchical depth test."
+ data_type="uint64"
+ units="pixels"
+ semantic_type="event"
+ equation="A 22 READ 4 UMUL"
+ mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Early Depth Test Fails"
+ symbol_name="EarlyDepthTestFails"
+ underscore_name="early_depth_test_fails"
+ description="The total number of pixels dropped on early depth test."
+ data_type="uint64"
+ units="pixels"
+ semantic_type="event"
+ equation="A 23 READ 4 UMUL"
+ mdapi_group="3D Pipe/Rasterizer/Early Depth Test"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Samples Killed in FS"
+ symbol_name="SamplesKilledInPs"
+ underscore_name="samples_killed_in_ps"
+ description="The total number of samples or pixels dropped in fragment shaders."
+ data_type="uint64"
+ units="pixels"
+ semantic_type="event"
+ equation="A 24 READ 4 UMUL"
+ mdapi_group="3D Pipe/Fragment Shader"
+ mdapi_usage_flags="Tier4 Overview Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Pixels Failing Tests"
+ symbol_name="PixelsFailingPostPsTests"
+ underscore_name="pixels_failing_post_ps_tests"
+ description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
+ data_type="uint64"
+ units="pixels"
+ semantic_type="event"
+ equation="A 25 READ 4 UMUL"
+ mdapi_group="3D Pipe/Output Merger"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Samples Written"
+ symbol_name="SamplesWritten"
+ underscore_name="samples_written"
+ description="The total number of samples or pixels written to all render targets."
+ data_type="uint64"
+ units="pixels"
+ semantic_type="event"
+ equation="A 26 READ 4 UMUL"
+ mdapi_group="3D Pipe/Output Merger"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Samples Blended"
+ symbol_name="SamplesBlended"
+ underscore_name="samples_blended"
+ description="The total number of blended samples or pixels written to all render targets."
+ data_type="uint64"
+ units="pixels"
+ semantic_type="event"
+ equation="A 27 READ 4 UMUL"
+ mdapi_group="3D Pipe/Output Merger"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Sampler Texels"
+ symbol_name="SamplerTexels"
+ underscore_name="sampler_texels"
+ description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
+ data_type="uint64"
+ units="texels"
+ semantic_type="event"
+ equation="A 28 READ 4 UMUL"
+ mdapi_group="Sampler/Sampler Input"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Sampler Texels Misses"
+ symbol_name="SamplerTexelMisses"
+ underscore_name="sampler_texel_misses"
+ description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
+ data_type="uint64"
+ units="texels"
+ semantic_type="event"
+ equation="A 29 READ 4 UMUL"
+ mdapi_group="Sampler/Sampler Cache"
+ mdapi_usage_flags="Tier3 Batch Frame Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="SLM Bytes Read"
+ symbol_name="SlmBytesRead"
+ underscore_name="slm_bytes_read"
+ description="The total number of GPU memory bytes read from shared local memory."
+ data_type="uint64"
+ max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL"
+ units="bytes"
+ semantic_type="throughput"
+ equation="A 30 READ 64 UMUL"
+ mdapi_group="L3/Data Port/SLM"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL OCL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="SLM Bytes Written"
+ symbol_name="SlmBytesWritten"
+ underscore_name="slm_bytes_written"
+ description="The total number of GPU memory bytes written into shared local memory."
+ data_type="uint64"
+ max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL"
+ units="bytes"
+ semantic_type="throughput"
+ equation="A 31 READ 64 UMUL"
+ mdapi_group="L3/Data Port/SLM"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL OCL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Shader Memory Accesses"
+ symbol_name="ShaderMemoryAccesses"
+ underscore_name="shader_memory_accesses"
+ description="The total number of shader memory accesses to L3."
+ data_type="uint64"
+ units="messages"
+ semantic_type="event"
+ equation="A 32 READ"
+ mdapi_group="L3/Data Port"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL OCL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Shader Atomic Memory Accesses"
+ symbol_name="ShaderAtomics"
+ underscore_name="shader_atomics"
+ description="The total number of shader atomic memory accesses."
+ data_type="uint64"
+ units="messages"
+ semantic_type="event"
+ equation="A 34 READ"
+ mdapi_group="L3/Data Port/Atomics"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="L3 Shader Throughput"
+ symbol_name="L3ShaderThroughput"
+ underscore_name="l3_shader_throughput"
+ description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
+ data_type="uint64"
+ max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
+ units="bytes"
+ semantic_type="throughput"
+ equation="$ShaderMemoryAccesses 64 UMUL"
+ mdapi_group="L3/Data Port"
+ mdapi_usage_flags="Tier2 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL OCL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Shader Barrier Messages"
+ symbol_name="ShaderBarriers"
+ underscore_name="shader_barriers"
+ description="The total number of shader barrier messages."
+ data_type="uint64"
+ units="messages"
+ semantic_type="event"
+ equation="A 35 READ"
+ mdapi_group="EU Array/Barrier"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GTI Read Throughput"
+ symbol_name="GtiReadThroughput"
+ underscore_name="gti_read_throughput"
+ description="The total number of GPU memory bytes read from GTI."
+ data_type="uint64"
+ max_equation="$GpuCoreClocks 64 UMUL"
+ units="bytes"
+ semantic_type="throughput"
+ equation="64 C 5 READ C 4 READ UADD C 3 READ UADD C 2 READ UADD UMUL"
+ mdapi_group="GTI"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GTI Write Throughput"
+ symbol_name="GtiWriteThroughput"
+ underscore_name="gti_write_throughput"
+ description="The total number of GPU memory bytes written to GTI."
+ data_type="uint64"
+ max_equation="$GpuCoreClocks 64 UMUL"
+ units="bytes"
+ semantic_type="throughput"
+ equation="64 C 1 READ C 0 READ UADD UMUL"
+ mdapi_group="GTI"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <register_config type="NOA">
+ <register type="NOA" address="0x00000D04" value="0x00000200" />
+ <register type="NOA" address="0x00009840" value="0x00000000" />
+ <register type="NOA" address="0x00009884" value="0x00000000" />
+ <register type="NOA" address="0x00009888" value="0x14150001" />
+ <register type="NOA" address="0x00009888" value="0x16150020" />
+ <register type="NOA" address="0x00009888" value="0x00124000" />
+ <register type="NOA" address="0x00009888" value="0x0E124000" />
+ <register type="NOA" address="0x00009888" value="0x10124000" />
+ <register type="NOA" address="0x00009888" value="0x12124000" />
+ <register type="NOA" address="0x00009888" value="0x10138000" />
+ <register type="NOA" address="0x00009888" value="0x1C130E00" />
+ <register type="NOA" address="0x00009888" value="0x00150050" />
+ <register type="NOA" address="0x00009888" value="0x06157000" />
+ <register type="NOA" address="0x00009888" value="0x08157151" />
+ <register type="NOA" address="0x00009888" value="0x10150000" />
+ <register type="NOA" address="0x00009888" value="0x18150000" />
+ <register type="NOA" address="0x00009888" value="0x1C150000" />
+ <register type="NOA" address="0x00009888" value="0x18004000" />
+ <register type="NOA" address="0x00009888" value="0x36000490" />
+ <register type="NOA" address="0x00009888" value="0x1C058000" />
+ <register type="NOA" address="0x00009888" value="0x2405002A" />
+ <register type="NOA" address="0x00009884" value="0x00000003" />
+ <register type="NOA" address="0x00009888" value="0x05151D47" />
+ <register type="NOA" address="0x00009888" value="0x09151536" />
+ <register type="NOA" address="0x00009888" value="0x05351C00" />
+ <register type="NOA" address="0x00009888" value="0x09351400" />
+ <register type="NOA" address="0x00009888" value="0x41104000" />
+ <register type="NOA" address="0x00009888" value="0x5B1050BB" />
+ <register type="NOA" address="0x00009888" value="0x5D102C01" />
+ <register type="NOA" address="0x00009888" value="0x17144000" />
+ <register type="NOA" address="0x00009888" value="0x1D1402A0" />
+ <register type="NOA" address="0x00009888" value="0x01124000" />
+ <register type="NOA" address="0x00009888" value="0x0F124000" />
+ <register type="NOA" address="0x00009888" value="0x11124000" />
+ <register type="NOA" address="0x00009888" value="0x13124000" />
+ <register type="NOA" address="0x00009888" value="0x1F150137" />
+ <register type="NOA" address="0x00009888" value="0x01150000" />
+ <register type="NOA" address="0x00009888" value="0x0F168000" />
+ <register type="NOA" address="0x00009888" value="0x03164000" />
+ <register type="NOA" address="0x00009888" value="0x05164000" />
+ <register type="NOA" address="0x00009888" value="0x1D350137" />
+ <register type="NOA" address="0x00009888" value="0x03350147" />
+ <register type="NOA" address="0x00009888" value="0x07350136" />
+ <register type="NOA" address="0x00009888" value="0x01350000" />
+ <register type="NOA" address="0x00009888" value="0x0F364000" />
+ <register type="NOA" address="0x00009888" value="0x01368000" />
+ <register type="NOA" address="0x00009888" value="0x03368000" />
+ <register type="NOA" address="0x00009888" value="0x47101000" />
+ <register type="NOA" address="0x00009888" value="0x4D100000" />
+ <register type="NOA" address="0x00009888" value="0x4F100000" />
+ <register type="NOA" address="0x00009888" value="0x51100000" />
+ <register type="NOA" address="0x00009888" value="0x17100000" />
+ <register type="NOA" address="0x00009888" value="0x31100000" />
+ <register type="NOA" address="0x00009888" value="0x55101210" />
+ <register type="NOA" address="0x00009888" value="0x57100002" />
+ <register type="NOA" address="0x00009888" value="0x49101212" />
+ <register type="NOA" address="0x00009888" value="0x4B100212" />
+ <register type="NOA" address="0x00009884" value="0x00000003" />
+ <register type="NOA" address="0x00009888" value="0x65100002" />
+ <register type="NOA" address="0x00009884" value="0x00000000" />
+ <register type="NOA" address="0x00009888" value="0x42000001" />
+ </register_config>
+ <register_config type="OA">
+ <register type="OA" address="0x0000D920" value="0x00000000" />
+ <register type="OA" address="0x0000D900" value="0x00000000" />
+ <register type="OA" address="0x0000D904" value="0x30800000" />
+ <register type="OA" address="0x0000D910" value="0x00000000" />
+ <register type="OA" address="0x0000D914" value="0x00800000" />
+ <register type="OA" address="0x0000DC40" value="0x00030000" />
+ <register type="OA" address="0x0000D940" value="0x00000018" />
+ <register type="OA" address="0x0000D944" value="0x0000FFFC" />
+ <register type="OA" address="0x0000DC00" value="0x00000018" />
+ <register type="OA" address="0x0000DC04" value="0x0000FFFC" />
+ <register type="OA" address="0x0000D948" value="0x00000060" />
+ <register type="OA" address="0x0000D94C" value="0x0000FFF3" />
+ <register type="OA" address="0x0000DC08" value="0x00000060" />
+ <register type="OA" address="0x0000DC0C" value="0x0000FFF3" />
+ </register_config>
+ <register_config type="FLEX">
+ <register type="FLEX" address="0x0000E458" value="0x00804704" />
+ <register type="FLEX" address="0x0000E558" value="0x00A04904" />
+ <register type="FLEX" address="0x0000E658" value="0x00805705" />
+ <register type="FLEX" address="0x0000E758" value="0x00A05905" />
+ <register type="FLEX" address="0x0000E45C" value="0x00808708" />
+ <register type="FLEX" address="0x0000E55C" value="0x00A08908" />
+ <register type="FLEX" address="0x0000E65C" value="0xFFFFFFFF" />
+ </register_config>
+ </set>
+
+ <set name="Compute Metrics Basic"
+ chipset="ADL"
+ symbol_name="ComputeBasic"
+ underscore_name="compute_basic"
+ mdapi_supported_apis="VK OGL OCL IO"
+ hw_config_guid="eb6a0ef8-4e8f-41fa-85ba-686835711f6b"
+ >
+ <counter name="GPU Time Elapsed"
+ symbol_name="GpuTime"
+ underscore_name="gpu_time"
+ description="Time elapsed on the GPU during the measurement."
+ data_type="uint64"
+ units="ns"
+ semantic_type="duration"
+ equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GPU Core Clocks"
+ symbol_name="GpuCoreClocks"
+ underscore_name="gpu_core_clocks"
+ description="The total number of GPU core clocks elapsed during the measurement."
+ data_type="uint64"
+ units="cycles"
+ semantic_type="event"
+ equation="GPU_CLOCK 0 READ"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="AVG GPU Core Frequency"
+ symbol_name="AvgGpuCoreFrequency"
+ underscore_name="avg_gpu_core_frequency"
+ description="Average GPU Core Frequency in the measurement."
+ data_type="uint64"
+ max_equation="$GpuMaxFrequency"
+ units="hz"
+ semantic_type="event"
+ equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GPU Busy"
+ symbol_name="GpuBusy"
+ underscore_name="gpu_busy"
+ description="The percentage of time in which the GPU has been processing GPU commands."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="VS Threads Dispatched"
+ symbol_name="VsThreads"
+ underscore_name="vs_threads"
+ description="The total number of vertex shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 1 READ"
+ mdapi_group="EU Array/Vertex Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="HS Threads Dispatched"
+ symbol_name="HsThreads"
+ underscore_name="hs_threads"
+ description="The total number of hull shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 2 READ"
+ mdapi_group="EU Array/Hull Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="DS Threads Dispatched"
+ symbol_name="DsThreads"
+ underscore_name="ds_threads"
+ description="The total number of domain shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 3 READ"
+ mdapi_group="EU Array/Domain Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GS Threads Dispatched"
+ symbol_name="GsThreads"
+ underscore_name="gs_threads"
+ description="The total number of geometry shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 5 READ"
+ mdapi_group="EU Array/Geometry Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="FS Threads Dispatched"
+ symbol_name="PsThreads"
+ underscore_name="ps_threads"
+ description="The total number of fragment shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 6 READ"
+ mdapi_group="EU Array/Fragment Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="CS Threads Dispatched"
+ symbol_name="CsThreads"
+ underscore_name="cs_threads"
+ description="The total number of compute shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 4 READ"
+ mdapi_group="EU Array/Compute Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL OCL IO MEDIA"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="EU Active"
+ symbol_name="EuActive"
+ underscore_name="eu_active"
+ description="The percentage of time in which the Execution Units were actively processing."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array"
+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="EU Stall"
+ symbol_name="EuStall"
+ underscore_name="eu_stall"
+ description="The percentage of time in which the Execution Units were stalled."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array"
+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="EU Thread Occupancy"
+ symbol_name="EuThreadOccupancy"
+ underscore_name="eu_thread_occupancy"
+ description="The percentage of time in which hardware threads occupied EUs."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array"
+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Rasterized Pixels"
+ symbol_name="RasterizedPixels"
+ underscore_name="rasterized_pixels"
+ description="The total number of rasterized pixels."
+ data_type="uint64"
+ units="pixels"
+ semantic_type="event"
+ equation="A 21 READ 4 UMUL"
+ mdapi_group="3D Pipe/Rasterizer"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Early Hi-Depth Test Fails"
+ symbol_name="HiDepthTestFails"
+ underscore_name="hi_depth_test_fails"
+ description="The total number of pixels dropped on early hierarchical depth test."
+ data_type="uint64"
+ units="pixels"
+ semantic_type="event"
+ equation="A 22 READ 4 UMUL"
+ mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Early Depth Test Fails"
+ symbol_name="EarlyDepthTestFails"
+ underscore_name="early_depth_test_fails"
+ description="The total number of pixels dropped on early depth test."
+ data_type="uint64"
+ units="pixels"
+ semantic_type="event"
+ equation="A 23 READ 4 UMUL"
+ mdapi_group="3D Pipe/Rasterizer/Early Depth Test"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Samples Killed in FS"
+ symbol_name="SamplesKilledInPs"
+ underscore_name="samples_killed_in_ps"
+ description="The total number of samples or pixels dropped in fragment shaders."
+ data_type="uint64"
+ units="pixels"
+ semantic_type="event"
+ equation="A 24 READ 4 UMUL"
+ mdapi_group="3D Pipe/Fragment Shader"
+ mdapi_usage_flags="Tier4 Overview Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Pixels Failing Tests"
+ symbol_name="PixelsFailingPostPsTests"
+ underscore_name="pixels_failing_post_ps_tests"
+ description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
+ data_type="uint64"
+ units="pixels"
+ semantic_type="event"
+ equation="A 25 READ 4 UMUL"
+ mdapi_group="3D Pipe/Output Merger"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Samples Written"
+ symbol_name="SamplesWritten"
+ underscore_name="samples_written"
+ description="The total number of samples or pixels written to all render targets."
+ data_type="uint64"
+ units="pixels"
+ semantic_type="event"
+ equation="A 26 READ 4 UMUL"
+ mdapi_group="3D Pipe/Output Merger"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Samples Blended"
+ symbol_name="SamplesBlended"
+ underscore_name="samples_blended"
+ description="The total number of blended samples or pixels written to all render targets."
+ data_type="uint64"
+ units="pixels"
+ semantic_type="event"
+ equation="A 27 READ 4 UMUL"
+ mdapi_group="3D Pipe/Output Merger"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Sampler Texels"
+ symbol_name="SamplerTexels"
+ underscore_name="sampler_texels"
+ description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
+ data_type="uint64"
+ units="texels"
+ semantic_type="event"
+ equation="A 28 READ 4 UMUL"
+ mdapi_group="Sampler/Sampler Input"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Sampler Texels Misses"
+ symbol_name="SamplerTexelMisses"
+ underscore_name="sampler_texel_misses"
+ description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
+ data_type="uint64"
+ units="texels"
+ semantic_type="event"
+ equation="A 29 READ 4 UMUL"
+ mdapi_group="Sampler/Sampler Cache"
+ mdapi_usage_flags="Tier3 Batch Frame Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="SLM Bytes Read"
+ symbol_name="SlmBytesRead"
+ underscore_name="slm_bytes_read"
+ description="The total number of GPU memory bytes read from shared local memory."
+ data_type="uint64"
+ max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL"
+ units="bytes"
+ semantic_type="throughput"
+ equation="A 30 READ 64 UMUL"
+ mdapi_group="L3/Data Port/SLM"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL OCL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="SLM Bytes Written"
+ symbol_name="SlmBytesWritten"
+ underscore_name="slm_bytes_written"
+ description="The total number of GPU memory bytes written into shared local memory."
+ data_type="uint64"
+ max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL"
+ units="bytes"
+ semantic_type="throughput"
+ equation="A 31 READ 64 UMUL"
+ mdapi_group="L3/Data Port/SLM"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL OCL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Shader Memory Accesses"
+ symbol_name="ShaderMemoryAccesses"
+ underscore_name="shader_memory_accesses"
+ description="The total number of shader memory accesses to L3."
+ data_type="uint64"
+ units="messages"
+ semantic_type="event"
+ equation="A 32 READ"
+ mdapi_group="L3/Data Port"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL OCL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Shader Atomic Memory Accesses"
+ symbol_name="ShaderAtomics"
+ underscore_name="shader_atomics"
+ description="The total number of shader atomic memory accesses."
+ data_type="uint64"
+ units="messages"
+ semantic_type="event"
+ equation="A 34 READ"
+ mdapi_group="L3/Data Port/Atomics"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="L3 Shader Throughput"
+ symbol_name="L3ShaderThroughput"
+ underscore_name="l3_shader_throughput"
+ description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
+ data_type="uint64"
+ max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
+ units="bytes"
+ semantic_type="throughput"
+ equation="$ShaderMemoryAccesses 64 UMUL"
+ mdapi_group="L3/Data Port"
+ mdapi_usage_flags="Tier2 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL OCL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Shader Barrier Messages"
+ symbol_name="ShaderBarriers"
+ underscore_name="shader_barriers"
+ description="The total number of shader barrier messages."
+ data_type="uint64"
+ units="messages"
+ semantic_type="event"
+ equation="A 35 READ"
+ mdapi_group="EU Array/Barrier"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GTI Read Throughput"
+ symbol_name="GtiReadThroughput"
+ underscore_name="gti_read_throughput"
+ description="The total number of GPU memory bytes read from GTI."
+ data_type="uint64"
+ max_equation="$GpuCoreClocks 64 UMUL"
+ units="bytes"
+ semantic_type="throughput"
+ equation="64 C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL"
+ mdapi_group="GTI"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GTI Write Throughput"
+ symbol_name="GtiWriteThroughput"
+ underscore_name="gti_write_throughput"
+ description="The total number of GPU memory bytes written to GTI."
+ data_type="uint64"
+ max_equation="$GpuCoreClocks 64 UMUL"
+ units="bytes"
+ semantic_type="throughput"
+ equation="64 C 3 READ C 2 READ UADD UMUL"
+ mdapi_group="GTI"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <register_config type="NOA">
+ <register type="NOA" address="0x00000D04" value="0x00000200" />
+ <register type="NOA" address="0x00009840" value="0x00000000" />
+ <register type="NOA" address="0x00009884" value="0x00000003" />
+ <register type="NOA" address="0x00009888" value="0x05151D37" />
+ <register type="NOA" address="0x00009888" value="0x09151547" />
+ <register type="NOA" address="0x00009888" value="0x05351C00" />
+ <register type="NOA" address="0x00009888" value="0x09351400" />
+ <register type="NOA" address="0x00009888" value="0x5B100BBB" />
+ <register type="NOA" address="0x00009888" value="0x0D150136" />
+ <register type="NOA" address="0x00009888" value="0x01150000" />
+ <register type="NOA" address="0x00009888" value="0x03164000" />
+ <register type="NOA" address="0x00009888" value="0x05164000" />
+ <register type="NOA" address="0x00009888" value="0x07164000" />
+ <register type="NOA" address="0x00009888" value="0x03350137" />
+ <register type="NOA" address="0x00009888" value="0x07350147" />
+ <register type="NOA" address="0x00009888" value="0x0B350136" />
+ <register type="NOA" address="0x00009888" value="0x01350000" />
+ <register type="NOA" address="0x00009888" value="0x01368000" />
+ <register type="NOA" address="0x00009888" value="0x03368000" />
+ <register type="NOA" address="0x00009888" value="0x05368000" />
+ <register type="NOA" address="0x00009888" value="0x17100000" />
+ <register type="NOA" address="0x00009888" value="0x47100000" />
+ <register type="NOA" address="0x00009888" value="0x49100000" />
+ <register type="NOA" address="0x00009888" value="0x4B100000" />
+ <register type="NOA" address="0x00009888" value="0x4D100000" />
+ <register type="NOA" address="0x00009888" value="0x31100000" />
+ <register type="NOA" address="0x00009884" value="0x00000003" />
+ <register type="NOA" address="0x00009888" value="0x65100002" />
+ <register type="NOA" address="0x00009884" value="0x00000000" />
+ <register type="NOA" address="0x00009888" value="0x42000001" />
+ </register_config>
+ <register_config type="OA">
+ <register type="OA" address="0x0000D920" value="0x00000000" />
+ <register type="OA" address="0x0000D900" value="0x00000000" />
+ <register type="OA" address="0x0000D904" value="0x00800000" />
+ <register type="OA" address="0x0000D910" value="0x00000000" />
+ <register type="OA" address="0x0000D914" value="0x00800000" />
+ <register type="OA" address="0x0000DC40" value="0x00000000" />
+ </register_config>
+ <register_config type="FLEX">
+ <register type="FLEX" address="0x0000E458" value="0x00804704" />
+ <register type="FLEX" address="0x0000E558" value="0x00A04904" />
+ <register type="FLEX" address="0x0000E658" value="0x00805705" />
+ <register type="FLEX" address="0x0000E758" value="0x00A05905" />
+ <register type="FLEX" address="0x0000E45C" value="0x00808708" />
+ <register type="FLEX" address="0x0000E55C" value="0x00A08908" />
+ <register type="FLEX" address="0x0000E65C" value="0xFFFFFFFF" />
+ </register_config>
+ </set>
+
+ <set name="Render Metrics for 3D Pipeline Profile"
+ chipset="ADL"
+ symbol_name="RenderPipeProfile"
+ underscore_name="render_pipe_profile"
+ mdapi_supported_apis="VK OGL OCL IO"
+ hw_config_guid="ee81cfab-667d-46c5-a2b7-17283b28c38d"
+ >
+ <counter name="GPU Time Elapsed"
+ symbol_name="GpuTime"
+ underscore_name="gpu_time"
+ description="Time elapsed on the GPU during the measurement."
+ data_type="uint64"
+ units="ns"
+ semantic_type="duration"
+ equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GPU Core Clocks"
+ symbol_name="GpuCoreClocks"
+ underscore_name="gpu_core_clocks"
+ description="The total number of GPU core clocks elapsed during the measurement."
+ data_type="uint64"
+ units="cycles"
+ semantic_type="event"
+ equation="GPU_CLOCK 0 READ"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="AVG GPU Core Frequency"
+ symbol_name="AvgGpuCoreFrequency"
+ underscore_name="avg_gpu_core_frequency"
+ description="Average GPU Core Frequency in the measurement."
+ data_type="uint64"
+ max_equation="$GpuMaxFrequency"
+ units="hz"
+ semantic_type="event"
+ equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GPU Busy"
+ symbol_name="GpuBusy"
+ underscore_name="gpu_busy"
+ description="The percentage of time in which the GPU has been processing GPU commands."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="VS Threads Dispatched"
+ symbol_name="VsThreads"
+ underscore_name="vs_threads"
+ description="The total number of vertex shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 1 READ"
+ mdapi_group="EU Array/Vertex Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="HS Threads Dispatched"
+ symbol_name="HsThreads"
+ underscore_name="hs_threads"
+ description="The total number of hull shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 2 READ"
+ mdapi_group="EU Array/Hull Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="DS Threads Dispatched"
+ symbol_name="DsThreads"
+ underscore_name="ds_threads"
+ description="The total number of domain shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 3 READ"
+ mdapi_group="EU Array/Domain Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GS Threads Dispatched"
+ symbol_name="GsThreads"
+ underscore_name="gs_threads"
+ description="The total number of geometry shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 5 READ"
+ mdapi_group="EU Array/Geometry Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="FS Threads Dispatched"
+ symbol_name="PsThreads"
+ underscore_name="ps_threads"
+ description="The total number of fragment shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 6 READ"
+ mdapi_group="EU Array/Fragment Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="CS Threads Dispatched"
+ symbol_name="CsThreads"
+ underscore_name="cs_threads"
+ description="The total number of compute shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 4 READ"
+ mdapi_group="EU Array/Compute Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL OCL IO MEDIA"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="EU Active"
+ symbol_name="EuActive"
+ underscore_name="eu_active"
+ description="The percentage of time in which the Execution Units were actively processing."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array"
+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="EU Stall"
+ symbol_name="EuStall"
+ underscore_name="eu_stall"
+ description="The percentage of time in which the Execution Units were stalled."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array"
+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="EU Thread Occupancy"
+ symbol_name="EuThreadOccupancy"
+ underscore_name="eu_thread_occupancy"
+ description="The percentage of time in which hardware threads occupied EUs."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array"
+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Rasterized Pixels"
+ symbol_name="RasterizedPixels"
+ underscore_name="rasterized_pixels"
+ description="The total number of rasterized pixels."
+ data_type="uint64"
+ units="pixels"
+ semantic_type="event"
+ equation="A 21 READ 4 UMUL"
+ mdapi_group="3D Pipe/Rasterizer"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Early Hi-Depth Test Fails"
+ symbol_name="HiDepthTestFails"
+ underscore_name="hi_depth_test_fails"
+ description="The total number of pixels dropped on early hierarchical depth test."
+ data_type="uint64"
+ units="pixels"
+ semantic_type="event"
+ equation="A 22 READ 4 UMUL"
+ mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Early Depth Test Fails"
+ symbol_name="EarlyDepthTestFails"
+ underscore_name="early_depth_test_fails"
+ description="The total number of pixels dropped on early depth test."
+ data_type="uint64"
+ units="pixels"
+ semantic_type="event"
+ equation="A 23 READ 4 UMUL"
+ mdapi_group="3D Pipe/Rasterizer/Early Depth Test"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Samples Killed in FS"
+ symbol_name="SamplesKilledInPs"
+ underscore_name="samples_killed_in_ps"
+ description="The total number of samples or pixels dropped in fragment shaders."
+ data_type="uint64"
+ units="pixels"
+ semantic_type="event"
+ equation="A 24 READ 4 UMUL"
+ mdapi_group="3D Pipe/Fragment Shader"
+ mdapi_usage_flags="Tier4 Overview Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Pixels Failing Tests"
+ symbol_name="PixelsFailingPostPsTests"
+ underscore_name="pixels_failing_post_ps_tests"
+ description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
+ data_type="uint64"
+ units="pixels"
+ semantic_type="event"
+ equation="A 25 READ 4 UMUL"
+ mdapi_group="3D Pipe/Output Merger"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Samples Written"
+ symbol_name="SamplesWritten"
+ underscore_name="samples_written"
+ description="The total number of samples or pixels written to all render targets."
+ data_type="uint64"
+ units="pixels"
+ semantic_type="event"
+ equation="A 26 READ 4 UMUL"
+ mdapi_group="3D Pipe/Output Merger"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Samples Blended"
+ symbol_name="SamplesBlended"
+ underscore_name="samples_blended"
+ description="The total number of blended samples or pixels written to all render targets."
+ data_type="uint64"
+ units="pixels"
+ semantic_type="event"
+ equation="A 27 READ 4 UMUL"
+ mdapi_group="3D Pipe/Output Merger"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Sampler Texels"
+ symbol_name="SamplerTexels"
+ underscore_name="sampler_texels"
+ description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
+ data_type="uint64"
+ units="texels"
+ semantic_type="event"
+ equation="A 28 READ 4 UMUL"
+ mdapi_group="Sampler/Sampler Input"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Sampler Texels Misses"
+ symbol_name="SamplerTexelMisses"
+ underscore_name="sampler_texel_misses"
+ description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
+ data_type="uint64"
+ units="texels"
+ semantic_type="event"
+ equation="A 29 READ 4 UMUL"
+ mdapi_group="Sampler/Sampler Cache"
+ mdapi_usage_flags="Tier3 Batch Frame Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="SLM Bytes Read"
+ symbol_name="SlmBytesRead"
+ underscore_name="slm_bytes_read"
+ description="The total number of GPU memory bytes read from shared local memory."
+ data_type="uint64"
+ max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL"
+ units="bytes"
+ semantic_type="throughput"
+ equation="A 30 READ 64 UMUL"
+ mdapi_group="L3/Data Port/SLM"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL OCL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="SLM Bytes Written"
+ symbol_name="SlmBytesWritten"
+ underscore_name="slm_bytes_written"
+ description="The total number of GPU memory bytes written into shared local memory."
+ data_type="uint64"
+ max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL"
+ units="bytes"
+ semantic_type="throughput"
+ equation="A 31 READ 64 UMUL"
+ mdapi_group="L3/Data Port/SLM"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL OCL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Shader Memory Accesses"
+ symbol_name="ShaderMemoryAccesses"
+ underscore_name="shader_memory_accesses"
+ description="The total number of shader memory accesses to L3."
+ data_type="uint64"
+ units="messages"
+ semantic_type="event"
+ equation="A 32 READ"
+ mdapi_group="L3/Data Port"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL OCL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Shader Atomic Memory Accesses"
+ symbol_name="ShaderAtomics"
+ underscore_name="shader_atomics"
+ description="The total number of shader atomic memory accesses."
+ data_type="uint64"
+ units="messages"
+ semantic_type="event"
+ equation="A 34 READ"
+ mdapi_group="L3/Data Port/Atomics"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="L3 Shader Throughput"
+ symbol_name="L3ShaderThroughput"
+ underscore_name="l3_shader_throughput"
+ description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
+ data_type="uint64"
+ max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
+ units="bytes"
+ semantic_type="throughput"
+ equation="$ShaderMemoryAccesses 64 UMUL"
+ mdapi_group="L3/Data Port"
+ mdapi_usage_flags="Tier2 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL OCL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Shader Barrier Messages"
+ symbol_name="ShaderBarriers"
+ underscore_name="shader_barriers"
+ description="The total number of shader barrier messages."
+ data_type="uint64"
+ units="messages"
+ semantic_type="event"
+ equation="A 35 READ"
+ mdapi_group="EU Array/Barrier"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="VF Bottleneck"
+ symbol_name="VfBottleneck"
+ underscore_name="vf_bottleneck"
+ description="The percentage of time in which vertex fetch pipeline stage was slowing down the 3D pipeline."
+ low_watermark="5"
+ high_watermark="15"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="3D Pipe/Input Assembler"
+ mdapi_usage_flags="Tier3 Indicate Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="VS Bottleneck"
+ symbol_name="VsBottleneck"
+ underscore_name="vs_bottleneck"
+ description="The percentage of time in which vertex shader pipeline stage was slowing down the 3D pipeline."
+ low_watermark="10"
+ high_watermark="30"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="3D Pipe/Vertex Shader"
+ mdapi_usage_flags="Tier3 Indicate Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="HS Bottleneck"
+ symbol_name="HsBottleneck"
+ underscore_name="hs_bottleneck"
+ description="The percentage of time in which hull shader pipeline stage was slowing down the 3D pipeline."
+ low_watermark="3"
+ high_watermark="9"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 5 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="3D Pipe/Hull Shader"
+ mdapi_usage_flags="Tier3 Indicate Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="DS Bottleneck"
+ symbol_name="DsBottleneck"
+ underscore_name="ds_bottleneck"
+ description="The percentage of time in which domain shader pipeline stage was slowing down the 3D pipeline."
+ low_watermark="5"
+ high_watermark="15"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="3D Pipe/Domain Shader"
+ mdapi_usage_flags="Tier3 Indicate Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GS Bottleneck"
+ symbol_name="GsBottleneck"
+ underscore_name="gs_bottleneck"
+ description="The percentage of time in which geometry shader pipeline stage was slowing down the 3D pipeline."
+ low_watermark="5"
+ high_watermark="15"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 4 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="3D Pipe/Geometry Shader"
+ mdapi_usage_flags="Tier3 Indicate Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="SO Bottleneck"
+ symbol_name="SoBottleneck"
+ underscore_name="so_bottleneck"
+ description="The percentage of time in which stream output pipeline stage was slowing down the 3D pipeline."
+ low_watermark="5"
+ high_watermark="15"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 4 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="3D Pipe/Stream Output"
+ mdapi_usage_flags="Tier3 Indicate Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Clipper Bottleneck"
+ symbol_name="ClBottleneck"
+ underscore_name="cl_bottleneck"
+ description="The percentage of time in which clipper pipeline stage was slowing down the 3D pipeline."
+ low_watermark="10"
+ high_watermark="30"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 3 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="3D Pipe/Clipper"
+ mdapi_usage_flags="Tier3 Indicate Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Strip-Fans Bottleneck"
+ symbol_name="SfBottleneck"
+ underscore_name="sf_bottleneck"
+ description="The percentage of time in which strip-fans pipeline stage was slowing down the 3D pipeline."
+ low_watermark="5"
+ high_watermark="10"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 2 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="3D Pipe/Rasterizer/Strip-Fans"
+ mdapi_usage_flags="Tier3 Indicate Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Hi-Depth Bottleneck"
+ symbol_name="HiDepthBottleneck"
+ underscore_name="hi_depth_bottleneck"
+ description="The percentage of time in which early hierarchical depth test pipeline stage was slowing down the 3D pipeline."
+ low_watermark="5"
+ high_watermark="15"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 3 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test"
+ mdapi_usage_flags="Tier3 Indicate Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="BC Bottleneck"
+ symbol_name="BcBottleneck"
+ underscore_name="bc_bottleneck"
+ description="The percentage of time in which barycentric coordinates calculation pipeline stage was slowing down the 3D pipeline."
+ low_watermark="5"
+ high_watermark="15"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="3D Pipe/Rasterizer/Barycentric Calc"
+ mdapi_usage_flags="Tier3 Indicate Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="HS Stall"
+ symbol_name="HsStall"
+ underscore_name="hs_stall"
+ description="The percentage of time in which hull stall pipeline stage was stalled."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="3D Pipe/Hull Shader"
+ mdapi_usage_flags="Tier4 Correlate Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="DS Stall"
+ symbol_name="DsStall"
+ underscore_name="ds_stall"
+ description="The percentage of time in which domain shader pipeline stage was stalled."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="3D Pipe/Domain Shader"
+ mdapi_usage_flags="Tier4 Correlate Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="SO Stall"
+ symbol_name="SoStall"
+ underscore_name="so_stall"
+ description="The percentage of time in which stream-output pipeline stage was stalled."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 7 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="3D Pipe/Stream Output"
+ mdapi_usage_flags="Tier4 Correlate Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="CL Stall"
+ symbol_name="ClStall"
+ underscore_name="cl_stall"
+ description="The percentage of time in which clipper pipeline stage was stalled."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="3D Pipe/Clipper"
+ mdapi_usage_flags="Tier4 Correlate Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="SF Stall"
+ symbol_name="SfStall"
+ underscore_name="sf_stall"
+ description="The percentage of time in which strip-fans pipeline stage was stalled."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 6 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="3D Pipe/Rasterizer/Strip-Fans"
+ mdapi_usage_flags="Tier4 Correlate Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <register_config type="NOA">
+ <register type="NOA" address="0x00000D04" value="0x00000200" />
+ <register type="NOA" address="0x00009840" value="0x00000000" />
+ <register type="NOA" address="0x00009884" value="0x00000000" />
+ <register type="NOA" address="0x00009888" value="0x00123E00" />
+ <register type="NOA" address="0x00009888" value="0x060B00B3" />
+ <register type="NOA" address="0x00009888" value="0x140B3C00" />
+ <register type="NOA" address="0x00009888" value="0x1C0B0000" />
+ <register type="NOA" address="0x00009888" value="0x120C8320" />
+ <register type="NOA" address="0x00009888" value="0x040DBE00" />
+ <register type="NOA" address="0x00009888" value="0x000D0000" />
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+ <register type="NOA" address="0x00009888" value="0x57100001" />
+ <register type="NOA" address="0x00009888" value="0x47100000" />
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+ </register_config>
+ <register_config type="OA">
+ <register type="OA" address="0x0000D920" value="0x00000000" />
+ <register type="OA" address="0x0000D900" value="0x00000000" />
+ <register type="OA" address="0x0000D904" value="0x00800000" />
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+ <register type="OA" address="0x0000D914" value="0x00800000" />
+ <register type="OA" address="0x0000DC40" value="0x00000000" />
+ </register_config>
+ <register_config type="FLEX">
+ <register type="FLEX" address="0x0000E458" value="0x00804704" />
+ <register type="FLEX" address="0x0000E558" value="0x00A04904" />
+ <register type="FLEX" address="0x0000E658" value="0x00805705" />
+ <register type="FLEX" address="0x0000E758" value="0x00A05905" />
+ <register type="FLEX" address="0x0000E45C" value="0x00808708" />
+ <register type="FLEX" address="0x0000E55C" value="0x00A08908" />
+ </register_config>
+ </set>
+
+ <set name="Metric set HDCAndSF"
+ chipset="ADL"
+ symbol_name="HDCAndSF"
+ underscore_name="hdc_and_sf"
+ mdapi_supported_apis="VK OGL OCL IO"
+ hw_config_guid="73acd312-486b-4aa8-bcd1-232bfb29481b"
+ >
+ <counter name="GPU Time Elapsed"
+ symbol_name="GpuTime"
+ underscore_name="gpu_time"
+ description="Time elapsed on the GPU during the measurement."
+ data_type="uint64"
+ units="ns"
+ semantic_type="duration"
+ equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GPU Core Clocks"
+ symbol_name="GpuCoreClocks"
+ underscore_name="gpu_core_clocks"
+ description="The total number of GPU core clocks elapsed during the measurement."
+ data_type="uint64"
+ units="cycles"
+ semantic_type="event"
+ equation="GPU_CLOCK 0 READ"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="AVG GPU Core Frequency"
+ symbol_name="AvgGpuCoreFrequency"
+ underscore_name="avg_gpu_core_frequency"
+ description="Average GPU Core Frequency in the measurement."
+ data_type="uint64"
+ max_equation="$GpuMaxFrequency"
+ units="hz"
+ semantic_type="event"
+ equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GPU Busy"
+ symbol_name="GpuBusy"
+ underscore_name="gpu_busy"
+ description="The percentage of time in which the GPU has been processing GPU commands."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="VS Threads Dispatched"
+ symbol_name="VsThreads"
+ underscore_name="vs_threads"
+ description="The total number of vertex shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 1 READ"
+ mdapi_group="EU Array/Vertex Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="HS Threads Dispatched"
+ symbol_name="HsThreads"
+ underscore_name="hs_threads"
+ description="The total number of hull shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 2 READ"
+ mdapi_group="EU Array/Hull Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="DS Threads Dispatched"
+ symbol_name="DsThreads"
+ underscore_name="ds_threads"
+ description="The total number of domain shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 3 READ"
+ mdapi_group="EU Array/Domain Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GS Threads Dispatched"
+ symbol_name="GsThreads"
+ underscore_name="gs_threads"
+ description="The total number of geometry shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 5 READ"
+ mdapi_group="EU Array/Geometry Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="FS Threads Dispatched"
+ symbol_name="PsThreads"
+ underscore_name="ps_threads"
+ description="The total number of fragment shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 6 READ"
+ mdapi_group="EU Array/Fragment Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="CS Threads Dispatched"
+ symbol_name="CsThreads"
+ underscore_name="cs_threads"
+ description="The total number of compute shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 4 READ"
+ mdapi_group="EU Array/Compute Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL OCL IO MEDIA"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="EU Active"
+ symbol_name="EuActive"
+ underscore_name="eu_active"
+ description="The percentage of time in which the Execution Units were actively processing."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array"
+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="EU Stall"
+ symbol_name="EuStall"
+ underscore_name="eu_stall"
+ description="The percentage of time in which the Execution Units were stalled."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array"
+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="EU Thread Occupancy"
+ symbol_name="EuThreadOccupancy"
+ underscore_name="eu_thread_occupancy"
+ description="The percentage of time in which hardware threads occupied EUs."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array"
+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Rasterized Pixels"
+ symbol_name="RasterizedPixels"
+ underscore_name="rasterized_pixels"
+ description="The total number of rasterized pixels."
+ data_type="uint64"
+ units="pixels"
+ semantic_type="event"
+ equation="A 21 READ 4 UMUL"
+ mdapi_group="3D Pipe/Rasterizer"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Early Hi-Depth Test Fails"
+ symbol_name="HiDepthTestFails"
+ underscore_name="hi_depth_test_fails"
+ description="The total number of pixels dropped on early hierarchical depth test."
+ data_type="uint64"
+ units="pixels"
+ semantic_type="event"
+ equation="A 22 READ 4 UMUL"
+ mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Early Depth Test Fails"
+ symbol_name="EarlyDepthTestFails"
+ underscore_name="early_depth_test_fails"
+ description="The total number of pixels dropped on early depth test."
+ data_type="uint64"
+ units="pixels"
+ semantic_type="event"
+ equation="A 23 READ 4 UMUL"
+ mdapi_group="3D Pipe/Rasterizer/Early Depth Test"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Samples Killed in FS"
+ symbol_name="SamplesKilledInPs"
+ underscore_name="samples_killed_in_ps"
+ description="The total number of samples or pixels dropped in fragment shaders."
+ data_type="uint64"
+ units="pixels"
+ semantic_type="event"
+ equation="A 24 READ 4 UMUL"
+ mdapi_group="3D Pipe/Fragment Shader"
+ mdapi_usage_flags="Tier4 Overview Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Pixels Failing Tests"
+ symbol_name="PixelsFailingPostPsTests"
+ underscore_name="pixels_failing_post_ps_tests"
+ description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
+ data_type="uint64"
+ units="pixels"
+ semantic_type="event"
+ equation="A 25 READ 4 UMUL"
+ mdapi_group="3D Pipe/Output Merger"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Samples Written"
+ symbol_name="SamplesWritten"
+ underscore_name="samples_written"
+ description="The total number of samples or pixels written to all render targets."
+ data_type="uint64"
+ units="pixels"
+ semantic_type="event"
+ equation="A 26 READ 4 UMUL"
+ mdapi_group="3D Pipe/Output Merger"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Samples Blended"
+ symbol_name="SamplesBlended"
+ underscore_name="samples_blended"
+ description="The total number of blended samples or pixels written to all render targets."
+ data_type="uint64"
+ units="pixels"
+ semantic_type="event"
+ equation="A 27 READ 4 UMUL"
+ mdapi_group="3D Pipe/Output Merger"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Sampler Texels"
+ symbol_name="SamplerTexels"
+ underscore_name="sampler_texels"
+ description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
+ data_type="uint64"
+ units="texels"
+ semantic_type="event"
+ equation="A 28 READ 4 UMUL"
+ mdapi_group="Sampler/Sampler Input"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Sampler Texels Misses"
+ symbol_name="SamplerTexelMisses"
+ underscore_name="sampler_texel_misses"
+ description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
+ data_type="uint64"
+ units="texels"
+ semantic_type="event"
+ equation="A 29 READ 4 UMUL"
+ mdapi_group="Sampler/Sampler Cache"
+ mdapi_usage_flags="Tier3 Batch Frame Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="SLM Bytes Read"
+ symbol_name="SlmBytesRead"
+ underscore_name="slm_bytes_read"
+ description="The total number of GPU memory bytes read from shared local memory."
+ data_type="uint64"
+ max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL"
+ units="bytes"
+ semantic_type="throughput"
+ equation="A 30 READ 64 UMUL"
+ mdapi_group="L3/Data Port/SLM"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL OCL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="SLM Bytes Written"
+ symbol_name="SlmBytesWritten"
+ underscore_name="slm_bytes_written"
+ description="The total number of GPU memory bytes written into shared local memory."
+ data_type="uint64"
+ max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL"
+ units="bytes"
+ semantic_type="throughput"
+ equation="A 31 READ 64 UMUL"
+ mdapi_group="L3/Data Port/SLM"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL OCL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Shader Memory Accesses"
+ symbol_name="ShaderMemoryAccesses"
+ underscore_name="shader_memory_accesses"
+ description="The total number of shader memory accesses to L3."
+ data_type="uint64"
+ units="messages"
+ semantic_type="event"
+ equation="A 32 READ"
+ mdapi_group="L3/Data Port"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL OCL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Shader Atomic Memory Accesses"
+ symbol_name="ShaderAtomics"
+ underscore_name="shader_atomics"
+ description="The total number of shader atomic memory accesses."
+ data_type="uint64"
+ units="messages"
+ semantic_type="event"
+ equation="A 34 READ"
+ mdapi_group="L3/Data Port/Atomics"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="L3 Shader Throughput"
+ symbol_name="L3ShaderThroughput"
+ underscore_name="l3_shader_throughput"
+ description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
+ data_type="uint64"
+ max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
+ units="bytes"
+ semantic_type="throughput"
+ equation="$ShaderMemoryAccesses 64 UMUL"
+ mdapi_group="L3/Data Port"
+ mdapi_usage_flags="Tier2 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL OCL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Shader Barrier Messages"
+ symbol_name="ShaderBarriers"
+ underscore_name="shader_barriers"
+ description="The total number of shader barrier messages."
+ data_type="uint64"
+ units="messages"
+ semantic_type="event"
+ equation="A 35 READ"
+ mdapi_group="EU Array/Barrier"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Slice0 Dualsubslice0 Non-sampler Shader Access Stalled On L3"
+ symbol_name="NonSamplerShader00AccessStalledOnL3"
+ underscore_name="non_sampler_shader00_access_stalled_on_l3"
+ description="Percentage of time when HDC has messages to L3, but it's stalled due to lack of credits (Slice0 Dualsubslice0)"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 1 AND"
+ mdapi_group="GPU/Data Port"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="subslice"
+ />
+ <counter name="Slice0 Dualsubslice1 Non-sampler Shader Access Stalled On L3"
+ symbol_name="NonSamplerShader01AccessStalledOnL3"
+ underscore_name="non_sampler_shader01_access_stalled_on_l3"
+ description="Percentage of time when HDC has messages to L3, but it's stalled due to lack of credits (Slice0 Dualsubslice1)"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 3 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 2 AND"
+ mdapi_group="GPU/Data Port"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="subslice"
+ />
+ <counter name="Slice0 Dualsubslice2 Non-sampler Shader Access Stalled On L3"
+ symbol_name="NonSamplerShader02AccessStalledOnL3"
+ underscore_name="non_sampler_shader02_access_stalled_on_l3"
+ description="Percentage of time when HDC has messages to L3, but it's stalled due to lack of credits (Slice0 Dualsubslice2)"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 4 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 4 AND"
+ mdapi_group="GPU/Data Port"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="subslice"
+ />
+ <counter name="Slice0 Dualsubslice3 Non-sampler Shader Access Stalled On L3"
+ symbol_name="NonSamplerShader03AccessStalledOnL3"
+ underscore_name="non_sampler_shader03_access_stalled_on_l3"
+ description="Percentage of time when HDC has messages to L3, but it's stalled due to lack of credits (Slice0 Dualsubslice3)"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 5 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 8 AND"
+ mdapi_group="GPU/Data Port"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="subslice"
+ />
+ <counter name="Slice0 Dualsubslice4 Non-sampler Shader Access Stalled On L3"
+ symbol_name="NonSamplerShader04AccessStalledOnL3"
+ underscore_name="non_sampler_shader04_access_stalled_on_l3"
+ description="Percentage of time when HDC has messages to L3, but it's stalled due to lack of credits (Slice0 Dualsubslice4)"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 16 AND"
+ mdapi_group="GPU/Data Port"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="subslice"
+ />
+ <counter name="Slice0 Dualsubslice5 Non-sampler Shader Access Stalled On L3"
+ symbol_name="NonSamplerShader05AccessStalledOnL3"
+ underscore_name="non_sampler_shader05_access_stalled_on_l3"
+ description="Percentage of time when HDC has messages to L3, but it's stalled due to lack of credits (Slice0 Dualsubslice5)"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 32 AND"
+ mdapi_group="GPU/Data Port"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="subslice"
+ />
+ <counter name="Polygon Data Ready"
+ symbol_name="PolyDataReady"
+ underscore_name="poly_data_ready"
+ description="The percentage of time in which geometry pipeline output is ready"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 6 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU/3D Pipe/Strip-Fans"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <register_config type="NOA">
+ <register type="NOA" address="0x00000D04" value="0x00000200" />
+ <register type="NOA" address="0x00009840" value="0x00000000" />
+ <register type="NOA" address="0x00009884" value="0x00000000" />
+ <register type="NOA" address="0x00009888" value="0x14112400" />
+ <register type="NOA" address="0x00009888" value="0x14312400" />
+ <register type="NOA" address="0x00009888" value="0x14512474" />
+ <register type="NOA" address="0x00009888" value="0x14712400" />
+ <register type="NOA" address="0x00009888" value="0x14912400" />
+ <register type="NOA" address="0x00009888" value="0x14B12400" />
+ <register type="NOA" address="0x00009888" value="0x240A0019" />
+ <register type="NOA" address="0x00009888" value="0x1C07C000" />
+ <register type="NOA" address="0x00009888" value="0x24070002" />
+ <register type="NOA" address="0x00009888" value="0x10110074" />
+ <register type="NOA" address="0x00009888" value="0x08110000" />
+ <register type="NOA" address="0x00009888" value="0x10128000" />
+ <register type="NOA" address="0x00009888" value="0x1C130400" />
+ <register type="NOA" address="0x00009888" value="0x12310074" />
+ <register type="NOA" address="0x00009888" value="0x10310000" />
+ <register type="NOA" address="0x00009888" value="0x08310000" />
+ <register type="NOA" address="0x00009888" value="0x12328000" />
+ <register type="NOA" address="0x00009888" value="0x1C330800" />
+ <register type="NOA" address="0x00009888" value="0x10510000" />
+ <register type="NOA" address="0x00009888" value="0x0A510000" />
+ <register type="NOA" address="0x00009888" value="0x14528000" />
+ <register type="NOA" address="0x00009888" value="0x1C531000" />
+ <register type="NOA" address="0x00009888" value="0x16710074" />
+ <register type="NOA" address="0x00009888" value="0x10710000" />
+ <register type="NOA" address="0x00009888" value="0x0A710000" />
+ <register type="NOA" address="0x00009888" value="0x16728000" />
+ <register type="NOA" address="0x00009888" value="0x1C732000" />
+ <register type="NOA" address="0x00009888" value="0x0E910074" />
+ <register type="NOA" address="0x00009888" value="0x10910000" />
+ <register type="NOA" address="0x00009888" value="0x06910000" />
+ <register type="NOA" address="0x00009888" value="0x0E928000" />
+ <register type="NOA" address="0x00009888" value="0x1C930200" />
+ <register type="NOA" address="0x00009888" value="0x00B10074" />
+ <register type="NOA" address="0x00009888" value="0x10B10000" />
+ <register type="NOA" address="0x00009888" value="0x00B28000" />
+ <register type="NOA" address="0x00009888" value="0x10B38000" />
+ <register type="NOA" address="0x00009888" value="0x1E0F0020" />
+ <register type="NOA" address="0x00009888" value="0x16104000" />
+ <register type="NOA" address="0x00009888" value="0x2E020001" />
+ <register type="NOA" address="0x00009888" value="0x2A030600" />
+ <register type="NOA" address="0x00009888" value="0x18002000" />
+ <register type="NOA" address="0x00009888" value="0x36003488" />
+ <register type="NOA" address="0x00009888" value="0x3800001B" />
+ <register type="NOA" address="0x00009888" value="0x00014000" />
+ <register type="NOA" address="0x00009888" value="0x1A012000" />
+ <register type="NOA" address="0x00009888" value="0x24050038" />
+ <register type="NOA" address="0x00009888" value="0x24060080" />
+ <register type="NOA" address="0x00009888" value="0x180A00F7" />
+ <register type="NOA" address="0x00009888" value="0x200A0000" />
+ <register type="NOA" address="0x00009888" value="0x140A8000" />
+ <register type="NOA" address="0x00009888" value="0x160A8000" />
+ <register type="NOA" address="0x00009884" value="0x00000003" />
+ <register type="NOA" address="0x00009888" value="0x41104000" />
+ <register type="NOA" address="0x00009888" value="0x5B105000" />
+ <register type="NOA" address="0x00009888" value="0x5D100055" />
+ <register type="NOA" address="0x00009888" value="0x17144000" />
+ <register type="NOA" address="0x00009888" value="0x1D14AAA0" />
+ <register type="NOA" address="0x00009888" value="0x01124000" />
+ <register type="NOA" address="0x00009888" value="0x0F124000" />
+ <register type="NOA" address="0x00009888" value="0x11124000" />
+ <register type="NOA" address="0x00009888" value="0x13124000" />
+ <register type="NOA" address="0x00009888" value="0x15124000" />
+ <register type="NOA" address="0x00009888" value="0x17124000" />
+ <register type="NOA" address="0x00009888" value="0x19124000" />
+ <register type="NOA" address="0x00009888" value="0x47100600" />
+ <register type="NOA" address="0x00009888" value="0x4D100000" />
+ <register type="NOA" address="0x00009888" value="0x4F100806" />
+ <register type="NOA" address="0x00009888" value="0x51100408" />
+ <register type="NOA" address="0x00009888" value="0x53100310" />
+ <register type="NOA" address="0x00009888" value="0x17100000" />
+ <register type="NOA" address="0x00009888" value="0x31100000" />
+ <register type="NOA" address="0x00009884" value="0x00000003" />
+ <register type="NOA" address="0x00009888" value="0x65100002" />
+ <register type="NOA" address="0x00009884" value="0x00000000" />
+ <register type="NOA" address="0x00009888" value="0x42000001" />
+ </register_config>
+ <register_config type="OA">
+ <register type="OA" address="0x0000D920" value="0x00000000" />
+ <register type="OA" address="0x0000D900" value="0x00000000" />
+ <register type="OA" address="0x0000D904" value="0xF0800000" />
+ <register type="OA" address="0x0000D910" value="0x00000000" />
+ <register type="OA" address="0x0000D914" value="0x70800000" />
+ <register type="OA" address="0x0000DC40" value="0x007F0000" />
+ <register type="OA" address="0x0000D940" value="0x00000002" />
+ <register type="OA" address="0x0000D944" value="0x0000FFFE" />
+ <register type="OA" address="0x0000DC00" value="0x00000002" />
+ <register type="OA" address="0x0000DC04" value="0x0000FFFE" />
+ <register type="OA" address="0x0000D948" value="0x00000002" />
+ <register type="OA" address="0x0000D94C" value="0x0000FFFD" />
+ <register type="OA" address="0x0000DC08" value="0x00000002" />
+ <register type="OA" address="0x0000DC0C" value="0x0000FFFD" />
+ <register type="OA" address="0x0000D950" value="0x00000002" />
+ <register type="OA" address="0x0000D954" value="0x0000FFFB" />
+ <register type="OA" address="0x0000DC10" value="0x00000002" />
+ <register type="OA" address="0x0000DC14" value="0x0000FFFB" />
+ <register type="OA" address="0x0000D958" value="0x00000002" />
+ <register type="OA" address="0x0000D95C" value="0x0000FFF7" />
+ <register type="OA" address="0x0000DC18" value="0x00000002" />
+ <register type="OA" address="0x0000DC1C" value="0x0000FFF7" />
+ <register type="OA" address="0x0000D960" value="0x00000002" />
+ <register type="OA" address="0x0000D964" value="0x0000FFEF" />
+ <register type="OA" address="0x0000DC20" value="0x00000002" />
+ <register type="OA" address="0x0000DC24" value="0x0000FFEF" />
+ <register type="OA" address="0x0000D968" value="0x00000002" />
+ <register type="OA" address="0x0000D96C" value="0x0000FFDF" />
+ <register type="OA" address="0x0000DC28" value="0x00000002" />
+ <register type="OA" address="0x0000DC2C" value="0x0000FFDF" />
+ <register type="OA" address="0x0000D970" value="0x00000002" />
+ <register type="OA" address="0x0000D974" value="0x0000FFBF" />
+ <register type="OA" address="0x0000DC30" value="0x00000002" />
+ <register type="OA" address="0x0000DC34" value="0x0000FFBF" />
+ </register_config>
+ <register_config type="FLEX">
+ <register type="FLEX" address="0x0000E458" value="0x00804704" />
+ <register type="FLEX" address="0x0000E558" value="0x00A04904" />
+ <register type="FLEX" address="0x0000E658" value="0x00805705" />
+ <register type="FLEX" address="0x0000E758" value="0x00A05905" />
+ <register type="FLEX" address="0x0000E45C" value="0x00808708" />
+ <register type="FLEX" address="0x0000E55C" value="0x00A08908" />
+ </register_config>
+ </set>
+
+ <set name="Metric set RasterizerAndPixelBackend"
+ chipset="ADL"
+ symbol_name="RasterizerAndPixelBackend"
+ underscore_name="rasterizer_and_pixel_backend"
+ mdapi_supported_apis="VK OGL OCL IO"
+ hw_config_guid="ef158e77-1bca-402c-b2d6-1654908fd977"
+ >
+ <counter name="GPU Time Elapsed"
+ symbol_name="GpuTime"
+ underscore_name="gpu_time"
+ description="Time elapsed on the GPU during the measurement."
+ data_type="uint64"
+ units="ns"
+ semantic_type="duration"
+ equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GPU Core Clocks"
+ symbol_name="GpuCoreClocks"
+ underscore_name="gpu_core_clocks"
+ description="The total number of GPU core clocks elapsed during the measurement."
+ data_type="uint64"
+ units="cycles"
+ semantic_type="event"
+ equation="GPU_CLOCK 0 READ"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="AVG GPU Core Frequency"
+ symbol_name="AvgGpuCoreFrequency"
+ underscore_name="avg_gpu_core_frequency"
+ description="Average GPU Core Frequency in the measurement."
+ data_type="uint64"
+ max_equation="$GpuMaxFrequency"
+ units="hz"
+ semantic_type="event"
+ equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GPU Busy"
+ symbol_name="GpuBusy"
+ underscore_name="gpu_busy"
+ description="The percentage of time in which the GPU has been processing GPU commands."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="VS Threads Dispatched"
+ symbol_name="VsThreads"
+ underscore_name="vs_threads"
+ description="The total number of vertex shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 1 READ"
+ mdapi_group="EU Array/Vertex Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="HS Threads Dispatched"
+ symbol_name="HsThreads"
+ underscore_name="hs_threads"
+ description="The total number of hull shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 2 READ"
+ mdapi_group="EU Array/Hull Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="DS Threads Dispatched"
+ symbol_name="DsThreads"
+ underscore_name="ds_threads"
+ description="The total number of domain shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 3 READ"
+ mdapi_group="EU Array/Domain Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GS Threads Dispatched"
+ symbol_name="GsThreads"
+ underscore_name="gs_threads"
+ description="The total number of geometry shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 5 READ"
+ mdapi_group="EU Array/Geometry Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="FS Threads Dispatched"
+ symbol_name="PsThreads"
+ underscore_name="ps_threads"
+ description="The total number of fragment shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 6 READ"
+ mdapi_group="EU Array/Fragment Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="CS Threads Dispatched"
+ symbol_name="CsThreads"
+ underscore_name="cs_threads"
+ description="The total number of compute shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 4 READ"
+ mdapi_group="EU Array/Compute Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL OCL IO MEDIA"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="EU Active"
+ symbol_name="EuActive"
+ underscore_name="eu_active"
+ description="The percentage of time in which the Execution Units were actively processing."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array"
+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="EU Stall"
+ symbol_name="EuStall"
+ underscore_name="eu_stall"
+ description="The percentage of time in which the Execution Units were stalled."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array"
+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="EU Thread Occupancy"
+ symbol_name="EuThreadOccupancy"
+ underscore_name="eu_thread_occupancy"
+ description="The percentage of time in which hardware threads occupied EUs."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array"
+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Rasterized Pixels"
+ symbol_name="RasterizedPixels"
+ underscore_name="rasterized_pixels"
+ description="The total number of rasterized pixels."
+ data_type="uint64"
+ units="pixels"
+ semantic_type="event"
+ equation="A 21 READ 4 UMUL"
+ mdapi_group="3D Pipe/Rasterizer"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Early Hi-Depth Test Fails"
+ symbol_name="HiDepthTestFails"
+ underscore_name="hi_depth_test_fails"
+ description="The total number of pixels dropped on early hierarchical depth test."
+ data_type="uint64"
+ units="pixels"
+ semantic_type="event"
+ equation="A 22 READ 4 UMUL"
+ mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Early Depth Test Fails"
+ symbol_name="EarlyDepthTestFails"
+ underscore_name="early_depth_test_fails"
+ description="The total number of pixels dropped on early depth test."
+ data_type="uint64"
+ units="pixels"
+ semantic_type="event"
+ equation="A 23 READ 4 UMUL"
+ mdapi_group="3D Pipe/Rasterizer/Early Depth Test"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Samples Killed in FS"
+ symbol_name="SamplesKilledInPs"
+ underscore_name="samples_killed_in_ps"
+ description="The total number of samples or pixels dropped in fragment shaders."
+ data_type="uint64"
+ units="pixels"
+ semantic_type="event"
+ equation="A 24 READ 4 UMUL"
+ mdapi_group="3D Pipe/Fragment Shader"
+ mdapi_usage_flags="Tier4 Overview Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Pixels Failing Tests"
+ symbol_name="PixelsFailingPostPsTests"
+ underscore_name="pixels_failing_post_ps_tests"
+ description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
+ data_type="uint64"
+ units="pixels"
+ semantic_type="event"
+ equation="A 25 READ 4 UMUL"
+ mdapi_group="3D Pipe/Output Merger"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Samples Written"
+ symbol_name="SamplesWritten"
+ underscore_name="samples_written"
+ description="The total number of samples or pixels written to all render targets."
+ data_type="uint64"
+ units="pixels"
+ semantic_type="event"
+ equation="A 26 READ 4 UMUL"
+ mdapi_group="3D Pipe/Output Merger"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Samples Blended"
+ symbol_name="SamplesBlended"
+ underscore_name="samples_blended"
+ description="The total number of blended samples or pixels written to all render targets."
+ data_type="uint64"
+ units="pixels"
+ semantic_type="event"
+ equation="A 27 READ 4 UMUL"
+ mdapi_group="3D Pipe/Output Merger"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Sampler Texels"
+ symbol_name="SamplerTexels"
+ underscore_name="sampler_texels"
+ description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
+ data_type="uint64"
+ units="texels"
+ semantic_type="event"
+ equation="A 28 READ 4 UMUL"
+ mdapi_group="Sampler/Sampler Input"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Sampler Texels Misses"
+ symbol_name="SamplerTexelMisses"
+ underscore_name="sampler_texel_misses"
+ description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
+ data_type="uint64"
+ units="texels"
+ semantic_type="event"
+ equation="A 29 READ 4 UMUL"
+ mdapi_group="Sampler/Sampler Cache"
+ mdapi_usage_flags="Tier3 Batch Frame Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="SLM Bytes Read"
+ symbol_name="SlmBytesRead"
+ underscore_name="slm_bytes_read"
+ description="The total number of GPU memory bytes read from shared local memory."
+ data_type="uint64"
+ max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL"
+ units="bytes"
+ semantic_type="throughput"
+ equation="A 30 READ 64 UMUL"
+ mdapi_group="L3/Data Port/SLM"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL OCL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="SLM Bytes Written"
+ symbol_name="SlmBytesWritten"
+ underscore_name="slm_bytes_written"
+ description="The total number of GPU memory bytes written into shared local memory."
+ data_type="uint64"
+ max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL"
+ units="bytes"
+ semantic_type="throughput"
+ equation="A 31 READ 64 UMUL"
+ mdapi_group="L3/Data Port/SLM"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL OCL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Shader Memory Accesses"
+ symbol_name="ShaderMemoryAccesses"
+ underscore_name="shader_memory_accesses"
+ description="The total number of shader memory accesses to L3."
+ data_type="uint64"
+ units="messages"
+ semantic_type="event"
+ equation="A 32 READ"
+ mdapi_group="L3/Data Port"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL OCL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Shader Atomic Memory Accesses"
+ symbol_name="ShaderAtomics"
+ underscore_name="shader_atomics"
+ description="The total number of shader atomic memory accesses."
+ data_type="uint64"
+ units="messages"
+ semantic_type="event"
+ equation="A 34 READ"
+ mdapi_group="L3/Data Port/Atomics"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="L3 Shader Throughput"
+ symbol_name="L3ShaderThroughput"
+ underscore_name="l3_shader_throughput"
+ description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
+ data_type="uint64"
+ max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
+ units="bytes"
+ semantic_type="throughput"
+ equation="$ShaderMemoryAccesses 64 UMUL"
+ mdapi_group="L3/Data Port"
+ mdapi_usage_flags="Tier2 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL OCL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Shader Barrier Messages"
+ symbol_name="ShaderBarriers"
+ underscore_name="shader_barriers"
+ description="The total number of shader barrier messages."
+ data_type="uint64"
+ units="messages"
+ semantic_type="event"
+ equation="A 35 READ"
+ mdapi_group="EU Array/Barrier"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Slice0 Rasterizer Input Available"
+ symbol_name="Rasterizer0InputAvailable"
+ underscore_name="rasterizer0_input_available"
+ description="The percentage of time in which slice0 rasterizer input is available"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$SliceMask 1 AND"
+ mdapi_group="GPU/Rasterizer"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="slice"
+ />
+ <counter name="Slice0 Rasterizer Output Ready"
+ symbol_name="Rasterizer0OutputReady"
+ underscore_name="rasterizer0_output_ready"
+ description="The percentage of time in which slice0 rasterizer output is ready"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 3 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$SliceMask 1 AND"
+ mdapi_group="GPU/Rasterizer"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="slice"
+ />
+ <counter name="Slice0 Pipe0 Post-EarlyZ Pixel Data Ready"
+ symbol_name="PixelData00Ready"
+ underscore_name="pixel_data00_ready"
+ description="The percentage of time in which slice0 pipe0 post-EarlyZ pixel data is ready (after early Z tests have been applied)"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU/Rasterizer/Early Depth Test"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="slice"
+ />
+ <counter name="Slice0 Pipe0 PS Output Available"
+ symbol_name="PSOutput00Available"
+ underscore_name="ps_output00_available"
+ description="The percentage of time in which slice0 pipe0 PS output is available"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 2 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU/3D Pipe"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="slice"
+ />
+ <counter name="Slice0 Pipe1 PS Output Available"
+ symbol_name="PSOutput01Available"
+ underscore_name="ps_output01_available"
+ description="The percentage of time in which slice0 pipe1 PS output is available"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU/3D Pipe"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="slice"
+ />
+ <counter name="Slice0 Pipe2 PS Output Available"
+ symbol_name="PSOutput02Available"
+ underscore_name="ps_output02_available"
+ description="The percentage of time in which slice0 pipe2 PS output is available"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU/3D Pipe"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="slice"
+ />
+ <counter name="Slice0 Pipe0 Pixel Values Ready"
+ symbol_name="PixelValues00Ready"
+ underscore_name="pixel_values00_ready"
+ description="The percentage of time in which slice0 pipe0 pixel values are ready"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 7 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU/3D Pipe"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="slice"
+ />
+ <counter name="Slice0 Pipe1 Pixel Values Ready"
+ symbol_name="PixelValues01Ready"
+ underscore_name="pixel_values01_ready"
+ description="The percentage of time in which slice0 pipe1 pixel values are ready"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 6 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU/3D Pipe"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="slice"
+ />
+ <counter name="Slice0 Pipe2 Pixel Values Ready"
+ symbol_name="PixelValues02Ready"
+ underscore_name="pixel_values02_ready"
+ description="The percentage of time in which slice0 pipe2 pixel values are ready"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 5 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU/3D Pipe"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="slice"
+ />
+ <counter name="SQ00 is full"
+ symbol_name="GTRequestQueue00Full"
+ underscore_name="gt_request_queue00_full"
+ description="The percentage of time when IDI0 SQ0 is filled above a threshold (usually 48 entries)"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 4 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GTI"
+ mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="SQ01 is full"
+ symbol_name="GTRequestQueue01Full"
+ underscore_name="gt_request_queue01_full"
+ description="The percentage of time when IDI0 SQ1 is filled above a threshold (usually 48 entries)"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GTI"
+ mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="SQ10 is full"
+ symbol_name="GTRequestQueue10Full"
+ underscore_name="gt_request_queue10_full"
+ description="The percentage of time when IDI1 SQ0 is filled above a threshold (usually 48 entries)"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GTI"
+ mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="SQ11 is full"
+ symbol_name="GTRequestQueue11Full"
+ underscore_name="gt_request_queue11_full"
+ description="The percentage of time when IDI1 SQ1 is filled above a threshold (usually 48 entries)"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GTI"
+ mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <register_config type="NOA">
+ <register type="NOA" address="0x00000D04" value="0x00000200" />
+ <register type="NOA" address="0x00009840" value="0x00000000" />
+ <register type="NOA" address="0x00009884" value="0x00000000" />
+ <register type="NOA" address="0x00009888" value="0x1E075000" />
+ <register type="NOA" address="0x00009888" value="0x1A0700C0" />
+ <register type="NOA" address="0x00009888" value="0x1E055000" />
+ <register type="NOA" address="0x00009888" value="0x1A0500C0" />
+ <register type="NOA" address="0x00009888" value="0x1E065000" />
+ <register type="NOA" address="0x00009888" value="0x1A0600C0" />
+ <register type="NOA" address="0x00009888" value="0x2A0A7300" />
+ <register type="NOA" address="0x00009888" value="0x2C0A0000" />
+ <register type="NOA" address="0x00009888" value="0x120800A0" />
+ <register type="NOA" address="0x00009888" value="0x0A07C000" />
+ <register type="NOA" address="0x00009888" value="0x0E070027" />
+ <register type="NOA" address="0x00009888" value="0x10070000" />
+ <register type="NOA" address="0x00009888" value="0x24070000" />
+ <register type="NOA" address="0x00009888" value="0x2A032000" />
+ <register type="NOA" address="0x00009888" value="0x2C030008" />
+ <register type="NOA" address="0x00009888" value="0x18006000" />
+ <register type="NOA" address="0x00009888" value="0x360036D8" />
+ <register type="NOA" address="0x00009888" value="0x38003299" />
+ <register type="NOA" address="0x00009888" value="0x1A004000" />
+ <register type="NOA" address="0x00009888" value="0x1C006000" />
+ <register type="NOA" address="0x00009888" value="0x2A010400" />
+ <register type="NOA" address="0x00009888" value="0x2C010001" />
+ <register type="NOA" address="0x00009888" value="0x0C05C000" />
+ <register type="NOA" address="0x00009888" value="0x00052700" />
+ <register type="NOA" address="0x00009888" value="0x10050000" />
+ <register type="NOA" address="0x00009888" value="0x24050000" />
+ <register type="NOA" address="0x00009888" value="0x22050000" />
+ <register type="NOA" address="0x00009888" value="0x0C0600C0" />
+ <register type="NOA" address="0x00009888" value="0x0E062700" />
+ <register type="NOA" address="0x00009888" value="0x10060000" />
+ <register type="NOA" address="0x00009888" value="0x24060000" />
+ <register type="NOA" address="0x00009888" value="0x26060000" />
+ <register type="NOA" address="0x00009888" value="0x000A0144" />
+ <register type="NOA" address="0x00009888" value="0x0E0A0145" />
+ <register type="NOA" address="0x00009888" value="0x100A0156" />
+ <register type="NOA" address="0x00009888" value="0x040A014F" />
+ <register type="NOA" address="0x00009888" value="0x200A0000" />
+ <register type="NOA" address="0x00009888" value="0x120A4000" />
+ <register type="NOA" address="0x00009888" value="0x140A4000" />
+ <register type="NOA" address="0x00009888" value="0x180A8000" />
+ <register type="NOA" address="0x00009888" value="0x1E0A8000" />
+ <register type="NOA" address="0x00009888" value="0x08081980" />
+ <register type="NOA" address="0x00009888" value="0x0A080032" />
+ <register type="NOA" address="0x00009888" value="0x10080000" />
+ <register type="NOA" address="0x00009884" value="0x00000003" />
+ <register type="NOA" address="0x00009888" value="0x31152800" />
+ <register type="NOA" address="0x00009888" value="0x331500A0" />
+ <register type="NOA" address="0x00009888" value="0x31352800" />
+ <register type="NOA" address="0x00009888" value="0x333500A0" />
+ <register type="NOA" address="0x00009888" value="0x41104000" />
+ <register type="NOA" address="0x00009888" value="0x5B105FA5" />
+ <register type="NOA" address="0x00009888" value="0x5D101555" />
+ <register type="NOA" address="0x00009888" value="0x17144000" />
+ <register type="NOA" address="0x00009888" value="0x1D14AAA0" />
+ <register type="NOA" address="0x00009888" value="0x1F14002A" />
+ <register type="NOA" address="0x00009888" value="0x1B140A00" />
+ <register type="NOA" address="0x00009888" value="0x01124000" />
+ <register type="NOA" address="0x00009888" value="0x0F124000" />
+ <register type="NOA" address="0x00009888" value="0x11124000" />
+ <register type="NOA" address="0x00009888" value="0x13124000" />
+ <register type="NOA" address="0x00009888" value="0x15124000" />
+ <register type="NOA" address="0x00009888" value="0x17124000" />
+ <register type="NOA" address="0x00009888" value="0x19124000" />
+ <register type="NOA" address="0x00009888" value="0x1B124000" />
+ <register type="NOA" address="0x00009888" value="0x1D124000" />
+ <register type="NOA" address="0x00009888" value="0x1F124000" />
+ <register type="NOA" address="0x00009888" value="0x03124000" />
+ <register type="NOA" address="0x00009888" value="0x05124000" />
+ <register type="NOA" address="0x00009888" value="0x07150016" />
+ <register type="NOA" address="0x00009888" value="0x09150096" />
+ <register type="NOA" address="0x00009888" value="0x01150000" />
+ <register type="NOA" address="0x00009888" value="0x03168000" />
+ <register type="NOA" address="0x00009888" value="0x05164000" />
+ <register type="NOA" address="0x00009888" value="0x0B350016" />
+ <register type="NOA" address="0x00009888" value="0x0D350096" />
+ <register type="NOA" address="0x00009888" value="0x01350000" />
+ <register type="NOA" address="0x00009888" value="0x05368000" />
+ <register type="NOA" address="0x00009888" value="0x07364000" />
+ <register type="NOA" address="0x00009888" value="0x47100400" />
+ <register type="NOA" address="0x00009888" value="0x4D100010" />
+ <register type="NOA" address="0x00009888" value="0x4F100404" />
+ <register type="NOA" address="0x00009888" value="0x51100202" />
+ <register type="NOA" address="0x00009888" value="0x53100002" />
+ <register type="NOA" address="0x00009888" value="0x55100204" />
+ <register type="NOA" address="0x00009888" value="0x17100000" />
+ <register type="NOA" address="0x00009888" value="0x31100000" />
+ <register type="NOA" address="0x00009888" value="0x57100000" />
+ <register type="NOA" address="0x00009888" value="0x49101404" />
+ <register type="NOA" address="0x00009888" value="0x4B101010" />
+ <register type="NOA" address="0x00009884" value="0x00000003" />
+ <register type="NOA" address="0x00009888" value="0x65100002" />
+ <register type="NOA" address="0x00009884" value="0x00000000" />
+ <register type="NOA" address="0x00009888" value="0x42000001" />
+ </register_config>
+ <register_config type="OA">
+ <register type="OA" address="0x0000D920" value="0x00000000" />
+ <register type="OA" address="0x0000D900" value="0x00000000" />
+ <register type="OA" address="0x0000D904" value="0x30800000" />
+ <register type="OA" address="0x0000D910" value="0x00000000" />
+ <register type="OA" address="0x0000D914" value="0x00800000" />
+ <register type="OA" address="0x0000DC40" value="0x00030000" />
+ <register type="OA" address="0x0000D940" value="0x00000038" />
+ <register type="OA" address="0x0000D944" value="0x0000FFF8" />
+ <register type="OA" address="0x0000DC00" value="0x00000038" />
+ <register type="OA" address="0x0000DC04" value="0x0000FFF8" />
+ <register type="OA" address="0x0000D948" value="0x000000C0" />
+ <register type="OA" address="0x0000D94C" value="0x0000FFE7" />
+ <register type="OA" address="0x0000DC08" value="0x000000C0" />
+ <register type="OA" address="0x0000DC0C" value="0x0000FFE7" />
+ </register_config>
+ <register_config type="FLEX">
+ <register type="FLEX" address="0x0000E458" value="0x00804704" />
+ <register type="FLEX" address="0x0000E558" value="0x00A04904" />
+ <register type="FLEX" address="0x0000E658" value="0x00805705" />
+ <register type="FLEX" address="0x0000E758" value="0x00A05905" />
+ <register type="FLEX" address="0x0000E45C" value="0x00808708" />
+ <register type="FLEX" address="0x0000E55C" value="0x00A08908" />
+ </register_config>
+ </set>
+
+ <set name="Gen12LP L3_1"
+ chipset="ADL"
+ symbol_name="L3_1"
+ underscore_name="l3_1"
+ mdapi_supported_apis="VK OGL OCL MEDIA IO"
+ hw_config_guid="b997e963-d322-4d97-b631-f875b2135fc9"
+ >
+ <counter name="GPU Time Elapsed"
+ symbol_name="GpuTime"
+ underscore_name="gpu_time"
+ description="Time elapsed on the GPU during the measurement."
+ data_type="uint64"
+ units="ns"
+ semantic_type="duration"
+ equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GPU Core Clocks"
+ symbol_name="GpuCoreClocks"
+ underscore_name="gpu_core_clocks"
+ description="The total number of GPU core clocks elapsed during the measurement."
+ data_type="uint64"
+ units="cycles"
+ semantic_type="event"
+ equation="GPU_CLOCK 0 READ"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="AVG GPU Core Frequency"
+ symbol_name="AvgGpuCoreFrequency"
+ underscore_name="avg_gpu_core_frequency"
+ description="Average GPU Core Frequency in the measurement."
+ data_type="uint64"
+ max_equation="$GpuMaxFrequency"
+ units="hz"
+ semantic_type="event"
+ equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GPU Busy"
+ symbol_name="GpuBusy"
+ underscore_name="gpu_busy"
+ description="The percentage of time in which the GPU has been processing GPU commands."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="EU Active"
+ symbol_name="EuActive"
+ underscore_name="eu_active"
+ description="The percentage of time in which the Execution Units were actively processing."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array"
+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="EU Stall"
+ symbol_name="EuStall"
+ underscore_name="eu_stall"
+ description="The percentage of time in which the Execution Units were stalled."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array"
+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="EU Thread Occupancy"
+ symbol_name="EuThreadOccupancy"
+ underscore_name="eu_thread_occupancy"
+ description="The percentage of time in which hardware threads occupied EUs."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array"
+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="VS Threads Dispatched"
+ symbol_name="VsThreads"
+ underscore_name="vs_threads"
+ description="The total number of vertex shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 1 READ"
+ mdapi_group="EU Array/Vertex Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="HS Threads Dispatched"
+ symbol_name="HsThreads"
+ underscore_name="hs_threads"
+ description="The total number of hull shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 2 READ"
+ mdapi_group="EU Array/Hull Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="DS Threads Dispatched"
+ symbol_name="DsThreads"
+ underscore_name="ds_threads"
+ description="The total number of domain shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 3 READ"
+ mdapi_group="EU Array/Domain Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GS Threads Dispatched"
+ symbol_name="GsThreads"
+ underscore_name="gs_threads"
+ description="The total number of geometry shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 5 READ"
+ mdapi_group="EU Array/Geometry Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="FS Threads Dispatched"
+ symbol_name="PsThreads"
+ underscore_name="ps_threads"
+ description="The total number of fragment shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 6 READ"
+ mdapi_group="EU Array/Fragment Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="CS Threads Dispatched"
+ symbol_name="CsThreads"
+ underscore_name="cs_threads"
+ description="The total number of compute shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 4 READ"
+ mdapi_group="EU Array/Compute Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL OCL IO MEDIA"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Slice0 L3 Bank0 Input Available"
+ symbol_name="L30Bank0InputAvailable"
+ underscore_name="l30_bank0_input_available"
+ description="The percentage of time in which slice0 L3 bank0 has input available"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 7 READ C 6 READ FADD C 5 READ FADD C 4 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV"
+ availability="$SliceMask 1 AND"
+ mdapi_group="GTI/L3"
+ mdapi_usage_flags="Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="slice"
+ />
+ <counter name="Slice0 L3 Bank1 Input Available"
+ symbol_name="L30Bank1InputAvailable"
+ underscore_name="l30_bank1_input_available"
+ description="The percentage of time in which slice0 L3 bank1 has input available"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 3 READ C 2 READ FADD C 1 READ FADD C 0 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV"
+ availability="$SliceMask 1 AND"
+ mdapi_group="GTI/L3"
+ mdapi_usage_flags="Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="slice"
+ />
+ <counter name="Slice0 L3 Bank4 Input Available"
+ symbol_name="L30Bank4InputAvailable"
+ underscore_name="l30_bank4_input_available"
+ description="The percentage of time in which slice0 L3 bank4 has input available"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 3 READ B 2 READ FADD B 1 READ FADD B 0 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV"
+ availability="$SliceMask 1 AND"
+ mdapi_group="GTI/L3"
+ mdapi_usage_flags="Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="slice"
+ />
+ <counter name="Slice0 L3 Bank5 Input Available"
+ symbol_name="L30Bank5InputAvailable"
+ underscore_name="l30_bank5_input_available"
+ description="The percentage of time in which slice0 L3 bank5 has input available"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 7 READ B 6 READ FADD B 5 READ FADD B 4 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV"
+ availability="$SliceMask 1 AND"
+ mdapi_group="GTI/L3"
+ mdapi_usage_flags="Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="slice"
+ />
+ <register_config type="NOA">
+ <register type="NOA" address="0x00000D04" value="0x00000200" />
+ <register type="NOA" address="0x00009840" value="0x00000000" />
+ <register type="NOA" address="0x00009884" value="0x00000000" />
+ <register type="NOA" address="0x00009888" value="0x04022000" />
+ <register type="NOA" address="0x00009888" value="0x06022800" />
+ <register type="NOA" address="0x00009888" value="0x04002827" />
+ <register type="NOA" address="0x00009888" value="0x0600202C" />
+ <register type="NOA" address="0x00009888" value="0x00020024" />
+ <register type="NOA" address="0x00009888" value="0x0E020025" />
+ <register type="NOA" address="0x00009888" value="0x10020026" />
+ <register type="NOA" address="0x00009888" value="0x12020027" />
+ <register type="NOA" address="0x00009888" value="0x1402002C" />
+ <register type="NOA" address="0x00009888" value="0x1602002D" />
+ <register type="NOA" address="0x00009888" value="0x1802002E" />
+ <register type="NOA" address="0x00009888" value="0x1A02002F" />
+ <register type="NOA" address="0x00009888" value="0x2E020000" />
+ <register type="NOA" address="0x00009888" value="0x2C020000" />
+ <register type="NOA" address="0x00009888" value="0x00034000" />
+ <register type="NOA" address="0x00009888" value="0x1A032000" />
+ <register type="NOA" address="0x00009888" value="0x1C032000" />
+ <register type="NOA" address="0x00009888" value="0x1E032000" />
+ <register type="NOA" address="0x00009888" value="0x2A035500" />
+ <register type="NOA" address="0x00009888" value="0x1C000024" />
+ <register type="NOA" address="0x00009888" value="0x1E000025" />
+ <register type="NOA" address="0x00009888" value="0x02000026" />
+ <register type="NOA" address="0x00009888" value="0x0800002D" />
+ <register type="NOA" address="0x00009888" value="0x0A00002E" />
+ <register type="NOA" address="0x00009888" value="0x0C00002F" />
+ <register type="NOA" address="0x00009888" value="0x360036D8" />
+ <register type="NOA" address="0x00009888" value="0x18006000" />
+ <register type="NOA" address="0x00009888" value="0x380000DB" />
+ <register type="NOA" address="0x00009888" value="0x1A000000" />
+ <register type="NOA" address="0x00009888" value="0x34000000" />
+ <register type="NOA" address="0x00009888" value="0x000A8000" />
+ <register type="NOA" address="0x00009888" value="0x0E0A8000" />
+ <register type="NOA" address="0x00009888" value="0x100A8000" />
+ <register type="NOA" address="0x00009888" value="0x120A8000" />
+ <register type="NOA" address="0x00009888" value="0x140A8000" />
+ <register type="NOA" address="0x00009888" value="0x160A8000" />
+ <register type="NOA" address="0x00009888" value="0x180A8000" />
+ <register type="NOA" address="0x00009888" value="0x1A0A8000" />
+ <register type="NOA" address="0x00009884" value="0x00000003" />
+ <register type="NOA" address="0x00009888" value="0x41104000" />
+ <register type="NOA" address="0x00009888" value="0x5B105555" />
+ <register type="NOA" address="0x00009888" value="0x5D101555" />
+ <register type="NOA" address="0x00009888" value="0x17144000" />
+ <register type="NOA" address="0x00009888" value="0x1D14AAAA" />
+ <register type="NOA" address="0x00009888" value="0x1F14002A" />
+ <register type="NOA" address="0x00009888" value="0x1B14AA00" />
+ <register type="NOA" address="0x00009888" value="0x01124000" />
+ <register type="NOA" address="0x00009888" value="0x0F124000" />
+ <register type="NOA" address="0x00009888" value="0x11124000" />
+ <register type="NOA" address="0x00009888" value="0x13124000" />
+ <register type="NOA" address="0x00009888" value="0x15124000" />
+ <register type="NOA" address="0x00009888" value="0x17124000" />
+ <register type="NOA" address="0x00009888" value="0x19124000" />
+ <register type="NOA" address="0x00009888" value="0x1B124000" />
+ <register type="NOA" address="0x00009888" value="0x1D124000" />
+ <register type="NOA" address="0x00009888" value="0x1F124000" />
+ <register type="NOA" address="0x00009888" value="0x03124000" />
+ <register type="NOA" address="0x00009888" value="0x05124000" />
+ <register type="NOA" address="0x00009888" value="0x07124000" />
+ <register type="NOA" address="0x00009888" value="0x09124000" />
+ <register type="NOA" address="0x00009888" value="0x0B124000" />
+ <register type="NOA" address="0x00009888" value="0x0D124000" />
+ <register type="NOA" address="0x00009888" value="0x47100000" />
+ <register type="NOA" address="0x00009888" value="0x4D100606" />
+ <register type="NOA" address="0x00009888" value="0x4F100000" />
+ <register type="NOA" address="0x00009888" value="0x51100000" />
+ <register type="NOA" address="0x00009888" value="0x53100000" />
+ <register type="NOA" address="0x00009888" value="0x55100600" />
+ <register type="NOA" address="0x00009888" value="0x17100000" />
+ <register type="NOA" address="0x00009888" value="0x31100000" />
+ <register type="NOA" address="0x00009888" value="0x57100006" />
+ <register type="NOA" address="0x00009888" value="0x49100606" />
+ <register type="NOA" address="0x00009888" value="0x4B100606" />
+ <register type="NOA" address="0x00009884" value="0x00000003" />
+ <register type="NOA" address="0x00009888" value="0x65100002" />
+ <register type="NOA" address="0x00009884" value="0x00000000" />
+ <register type="NOA" address="0x00009888" value="0x42000001" />
+ </register_config>
+ <register_config type="OA">
+ <register type="OA" address="0x0000D920" value="0x00000000" />
+ <register type="OA" address="0x0000D900" value="0x00000000" />
+ <register type="OA" address="0x0000D904" value="0x00800000" />
+ <register type="OA" address="0x0000D910" value="0x00000000" />
+ <register type="OA" address="0x0000D914" value="0x00800000" />
+ <register type="OA" address="0x0000DC40" value="0x00000000" />
+ </register_config>
+ <register_config type="FLEX">
+ <register type="FLEX" address="0x0000E458" value="0x00804704" />
+ <register type="FLEX" address="0x0000E558" value="0x00A04904" />
+ <register type="FLEX" address="0x0000E658" value="0x00805705" />
+ <register type="FLEX" address="0x0000E758" value="0x00A05905" />
+ <register type="FLEX" address="0x0000E45C" value="0x00808708" />
+ <register type="FLEX" address="0x0000E55C" value="0x00A08908" />
+ </register_config>
+ </set>
+
+ <set name="Gen12LP L3_2"
+ chipset="ADL"
+ symbol_name="L3_2"
+ underscore_name="l3_2"
+ mdapi_supported_apis="VK OGL OCL MEDIA IO"
+ hw_config_guid="57c490ef-4993-465e-b1e0-774fbc104fdf"
+ >
+ <counter name="GPU Time Elapsed"
+ symbol_name="GpuTime"
+ underscore_name="gpu_time"
+ description="Time elapsed on the GPU during the measurement."
+ data_type="uint64"
+ units="ns"
+ semantic_type="duration"
+ equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GPU Core Clocks"
+ symbol_name="GpuCoreClocks"
+ underscore_name="gpu_core_clocks"
+ description="The total number of GPU core clocks elapsed during the measurement."
+ data_type="uint64"
+ units="cycles"
+ semantic_type="event"
+ equation="GPU_CLOCK 0 READ"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="AVG GPU Core Frequency"
+ symbol_name="AvgGpuCoreFrequency"
+ underscore_name="avg_gpu_core_frequency"
+ description="Average GPU Core Frequency in the measurement."
+ data_type="uint64"
+ max_equation="$GpuMaxFrequency"
+ units="hz"
+ semantic_type="event"
+ equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GPU Busy"
+ symbol_name="GpuBusy"
+ underscore_name="gpu_busy"
+ description="The percentage of time in which the GPU has been processing GPU commands."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="VS Threads Dispatched"
+ symbol_name="VsThreads"
+ underscore_name="vs_threads"
+ description="The total number of vertex shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 1 READ"
+ mdapi_group="EU Array/Vertex Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="HS Threads Dispatched"
+ symbol_name="HsThreads"
+ underscore_name="hs_threads"
+ description="The total number of hull shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 2 READ"
+ mdapi_group="EU Array/Hull Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="DS Threads Dispatched"
+ symbol_name="DsThreads"
+ underscore_name="ds_threads"
+ description="The total number of domain shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 3 READ"
+ mdapi_group="EU Array/Domain Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GS Threads Dispatched"
+ symbol_name="GsThreads"
+ underscore_name="gs_threads"
+ description="The total number of geometry shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 5 READ"
+ mdapi_group="EU Array/Geometry Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="FS Threads Dispatched"
+ symbol_name="PsThreads"
+ underscore_name="ps_threads"
+ description="The total number of fragment shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 6 READ"
+ mdapi_group="EU Array/Fragment Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="CS Threads Dispatched"
+ symbol_name="CsThreads"
+ underscore_name="cs_threads"
+ description="The total number of compute shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 4 READ"
+ mdapi_group="EU Array/Compute Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL OCL IO MEDIA"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="EU Active"
+ symbol_name="EuActive"
+ underscore_name="eu_active"
+ description="The percentage of time in which the Execution Units were actively processing."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array"
+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="EU Stall"
+ symbol_name="EuStall"
+ underscore_name="eu_stall"
+ description="The percentage of time in which the Execution Units were stalled."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array"
+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="EU Thread Occupancy"
+ symbol_name="EuThreadOccupancy"
+ underscore_name="eu_thread_occupancy"
+ description="The percentage of time in which hardware threads occupied EUs."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array"
+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Slice0 L3 Bank2 Input Available"
+ symbol_name="L30Bank2InputAvailable"
+ underscore_name="l30_bank2_input_available"
+ description="The percentage of time in which slice0 L3 bank2 has input available"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 3 READ B 2 READ FADD B 1 READ FADD B 0 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV"
+ availability="$SliceMask 1 AND"
+ mdapi_group="GTI/L3"
+ mdapi_usage_flags="Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="slice"
+ />
+ <counter name="Slice0 L3 Bank3 Input Available"
+ symbol_name="L30Bank3InputAvailable"
+ underscore_name="l30_bank3_input_available"
+ description="The percentage of time in which slice0 L3 bank3 has input available"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 7 READ B 6 READ FADD B 5 READ FADD B 4 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV"
+ availability="$SliceMask 1 AND"
+ mdapi_group="GTI/L3"
+ mdapi_usage_flags="Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="slice"
+ />
+ <counter name="Slice0 L3 Bank6 Input Available"
+ symbol_name="L30Bank6InputAvailable"
+ underscore_name="l30_bank6_input_available"
+ description="The percentage of time in which slice0 L3 bank6 has input available"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 3 READ C 2 READ FADD C 1 READ FADD C 0 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV"
+ availability="$SliceMask 1 AND"
+ mdapi_group="GTI/L3"
+ mdapi_usage_flags="Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="slice"
+ />
+ <counter name="Slice0 L3 Bank7 Input Available"
+ symbol_name="L30Bank7InputAvailable"
+ underscore_name="l30_bank7_input_available"
+ description="The percentage of time in which slice0 L3 bank7 has input available"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 7 READ C 6 READ FADD C 5 READ FADD C 4 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV"
+ availability="$SliceMask 1 AND"
+ mdapi_group="GTI/L3"
+ mdapi_usage_flags="Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="slice"
+ />
+ <register_config type="NOA">
+ <register type="NOA" address="0x00000D04" value="0x00000200" />
+ <register type="NOA" address="0x00009840" value="0x00000000" />
+ <register type="NOA" address="0x00009884" value="0x00000000" />
+ <register type="NOA" address="0x00009888" value="0x04023027" />
+ <register type="NOA" address="0x00009888" value="0x0602382C" />
+ <register type="NOA" address="0x00009888" value="0x04003000" />
+ <register type="NOA" address="0x00009888" value="0x06003800" />
+ <register type="NOA" address="0x00009888" value="0x1C020024" />
+ <register type="NOA" address="0x00009888" value="0x1E020025" />
+ <register type="NOA" address="0x00009888" value="0x02020026" />
+ <register type="NOA" address="0x00009888" value="0x0802002D" />
+ <register type="NOA" address="0x00009888" value="0x0A02002E" />
+ <register type="NOA" address="0x00009888" value="0x0C02002F" />
+ <register type="NOA" address="0x00009888" value="0x2E020000" />
+ <register type="NOA" address="0x00009888" value="0x2C030005" />
+ <register type="NOA" address="0x00009888" value="0x02034000" />
+ <register type="NOA" address="0x00009888" value="0x04034000" />
+ <register type="NOA" address="0x00009888" value="0x06034000" />
+ <register type="NOA" address="0x00009888" value="0x08034000" />
+ <register type="NOA" address="0x00009888" value="0x0A034000" />
+ <register type="NOA" address="0x00009888" value="0x18032000" />
+ <register type="NOA" address="0x00009888" value="0x00000024" />
+ <register type="NOA" address="0x00009888" value="0x0E000025" />
+ <register type="NOA" address="0x00009888" value="0x10000026" />
+ <register type="NOA" address="0x00009888" value="0x12000027" />
+ <register type="NOA" address="0x00009888" value="0x1400002C" />
+ <register type="NOA" address="0x00009888" value="0x1600002D" />
+ <register type="NOA" address="0x00009888" value="0x1800002E" />
+ <register type="NOA" address="0x00009888" value="0x1A00602F" />
+ <register type="NOA" address="0x00009888" value="0x36000003" />
+ <register type="NOA" address="0x00009888" value="0x38003600" />
+ <register type="NOA" address="0x00009888" value="0x1C006000" />
+ <register type="NOA" address="0x00009888" value="0x1E006000" />
+ <register type="NOA" address="0x00009888" value="0x34001B00" />
+ <register type="NOA" address="0x00009888" value="0x1C0A8000" />
+ <register type="NOA" address="0x00009888" value="0x1E0A8000" />
+ <register type="NOA" address="0x00009888" value="0x020A8000" />
+ <register type="NOA" address="0x00009888" value="0x040A8000" />
+ <register type="NOA" address="0x00009888" value="0x060A8000" />
+ <register type="NOA" address="0x00009888" value="0x080A8000" />
+ <register type="NOA" address="0x00009888" value="0x0A0A8000" />
+ <register type="NOA" address="0x00009888" value="0x0C0A8000" />
+ <register type="NOA" address="0x00009884" value="0x00000003" />
+ <register type="NOA" address="0x00009888" value="0x41104000" />
+ <register type="NOA" address="0x00009888" value="0x5B105555" />
+ <register type="NOA" address="0x00009888" value="0x5D101555" />
+ <register type="NOA" address="0x00009888" value="0x17144000" />
+ <register type="NOA" address="0x00009888" value="0x1D14AAAA" />
+ <register type="NOA" address="0x00009888" value="0x1F14002A" />
+ <register type="NOA" address="0x00009888" value="0x1B14AA00" />
+ <register type="NOA" address="0x00009888" value="0x01124000" />
+ <register type="NOA" address="0x00009888" value="0x0F124000" />
+ <register type="NOA" address="0x00009888" value="0x11124000" />
+ <register type="NOA" address="0x00009888" value="0x13124000" />
+ <register type="NOA" address="0x00009888" value="0x15124000" />
+ <register type="NOA" address="0x00009888" value="0x17124000" />
+ <register type="NOA" address="0x00009888" value="0x19124000" />
+ <register type="NOA" address="0x00009888" value="0x1B124000" />
+ <register type="NOA" address="0x00009888" value="0x1D124000" />
+ <register type="NOA" address="0x00009888" value="0x1F124000" />
+ <register type="NOA" address="0x00009888" value="0x03124000" />
+ <register type="NOA" address="0x00009888" value="0x05124000" />
+ <register type="NOA" address="0x00009888" value="0x07124000" />
+ <register type="NOA" address="0x00009888" value="0x09124000" />
+ <register type="NOA" address="0x00009888" value="0x0B124000" />
+ <register type="NOA" address="0x00009888" value="0x0D124000" />
+ <register type="NOA" address="0x00009888" value="0x47100600" />
+ <register type="NOA" address="0x00009888" value="0x4D100000" />
+ <register type="NOA" address="0x00009888" value="0x4F100606" />
+ <register type="NOA" address="0x00009888" value="0x51100606" />
+ <register type="NOA" address="0x00009888" value="0x53100606" />
+ <register type="NOA" address="0x00009888" value="0x55100006" />
+ <register type="NOA" address="0x00009888" value="0x17100000" />
+ <register type="NOA" address="0x00009888" value="0x31100000" />
+ <register type="NOA" address="0x00009888" value="0x57100000" />
+ <register type="NOA" address="0x00009888" value="0x49100000" />
+ <register type="NOA" address="0x00009888" value="0x4B100000" />
+ <register type="NOA" address="0x00009884" value="0x00000003" />
+ <register type="NOA" address="0x00009888" value="0x65100002" />
+ <register type="NOA" address="0x00009884" value="0x00000000" />
+ <register type="NOA" address="0x00009888" value="0x42000001" />
+ </register_config>
+ <register_config type="OA">
+ <register type="OA" address="0x0000D920" value="0x00000000" />
+ <register type="OA" address="0x0000D900" value="0x00000000" />
+ <register type="OA" address="0x0000D904" value="0x00800000" />
+ <register type="OA" address="0x0000D910" value="0x00000000" />
+ <register type="OA" address="0x0000D914" value="0x00800000" />
+ <register type="OA" address="0x0000DC40" value="0x00000000" />
+ </register_config>
+ <register_config type="FLEX">
+ <register type="FLEX" address="0x0000E458" value="0x00804704" />
+ <register type="FLEX" address="0x0000E558" value="0x00A04904" />
+ <register type="FLEX" address="0x0000E658" value="0x00805705" />
+ <register type="FLEX" address="0x0000E758" value="0x00A05905" />
+ <register type="FLEX" address="0x0000E45C" value="0x00808708" />
+ <register type="FLEX" address="0x0000E55C" value="0x00A08908" />
+ </register_config>
+ </set>
+
+ <set name="Gen12LP L3_3"
+ chipset="ADL"
+ symbol_name="L3_3"
+ underscore_name="l3_3"
+ mdapi_supported_apis="VK OGL OCL MEDIA IO"
+ hw_config_guid="50d02e16-414e-4b4c-adbd-71c584f857b5"
+ >
+ <counter name="GPU Time Elapsed"
+ symbol_name="GpuTime"
+ underscore_name="gpu_time"
+ description="Time elapsed on the GPU during the measurement."
+ data_type="uint64"
+ units="ns"
+ semantic_type="duration"
+ equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GPU Core Clocks"
+ symbol_name="GpuCoreClocks"
+ underscore_name="gpu_core_clocks"
+ description="The total number of GPU core clocks elapsed during the measurement."
+ data_type="uint64"
+ units="cycles"
+ semantic_type="event"
+ equation="GPU_CLOCK 0 READ"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="AVG GPU Core Frequency"
+ symbol_name="AvgGpuCoreFrequency"
+ underscore_name="avg_gpu_core_frequency"
+ description="Average GPU Core Frequency in the measurement."
+ data_type="uint64"
+ max_equation="$GpuMaxFrequency"
+ units="hz"
+ semantic_type="event"
+ equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GPU Busy"
+ symbol_name="GpuBusy"
+ underscore_name="gpu_busy"
+ description="The percentage of time in which the GPU has been processing GPU commands."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="VS Threads Dispatched"
+ symbol_name="VsThreads"
+ underscore_name="vs_threads"
+ description="The total number of vertex shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 1 READ"
+ mdapi_group="EU Array/Vertex Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="HS Threads Dispatched"
+ symbol_name="HsThreads"
+ underscore_name="hs_threads"
+ description="The total number of hull shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 2 READ"
+ mdapi_group="EU Array/Hull Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="DS Threads Dispatched"
+ symbol_name="DsThreads"
+ underscore_name="ds_threads"
+ description="The total number of domain shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 3 READ"
+ mdapi_group="EU Array/Domain Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GS Threads Dispatched"
+ symbol_name="GsThreads"
+ underscore_name="gs_threads"
+ description="The total number of geometry shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 5 READ"
+ mdapi_group="EU Array/Geometry Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="FS Threads Dispatched"
+ symbol_name="PsThreads"
+ underscore_name="ps_threads"
+ description="The total number of fragment shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 6 READ"
+ mdapi_group="EU Array/Fragment Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="CS Threads Dispatched"
+ symbol_name="CsThreads"
+ underscore_name="cs_threads"
+ description="The total number of compute shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 4 READ"
+ mdapi_group="EU Array/Compute Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL OCL IO MEDIA"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="EU Active"
+ symbol_name="EuActive"
+ underscore_name="eu_active"
+ description="The percentage of time in which the Execution Units were actively processing."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array"
+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="EU Stall"
+ symbol_name="EuStall"
+ underscore_name="eu_stall"
+ description="The percentage of time in which the Execution Units were stalled."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array"
+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="EU Thread Occupancy"
+ symbol_name="EuThreadOccupancy"
+ underscore_name="eu_thread_occupancy"
+ description="The percentage of time in which hardware threads occupied EUs."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array"
+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Slice0 L3 Bank0 Output Ready"
+ symbol_name="L30Bank0OutputReady"
+ underscore_name="l30_bank0_output_ready"
+ description="The percentage of time in which slice0 L3 bank0 output is ready"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 7 READ C 6 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV"
+ availability="$SliceMask 1 AND"
+ mdapi_group="GTI/L3"
+ mdapi_usage_flags="Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="slice"
+ />
+ <counter name="Slice0 L3 Bank4 Output Ready"
+ symbol_name="L30Bank4OutputReady"
+ underscore_name="l30_bank4_output_ready"
+ description="The percentage of time in which slice0 L3 bank4 output is ready"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 5 READ C 4 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV"
+ availability="$SliceMask 1 AND"
+ mdapi_group="GTI/L3"
+ mdapi_usage_flags="Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="slice"
+ />
+ <register_config type="NOA">
+ <register type="NOA" address="0x00000D04" value="0x00000200" />
+ <register type="NOA" address="0x00009840" value="0x00000000" />
+ <register type="NOA" address="0x00009884" value="0x00000000" />
+ <register type="NOA" address="0x00009888" value="0x04020200" />
+ <register type="NOA" address="0x00009888" value="0x06020020" />
+ <register type="NOA" address="0x00009888" value="0x04000200" />
+ <register type="NOA" address="0x00009888" value="0x06000000" />
+ <register type="NOA" address="0x00009888" value="0x08020028" />
+ <register type="NOA" address="0x00009888" value="0x2E020000" />
+ <register type="NOA" address="0x00009888" value="0x06034000" />
+ <register type="NOA" address="0x00009888" value="0x08034000" />
+ <register type="NOA" address="0x00009888" value="0x0A000020" />
+ <register type="NOA" address="0x00009888" value="0x0C000028" />
+ <register type="NOA" address="0x00009888" value="0x36000000" />
+ <register type="NOA" address="0x00009888" value="0x1E006000" />
+ <register type="NOA" address="0x00009888" value="0x34000300" />
+ <register type="NOA" address="0x00009888" value="0x060A8000" />
+ <register type="NOA" address="0x00009888" value="0x080A8000" />
+ <register type="NOA" address="0x00009884" value="0x00000003" />
+ <register type="NOA" address="0x00009888" value="0x5B100550" />
+ <register type="NOA" address="0x00009888" value="0x1B14A000" />
+ <register type="NOA" address="0x00009888" value="0x1D14000A" />
+ <register type="NOA" address="0x00009888" value="0x07124000" />
+ <register type="NOA" address="0x00009888" value="0x09124000" />
+ <register type="NOA" address="0x00009888" value="0x0B124000" />
+ <register type="NOA" address="0x00009888" value="0x0D124000" />
+ <register type="NOA" address="0x00009888" value="0x17100000" />
+ <register type="NOA" address="0x00009888" value="0x49100000" />
+ <register type="NOA" address="0x00009888" value="0x4B100000" />
+ <register type="NOA" address="0x00009888" value="0x4D100606" />
+ <register type="NOA" address="0x00009888" value="0x31100000" />
+ <register type="NOA" address="0x00009884" value="0x00000003" />
+ <register type="NOA" address="0x00009888" value="0x65100002" />
+ <register type="NOA" address="0x00009884" value="0x00000000" />
+ <register type="NOA" address="0x00009888" value="0x42000001" />
+ </register_config>
+ <register_config type="OA">
+ <register type="OA" address="0x0000D920" value="0x00000000" />
+ <register type="OA" address="0x0000D900" value="0x00000000" />
+ <register type="OA" address="0x0000D904" value="0x00800000" />
+ <register type="OA" address="0x0000D910" value="0x00000000" />
+ <register type="OA" address="0x0000D914" value="0x00800000" />
+ <register type="OA" address="0x0000DC40" value="0x00000000" />
+ </register_config>
+ <register_config type="FLEX">
+ <register type="FLEX" address="0x0000E458" value="0x00804704" />
+ <register type="FLEX" address="0x0000E558" value="0x00A04904" />
+ <register type="FLEX" address="0x0000E658" value="0x00805705" />
+ <register type="FLEX" address="0x0000E758" value="0x00A05905" />
+ <register type="FLEX" address="0x0000E45C" value="0x00808708" />
+ <register type="FLEX" address="0x0000E55C" value="0x00A08908" />
+ </register_config>
+ </set>
+
+ <set name="Gen12LP L3_4"
+ chipset="ADL"
+ symbol_name="L3_4"
+ underscore_name="l3_4"
+ mdapi_supported_apis="VK OGL OCL MEDIA IO"
+ hw_config_guid="896dda0d-84b8-4d1d-b54b-c2e5ded94581"
+ >
+ <counter name="GPU Time Elapsed"
+ symbol_name="GpuTime"
+ underscore_name="gpu_time"
+ description="Time elapsed on the GPU during the measurement."
+ data_type="uint64"
+ units="ns"
+ semantic_type="duration"
+ equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GPU Core Clocks"
+ symbol_name="GpuCoreClocks"
+ underscore_name="gpu_core_clocks"
+ description="The total number of GPU core clocks elapsed during the measurement."
+ data_type="uint64"
+ units="cycles"
+ semantic_type="event"
+ equation="GPU_CLOCK 0 READ"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="AVG GPU Core Frequency"
+ symbol_name="AvgGpuCoreFrequency"
+ underscore_name="avg_gpu_core_frequency"
+ description="Average GPU Core Frequency in the measurement."
+ data_type="uint64"
+ max_equation="$GpuMaxFrequency"
+ units="hz"
+ semantic_type="event"
+ equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GPU Busy"
+ symbol_name="GpuBusy"
+ underscore_name="gpu_busy"
+ description="The percentage of time in which the GPU has been processing GPU commands."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="VS Threads Dispatched"
+ symbol_name="VsThreads"
+ underscore_name="vs_threads"
+ description="The total number of vertex shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 1 READ"
+ mdapi_group="EU Array/Vertex Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="HS Threads Dispatched"
+ symbol_name="HsThreads"
+ underscore_name="hs_threads"
+ description="The total number of hull shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 2 READ"
+ mdapi_group="EU Array/Hull Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="DS Threads Dispatched"
+ symbol_name="DsThreads"
+ underscore_name="ds_threads"
+ description="The total number of domain shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 3 READ"
+ mdapi_group="EU Array/Domain Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GS Threads Dispatched"
+ symbol_name="GsThreads"
+ underscore_name="gs_threads"
+ description="The total number of geometry shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 5 READ"
+ mdapi_group="EU Array/Geometry Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="FS Threads Dispatched"
+ symbol_name="PsThreads"
+ underscore_name="ps_threads"
+ description="The total number of fragment shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 6 READ"
+ mdapi_group="EU Array/Fragment Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="CS Threads Dispatched"
+ symbol_name="CsThreads"
+ underscore_name="cs_threads"
+ description="The total number of compute shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 4 READ"
+ mdapi_group="EU Array/Compute Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL OCL IO MEDIA"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="EU Active"
+ symbol_name="EuActive"
+ underscore_name="eu_active"
+ description="The percentage of time in which the Execution Units were actively processing."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array"
+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="EU Stall"
+ symbol_name="EuStall"
+ underscore_name="eu_stall"
+ description="The percentage of time in which the Execution Units were stalled."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array"
+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="EU Thread Occupancy"
+ symbol_name="EuThreadOccupancy"
+ underscore_name="eu_thread_occupancy"
+ description="The percentage of time in which hardware threads occupied EUs."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array"
+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Slice0 L3 Bank1 Output Ready"
+ symbol_name="L30Bank1OutputReady"
+ underscore_name="l30_bank1_output_ready"
+ description="The percentage of time in which slice0 L3 bank1 output is ready"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 5 READ C 4 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV"
+ availability="$SliceMask 1 AND"
+ mdapi_group="GTI/L3"
+ mdapi_usage_flags="Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="slice"
+ />
+ <counter name="Slice0 L3 Bank5 Output Ready"
+ symbol_name="L30Bank5OutputReady"
+ underscore_name="l30_bank5_output_ready"
+ description="The percentage of time in which slice0 L3 bank5 output is ready"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 7 READ C 6 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV"
+ availability="$SliceMask 1 AND"
+ mdapi_group="GTI/L3"
+ mdapi_usage_flags="Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="slice"
+ />
+ <register_config type="NOA">
+ <register type="NOA" address="0x00000D04" value="0x00000200" />
+ <register type="NOA" address="0x00009840" value="0x00000000" />
+ <register type="NOA" address="0x00009884" value="0x00000000" />
+ <register type="NOA" address="0x00009888" value="0x04020A00" />
+ <register type="NOA" address="0x00009888" value="0x06020800" />
+ <register type="NOA" address="0x00009888" value="0x04000A00" />
+ <register type="NOA" address="0x00009888" value="0x06000820" />
+ <register type="NOA" address="0x00009888" value="0x0A020020" />
+ <register type="NOA" address="0x00009888" value="0x0C020028" />
+ <register type="NOA" address="0x00009888" value="0x2E020000" />
+ <register type="NOA" address="0x00009888" value="0x0A034000" />
+ <register type="NOA" address="0x00009888" value="0x18032000" />
+ <register type="NOA" address="0x00009888" value="0x08000028" />
+ <register type="NOA" address="0x00009888" value="0x36000003" />
+ <register type="NOA" address="0x00009888" value="0x1E000000" />
+ <register type="NOA" address="0x00009888" value="0x34001800" />
+ <register type="NOA" address="0x00009888" value="0x0A0A8000" />
+ <register type="NOA" address="0x00009888" value="0x0C0A8000" />
+ <register type="NOA" address="0x00009884" value="0x00000003" />
+ <register type="NOA" address="0x00009888" value="0x5B100550" />
+ <register type="NOA" address="0x00009888" value="0x1B14A000" />
+ <register type="NOA" address="0x00009888" value="0x1D14000A" />
+ <register type="NOA" address="0x00009888" value="0x07124000" />
+ <register type="NOA" address="0x00009888" value="0x09124000" />
+ <register type="NOA" address="0x00009888" value="0x0B124000" />
+ <register type="NOA" address="0x00009888" value="0x0D124000" />
+ <register type="NOA" address="0x00009888" value="0x17100000" />
+ <register type="NOA" address="0x00009888" value="0x49100000" />
+ <register type="NOA" address="0x00009888" value="0x4B100606" />
+ <register type="NOA" address="0x00009888" value="0x4D100000" />
+ <register type="NOA" address="0x00009888" value="0x31100000" />
+ <register type="NOA" address="0x00009884" value="0x00000003" />
+ <register type="NOA" address="0x00009888" value="0x65100002" />
+ <register type="NOA" address="0x00009884" value="0x00000000" />
+ <register type="NOA" address="0x00009888" value="0x42000001" />
+ </register_config>
+ <register_config type="OA">
+ <register type="OA" address="0x0000D920" value="0x00000000" />
+ <register type="OA" address="0x0000D900" value="0x00000000" />
+ <register type="OA" address="0x0000D904" value="0x00800000" />
+ <register type="OA" address="0x0000D910" value="0x00000000" />
+ <register type="OA" address="0x0000D914" value="0x00800000" />
+ <register type="OA" address="0x0000DC40" value="0x00000000" />
+ </register_config>
+ <register_config type="FLEX">
+ <register type="FLEX" address="0x0000E458" value="0x00804704" />
+ <register type="FLEX" address="0x0000E558" value="0x00A04904" />
+ <register type="FLEX" address="0x0000E658" value="0x00805705" />
+ <register type="FLEX" address="0x0000E758" value="0x00A05905" />
+ <register type="FLEX" address="0x0000E45C" value="0x00808708" />
+ <register type="FLEX" address="0x0000E55C" value="0x00A08908" />
+ </register_config>
+ </set>
+
+ <set name="Gen12LP L3_5"
+ chipset="ADL"
+ symbol_name="L3_5"
+ underscore_name="l3_5"
+ mdapi_supported_apis="VK OGL OCL MEDIA IO"
+ hw_config_guid="f5e936f0-aacb-4aea-80a5-d434f21d427d"
+ >
+ <counter name="GPU Time Elapsed"
+ symbol_name="GpuTime"
+ underscore_name="gpu_time"
+ description="Time elapsed on the GPU during the measurement."
+ data_type="uint64"
+ units="ns"
+ semantic_type="duration"
+ equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GPU Core Clocks"
+ symbol_name="GpuCoreClocks"
+ underscore_name="gpu_core_clocks"
+ description="The total number of GPU core clocks elapsed during the measurement."
+ data_type="uint64"
+ units="cycles"
+ semantic_type="event"
+ equation="GPU_CLOCK 0 READ"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="AVG GPU Core Frequency"
+ symbol_name="AvgGpuCoreFrequency"
+ underscore_name="avg_gpu_core_frequency"
+ description="Average GPU Core Frequency in the measurement."
+ data_type="uint64"
+ max_equation="$GpuMaxFrequency"
+ units="hz"
+ semantic_type="event"
+ equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GPU Busy"
+ symbol_name="GpuBusy"
+ underscore_name="gpu_busy"
+ description="The percentage of time in which the GPU has been processing GPU commands."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="VS Threads Dispatched"
+ symbol_name="VsThreads"
+ underscore_name="vs_threads"
+ description="The total number of vertex shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 1 READ"
+ mdapi_group="EU Array/Vertex Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="HS Threads Dispatched"
+ symbol_name="HsThreads"
+ underscore_name="hs_threads"
+ description="The total number of hull shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 2 READ"
+ mdapi_group="EU Array/Hull Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="DS Threads Dispatched"
+ symbol_name="DsThreads"
+ underscore_name="ds_threads"
+ description="The total number of domain shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 3 READ"
+ mdapi_group="EU Array/Domain Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GS Threads Dispatched"
+ symbol_name="GsThreads"
+ underscore_name="gs_threads"
+ description="The total number of geometry shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 5 READ"
+ mdapi_group="EU Array/Geometry Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="FS Threads Dispatched"
+ symbol_name="PsThreads"
+ underscore_name="ps_threads"
+ description="The total number of fragment shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 6 READ"
+ mdapi_group="EU Array/Fragment Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="CS Threads Dispatched"
+ symbol_name="CsThreads"
+ underscore_name="cs_threads"
+ description="The total number of compute shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 4 READ"
+ mdapi_group="EU Array/Compute Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL OCL IO MEDIA"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="EU Active"
+ symbol_name="EuActive"
+ underscore_name="eu_active"
+ description="The percentage of time in which the Execution Units were actively processing."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array"
+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="EU Stall"
+ symbol_name="EuStall"
+ underscore_name="eu_stall"
+ description="The percentage of time in which the Execution Units were stalled."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array"
+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="EU Thread Occupancy"
+ symbol_name="EuThreadOccupancy"
+ underscore_name="eu_thread_occupancy"
+ description="The percentage of time in which hardware threads occupied EUs."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array"
+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Slice0 L3 Bank2 Output Ready"
+ symbol_name="L30Bank2OutputReady"
+ underscore_name="l30_bank2_output_ready"
+ description="The percentage of time in which slice0 L3 bank2 output is ready"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 5 READ C 4 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV"
+ availability="$SliceMask 1 AND"
+ mdapi_group="GTI/L3"
+ mdapi_usage_flags="Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="slice"
+ />
+ <counter name="Slice0 L3 Bank6 Output Ready"
+ symbol_name="L30Bank6OutputReady"
+ underscore_name="l30_bank6_output_ready"
+ description="The percentage of time in which slice0 L3 bank6 output is ready"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 7 READ C 6 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV"
+ availability="$SliceMask 1 AND"
+ mdapi_group="GTI/L3"
+ mdapi_usage_flags="Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="slice"
+ />
+ <register_config type="NOA">
+ <register type="NOA" address="0x00000D04" value="0x00000200" />
+ <register type="NOA" address="0x00009840" value="0x00000000" />
+ <register type="NOA" address="0x00009884" value="0x00000000" />
+ <register type="NOA" address="0x00009888" value="0x04021200" />
+ <register type="NOA" address="0x00009888" value="0x06021000" />
+ <register type="NOA" address="0x00009888" value="0x04001200" />
+ <register type="NOA" address="0x00009888" value="0x06001020" />
+ <register type="NOA" address="0x00009888" value="0x0A020020" />
+ <register type="NOA" address="0x00009888" value="0x0C020028" />
+ <register type="NOA" address="0x00009888" value="0x2E020000" />
+ <register type="NOA" address="0x00009888" value="0x0A034000" />
+ <register type="NOA" address="0x00009888" value="0x18032000" />
+ <register type="NOA" address="0x00009888" value="0x08000028" />
+ <register type="NOA" address="0x00009888" value="0x36000003" />
+ <register type="NOA" address="0x00009888" value="0x1E000000" />
+ <register type="NOA" address="0x00009888" value="0x34001800" />
+ <register type="NOA" address="0x00009888" value="0x0A0A8000" />
+ <register type="NOA" address="0x00009888" value="0x0C0A8000" />
+ <register type="NOA" address="0x00009884" value="0x00000003" />
+ <register type="NOA" address="0x00009888" value="0x5B100550" />
+ <register type="NOA" address="0x00009888" value="0x1B14A000" />
+ <register type="NOA" address="0x00009888" value="0x1D14000A" />
+ <register type="NOA" address="0x00009888" value="0x07124000" />
+ <register type="NOA" address="0x00009888" value="0x09124000" />
+ <register type="NOA" address="0x00009888" value="0x0B124000" />
+ <register type="NOA" address="0x00009888" value="0x0D124000" />
+ <register type="NOA" address="0x00009888" value="0x17100000" />
+ <register type="NOA" address="0x00009888" value="0x49100000" />
+ <register type="NOA" address="0x00009888" value="0x4B100606" />
+ <register type="NOA" address="0x00009888" value="0x4D100000" />
+ <register type="NOA" address="0x00009888" value="0x31100000" />
+ <register type="NOA" address="0x00009884" value="0x00000003" />
+ <register type="NOA" address="0x00009888" value="0x65100002" />
+ <register type="NOA" address="0x00009884" value="0x00000000" />
+ <register type="NOA" address="0x00009888" value="0x42000001" />
+ </register_config>
+ <register_config type="OA">
+ <register type="OA" address="0x0000D920" value="0x00000000" />
+ <register type="OA" address="0x0000D900" value="0x00000000" />
+ <register type="OA" address="0x0000D904" value="0x00800000" />
+ <register type="OA" address="0x0000D910" value="0x00000000" />
+ <register type="OA" address="0x0000D914" value="0x00800000" />
+ <register type="OA" address="0x0000DC40" value="0x00000000" />
+ </register_config>
+ <register_config type="FLEX">
+ <register type="FLEX" address="0x0000E458" value="0x00804704" />
+ <register type="FLEX" address="0x0000E558" value="0x00A04904" />
+ <register type="FLEX" address="0x0000E658" value="0x00805705" />
+ <register type="FLEX" address="0x0000E758" value="0x00A05905" />
+ <register type="FLEX" address="0x0000E45C" value="0x00808708" />
+ <register type="FLEX" address="0x0000E55C" value="0x00A08908" />
+ </register_config>
+ </set>
+
+ <set name="Gen12LP L3_6"
+ chipset="ADL"
+ symbol_name="L3_6"
+ underscore_name="l3_6"
+ mdapi_supported_apis="VK OGL OCL MEDIA IO"
+ hw_config_guid="c9b51681-9e54-49b0-918d-4e588078d5cd"
+ >
+ <counter name="GPU Time Elapsed"
+ symbol_name="GpuTime"
+ underscore_name="gpu_time"
+ description="Time elapsed on the GPU during the measurement."
+ data_type="uint64"
+ units="ns"
+ semantic_type="duration"
+ equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GPU Core Clocks"
+ symbol_name="GpuCoreClocks"
+ underscore_name="gpu_core_clocks"
+ description="The total number of GPU core clocks elapsed during the measurement."
+ data_type="uint64"
+ units="cycles"
+ semantic_type="event"
+ equation="GPU_CLOCK 0 READ"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="AVG GPU Core Frequency"
+ symbol_name="AvgGpuCoreFrequency"
+ underscore_name="avg_gpu_core_frequency"
+ description="Average GPU Core Frequency in the measurement."
+ data_type="uint64"
+ max_equation="$GpuMaxFrequency"
+ units="hz"
+ semantic_type="event"
+ equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GPU Busy"
+ symbol_name="GpuBusy"
+ underscore_name="gpu_busy"
+ description="The percentage of time in which the GPU has been processing GPU commands."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="VS Threads Dispatched"
+ symbol_name="VsThreads"
+ underscore_name="vs_threads"
+ description="The total number of vertex shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 1 READ"
+ mdapi_group="EU Array/Vertex Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="HS Threads Dispatched"
+ symbol_name="HsThreads"
+ underscore_name="hs_threads"
+ description="The total number of hull shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 2 READ"
+ mdapi_group="EU Array/Hull Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="DS Threads Dispatched"
+ symbol_name="DsThreads"
+ underscore_name="ds_threads"
+ description="The total number of domain shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 3 READ"
+ mdapi_group="EU Array/Domain Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GS Threads Dispatched"
+ symbol_name="GsThreads"
+ underscore_name="gs_threads"
+ description="The total number of geometry shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 5 READ"
+ mdapi_group="EU Array/Geometry Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="FS Threads Dispatched"
+ symbol_name="PsThreads"
+ underscore_name="ps_threads"
+ description="The total number of fragment shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 6 READ"
+ mdapi_group="EU Array/Fragment Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="CS Threads Dispatched"
+ symbol_name="CsThreads"
+ underscore_name="cs_threads"
+ description="The total number of compute shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 4 READ"
+ mdapi_group="EU Array/Compute Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL OCL IO MEDIA"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="EU Active"
+ symbol_name="EuActive"
+ underscore_name="eu_active"
+ description="The percentage of time in which the Execution Units were actively processing."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array"
+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="EU Stall"
+ symbol_name="EuStall"
+ underscore_name="eu_stall"
+ description="The percentage of time in which the Execution Units were stalled."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array"
+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="EU Thread Occupancy"
+ symbol_name="EuThreadOccupancy"
+ underscore_name="eu_thread_occupancy"
+ description="The percentage of time in which hardware threads occupied EUs."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array"
+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Slice0 L3 Bank3 Output Ready"
+ symbol_name="L30Bank3OutputReady"
+ underscore_name="l30_bank3_output_ready"
+ description="The percentage of time in which slice0 L3 bank3 output is ready"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 5 READ C 4 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV"
+ availability="$SliceMask 1 AND"
+ mdapi_group="GTI/L3"
+ mdapi_usage_flags="Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="slice"
+ />
+ <counter name="Slice0 L3 Bank7 Output Ready"
+ symbol_name="L30Bank7OutputReady"
+ underscore_name="l30_bank7_output_ready"
+ description="The percentage of time in which slice0 L3 bank7 output is ready"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 7 READ C 6 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV"
+ availability="$SliceMask 1 AND"
+ mdapi_group="GTI/L3"
+ mdapi_usage_flags="Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="slice"
+ />
+ <register_config type="NOA">
+ <register type="NOA" address="0x00000D04" value="0x00000200" />
+ <register type="NOA" address="0x00009840" value="0x00000000" />
+ <register type="NOA" address="0x00009884" value="0x00000000" />
+ <register type="NOA" address="0x00009888" value="0x04021A00" />
+ <register type="NOA" address="0x00009888" value="0x06021800" />
+ <register type="NOA" address="0x00009888" value="0x04001A00" />
+ <register type="NOA" address="0x00009888" value="0x06001820" />
+ <register type="NOA" address="0x00009888" value="0x0A020020" />
+ <register type="NOA" address="0x00009888" value="0x0C020028" />
+ <register type="NOA" address="0x00009888" value="0x2E020000" />
+ <register type="NOA" address="0x00009888" value="0x0A034000" />
+ <register type="NOA" address="0x00009888" value="0x18032000" />
+ <register type="NOA" address="0x00009888" value="0x08000028" />
+ <register type="NOA" address="0x00009888" value="0x36000003" />
+ <register type="NOA" address="0x00009888" value="0x1E000000" />
+ <register type="NOA" address="0x00009888" value="0x34001800" />
+ <register type="NOA" address="0x00009888" value="0x0A0A8000" />
+ <register type="NOA" address="0x00009888" value="0x0C0A8000" />
+ <register type="NOA" address="0x00009884" value="0x00000003" />
+ <register type="NOA" address="0x00009888" value="0x5B100550" />
+ <register type="NOA" address="0x00009888" value="0x1B14A000" />
+ <register type="NOA" address="0x00009888" value="0x1D14000A" />
+ <register type="NOA" address="0x00009888" value="0x07124000" />
+ <register type="NOA" address="0x00009888" value="0x09124000" />
+ <register type="NOA" address="0x00009888" value="0x0B124000" />
+ <register type="NOA" address="0x00009888" value="0x0D124000" />
+ <register type="NOA" address="0x00009888" value="0x17100000" />
+ <register type="NOA" address="0x00009888" value="0x49100000" />
+ <register type="NOA" address="0x00009888" value="0x4B100606" />
+ <register type="NOA" address="0x00009888" value="0x4D100000" />
+ <register type="NOA" address="0x00009888" value="0x31100000" />
+ <register type="NOA" address="0x00009884" value="0x00000003" />
+ <register type="NOA" address="0x00009888" value="0x65100002" />
+ <register type="NOA" address="0x00009884" value="0x00000000" />
+ <register type="NOA" address="0x00009888" value="0x42000001" />
+ </register_config>
+ <register_config type="OA">
+ <register type="OA" address="0x0000D920" value="0x00000000" />
+ <register type="OA" address="0x0000D900" value="0x00000000" />
+ <register type="OA" address="0x0000D904" value="0x00800000" />
+ <register type="OA" address="0x0000D910" value="0x00000000" />
+ <register type="OA" address="0x0000D914" value="0x00800000" />
+ <register type="OA" address="0x0000DC40" value="0x00000000" />
+ </register_config>
+ <register_config type="FLEX">
+ <register type="FLEX" address="0x0000E458" value="0x00804704" />
+ <register type="FLEX" address="0x0000E558" value="0x00A04904" />
+ <register type="FLEX" address="0x0000E658" value="0x00805705" />
+ <register type="FLEX" address="0x0000E758" value="0x00A05905" />
+ <register type="FLEX" address="0x0000E45C" value="0x00808708" />
+ <register type="FLEX" address="0x0000E55C" value="0x00A08908" />
+ </register_config>
+ </set>
+
+ <set name="Sampler_1"
+ chipset="ADL"
+ symbol_name="Sampler_1"
+ underscore_name="sampler_1"
+ mdapi_supported_apis="VK OGL OCL MEDIA IO"
+ hw_config_guid="c4a47a95-b80a-46d3-abf0-98a95a840407"
+ >
+ <counter name="GPU Time Elapsed"
+ symbol_name="GpuTime"
+ underscore_name="gpu_time"
+ description="Time elapsed on the GPU during the measurement."
+ data_type="uint64"
+ units="ns"
+ semantic_type="duration"
+ equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GPU Core Clocks"
+ symbol_name="GpuCoreClocks"
+ underscore_name="gpu_core_clocks"
+ description="The total number of GPU core clocks elapsed during the measurement."
+ data_type="uint64"
+ units="cycles"
+ semantic_type="event"
+ equation="GPU_CLOCK 0 READ"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="AVG GPU Core Frequency"
+ symbol_name="AvgGpuCoreFrequency"
+ underscore_name="avg_gpu_core_frequency"
+ description="Average GPU Core Frequency in the measurement."
+ data_type="uint64"
+ max_equation="$GpuMaxFrequency"
+ units="hz"
+ semantic_type="event"
+ equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GPU Busy"
+ symbol_name="GpuBusy"
+ underscore_name="gpu_busy"
+ description="The percentage of time in which the GPU has been processing GPU commands."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="VS Threads Dispatched"
+ symbol_name="VsThreads"
+ underscore_name="vs_threads"
+ description="The total number of vertex shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 1 READ"
+ mdapi_group="EU Array/Vertex Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="HS Threads Dispatched"
+ symbol_name="HsThreads"
+ underscore_name="hs_threads"
+ description="The total number of hull shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 2 READ"
+ mdapi_group="EU Array/Hull Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="DS Threads Dispatched"
+ symbol_name="DsThreads"
+ underscore_name="ds_threads"
+ description="The total number of domain shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 3 READ"
+ mdapi_group="EU Array/Domain Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GS Threads Dispatched"
+ symbol_name="GsThreads"
+ underscore_name="gs_threads"
+ description="The total number of geometry shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 5 READ"
+ mdapi_group="EU Array/Geometry Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="FS Threads Dispatched"
+ symbol_name="PsThreads"
+ underscore_name="ps_threads"
+ description="The total number of fragment shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 6 READ"
+ mdapi_group="EU Array/Fragment Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="CS Threads Dispatched"
+ symbol_name="CsThreads"
+ underscore_name="cs_threads"
+ description="The total number of compute shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 4 READ"
+ mdapi_group="EU Array/Compute Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL OCL IO MEDIA"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="EU Active"
+ symbol_name="EuActive"
+ underscore_name="eu_active"
+ description="The percentage of time in which the Execution Units were actively processing."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array"
+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="EU Stall"
+ symbol_name="EuStall"
+ underscore_name="eu_stall"
+ description="The percentage of time in which the Execution Units were stalled."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array"
+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="EU Thread Occupancy"
+ symbol_name="EuThreadOccupancy"
+ underscore_name="eu_thread_occupancy"
+ description="The percentage of time in which hardware threads occupied EUs."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array"
+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Slice0 DualSubslice0 Input Available"
+ symbol_name="Sampler00InputAvailable"
+ underscore_name="sampler00_input_available"
+ description="The percentage of time in which slice0 dualsubslice0 sampler input is available"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 5 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 1 AND"
+ mdapi_group="GPU/Sampler"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="dualsubslice"
+ />
+ <counter name="Slice0 DualSubslice1 Input Available"
+ symbol_name="Sampler01InputAvailable"
+ underscore_name="sampler01_input_available"
+ description="The percentage of time in which slice0 dualsubslice1 sampler input is available"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 4 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 2 AND"
+ mdapi_group="GPU/Sampler"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="dualsubslice"
+ />
+ <counter name="Slice0 DualSubslice2 Input Available"
+ symbol_name="Sampler02InputAvailable"
+ underscore_name="sampler02_input_available"
+ description="The percentage of time in which slice0 dualsubslice2 sampler input is available"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 3 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 4 AND"
+ mdapi_group="GPU/Sampler"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="dualsubslice"
+ />
+ <counter name="Slice0 DualSubslice3 Input Available"
+ symbol_name="Sampler03InputAvailable"
+ underscore_name="sampler03_input_available"
+ description="The percentage of time in which slice0 dualsubslice3 sampler input is available"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 8 AND"
+ mdapi_group="GPU/Sampler"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="dualsubslice"
+ />
+ <counter name="Slice0 DualSubslice4 Input Available"
+ symbol_name="Sampler04InputAvailable"
+ underscore_name="sampler04_input_available"
+ description="The percentage of time in which slice0 dualsubslice4 sampler input is available"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 16 AND"
+ mdapi_group="GPU/Sampler"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="dualsubslice"
+ />
+ <counter name="Slice0 DualSubslice5 Input Available"
+ symbol_name="Sampler05InputAvailable"
+ underscore_name="sampler05_input_available"
+ description="The percentage of time in which slice0 dualsubslice5 sampler input is available"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 32 AND"
+ mdapi_group="GPU/Sampler"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="dualsubslice"
+ />
+ <register_config type="NOA">
+ <register type="NOA" address="0x00000D04" value="0x00000200" />
+ <register type="NOA" address="0x00009840" value="0x00000000" />
+ <register type="NOA" address="0x00009884" value="0x00000000" />
+ <register type="NOA" address="0x00009888" value="0x1C121600" />
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+ </register_config>
+ <register_config type="OA">
+ <register type="OA" address="0x0000D920" value="0x00000000" />
+ <register type="OA" address="0x0000D900" value="0x00000000" />
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+ <register type="OA" address="0x0000D968" value="0x00006000" />
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+ <register type="OA" address="0x0000DC2C" value="0x0000F3FF" />
+ </register_config>
+ <register_config type="FLEX">
+ <register type="FLEX" address="0x0000E458" value="0x00804704" />
+ <register type="FLEX" address="0x0000E558" value="0x00A04904" />
+ <register type="FLEX" address="0x0000E658" value="0x00805705" />
+ <register type="FLEX" address="0x0000E758" value="0x00A05905" />
+ <register type="FLEX" address="0x0000E45C" value="0x00808708" />
+ <register type="FLEX" address="0x0000E55C" value="0x00A08908" />
+ </register_config>
+ </set>
+
+ <set name="Sampler_2"
+ chipset="ADL"
+ symbol_name="Sampler_2"
+ underscore_name="sampler_2"
+ mdapi_supported_apis="VK OGL OCL MEDIA IO"
+ hw_config_guid="2d7c9960-0ec0-4aa2-9bd0-e6d76f214bf7"
+ >
+ <counter name="GPU Time Elapsed"
+ symbol_name="GpuTime"
+ underscore_name="gpu_time"
+ description="Time elapsed on the GPU during the measurement."
+ data_type="uint64"
+ units="ns"
+ semantic_type="duration"
+ equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GPU Core Clocks"
+ symbol_name="GpuCoreClocks"
+ underscore_name="gpu_core_clocks"
+ description="The total number of GPU core clocks elapsed during the measurement."
+ data_type="uint64"
+ units="cycles"
+ semantic_type="event"
+ equation="GPU_CLOCK 0 READ"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="AVG GPU Core Frequency"
+ symbol_name="AvgGpuCoreFrequency"
+ underscore_name="avg_gpu_core_frequency"
+ description="Average GPU Core Frequency in the measurement."
+ data_type="uint64"
+ max_equation="$GpuMaxFrequency"
+ units="hz"
+ semantic_type="event"
+ equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GPU Busy"
+ symbol_name="GpuBusy"
+ underscore_name="gpu_busy"
+ description="The percentage of time in which the GPU has been processing GPU commands."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="VS Threads Dispatched"
+ symbol_name="VsThreads"
+ underscore_name="vs_threads"
+ description="The total number of vertex shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 1 READ"
+ mdapi_group="EU Array/Vertex Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="HS Threads Dispatched"
+ symbol_name="HsThreads"
+ underscore_name="hs_threads"
+ description="The total number of hull shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 2 READ"
+ mdapi_group="EU Array/Hull Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="DS Threads Dispatched"
+ symbol_name="DsThreads"
+ underscore_name="ds_threads"
+ description="The total number of domain shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 3 READ"
+ mdapi_group="EU Array/Domain Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GS Threads Dispatched"
+ symbol_name="GsThreads"
+ underscore_name="gs_threads"
+ description="The total number of geometry shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 5 READ"
+ mdapi_group="EU Array/Geometry Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="FS Threads Dispatched"
+ symbol_name="PsThreads"
+ underscore_name="ps_threads"
+ description="The total number of fragment shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 6 READ"
+ mdapi_group="EU Array/Fragment Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="CS Threads Dispatched"
+ symbol_name="CsThreads"
+ underscore_name="cs_threads"
+ description="The total number of compute shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 4 READ"
+ mdapi_group="EU Array/Compute Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL OCL IO MEDIA"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="EU Active"
+ symbol_name="EuActive"
+ underscore_name="eu_active"
+ description="The percentage of time in which the Execution Units were actively processing."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array"
+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="EU Stall"
+ symbol_name="EuStall"
+ underscore_name="eu_stall"
+ description="The percentage of time in which the Execution Units were stalled."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array"
+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="EU Thread Occupancy"
+ symbol_name="EuThreadOccupancy"
+ underscore_name="eu_thread_occupancy"
+ description="The percentage of time in which hardware threads occupied EUs."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array"
+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Slice0 DualSubslice0 Sampler Output Ready"
+ symbol_name="Sampler00OutputReady"
+ underscore_name="sampler00_output_ready"
+ description="The percentage of time in which slice0 dualsubslice0 sampler output is ready"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 5 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 1 AND"
+ mdapi_group="GPU/Sampler"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="subslice"
+ />
+ <counter name="Slice0 DualSubslice1 Sampler Output Ready"
+ symbol_name="Sampler01OutputReady"
+ underscore_name="sampler01_output_ready"
+ description="The percentage of time in which slice0 dualsubslice1 sampler output is ready"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 4 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 2 AND"
+ mdapi_group="GPU/Sampler"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="subslice"
+ />
+ <counter name="Slice0 DualSubslice2 Sampler Output Ready"
+ symbol_name="Sampler02OutputReady"
+ underscore_name="sampler02_output_ready"
+ description="The percentage of time in which slice0 dualsubslice2 sampler output is ready"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 3 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 4 AND"
+ mdapi_group="GPU/Sampler"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="subslice"
+ />
+ <counter name="Slice0 DualSubslice3 Sampler Output Ready"
+ symbol_name="Sampler03OutputReady"
+ underscore_name="sampler03_output_ready"
+ description="The percentage of time in which slice0 dualsubslice3 sampler output is ready"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 8 AND"
+ mdapi_group="GPU/Sampler"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="subslice"
+ />
+ <counter name="Slice0 DualSubslice4 Sampler Output Ready"
+ symbol_name="Sampler04OutputReady"
+ underscore_name="sampler04_output_ready"
+ description="The percentage of time in which slice0 dualsubslice4 sampler output is ready"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 16 AND"
+ mdapi_group="GPU/Sampler"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="subslice"
+ />
+ <counter name="Slice0 DualSubslice5 Sampler Output Ready"
+ symbol_name="Sampler05OutputReady"
+ underscore_name="sampler05_output_ready"
+ description="The percentage of time in which slice0 dualsubslice5 sampler output is ready"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 32 AND"
+ mdapi_group="GPU/Sampler"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="subslice"
+ />
+ <register_config type="NOA">
+ <register type="NOA" address="0x00000D04" value="0x00000200" />
+ <register type="NOA" address="0x00009840" value="0x00000000" />
+ <register type="NOA" address="0x00009884" value="0x00000000" />
+ <register type="NOA" address="0x00009888" value="0x0C123E00" />
+ <register type="NOA" address="0x00009888" value="0x04143E00" />
+ <register type="NOA" address="0x00009888" value="0x0C323E00" />
+ <register type="NOA" address="0x00009888" value="0x04343E00" />
+ <register type="NOA" address="0x00009888" value="0x0C523E00" />
+ <register type="NOA" address="0x00009888" value="0x04543E00" />
+ <register type="NOA" address="0x00009888" value="0x0C723E00" />
+ <register type="NOA" address="0x00009888" value="0x04743E00" />
+ <register type="NOA" address="0x00009888" value="0x0C923E00" />
+ <register type="NOA" address="0x00009888" value="0x04943E00" />
+ <register type="NOA" address="0x00009888" value="0x0CB23E00" />
+ <register type="NOA" address="0x00009888" value="0x04B43E00" />
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+ <register type="NOA" address="0x00009888" value="0x2407002B" />
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+ <register_config type="OA">
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+ <register type="OA" address="0x0000D900" value="0x00000000" />
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+ <register type="OA" address="0x0000DC2C" value="0x0000F3FF" />
+ </register_config>
+ <register_config type="FLEX">
+ <register type="FLEX" address="0x0000E458" value="0x00804704" />
+ <register type="FLEX" address="0x0000E558" value="0x00A04904" />
+ <register type="FLEX" address="0x0000E658" value="0x00805705" />
+ <register type="FLEX" address="0x0000E758" value="0x00A05905" />
+ <register type="FLEX" address="0x0000E45C" value="0x00808708" />
+ <register type="FLEX" address="0x0000E55C" value="0x00A08908" />
+ </register_config>
+ </set>
+
+ <set name="TDL_1"
+ chipset="ADL"
+ symbol_name="TDL_1"
+ underscore_name="tdl_1"
+ mdapi_supported_apis="VK OGL OCL MEDIA IO"
+ hw_config_guid="85afcb2a-90a8-4b1a-adc3-61e322884520"
+ >
+ <counter name="GPU Time Elapsed"
+ symbol_name="GpuTime"
+ underscore_name="gpu_time"
+ description="Time elapsed on the GPU during the measurement."
+ data_type="uint64"
+ units="ns"
+ semantic_type="duration"
+ equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GPU Core Clocks"
+ symbol_name="GpuCoreClocks"
+ underscore_name="gpu_core_clocks"
+ description="The total number of GPU core clocks elapsed during the measurement."
+ data_type="uint64"
+ units="cycles"
+ semantic_type="event"
+ equation="GPU_CLOCK 0 READ"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="AVG GPU Core Frequency"
+ symbol_name="AvgGpuCoreFrequency"
+ underscore_name="avg_gpu_core_frequency"
+ description="Average GPU Core Frequency in the measurement."
+ data_type="uint64"
+ max_equation="$GpuMaxFrequency"
+ units="hz"
+ semantic_type="event"
+ equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GPU Busy"
+ symbol_name="GpuBusy"
+ underscore_name="gpu_busy"
+ description="The percentage of time in which the GPU has been processing GPU commands."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="VS Threads Dispatched"
+ symbol_name="VsThreads"
+ underscore_name="vs_threads"
+ description="The total number of vertex shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 1 READ"
+ mdapi_group="EU Array/Vertex Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="HS Threads Dispatched"
+ symbol_name="HsThreads"
+ underscore_name="hs_threads"
+ description="The total number of hull shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 2 READ"
+ mdapi_group="EU Array/Hull Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="DS Threads Dispatched"
+ symbol_name="DsThreads"
+ underscore_name="ds_threads"
+ description="The total number of domain shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 3 READ"
+ mdapi_group="EU Array/Domain Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GS Threads Dispatched"
+ symbol_name="GsThreads"
+ underscore_name="gs_threads"
+ description="The total number of geometry shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 5 READ"
+ mdapi_group="EU Array/Geometry Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="FS Threads Dispatched"
+ symbol_name="PsThreads"
+ underscore_name="ps_threads"
+ description="The total number of fragment shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 6 READ"
+ mdapi_group="EU Array/Fragment Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="CS Threads Dispatched"
+ symbol_name="CsThreads"
+ underscore_name="cs_threads"
+ description="The total number of compute shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 4 READ"
+ mdapi_group="EU Array/Compute Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL OCL IO MEDIA"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="EU Active"
+ symbol_name="EuActive"
+ underscore_name="eu_active"
+ description="The percentage of time in which the Execution Units were actively processing."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array"
+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="EU Stall"
+ symbol_name="EuStall"
+ underscore_name="eu_stall"
+ description="The percentage of time in which the Execution Units were stalled."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array"
+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="EU Thread Occupancy"
+ symbol_name="EuThreadOccupancy"
+ underscore_name="eu_thread_occupancy"
+ description="The percentage of time in which hardware threads occupied EUs."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array"
+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Non-PS Thread Ready For Dispatch on Slice0 DualSubslice0 Thread Dispatcher"
+ symbol_name="NonPSThread00ReadyForDispatch"
+ underscore_name="non_ps_thread00_ready_for_dispatch"
+ description="The percentage of time in which non-PS thread is ready for dispatch on slice0 dualsubslice0 thread dispatcher"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 5 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 1 AND"
+ mdapi_group="GPU/Thread Dispatcher"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="dualsubslice"
+ />
+ <counter name="Non-PS Thread Ready For Dispatch on Slice0 DualSubslice1 Thread Dispatcher"
+ symbol_name="NonPSThread01ReadyForDispatch"
+ underscore_name="non_ps_thread01_ready_for_dispatch"
+ description="The percentage of time in which non-PS thread is ready for dispatch on slice0 dualsubslice1 thread dispatcher"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 4 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 2 AND"
+ mdapi_group="GPU/Thread Dispatcher"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="dualsubslice"
+ />
+ <counter name="Non-PS Thread Ready For Dispatch on Slice0 DualSubslice2 Thread Dispatcher"
+ symbol_name="NonPSThread02ReadyForDispatch"
+ underscore_name="non_ps_thread02_ready_for_dispatch"
+ description="The percentage of time in which non-PS thread is ready for dispatch on slice0 dualsubslice2 thread dispatcher"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 3 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 4 AND"
+ mdapi_group="GPU/Thread Dispatcher"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="dualsubslice"
+ />
+ <counter name="Non-PS Thread Ready For Dispatch on Slice0 DualSubslice3 Thread Dispatcher"
+ symbol_name="NonPSThread03ReadyForDispatch"
+ underscore_name="non_ps_thread03_ready_for_dispatch"
+ description="The percentage of time in which non-PS thread is ready for dispatch on slice0 dualsubslice3 thread dispatcher"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 8 AND"
+ mdapi_group="GPU/Thread Dispatcher"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="dualsubslice"
+ />
+ <counter name="Non-PS Thread Ready For Dispatch on Slice0 DualSubslice4 Thread Dispatcher"
+ symbol_name="NonPSThread04ReadyForDispatch"
+ underscore_name="non_ps_thread04_ready_for_dispatch"
+ description="The percentage of time in which non-PS thread is ready for dispatch on slice0 dualsubslice4 thread dispatcher"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 16 AND"
+ mdapi_group="GPU/Thread Dispatcher"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="dualsubslice"
+ />
+ <counter name="Non-PS Thread Ready For Dispatch on Slice0 DualSubslice5 Thread Dispatcher"
+ symbol_name="NonPSThread05ReadyForDispatch"
+ underscore_name="non_ps_thread05_ready_for_dispatch"
+ description="The percentage of time in which non-PS thread is ready for dispatch on slice0 dualsubslice5 thread dispatcher"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 32 AND"
+ mdapi_group="GPU/Thread Dispatcher"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="dualsubslice"
+ />
+ <counter name="Thread Header Ready on Slice0 DualSubslice0 Thread Dispatcher Port 0"
+ symbol_name="ThreadHeader00ReadyPort0"
+ underscore_name="thread_header00_ready_port0"
+ description="The percentage of time in which thread header is ready on slice0 dualsubslice0 thread dispatcher port 0"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 1 AND"
+ mdapi_group="GPU/Thread Dispatcher"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="dualsubslice"
+ />
+ <counter name="Thread Header Ready on Slice0 DualSubslice0 Thread Dispatcher Port 1"
+ symbol_name="ThreadHeader00ReadyPort1"
+ underscore_name="thread_header00_ready_port1"
+ description="The percentage of time in which thread header is ready on slice0 dualsubslice0 thread dispatcher port 1"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 1 AND"
+ mdapi_group="GPU/Thread Dispatcher"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="dualsubslice"
+ />
+ <counter name="Thread Header Ready on Slice0 DualSubslice0 Thread Dispatcher Port 2"
+ symbol_name="ThreadHeader00ReadyPort2"
+ underscore_name="thread_header00_ready_port2"
+ description="The percentage of time in which thread header is ready on slice0 dualsubslice0 thread dispatcher port 2"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 2 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 1 AND"
+ mdapi_group="GPU/Thread Dispatcher"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="dualsubslice"
+ />
+ <counter name="Thread Header Ready on Slice0 DualSubslice0 Thread Dispatcher Port 3"
+ symbol_name="ThreadHeader00ReadyPort3"
+ underscore_name="thread_header00_ready_port3"
+ description="The percentage of time in which thread header is ready on slice0 dualsubslice0 thread dispatcher port 3"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 3 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 1 AND"
+ mdapi_group="GPU/Thread Dispatcher"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="dualsubslice"
+ />
+ <counter name="Thread Header Ready on Slice0 DualSubslice1 Thread Dispatcher Port 0"
+ symbol_name="ThreadHeader01ReadyPort0"
+ underscore_name="thread_header01_ready_port0"
+ description="The percentage of time in which thread header is ready on slice0 dualsubslice1 thread dispatcher port 0"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 4 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 2 AND"
+ mdapi_group="GPU/Thread Dispatcher"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="dualsubslice"
+ />
+ <counter name="Thread Header Ready on Slice0 DualSubslice1 Thread Dispatcher Port 1"
+ symbol_name="ThreadHeader01ReadyPort1"
+ underscore_name="thread_header01_ready_port1"
+ description="The percentage of time in which thread header is ready on slice0 dualsubslice1 thread dispatcher port 1"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 2 AND"
+ mdapi_group="GPU/Thread Dispatcher"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="dualsubslice"
+ />
+ <counter name="Thread Header Ready on Slice0 DualSubslice1 Thread Dispatcher Port 2"
+ symbol_name="ThreadHeader01ReadyPort2"
+ underscore_name="thread_header01_ready_port2"
+ description="The percentage of time in which thread header is ready on slice0 dualsubslice1 thread dispatcher port 2"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 2 AND"
+ mdapi_group="GPU/Thread Dispatcher"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="dualsubslice"
+ />
+ <counter name="Thread Header Ready on Slice0 DualSubslice1 Thread Dispatcher Port 3"
+ symbol_name="ThreadHeader01ReadyPort3"
+ underscore_name="thread_header01_ready_port3"
+ description="The percentage of time in which thread header is ready on slice0 dualsubslice1 thread dispatcher port 3"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 2 AND"
+ mdapi_group="GPU/Thread Dispatcher"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="dualsubslice"
+ />
+ <counter name="Thread Header Ready on Slice0 DualSubslice0 Thread Dispatcher"
+ symbol_name="ThreadHeader00Ready"
+ underscore_name="thread_header00_ready"
+ description="The percentage of time in which thread header is ready on slice0 dualsubslice0 thread dispatcher"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 6 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 1 AND"
+ mdapi_group="GPU/Thread Dispatcher"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="dualsubslice"
+ />
+ <counter name="Thread Header Ready on Slice0 DualSubslice1 Thread Dispatcher"
+ symbol_name="ThreadHeader01Ready"
+ underscore_name="thread_header01_ready"
+ description="The percentage of time in which thread header is ready on slice0 dualsubslice1 thread dispatcher"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 7 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 2 AND"
+ mdapi_group="GPU/Thread Dispatcher"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="dualsubslice"
+ />
+ <register_config type="NOA">
+ <register type="NOA" address="0x00000D04" value="0x00000200" />
+ <register type="NOA" address="0x00009840" value="0x00000000" />
+ <register type="NOA" address="0x00009884" value="0x00000000" />
+ <register type="NOA" address="0x00009888" value="0x2611001C" />
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+ <register type="NOA" address="0x00009888" value="0x2651001C" />
+ <register type="NOA" address="0x00009888" value="0x2671001C" />
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+ <register type="NOA" address="0x00009888" value="0x42000001" />
+ </register_config>
+ <register_config type="OA">
+ <register type="OA" address="0x0000D920" value="0x00000000" />
+ <register type="OA" address="0x0000D900" value="0x00000000" />
+ <register type="OA" address="0x0000D904" value="0xF0800000" />
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+ <register type="OA" address="0x0000D914" value="0xF0800000" />
+ <register type="OA" address="0x0000DC40" value="0x00FF0000" />
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+ <register type="OA" address="0x0000D960" value="0x00000002" />
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+ <register type="OA" address="0x0000DC20" value="0x00000002" />
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+ <register type="OA" address="0x0000D968" value="0x00000002" />
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+ <register type="OA" address="0x0000DC28" value="0x00000002" />
+ <register type="OA" address="0x0000DC2C" value="0x0000FFDF" />
+ <register type="OA" address="0x0000D970" value="0x00007800" />
+ <register type="OA" address="0x0000D974" value="0x0000F0FF" />
+ <register type="OA" address="0x0000DC30" value="0x00007800" />
+ <register type="OA" address="0x0000DC34" value="0x0000F0FF" />
+ <register type="OA" address="0x0000D978" value="0x00078000" />
+ <register type="OA" address="0x0000D97C" value="0x00000FFF" />
+ <register type="OA" address="0x0000DC38" value="0x00078000" />
+ <register type="OA" address="0x0000DC3C" value="0x00000FFF" />
+ </register_config>
+ <register_config type="FLEX">
+ <register type="FLEX" address="0x0000E458" value="0x00804704" />
+ <register type="FLEX" address="0x0000E558" value="0x00A04904" />
+ <register type="FLEX" address="0x0000E658" value="0x00805705" />
+ <register type="FLEX" address="0x0000E758" value="0x00A05905" />
+ <register type="FLEX" address="0x0000E45C" value="0x00808708" />
+ <register type="FLEX" address="0x0000E55C" value="0x00A08908" />
+ </register_config>
+ </set>
+
+ <set name="TDL_2"
+ chipset="ADL"
+ symbol_name="TDL_2"
+ underscore_name="tdl_2"
+ mdapi_supported_apis="VK OGL OCL MEDIA IO"
+ hw_config_guid="780e4dd7-8360-4294-9ff6-3bef25e0fe09"
+ >
+ <counter name="GPU Time Elapsed"
+ symbol_name="GpuTime"
+ underscore_name="gpu_time"
+ description="Time elapsed on the GPU during the measurement."
+ data_type="uint64"
+ units="ns"
+ semantic_type="duration"
+ equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GPU Core Clocks"
+ symbol_name="GpuCoreClocks"
+ underscore_name="gpu_core_clocks"
+ description="The total number of GPU core clocks elapsed during the measurement."
+ data_type="uint64"
+ units="cycles"
+ semantic_type="event"
+ equation="GPU_CLOCK 0 READ"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="AVG GPU Core Frequency"
+ symbol_name="AvgGpuCoreFrequency"
+ underscore_name="avg_gpu_core_frequency"
+ description="Average GPU Core Frequency in the measurement."
+ data_type="uint64"
+ max_equation="$GpuMaxFrequency"
+ units="hz"
+ semantic_type="event"
+ equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GPU Busy"
+ symbol_name="GpuBusy"
+ underscore_name="gpu_busy"
+ description="The percentage of time in which the GPU has been processing GPU commands."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="VS Threads Dispatched"
+ symbol_name="VsThreads"
+ underscore_name="vs_threads"
+ description="The total number of vertex shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 1 READ"
+ mdapi_group="EU Array/Vertex Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="HS Threads Dispatched"
+ symbol_name="HsThreads"
+ underscore_name="hs_threads"
+ description="The total number of hull shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 2 READ"
+ mdapi_group="EU Array/Hull Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="DS Threads Dispatched"
+ symbol_name="DsThreads"
+ underscore_name="ds_threads"
+ description="The total number of domain shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 3 READ"
+ mdapi_group="EU Array/Domain Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GS Threads Dispatched"
+ symbol_name="GsThreads"
+ underscore_name="gs_threads"
+ description="The total number of geometry shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 5 READ"
+ mdapi_group="EU Array/Geometry Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="FS Threads Dispatched"
+ symbol_name="PsThreads"
+ underscore_name="ps_threads"
+ description="The total number of fragment shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 6 READ"
+ mdapi_group="EU Array/Fragment Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="CS Threads Dispatched"
+ symbol_name="CsThreads"
+ underscore_name="cs_threads"
+ description="The total number of compute shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 4 READ"
+ mdapi_group="EU Array/Compute Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL OCL IO MEDIA"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="EU Active"
+ symbol_name="EuActive"
+ underscore_name="eu_active"
+ description="The percentage of time in which the Execution Units were actively processing."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array"
+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="EU Stall"
+ symbol_name="EuStall"
+ underscore_name="eu_stall"
+ description="The percentage of time in which the Execution Units were stalled."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array"
+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="EU Thread Occupancy"
+ symbol_name="EuThreadOccupancy"
+ underscore_name="eu_thread_occupancy"
+ description="The percentage of time in which hardware threads occupied EUs."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array"
+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="PS Thread Ready For Dispatch on Slice0 Dualsubslice0 Thread Dispatcher"
+ symbol_name="PSThread00ReadyForDispatch"
+ underscore_name="ps_thread00_ready_for_dispatch"
+ description="The percentage of time in which PS thread is ready for dispatch on slice0 dualsubslice0 thread dispatcher"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 5 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 1 AND"
+ mdapi_group="GPU/Thread Dispatcher"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="dualsubslice"
+ />
+ <counter name="PS Thread Ready For Dispatch on Slice0 Dualsubslice1 Thread Dispatcher"
+ symbol_name="PSThread01ReadyForDispatch"
+ underscore_name="ps_thread01_ready_for_dispatch"
+ description="The percentage of time in which PS thread is ready for dispatch on slice0 dualsubslice1 thread dispatcher"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 4 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 2 AND"
+ mdapi_group="GPU/Thread Dispatcher"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="dualsubslice"
+ />
+ <counter name="PS Thread Ready For Dispatch on Slice0 Dualsubslice2 Thread Dispatcher"
+ symbol_name="PSThread02ReadyForDispatch"
+ underscore_name="ps_thread02_ready_for_dispatch"
+ description="The percentage of time in which PS thread is ready for dispatch on slice0 dualsubslice2 thread dispatcher"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 3 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 4 AND"
+ mdapi_group="GPU/Thread Dispatcher"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="dualsubslice"
+ />
+ <counter name="PS Thread Ready For Dispatch on Slice0 Dualsubslice3 Thread Dispatcher"
+ symbol_name="PSThread03ReadyForDispatch"
+ underscore_name="ps_thread03_ready_for_dispatch"
+ description="The percentage of time in which PS thread is ready for dispatch on slice0 dualsubslice3 thread dispatcher"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 8 AND"
+ mdapi_group="GPU/Thread Dispatcher"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="dualsubslice"
+ />
+ <counter name="PS Thread Ready For Dispatch on Slice0 Dualsubslice4 Thread Dispatcher"
+ symbol_name="PSThread04ReadyForDispatch"
+ underscore_name="ps_thread04_ready_for_dispatch"
+ description="The percentage of time in which PS thread is ready for dispatch on slice0 dualsubslice4 thread dispatcher"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 16 AND"
+ mdapi_group="GPU/Thread Dispatcher"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="dualsubslice"
+ />
+ <counter name="PS Thread Ready For Dispatch on Slice0 Dualsubslice5 Thread Dispatcher"
+ symbol_name="PSThread05ReadyForDispatch"
+ underscore_name="ps_thread05_ready_for_dispatch"
+ description="The percentage of time in which PS thread is ready for dispatch on slice0 dualsubslice5 thread dispatcher"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 32 AND"
+ mdapi_group="GPU/Thread Dispatcher"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="dualsubslice"
+ />
+ <counter name="Thread Header Ready on Slice0 DualSubslice5 Thread Dispatcher"
+ symbol_name="ThreadHeader05Ready"
+ underscore_name="thread_header05_ready"
+ description="The percentage of time in which thread header is ready on slice0 dualsubslice5 thread dispatcher"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 6 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 32 AND"
+ mdapi_group="GPU/Thread Dispatcher"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="dualsubslice"
+ />
+ <counter name="Thread Header Ready on Slice0 DualSubslice5 Thread Dispatcher Port 0"
+ symbol_name="ThreadHeader05ReadyPort0"
+ underscore_name="thread_header05_ready_port0"
+ description="The percentage of time in which thread header is ready on slice0 dualsubslice5 thread dispatcher port 0"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 4 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 32 AND"
+ mdapi_group="GPU/Thread Dispatcher"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="dualsubslice"
+ />
+ <counter name="Thread Header Ready on Slice0 DualSubslice5 Thread Dispatcher Port 1"
+ symbol_name="ThreadHeader05ReadyPort1"
+ underscore_name="thread_header05_ready_port1"
+ description="The percentage of time in which thread header is ready on slice0 dualsubslice5 thread dispatcher port 1"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 32 AND"
+ mdapi_group="GPU/Thread Dispatcher"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="dualsubslice"
+ />
+ <counter name="Thread Header Ready on Slice0 DualSubslice5 Thread Dispatcher Port 2"
+ symbol_name="ThreadHeader05ReadyPort2"
+ underscore_name="thread_header05_ready_port2"
+ description="The percentage of time in which thread header is ready on slice0 dualsubslice5 thread dispatcher port 2"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 32 AND"
+ mdapi_group="GPU/Thread Dispatcher"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="dualsubslice"
+ />
+ <counter name="Thread Header Ready on Slice0 DualSubslice5 Thread Dispatcher Port 3"
+ symbol_name="ThreadHeader05ReadyPort3"
+ underscore_name="thread_header05_ready_port3"
+ description="The percentage of time in which thread header is ready on slice0 dualsubslice5 thread dispatcher port 3"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 32 AND"
+ mdapi_group="GPU/Thread Dispatcher"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="dualsubslice"
+ />
+ <register_config type="NOA">
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+ <register type="NOA" address="0x00009840" value="0x00000000" />
+ <register type="NOA" address="0x00009884" value="0x00000000" />
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+ </register_config>
+ <register_config type="FLEX">
+ <register type="FLEX" address="0x0000E458" value="0x00804704" />
+ <register type="FLEX" address="0x0000E558" value="0x00A04904" />
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+ </register_config>
+ </set>
+
+ <set name="TDL_3"
+ chipset="ADL"
+ symbol_name="TDL_3"
+ underscore_name="tdl_3"
+ mdapi_supported_apis="VK OGL OCL MEDIA IO"
+ hw_config_guid="0348b595-94ef-445f-b4e5-11d0076b6307"
+ >
+ <counter name="GPU Time Elapsed"
+ symbol_name="GpuTime"
+ underscore_name="gpu_time"
+ description="Time elapsed on the GPU during the measurement."
+ data_type="uint64"
+ units="ns"
+ semantic_type="duration"
+ equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GPU Core Clocks"
+ symbol_name="GpuCoreClocks"
+ underscore_name="gpu_core_clocks"
+ description="The total number of GPU core clocks elapsed during the measurement."
+ data_type="uint64"
+ units="cycles"
+ semantic_type="event"
+ equation="GPU_CLOCK 0 READ"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="AVG GPU Core Frequency"
+ symbol_name="AvgGpuCoreFrequency"
+ underscore_name="avg_gpu_core_frequency"
+ description="Average GPU Core Frequency in the measurement."
+ data_type="uint64"
+ max_equation="$GpuMaxFrequency"
+ units="hz"
+ semantic_type="event"
+ equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GPU Busy"
+ symbol_name="GpuBusy"
+ underscore_name="gpu_busy"
+ description="The percentage of time in which the GPU has been processing GPU commands."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="VS Threads Dispatched"
+ symbol_name="VsThreads"
+ underscore_name="vs_threads"
+ description="The total number of vertex shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 1 READ"
+ mdapi_group="EU Array/Vertex Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="HS Threads Dispatched"
+ symbol_name="HsThreads"
+ underscore_name="hs_threads"
+ description="The total number of hull shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 2 READ"
+ mdapi_group="EU Array/Hull Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="DS Threads Dispatched"
+ symbol_name="DsThreads"
+ underscore_name="ds_threads"
+ description="The total number of domain shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 3 READ"
+ mdapi_group="EU Array/Domain Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GS Threads Dispatched"
+ symbol_name="GsThreads"
+ underscore_name="gs_threads"
+ description="The total number of geometry shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 5 READ"
+ mdapi_group="EU Array/Geometry Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="FS Threads Dispatched"
+ symbol_name="PsThreads"
+ underscore_name="ps_threads"
+ description="The total number of fragment shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 6 READ"
+ mdapi_group="EU Array/Fragment Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="CS Threads Dispatched"
+ symbol_name="CsThreads"
+ underscore_name="cs_threads"
+ description="The total number of compute shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 4 READ"
+ mdapi_group="EU Array/Compute Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL OCL IO MEDIA"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="EU Active"
+ symbol_name="EuActive"
+ underscore_name="eu_active"
+ description="The percentage of time in which the Execution Units were actively processing."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array"
+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="EU Stall"
+ symbol_name="EuStall"
+ underscore_name="eu_stall"
+ description="The percentage of time in which the Execution Units were stalled."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array"
+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="EU Thread Occupancy"
+ symbol_name="EuThreadOccupancy"
+ underscore_name="eu_thread_occupancy"
+ description="The percentage of time in which hardware threads occupied EUs."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array"
+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Thread Header Ready on Slice0 DualSubslice2 Thread Dispatcher"
+ symbol_name="ThreadHeader02Ready"
+ underscore_name="thread_header02_ready"
+ description="The percentage of time in which thread header is ready on slice0 dualsubslice2 thread dispatcher"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 4 AND"
+ mdapi_group="GPU/Thread Dispatcher"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="dualsubslice"
+ />
+ <counter name="Thread Header Ready on Slice0 DualSubslice3 Thread Dispatcher"
+ symbol_name="ThreadHeader03Ready"
+ underscore_name="thread_header03_ready"
+ description="The percentage of time in which thread header is ready on slice0 dualsubslice3 thread dispatcher"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 8 AND"
+ mdapi_group="GPU/Thread Dispatcher"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="dualsubslice"
+ />
+ <counter name="Thread Header Ready on Slice0 DualSubslice4 Thread Dispatcher"
+ symbol_name="ThreadHeader04Ready"
+ underscore_name="thread_header04_ready"
+ description="The percentage of time in which thread header is ready on slice0 dualsubslice4 thread dispatcher"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 16 AND"
+ mdapi_group="GPU/Thread Dispatcher"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="dualsubslice"
+ />
+ <counter name="Thread Header Ready on Slice0 DualSubslice2 Thread Dispatcher Port 0"
+ symbol_name="ThreadHeader02ReadyPort0"
+ underscore_name="thread_header02_ready_port0"
+ description="The percentage of time in which thread header is ready on slice0 dualsubslice2 thread dispatcher port 0"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 4 AND"
+ mdapi_group="GPU/Thread Dispatcher"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="dualsubslice"
+ />
+ <counter name="Thread Header Ready on Slice0 DualSubslice2 Thread Dispatcher Port 1"
+ symbol_name="ThreadHeader02ReadyPort1"
+ underscore_name="thread_header02_ready_port1"
+ description="The percentage of time in which thread header is ready on slice0 dualsubslice2 thread dispatcher port 1"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 4 AND"
+ mdapi_group="GPU/Thread Dispatcher"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="dualsubslice"
+ />
+ <counter name="Thread Header Ready on Slice0 DualSubslice2 Thread Dispatcher Port 2"
+ symbol_name="ThreadHeader02ReadyPort2"
+ underscore_name="thread_header02_ready_port2"
+ description="The percentage of time in which thread header is ready on slice0 dualsubslice2 thread dispatcher port 2"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 4 AND"
+ mdapi_group="GPU/Thread Dispatcher"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="dualsubslice"
+ />
+ <counter name="Thread Header Ready on Slice0 DualSubslice2 Thread Dispatcher Port 3"
+ symbol_name="ThreadHeader02ReadyPort3"
+ underscore_name="thread_header02_ready_port3"
+ description="The percentage of time in which thread header is ready on slice0 dualsubslice2 thread dispatcher port 3"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 4 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 4 AND"
+ mdapi_group="GPU/Thread Dispatcher"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="dualsubslice"
+ />
+ <counter name="Thread Header Ready on Slice0 DualSubslice3 Thread Dispatcher Port 0"
+ symbol_name="ThreadHeader03ReadyPort0"
+ underscore_name="thread_header03_ready_port0"
+ description="The percentage of time in which thread header is ready on slice0 dualsubslice3 thread dispatcher port 0"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 3 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 8 AND"
+ mdapi_group="GPU/Thread Dispatcher"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="dualsubslice"
+ />
+ <counter name="Thread Header Ready on Slice0 DualSubslice3 Thread Dispatcher Port 1"
+ symbol_name="ThreadHeader03ReadyPort1"
+ underscore_name="thread_header03_ready_port1"
+ description="The percentage of time in which thread header is ready on slice0 dualsubslice3 thread dispatcher port 1"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 2 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 8 AND"
+ mdapi_group="GPU/Thread Dispatcher"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="dualsubslice"
+ />
+ <counter name="Thread Header Ready on Slice0 DualSubslice3 Thread Dispatcher Port 2"
+ symbol_name="ThreadHeader03ReadyPort2"
+ underscore_name="thread_header03_ready_port2"
+ description="The percentage of time in which thread header is ready on slice0 dualsubslice3 thread dispatcher port 2"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 8 AND"
+ mdapi_group="GPU/Thread Dispatcher"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="dualsubslice"
+ />
+ <counter name="Thread Header Ready on Slice0 DualSubslice3 Thread Dispatcher Port 3"
+ symbol_name="ThreadHeader03ReadyPort3"
+ underscore_name="thread_header03_ready_port3"
+ description="The percentage of time in which thread header is ready on slice0 dualsubslice3 thread dispatcher port 3"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 8 AND"
+ mdapi_group="GPU/Thread Dispatcher"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="dualsubslice"
+ />
+ <counter name="Thread Header Ready on Slice0 DualSubslice4 Thread Dispatcher Port 0"
+ symbol_name="ThreadHeader04ReadyPort0"
+ underscore_name="thread_header04_ready_port0"
+ description="The percentage of time in which thread header is ready on slice0 dualsubslice4 thread dispatcher port 0"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 7 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 16 AND"
+ mdapi_group="GPU/Thread Dispatcher"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="dualsubslice"
+ />
+ <counter name="Thread Header Ready on Slice0 DualSubslice4 Thread Dispatcher Port 1"
+ symbol_name="ThreadHeader04ReadyPort1"
+ underscore_name="thread_header04_ready_port1"
+ description="The percentage of time in which thread header is ready on slice0 dualsubslice4 thread dispatcher port 1"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 6 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 16 AND"
+ mdapi_group="GPU/Thread Dispatcher"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="dualsubslice"
+ />
+ <counter name="Thread Header Ready on Slice0 DualSubslice4 Thread Dispatcher Port 2"
+ symbol_name="ThreadHeader04ReadyPort2"
+ underscore_name="thread_header04_ready_port2"
+ description="The percentage of time in which thread header is ready on slice0 dualsubslice4 thread dispatcher port 2"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 5 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 16 AND"
+ mdapi_group="GPU/Thread Dispatcher"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="dualsubslice"
+ />
+ <counter name="Thread Header Ready on Slice0 DualSubslice4 Thread Dispatcher Port 3"
+ symbol_name="ThreadHeader04ReadyPort3"
+ underscore_name="thread_header04_ready_port3"
+ description="The percentage of time in which thread header is ready on slice0 dualsubslice4 thread dispatcher port 3"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 4 READ 100 UMUL $GpuCoreClocks FDIV"
+ availability="$DualSubsliceMask 16 AND"
+ mdapi_group="GPU/Thread Dispatcher"
+ mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="dualsubslice"
+ />
+ <register_config type="NOA">
+ <register type="NOA" address="0x00000D04" value="0x00000200" />
+ <register type="NOA" address="0x00009840" value="0x00000000" />
+ <register type="NOA" address="0x00009884" value="0x00000000" />
+ <register type="NOA" address="0x00009888" value="0x2651001C" />
+ <register type="NOA" address="0x00009888" value="0x2671001C" />
+ <register type="NOA" address="0x00009888" value="0x2691001C" />
+ <register type="NOA" address="0x00009888" value="0x24072A80" />
+ <register type="NOA" address="0x00009888" value="0x06510107" />
+ <register type="NOA" address="0x00009888" value="0x08510106" />
+ <register type="NOA" address="0x00009888" value="0x0A510105" />
+ <register type="NOA" address="0x00009888" value="0x0C510104" />
+ <register type="NOA" address="0x00009888" value="0x10510000" />
+ <register type="NOA" address="0x00009888" value="0x02510000" />
+ <register type="NOA" address="0x00009888" value="0x04510000" />
+ <register type="NOA" address="0x00009888" value="0x06528000" />
+ <register type="NOA" address="0x00009888" value="0x08528000" />
+ <register type="NOA" address="0x00009888" value="0x0A528000" />
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+ <register type="OA" address="0x0000D954" value="0x0000FF0F" />
+ <register type="OA" address="0x0000DC10" value="0x00000780" />
+ <register type="OA" address="0x0000DC14" value="0x0000FF0F" />
+ </register_config>
+ <register_config type="FLEX">
+ <register type="FLEX" address="0x0000E458" value="0x00804704" />
+ <register type="FLEX" address="0x0000E558" value="0x00A04904" />
+ <register type="FLEX" address="0x0000E658" value="0x00805705" />
+ <register type="FLEX" address="0x0000E758" value="0x00A05905" />
+ <register type="FLEX" address="0x0000E45C" value="0x00808708" />
+ <register type="FLEX" address="0x0000E55C" value="0x00A08908" />
+ </register_config>
+ </set>
+
+ <set name="GpuBusyness"
+ chipset="ADL"
+ symbol_name="GpuBusyness"
+ underscore_name="gpu_busyness"
+ mdapi_supported_apis="VK OGL OCL MEDIA IO"
+ hw_config_guid="67577936-ac11-46a1-b07d-44ea1318df5b"
+ >
+ <counter name="GPU Time Elapsed"
+ symbol_name="GpuTime"
+ underscore_name="gpu_time"
+ description="Time elapsed on the GPU during the measurement."
+ data_type="uint64"
+ units="ns"
+ semantic_type="duration"
+ equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GPU Core Clocks"
+ symbol_name="GpuCoreClocks"
+ underscore_name="gpu_core_clocks"
+ description="The total number of GPU core clocks elapsed during the measurement."
+ data_type="uint64"
+ units="cycles"
+ semantic_type="event"
+ equation="GPU_CLOCK 0 READ"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="AVG GPU Core Frequency"
+ symbol_name="AvgGpuCoreFrequency"
+ underscore_name="avg_gpu_core_frequency"
+ description="Average GPU Core Frequency in the measurement."
+ data_type="uint64"
+ max_equation="$GpuMaxFrequency"
+ units="hz"
+ semantic_type="event"
+ equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GPU Busy"
+ symbol_name="GpuBusy"
+ underscore_name="gpu_busy"
+ description="The percentage of time in which the GPU has been processing GPU commands."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="EU Active"
+ symbol_name="EuActive"
+ underscore_name="eu_active"
+ description="The percentage of time in which the Execution Units were actively processing."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array"
+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="EU Stall"
+ symbol_name="EuStall"
+ underscore_name="eu_stall"
+ description="The percentage of time in which the Execution Units were stalled."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array"
+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="EU Thread Occupancy"
+ symbol_name="EuThreadOccupancy"
+ underscore_name="eu_thread_occupancy"
+ description="The percentage of time in which hardware threads occupied EUs."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array"
+ mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="VS Threads Dispatched"
+ symbol_name="VsThreads"
+ underscore_name="vs_threads"
+ description="The total number of vertex shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 1 READ"
+ mdapi_group="EU Array/Vertex Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="HS Threads Dispatched"
+ symbol_name="HsThreads"
+ underscore_name="hs_threads"
+ description="The total number of hull shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 2 READ"
+ mdapi_group="EU Array/Hull Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="DS Threads Dispatched"
+ symbol_name="DsThreads"
+ underscore_name="ds_threads"
+ description="The total number of domain shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 3 READ"
+ mdapi_group="EU Array/Domain Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GS Threads Dispatched"
+ symbol_name="GsThreads"
+ underscore_name="gs_threads"
+ description="The total number of geometry shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 5 READ"
+ mdapi_group="EU Array/Geometry Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="FS Threads Dispatched"
+ symbol_name="PsThreads"
+ underscore_name="ps_threads"
+ description="The total number of fragment shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 6 READ"
+ mdapi_group="EU Array/Fragment Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="CS Threads Dispatched"
+ symbol_name="CsThreads"
+ underscore_name="cs_threads"
+ description="The total number of compute shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 4 READ"
+ mdapi_group="EU Array/Compute Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis="VK OGL OCL IO MEDIA"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Render Ring Busy"
+ symbol_name="RenderBusy"
+ underscore_name="render_busy"
+ description="The percentage of time when render command streamer was busy."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="System Frame Batch"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Compute Ring Busy"
+ symbol_name="ComputeBusy"
+ underscore_name="compute_busy"
+ description="The percentage of time when render command streamer was busy."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 3 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="System Frame Batch"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Posh Ring Busy"
+ symbol_name="PoshEngineBusy"
+ underscore_name="posh_engine_busy"
+ description="The percentage of time when posh command streamer was busy."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="System Frame Batch"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Blitter Ring Busy"
+ symbol_name="BlitterBusy"
+ underscore_name="blitter_busy"
+ description="The percentage of time when blitter command streamer was busy."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 4 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="System Frame Batch"
+ mdapi_supported_apis="IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Vebox Ring Busy"
+ symbol_name="VeboxBusy"
+ underscore_name="vebox_busy"
+ description="The percentage of time when vebox command streamer was busy."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="System Frame Batch"
+ mdapi_supported_apis="IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Vdbox0 Ring Busy"
+ symbol_name="Vdbox0Busy"
+ underscore_name="vdbox0_busy"
+ description="The percentage of time when Vdbox0 command streamer was busy."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 2 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="System Frame Batch"
+ mdapi_supported_apis="IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Vdbox1 Ring Busy"
+ symbol_name="Vdbox1Busy"
+ underscore_name="vdbox1_busy"
+ description="The percentage of time when Vdbox1 command streamer was busy."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="System Frame Batch"
+ mdapi_supported_apis="IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Render and compute engines are simultaneously busy"
+ symbol_name="RenderAndComputeBusy"
+ underscore_name="render_and_compute_busy"
+ description="The percentage of time when render and compute engines are simultaneously busy"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Any Engine Busy"
+ symbol_name="AnyEngineBusy"
+ underscore_name="any_engine_busy"
+ description="The percentage of time when any command streamer was busy."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Frame Batch Draw"
+ mdapi_supported_apis="IO"
+ mdapi_hw_unit_type="gpu"
+ />
+ <register_config type="NOA">
+ <register type="NOA" address="0x00000D04" value="0x00000200" />
+ <register type="NOA" address="0x00009840" value="0x00000000" />
+ <register type="NOA" address="0x00009884" value="0x00000000" />
+ <register type="NOA" address="0x00009888" value="0x0E0E1200" />
+ <register type="NOA" address="0x00009888" value="0x220E0009" />
+ <register type="NOA" address="0x00009888" value="0x0E101200" />
+ <register type="NOA" address="0x00009888" value="0x040E0043" />
+ <register type="NOA" address="0x00009888" value="0x0A0E00B3" />
+ <register type="NOA" address="0x00009888" value="0x180E0000" />
+ <register type="NOA" address="0x00009888" value="0x0C0E0000" />
+ <register type="NOA" address="0x00009888" value="0x1C0F0104" />
+ <register type="NOA" address="0x00009888" value="0x08100053" />
+ <register type="NOA" address="0x00009888" value="0x20100000" />
+ <register type="NOA" address="0x00009888" value="0x04104000" />
+ <register type="NOA" address="0x00009888" value="0x0A104000" />
+ <register type="NOA" address="0x00009888" value="0x04024000" />
+ <register type="NOA" address="0x00009888" value="0x08024000" />
+ <register type="NOA" address="0x00009888" value="0x0A024000" />
+ <register type="NOA" address="0x00009888" value="0x04034000" />
+ <register type="NOA" address="0x00009888" value="0x08034000" />
+ <register type="NOA" address="0x00009888" value="0x0A034000" />
+ <register type="NOA" address="0x00009888" value="0x1C006000" />
+ <register type="NOA" address="0x00009888" value="0x34001B00" />
+ <register type="NOA" address="0x00009888" value="0x040A8000" />
+ <register type="NOA" address="0x00009888" value="0x080A8000" />
+ <register type="NOA" address="0x00009888" value="0x0A0A8000" />
+ <register type="NOA" address="0x00009884" value="0x00000003" />
+ <register type="NOA" address="0x00009888" value="0x15102400" />
+ <register type="NOA" address="0x00009888" value="0x23010120" />
+ <register type="NOA" address="0x00009888" value="0x15182400" />
+ <register type="NOA" address="0x00009888" value="0x23210120" />
+ <register type="NOA" address="0x00009888" value="0x17100023" />
+ <register type="NOA" address="0x00009888" value="0x11100000" />
+ <register type="NOA" address="0x00009888" value="0x5D101000" />
+ <register type="NOA" address="0x00009888" value="0x5B100545" />
+ <register type="NOA" address="0x00009888" value="0x1B148800" />
+ <register type="NOA" address="0x00009888" value="0x1D140002" />
+ <register type="NOA" address="0x00009888" value="0x61112000" />
+ <register type="NOA" address="0x00009888" value="0x5F110401" />
+ <register type="NOA" address="0x00009888" value="0x1F128000" />
+ <register type="NOA" address="0x00009888" value="0x03128000" />
+ <register type="NOA" address="0x00009888" value="0x05124000" />
+ <register type="NOA" address="0x00009888" value="0x09124000" />
+ <register type="NOA" address="0x00009888" value="0x0B124000" />
+ <register type="NOA" address="0x00009888" value="0x0D128000" />
+ <register type="NOA" address="0x00009888" value="0x01008000" />
+ <register type="NOA" address="0x00009888" value="0x13028000" />
+ <register type="NOA" address="0x00009888" value="0x030100D3" />
+ <register type="NOA" address="0x00009888" value="0x21010000" />
+ <register type="NOA" address="0x00009888" value="0x071800A3" />
+ <register type="NOA" address="0x00009888" value="0x11180000" />
+ <register type="NOA" address="0x00009888" value="0x21180400" />
+ <register type="NOA" address="0x00009888" value="0x23180000" />
+ <register type="NOA" address="0x00009888" value="0x0F208000" />
+ <register type="NOA" address="0x00009888" value="0x21222000" />
+ <register type="NOA" address="0x00009888" value="0x1F2100D3" />
+ <register type="NOA" address="0x00009888" value="0x21210000" />
+ <register type="NOA" address="0x00009888" value="0x55100000" />
+ <register type="NOA" address="0x00009888" value="0x57100000" />
+ <register type="NOA" address="0x00009888" value="0x47100000" />
+ <register type="NOA" address="0x00009888" value="0x49101007" />
+ <register type="NOA" address="0x00009888" value="0x4B10040A" />
+ <register type="NOA" address="0x00009888" value="0x4D100210" />
+ <register type="NOA" address="0x00009888" value="0x31100000" />
+ <register type="NOA" address="0x00009884" value="0x00000003" />
+ <register type="NOA" address="0x00009888" value="0x65100002" />
+ <register type="NOA" address="0x00009884" value="0x00000000" />
+ <register type="NOA" address="0x00009888" value="0x42000001" />
+ </register_config>
+ <register_config type="OA">
+ <register type="OA" address="0x0000D920" value="0x00000000" />
+ <register type="OA" address="0x0000D900" value="0x00000000" />
+ <register type="OA" address="0x0000D904" value="0x30800000" />
+ <register type="OA" address="0x0000D910" value="0x00000000" />
+ <register type="OA" address="0x0000D914" value="0x00800000" />
+ <register type="OA" address="0x0000DC40" value="0x00030000" />
+ <register type="OA" address="0x0000D940" value="0x00024002" />
+ <register type="OA" address="0x0000D944" value="0x0000B7FF" />
+ <register type="OA" address="0x0000DC00" value="0x00024002" />
+ <register type="OA" address="0x0000DC04" value="0x0000B7FF" />
+ <register type="OA" address="0x0000D948" value="0x0007F000" />
+ <register type="OA" address="0x0000D94C" value="0x000001FF" />
+ <register type="OA" address="0x0000DC08" value="0x0007F000" />
+ <register type="OA" address="0x0000DC0C" value="0x000001FF" />
+ </register_config>
+ <register_config type="FLEX">
+ <register type="FLEX" address="0x0000E458" value="0x00804704" />
+ <register type="FLEX" address="0x0000E558" value="0x00A04904" />
+ <register type="FLEX" address="0x0000E658" value="0x00805705" />
+ <register type="FLEX" address="0x0000E758" value="0x00A05905" />
+ <register type="FLEX" address="0x0000E45C" value="0x00808708" />
+ <register type="FLEX" address="0x0000E55C" value="0x00A08908" />
+ </register_config>
+ </set>
+
+ <set name="EuActivity1"
+ chipset="ADL"
+ symbol_name="EuActivity1"
+ underscore_name="eu_activity1"
+ mdapi_supported_apis="OGL OGL4 OCL MEDIA IO"
+ hw_config_guid="b1c1cb56-f82f-444e-b408-aebbe4777f40"
+ >
+ <counter name="GPU Time Elapsed"
+ symbol_name="GpuTime"
+ underscore_name="gpu_time"
+ description="Time elapsed on the GPU during the measurement."
+ data_type="uint64"
+ units="ns"
+ semantic_type="duration"
+ equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GPU Core Clocks"
+ symbol_name="GpuCoreClocks"
+ underscore_name="gpu_core_clocks"
+ description="The total number of GPU core clocks elapsed during the measurement."
+ data_type="uint64"
+ units="cycles"
+ semantic_type="event"
+ equation="GPU_CLOCK 0 READ"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="AVG GPU Core Frequency"
+ symbol_name="AvgGpuCoreFrequency"
+ underscore_name="avg_gpu_core_frequency"
+ description="Average GPU Core Frequency in the measurement."
+ data_type="uint64"
+ max_equation="$GpuMaxFrequency"
+ units="hz"
+ semantic_type="event"
+ equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GPU Busy"
+ symbol_name="GpuBusy"
+ underscore_name="gpu_busy"
+ description="The percentage of time in which the GPU has been processing GPU commands."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="VS Threads Dispatched"
+ symbol_name="VsThreads"
+ underscore_name="vs_threads"
+ description="The total number of vertex shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 1 READ"
+ mdapi_group="EU Array/Vertex Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="HS Threads Dispatched"
+ symbol_name="HsThreads"
+ underscore_name="hs_threads"
+ description="The total number of hull shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 2 READ"
+ mdapi_group="EU Array/Hull Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="DS Threads Dispatched"
+ symbol_name="DsThreads"
+ underscore_name="ds_threads"
+ description="The total number of domain shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 3 READ"
+ mdapi_group="EU Array/Domain Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GS Threads Dispatched"
+ symbol_name="GsThreads"
+ underscore_name="gs_threads"
+ description="The total number of geometry shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 5 READ"
+ mdapi_group="EU Array/Geometry Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="FS Threads Dispatched"
+ symbol_name="PsThreads"
+ underscore_name="ps_threads"
+ description="The total number of fragment shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 6 READ"
+ mdapi_group="EU Array/Fragment Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="CS Threads Dispatched"
+ symbol_name="CsThreads"
+ underscore_name="cs_threads"
+ description="The total number of compute shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 4 READ"
+ mdapi_group="EU Array/Compute Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Render Ring Busy"
+ symbol_name="RenderBusy"
+ underscore_name="render_busy"
+ description="The percentage of time when render command streamer was busy."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="System Frame Batch"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Compute Ring Busy"
+ symbol_name="ComputeBusy"
+ underscore_name="compute_busy"
+ description="The percentage of time when render command streamer was busy."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="System Frame Batch"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Render and compute engines are simultaneously busy"
+ symbol_name="RenderAndComputeBusy"
+ underscore_name="render_and_compute_busy"
+ description="The percentage of time when render and compute engines are simultaneously busy"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GTI Read Throughput"
+ symbol_name="GtiReadThroughput"
+ underscore_name="gti_read_throughput"
+ description="The total number of GPU memory bytes read from GTI."
+ data_type="uint64"
+ max_equation="$GpuCoreClocks 64 UMUL"
+ units="bytes"
+ semantic_type="throughput"
+ equation="64 C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL"
+ mdapi_group="GTI"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GTI Write Throughput"
+ symbol_name="GtiWriteThroughput"
+ underscore_name="gti_write_throughput"
+ description="The total number of GPU memory bytes written to GTI."
+ data_type="uint64"
+ max_equation="$GpuCoreClocks 64 UMUL"
+ units="bytes"
+ semantic_type="throughput"
+ equation="64 C 3 READ C 2 READ UADD UMUL"
+ mdapi_group="GTI"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="VS FPU Pipe Active"
+ symbol_name="VsFpuActive"
+ underscore_name="vs_fpu_active"
+ description="The percentage of time in which EU FPU pipeline was actively processing a vertex shader instruction."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array/Vertex Shader"
+ mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="PS FPU Pipe Active"
+ symbol_name="PsFpuActive"
+ underscore_name="ps_fpu_active"
+ description="The percentage of time in which EU FPU pipeline was actively processing a pixel shader instruction."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array/Pixel Shader"
+ mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="EU Send Pipe Active"
+ symbol_name="EuSendActive"
+ underscore_name="eu_send_active"
+ description="The percentage of time in which EU send pipeline was actively processing."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array/Pipes"
+ mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <register_config type="NOA">
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+ <register type="NOA" address="0x00009840" value="0x00000000" />
+ <register type="NOA" address="0x00009884" value="0x00000000" />
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+ <register type="NOA" address="0x00009888" value="0x220E0009" />
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+ <register type="NOA" address="0x00009888" value="0x1C0A8000" />
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+ <register type="NOA" address="0x00009888" value="0x5B100BBB" />
+ <register type="NOA" address="0x00009888" value="0x1F140028" />
+ <register type="NOA" address="0x00009888" value="0x1D124000" />
+ <register type="NOA" address="0x00009888" value="0x1F124000" />
+ <register type="NOA" address="0x00009888" value="0x0D150136" />
+ <register type="NOA" address="0x00009888" value="0x01150000" />
+ <register type="NOA" address="0x00009888" value="0x03164000" />
+ <register type="NOA" address="0x00009888" value="0x05164000" />
+ <register type="NOA" address="0x00009888" value="0x07164000" />
+ <register type="NOA" address="0x00009888" value="0x03350137" />
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+ <register type="NOA" address="0x00009888" value="0x49101616" />
+ <register type="NOA" address="0x00009888" value="0x4B101616" />
+ <register type="NOA" address="0x00009888" value="0x4D100616" />
+ <register type="NOA" address="0x00009888" value="0x31100000" />
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+ <register type="NOA" address="0x00009884" value="0x00000000" />
+ <register type="NOA" address="0x00009888" value="0x42000001" />
+ </register_config>
+ <register_config type="OA">
+ <register type="OA" address="0x0000D920" value="0x00000000" />
+ <register type="OA" address="0x0000D900" value="0x00000000" />
+ <register type="OA" address="0x0000D904" value="0x10800000" />
+ <register type="OA" address="0x0000D910" value="0x00000000" />
+ <register type="OA" address="0x0000D914" value="0x00800000" />
+ <register type="OA" address="0x0000DC40" value="0x00010000" />
+ <register type="OA" address="0x0000D940" value="0x00001802" />
+ <register type="OA" address="0x0000D944" value="0x0000FCFF" />
+ <register type="OA" address="0x0000DC00" value="0x00001802" />
+ <register type="OA" address="0x0000DC04" value="0x0000FCFF" />
+ </register_config>
+ <register_config type="FLEX">
+ <register type="FLEX" address="0x0000E458" value="0x00810710" />
+ <register type="FLEX" address="0x0000E558" value="0x00A10910" />
+ <register type="FLEX" address="0x0000E658" value="0x00850750" />
+ <register type="FLEX" address="0x0000E758" value="0x00A50950" />
+ <register type="FLEX" address="0x0000E45C" value="0x00802702" />
+ <register type="FLEX" address="0x0000E55C" value="0x00A02902" />
+ </register_config>
+ </set>
+
+ <set name="EuActivity2"
+ chipset="ADL"
+ symbol_name="EuActivity2"
+ underscore_name="eu_activity2"
+ mdapi_supported_apis="OGL OGL4 OCL MEDIA IO"
+ hw_config_guid="b45c7714-75be-4639-83b8-258392695044"
+ >
+ <counter name="GPU Time Elapsed"
+ symbol_name="GpuTime"
+ underscore_name="gpu_time"
+ description="Time elapsed on the GPU during the measurement."
+ data_type="uint64"
+ units="ns"
+ semantic_type="duration"
+ equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GPU Core Clocks"
+ symbol_name="GpuCoreClocks"
+ underscore_name="gpu_core_clocks"
+ description="The total number of GPU core clocks elapsed during the measurement."
+ data_type="uint64"
+ units="cycles"
+ semantic_type="event"
+ equation="GPU_CLOCK 0 READ"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="AVG GPU Core Frequency"
+ symbol_name="AvgGpuCoreFrequency"
+ underscore_name="avg_gpu_core_frequency"
+ description="Average GPU Core Frequency in the measurement."
+ data_type="uint64"
+ max_equation="$GpuMaxFrequency"
+ units="hz"
+ semantic_type="event"
+ equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GPU Busy"
+ symbol_name="GpuBusy"
+ underscore_name="gpu_busy"
+ description="The percentage of time in which the GPU has been processing GPU commands."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="VS Threads Dispatched"
+ symbol_name="VsThreads"
+ underscore_name="vs_threads"
+ description="The total number of vertex shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 1 READ"
+ mdapi_group="EU Array/Vertex Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="HS Threads Dispatched"
+ symbol_name="HsThreads"
+ underscore_name="hs_threads"
+ description="The total number of hull shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 2 READ"
+ mdapi_group="EU Array/Hull Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="DS Threads Dispatched"
+ symbol_name="DsThreads"
+ underscore_name="ds_threads"
+ description="The total number of domain shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 3 READ"
+ mdapi_group="EU Array/Domain Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GS Threads Dispatched"
+ symbol_name="GsThreads"
+ underscore_name="gs_threads"
+ description="The total number of geometry shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 5 READ"
+ mdapi_group="EU Array/Geometry Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="FS Threads Dispatched"
+ symbol_name="PsThreads"
+ underscore_name="ps_threads"
+ description="The total number of fragment shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 6 READ"
+ mdapi_group="EU Array/Fragment Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="CS Threads Dispatched"
+ symbol_name="CsThreads"
+ underscore_name="cs_threads"
+ description="The total number of compute shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 4 READ"
+ mdapi_group="EU Array/Compute Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Render Ring Busy"
+ symbol_name="RenderBusy"
+ underscore_name="render_busy"
+ description="The percentage of time when render command streamer was busy."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="System Frame Batch"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Compute Ring Busy"
+ symbol_name="ComputeBusy"
+ underscore_name="compute_busy"
+ description="The percentage of time when render command streamer was busy."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="System Frame Batch"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Render and compute engines are simultaneously busy"
+ symbol_name="RenderAndComputeBusy"
+ underscore_name="render_and_compute_busy"
+ description="The percentage of time when render and compute engines are simultaneously busy"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GTI Read Throughput"
+ symbol_name="GtiReadThroughput"
+ underscore_name="gti_read_throughput"
+ description="The total number of GPU memory bytes read from GTI."
+ data_type="uint64"
+ max_equation="$GpuCoreClocks 64 UMUL"
+ units="bytes"
+ semantic_type="throughput"
+ equation="64 C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL"
+ mdapi_group="GTI"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GTI Write Throughput"
+ symbol_name="GtiWriteThroughput"
+ underscore_name="gti_write_throughput"
+ description="The total number of GPU memory bytes written to GTI."
+ data_type="uint64"
+ max_equation="$GpuCoreClocks 64 UMUL"
+ units="bytes"
+ semantic_type="throughput"
+ equation="64 C 3 READ C 2 READ UADD UMUL"
+ mdapi_group="GTI"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="CS EM Pipe Active"
+ symbol_name="CsEmActive"
+ underscore_name="cs_em_active"
+ description="The percentage of time in which EU FPU1 pipeline was actively processing a compute shader instruction."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array"
+ mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="CS FPU Pipe Active"
+ symbol_name="CsFpuActive"
+ underscore_name="cs_fpu_active"
+ description="The percentage of time in which EU FPU pipeline was actively processing a compute shader instruction."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array"
+ mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="CS Send Pipeline Active"
+ symbol_name="CsSendActive"
+ underscore_name="cs_send_active"
+ description="The percentage of time in which EU send pipeline was actively processing a compute shader instruction."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array"
+ mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <register_config type="NOA">
+ <register type="NOA" address="0x00000D04" value="0x00000200" />
+ <register type="NOA" address="0x00009840" value="0x00000000" />
+ <register type="NOA" address="0x00009884" value="0x00000000" />
+ <register type="NOA" address="0x00009888" value="0x0E0E1200" />
+ <register type="NOA" address="0x00009888" value="0x220E0009" />
+ <register type="NOA" address="0x00009888" value="0x1C0E0043" />
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+ <register type="NOA" address="0x00009888" value="0x1E0F1400" />
+ <register type="NOA" address="0x00009888" value="0x1C104000" />
+ <register type="NOA" address="0x00009888" value="0x1E104000" />
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+ <register type="NOA" address="0x00009888" value="0x38003600" />
+ <register type="NOA" address="0x00009888" value="0x1C0A8000" />
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+ <register type="NOA" address="0x00009888" value="0x57100000" />
+ <register type="NOA" address="0x00009888" value="0x47101000" />
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+ <register type="NOA" address="0x00009888" value="0x4D100616" />
+ <register type="NOA" address="0x00009888" value="0x31100000" />
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+ <register type="NOA" address="0x00009884" value="0x00000000" />
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+ </register_config>
+ <register_config type="OA">
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+ </register_config>
+ <register_config type="FLEX">
+ <register type="FLEX" address="0x0000E458" value="0x00862762" />
+ <register type="FLEX" address="0x0000E558" value="0x00A62962" />
+ <register type="FLEX" address="0x0000E658" value="0x00860760" />
+ <register type="FLEX" address="0x0000E758" value="0x00A60960" />
+ <register type="FLEX" address="0x0000E45C" value="0x00861761" />
+ <register type="FLEX" address="0x0000E55C" value="0x00A61961" />
+ </register_config>
+ </set>
+
+ <set name="EuActivity3"
+ chipset="ADL"
+ symbol_name="EuActivity3"
+ underscore_name="eu_activity3"
+ mdapi_supported_apis="OGL OGL4 OCL MEDIA IO"
+ hw_config_guid="e63fc92b-0c14-48b8-b832-52631f75b1c6"
+ >
+ <counter name="GPU Time Elapsed"
+ symbol_name="GpuTime"
+ underscore_name="gpu_time"
+ description="Time elapsed on the GPU during the measurement."
+ data_type="uint64"
+ units="ns"
+ semantic_type="duration"
+ equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GPU Core Clocks"
+ symbol_name="GpuCoreClocks"
+ underscore_name="gpu_core_clocks"
+ description="The total number of GPU core clocks elapsed during the measurement."
+ data_type="uint64"
+ units="cycles"
+ semantic_type="event"
+ equation="GPU_CLOCK 0 READ"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="AVG GPU Core Frequency"
+ symbol_name="AvgGpuCoreFrequency"
+ underscore_name="avg_gpu_core_frequency"
+ description="Average GPU Core Frequency in the measurement."
+ data_type="uint64"
+ max_equation="$GpuMaxFrequency"
+ units="hz"
+ semantic_type="event"
+ equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GPU Busy"
+ symbol_name="GpuBusy"
+ underscore_name="gpu_busy"
+ description="The percentage of time in which the GPU has been processing GPU commands."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="VS Threads Dispatched"
+ symbol_name="VsThreads"
+ underscore_name="vs_threads"
+ description="The total number of vertex shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 1 READ"
+ mdapi_group="EU Array/Vertex Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="HS Threads Dispatched"
+ symbol_name="HsThreads"
+ underscore_name="hs_threads"
+ description="The total number of hull shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 2 READ"
+ mdapi_group="EU Array/Hull Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="DS Threads Dispatched"
+ symbol_name="DsThreads"
+ underscore_name="ds_threads"
+ description="The total number of domain shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 3 READ"
+ mdapi_group="EU Array/Domain Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GS Threads Dispatched"
+ symbol_name="GsThreads"
+ underscore_name="gs_threads"
+ description="The total number of geometry shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 5 READ"
+ mdapi_group="EU Array/Geometry Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="FS Threads Dispatched"
+ symbol_name="PsThreads"
+ underscore_name="ps_threads"
+ description="The total number of fragment shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 6 READ"
+ mdapi_group="EU Array/Fragment Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="CS Threads Dispatched"
+ symbol_name="CsThreads"
+ underscore_name="cs_threads"
+ description="The total number of compute shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 4 READ"
+ mdapi_group="EU Array/Compute Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Render Ring Busy"
+ symbol_name="RenderBusy"
+ underscore_name="render_busy"
+ description="The percentage of time when render command streamer was busy."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="System Frame Batch"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Compute Ring Busy"
+ symbol_name="ComputeBusy"
+ underscore_name="compute_busy"
+ description="The percentage of time when render command streamer was busy."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="System Frame Batch"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Render and compute engines are simultaneously busy"
+ symbol_name="RenderAndComputeBusy"
+ underscore_name="render_and_compute_busy"
+ description="The percentage of time when render and compute engines are simultaneously busy"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GTI Read Throughput"
+ symbol_name="GtiReadThroughput"
+ underscore_name="gti_read_throughput"
+ description="The total number of GPU memory bytes read from GTI."
+ data_type="uint64"
+ max_equation="$GpuCoreClocks 64 UMUL"
+ units="bytes"
+ semantic_type="throughput"
+ equation="64 C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL"
+ mdapi_group="GTI"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GTI Write Throughput"
+ symbol_name="GtiWriteThroughput"
+ underscore_name="gti_write_throughput"
+ description="The total number of GPU memory bytes written to GTI."
+ data_type="uint64"
+ max_equation="$GpuCoreClocks 64 UMUL"
+ units="bytes"
+ semantic_type="throughput"
+ equation="64 C 3 READ C 2 READ UADD UMUL"
+ mdapi_group="GTI"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="VS EM Pipe Active"
+ symbol_name="VsEmActive"
+ underscore_name="vs_em_active"
+ description="The percentage of time in which EU EM pipeline was actively processing a vertex shader instruction."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array/Vertex Shader"
+ mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="PS EM Pipe Active"
+ symbol_name="PsEmActive"
+ underscore_name="ps_em_active"
+ description="The percentage of time in which EU EM pipeline was actively processing a pixel shader instruction."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array/Pixel Shader"
+ mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="PS Send Pipeline Active"
+ symbol_name="PsSendActive"
+ underscore_name="ps_send_active"
+ description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array/Pixel Shader"
+ mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <register_config type="NOA">
+ <register type="NOA" address="0x00000D04" value="0x00000200" />
+ <register type="NOA" address="0x00009840" value="0x00000000" />
+ <register type="NOA" address="0x00009884" value="0x00000000" />
+ <register type="NOA" address="0x00009888" value="0x0E0E1200" />
+ <register type="NOA" address="0x00009888" value="0x220E0009" />
+ <register type="NOA" address="0x00009888" value="0x1C0E0043" />
+ <register type="NOA" address="0x00009888" value="0x1E0E00B3" />
+ <register type="NOA" address="0x00009888" value="0x180E0000" />
+ <register type="NOA" address="0x00009888" value="0x160E0000" />
+ <register type="NOA" address="0x00009888" value="0x1E0F1400" />
+ <register type="NOA" address="0x00009888" value="0x1C104000" />
+ <register type="NOA" address="0x00009888" value="0x1E104000" />
+ <register type="NOA" address="0x00009888" value="0x2E020140" />
+ <register type="NOA" address="0x00009888" value="0x2C030005" />
+ <register type="NOA" address="0x00009888" value="0x38003600" />
+ <register type="NOA" address="0x00009888" value="0x1C0A8000" />
+ <register type="NOA" address="0x00009888" value="0x1E0A8000" />
+ <register type="NOA" address="0x00009884" value="0x00000003" />
+ <register type="NOA" address="0x00009888" value="0x05151D37" />
+ <register type="NOA" address="0x00009888" value="0x09151547" />
+ <register type="NOA" address="0x00009888" value="0x05351C00" />
+ <register type="NOA" address="0x00009888" value="0x09351400" />
+ <register type="NOA" address="0x00009888" value="0x5D101400" />
+ <register type="NOA" address="0x00009888" value="0x5B100BBB" />
+ <register type="NOA" address="0x00009888" value="0x1F140028" />
+ <register type="NOA" address="0x00009888" value="0x1D124000" />
+ <register type="NOA" address="0x00009888" value="0x1F124000" />
+ <register type="NOA" address="0x00009888" value="0x0D150136" />
+ <register type="NOA" address="0x00009888" value="0x01150000" />
+ <register type="NOA" address="0x00009888" value="0x03164000" />
+ <register type="NOA" address="0x00009888" value="0x05164000" />
+ <register type="NOA" address="0x00009888" value="0x07164000" />
+ <register type="NOA" address="0x00009888" value="0x03350137" />
+ <register type="NOA" address="0x00009888" value="0x07350147" />
+ <register type="NOA" address="0x00009888" value="0x0B350136" />
+ <register type="NOA" address="0x00009888" value="0x01350000" />
+ <register type="NOA" address="0x00009888" value="0x01368000" />
+ <register type="NOA" address="0x00009888" value="0x03368000" />
+ <register type="NOA" address="0x00009888" value="0x05368000" />
+ <register type="NOA" address="0x00009888" value="0x17100000" />
+ <register type="NOA" address="0x00009888" value="0x55100000" />
+ <register type="NOA" address="0x00009888" value="0x57100000" />
+ <register type="NOA" address="0x00009888" value="0x47101000" />
+ <register type="NOA" address="0x00009888" value="0x49101616" />
+ <register type="NOA" address="0x00009888" value="0x4B101616" />
+ <register type="NOA" address="0x00009888" value="0x4D100616" />
+ <register type="NOA" address="0x00009888" value="0x31100000" />
+ <register type="NOA" address="0x00009884" value="0x00000003" />
+ <register type="NOA" address="0x00009888" value="0x65100002" />
+ <register type="NOA" address="0x00009884" value="0x00000000" />
+ <register type="NOA" address="0x00009888" value="0x42000001" />
+ </register_config>
+ <register_config type="OA">
+ <register type="OA" address="0x0000D920" value="0x00000000" />
+ <register type="OA" address="0x0000D900" value="0x00000000" />
+ <register type="OA" address="0x0000D904" value="0x10800000" />
+ <register type="OA" address="0x0000D910" value="0x00000000" />
+ <register type="OA" address="0x0000D914" value="0x00800000" />
+ <register type="OA" address="0x0000DC40" value="0x00010000" />
+ <register type="OA" address="0x0000D940" value="0x00001802" />
+ <register type="OA" address="0x0000D944" value="0x0000FCFF" />
+ <register type="OA" address="0x0000DC00" value="0x00001802" />
+ <register type="OA" address="0x0000DC04" value="0x0000FCFF" />
+ </register_config>
+ <register_config type="FLEX">
+ <register type="FLEX" address="0x0000E458" value="0x00811711" />
+ <register type="FLEX" address="0x0000E558" value="0x00A11911" />
+ <register type="FLEX" address="0x0000E658" value="0x00851751" />
+ <register type="FLEX" address="0x0000E758" value="0x00A51951" />
+ <register type="FLEX" address="0x0000E45C" value="0x00852752" />
+ <register type="FLEX" address="0x0000E55C" value="0x00A52952" />
+ </register_config>
+ </set>
+
+ <set name="EuActivity4"
+ chipset="ADL"
+ symbol_name="EuActivity4"
+ underscore_name="eu_activity4"
+ mdapi_supported_apis="OGL OGL4 OCL MEDIA IO"
+ hw_config_guid="a5bd7cc2-3b17-4287-bdb2-a6814998daa1"
+ >
+ <counter name="GPU Time Elapsed"
+ symbol_name="GpuTime"
+ underscore_name="gpu_time"
+ description="Time elapsed on the GPU during the measurement."
+ data_type="uint64"
+ units="ns"
+ semantic_type="duration"
+ equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GPU Core Clocks"
+ symbol_name="GpuCoreClocks"
+ underscore_name="gpu_core_clocks"
+ description="The total number of GPU core clocks elapsed during the measurement."
+ data_type="uint64"
+ units="cycles"
+ semantic_type="event"
+ equation="GPU_CLOCK 0 READ"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="AVG GPU Core Frequency"
+ symbol_name="AvgGpuCoreFrequency"
+ underscore_name="avg_gpu_core_frequency"
+ description="Average GPU Core Frequency in the measurement."
+ data_type="uint64"
+ max_equation="$GpuMaxFrequency"
+ units="hz"
+ semantic_type="event"
+ equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GPU Busy"
+ symbol_name="GpuBusy"
+ underscore_name="gpu_busy"
+ description="The percentage of time in which the GPU has been processing GPU commands."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="VS Threads Dispatched"
+ symbol_name="VsThreads"
+ underscore_name="vs_threads"
+ description="The total number of vertex shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 1 READ"
+ mdapi_group="EU Array/Vertex Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="HS Threads Dispatched"
+ symbol_name="HsThreads"
+ underscore_name="hs_threads"
+ description="The total number of hull shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 2 READ"
+ mdapi_group="EU Array/Hull Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="DS Threads Dispatched"
+ symbol_name="DsThreads"
+ underscore_name="ds_threads"
+ description="The total number of domain shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 3 READ"
+ mdapi_group="EU Array/Domain Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GS Threads Dispatched"
+ symbol_name="GsThreads"
+ underscore_name="gs_threads"
+ description="The total number of geometry shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 5 READ"
+ mdapi_group="EU Array/Geometry Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="FS Threads Dispatched"
+ symbol_name="PsThreads"
+ underscore_name="ps_threads"
+ description="The total number of fragment shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 6 READ"
+ mdapi_group="EU Array/Fragment Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="CS Threads Dispatched"
+ symbol_name="CsThreads"
+ underscore_name="cs_threads"
+ description="The total number of compute shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 4 READ"
+ mdapi_group="EU Array/Compute Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Render Ring Busy"
+ symbol_name="RenderBusy"
+ underscore_name="render_busy"
+ description="The percentage of time when render command streamer was busy."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="System Frame Batch"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Compute Ring Busy"
+ symbol_name="ComputeBusy"
+ underscore_name="compute_busy"
+ description="The percentage of time when render command streamer was busy."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="System Frame Batch"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Render and compute engines are simultaneously busy"
+ symbol_name="RenderAndComputeBusy"
+ underscore_name="render_and_compute_busy"
+ description="The percentage of time when render and compute engines are simultaneously busy"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GTI Read Throughput"
+ symbol_name="GtiReadThroughput"
+ underscore_name="gti_read_throughput"
+ description="The total number of GPU memory bytes read from GTI."
+ data_type="uint64"
+ max_equation="$GpuCoreClocks 64 UMUL"
+ units="bytes"
+ semantic_type="throughput"
+ equation="64 C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL"
+ mdapi_group="GTI"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GTI Write Throughput"
+ symbol_name="GtiWriteThroughput"
+ underscore_name="gti_write_throughput"
+ description="The total number of GPU memory bytes written to GTI."
+ data_type="uint64"
+ max_equation="$GpuCoreClocks 64 UMUL"
+ units="bytes"
+ semantic_type="throughput"
+ equation="64 C 3 READ C 2 READ UADD UMUL"
+ mdapi_group="GTI"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="HS FPU Pipe Active"
+ symbol_name="HsFpuActive"
+ underscore_name="hs_fpu_active"
+ description="The percentage of time in which EU FPU pipeline was actively processing a hull shader instruction."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array/Hull Shader"
+ mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="DS FPU Pipe Active"
+ symbol_name="DsFpuActive"
+ underscore_name="ds_fpu_active"
+ description="The percentage of time in which EU FPU pipeline was actively processing a domain shader instructions."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array/Domain Shader"
+ mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="VS Send Pipe Active"
+ symbol_name="VsSendActive"
+ underscore_name="vs_send_active"
+ description="The percentage of time in which EU send pipeline was actively processing a vertex shader instruction."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array/Vertex Shader"
+ mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
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+ </register_config>
+ <register_config type="OA">
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+ <register type="OA" address="0x0000DC40" value="0x00010000" />
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+ <register type="OA" address="0x0000DC00" value="0x00001802" />
+ <register type="OA" address="0x0000DC04" value="0x0000FCFF" />
+ </register_config>
+ <register_config type="FLEX">
+ <register type="FLEX" address="0x0000E458" value="0x00820720" />
+ <register type="FLEX" address="0x0000E558" value="0x00A20920" />
+ <register type="FLEX" address="0x0000E658" value="0x00830730" />
+ <register type="FLEX" address="0x0000E758" value="0x00A30930" />
+ <register type="FLEX" address="0x0000E45C" value="0x00812712" />
+ <register type="FLEX" address="0x0000E55C" value="0x00A12912" />
+ </register_config>
+ </set>
+
+ <set name="EuActivity5"
+ chipset="ADL"
+ symbol_name="EuActivity5"
+ underscore_name="eu_activity5"
+ mdapi_supported_apis="OGL OGL4 OCL MEDIA IO"
+ hw_config_guid="036c9033-142d-438f-a5ec-ea0ec62a6f43"
+ >
+ <counter name="GPU Time Elapsed"
+ symbol_name="GpuTime"
+ underscore_name="gpu_time"
+ description="Time elapsed on the GPU during the measurement."
+ data_type="uint64"
+ units="ns"
+ semantic_type="duration"
+ equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GPU Core Clocks"
+ symbol_name="GpuCoreClocks"
+ underscore_name="gpu_core_clocks"
+ description="The total number of GPU core clocks elapsed during the measurement."
+ data_type="uint64"
+ units="cycles"
+ semantic_type="event"
+ equation="GPU_CLOCK 0 READ"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="AVG GPU Core Frequency"
+ symbol_name="AvgGpuCoreFrequency"
+ underscore_name="avg_gpu_core_frequency"
+ description="Average GPU Core Frequency in the measurement."
+ data_type="uint64"
+ max_equation="$GpuMaxFrequency"
+ units="hz"
+ semantic_type="event"
+ equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GPU Busy"
+ symbol_name="GpuBusy"
+ underscore_name="gpu_busy"
+ description="The percentage of time in which the GPU has been processing GPU commands."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="VS Threads Dispatched"
+ symbol_name="VsThreads"
+ underscore_name="vs_threads"
+ description="The total number of vertex shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 1 READ"
+ mdapi_group="EU Array/Vertex Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="HS Threads Dispatched"
+ symbol_name="HsThreads"
+ underscore_name="hs_threads"
+ description="The total number of hull shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 2 READ"
+ mdapi_group="EU Array/Hull Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="DS Threads Dispatched"
+ symbol_name="DsThreads"
+ underscore_name="ds_threads"
+ description="The total number of domain shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 3 READ"
+ mdapi_group="EU Array/Domain Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GS Threads Dispatched"
+ symbol_name="GsThreads"
+ underscore_name="gs_threads"
+ description="The total number of geometry shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 5 READ"
+ mdapi_group="EU Array/Geometry Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="FS Threads Dispatched"
+ symbol_name="PsThreads"
+ underscore_name="ps_threads"
+ description="The total number of fragment shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 6 READ"
+ mdapi_group="EU Array/Fragment Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="CS Threads Dispatched"
+ symbol_name="CsThreads"
+ underscore_name="cs_threads"
+ description="The total number of compute shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 4 READ"
+ mdapi_group="EU Array/Compute Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Render Ring Busy"
+ symbol_name="RenderBusy"
+ underscore_name="render_busy"
+ description="The percentage of time when render command streamer was busy."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="System Frame Batch"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Compute Ring Busy"
+ symbol_name="ComputeBusy"
+ underscore_name="compute_busy"
+ description="The percentage of time when render command streamer was busy."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="System Frame Batch"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Render and compute engines are simultaneously busy"
+ symbol_name="RenderAndComputeBusy"
+ underscore_name="render_and_compute_busy"
+ description="The percentage of time when render and compute engines are simultaneously busy"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GTI Read Throughput"
+ symbol_name="GtiReadThroughput"
+ underscore_name="gti_read_throughput"
+ description="The total number of GPU memory bytes read from GTI."
+ data_type="uint64"
+ max_equation="$GpuCoreClocks 64 UMUL"
+ units="bytes"
+ semantic_type="throughput"
+ equation="64 C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL"
+ mdapi_group="GTI"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GTI Write Throughput"
+ symbol_name="GtiWriteThroughput"
+ underscore_name="gti_write_throughput"
+ description="The total number of GPU memory bytes written to GTI."
+ data_type="uint64"
+ max_equation="$GpuCoreClocks 64 UMUL"
+ units="bytes"
+ semantic_type="throughput"
+ equation="64 C 3 READ C 2 READ UADD UMUL"
+ mdapi_group="GTI"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="HS EM Pipe Active"
+ symbol_name="HsEmActive"
+ underscore_name="hs_em_active"
+ description="The percentage of time in which EU EM pipeline was actively processing a hull shader instructions."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array/Hull Shader"
+ mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="DS EM Pipe Active"
+ symbol_name="DsEmActive"
+ underscore_name="ds_em_active"
+ description="The percentage of time in which EU EM pipeline was actively processing a domain shader instructions."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array/Domain Shader"
+ mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="HS Send Pipe Active"
+ symbol_name="HsSendActive"
+ underscore_name="hs_send_active"
+ description="The percentage of time in which EU send pipeline was actively processing a hull shader instruction."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array/Hull Shader"
+ mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <register_config type="NOA">
+ <register type="NOA" address="0x00000D04" value="0x00000200" />
+ <register type="NOA" address="0x00009840" value="0x00000000" />
+ <register type="NOA" address="0x00009884" value="0x00000000" />
+ <register type="NOA" address="0x00009888" value="0x0E0E1200" />
+ <register type="NOA" address="0x00009888" value="0x220E0009" />
+ <register type="NOA" address="0x00009888" value="0x1C0E0043" />
+ <register type="NOA" address="0x00009888" value="0x1E0E00B3" />
+ <register type="NOA" address="0x00009888" value="0x180E0000" />
+ <register type="NOA" address="0x00009888" value="0x160E0000" />
+ <register type="NOA" address="0x00009888" value="0x1E0F1400" />
+ <register type="NOA" address="0x00009888" value="0x1C104000" />
+ <register type="NOA" address="0x00009888" value="0x1E104000" />
+ <register type="NOA" address="0x00009888" value="0x2E020140" />
+ <register type="NOA" address="0x00009888" value="0x2C030005" />
+ <register type="NOA" address="0x00009888" value="0x38003600" />
+ <register type="NOA" address="0x00009888" value="0x1C0A8000" />
+ <register type="NOA" address="0x00009888" value="0x1E0A8000" />
+ <register type="NOA" address="0x00009884" value="0x00000003" />
+ <register type="NOA" address="0x00009888" value="0x05151D37" />
+ <register type="NOA" address="0x00009888" value="0x09151547" />
+ <register type="NOA" address="0x00009888" value="0x05351C00" />
+ <register type="NOA" address="0x00009888" value="0x09351400" />
+ <register type="NOA" address="0x00009888" value="0x5D101400" />
+ <register type="NOA" address="0x00009888" value="0x5B100BBB" />
+ <register type="NOA" address="0x00009888" value="0x1F140028" />
+ <register type="NOA" address="0x00009888" value="0x1D124000" />
+ <register type="NOA" address="0x00009888" value="0x1F124000" />
+ <register type="NOA" address="0x00009888" value="0x0D150136" />
+ <register type="NOA" address="0x00009888" value="0x01150000" />
+ <register type="NOA" address="0x00009888" value="0x03164000" />
+ <register type="NOA" address="0x00009888" value="0x05164000" />
+ <register type="NOA" address="0x00009888" value="0x07164000" />
+ <register type="NOA" address="0x00009888" value="0x03350137" />
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+ <register type="NOA" address="0x00009888" value="0x05368000" />
+ <register type="NOA" address="0x00009888" value="0x17100000" />
+ <register type="NOA" address="0x00009888" value="0x55100000" />
+ <register type="NOA" address="0x00009888" value="0x57100000" />
+ <register type="NOA" address="0x00009888" value="0x47101000" />
+ <register type="NOA" address="0x00009888" value="0x49101616" />
+ <register type="NOA" address="0x00009888" value="0x4B101616" />
+ <register type="NOA" address="0x00009888" value="0x4D100616" />
+ <register type="NOA" address="0x00009888" value="0x31100000" />
+ <register type="NOA" address="0x00009884" value="0x00000003" />
+ <register type="NOA" address="0x00009888" value="0x65100002" />
+ <register type="NOA" address="0x00009884" value="0x00000000" />
+ <register type="NOA" address="0x00009888" value="0x42000001" />
+ </register_config>
+ <register_config type="OA">
+ <register type="OA" address="0x0000D920" value="0x00000000" />
+ <register type="OA" address="0x0000D900" value="0x00000000" />
+ <register type="OA" address="0x0000D904" value="0x10800000" />
+ <register type="OA" address="0x0000D910" value="0x00000000" />
+ <register type="OA" address="0x0000D914" value="0x00800000" />
+ <register type="OA" address="0x0000DC40" value="0x00010000" />
+ <register type="OA" address="0x0000D940" value="0x00001802" />
+ <register type="OA" address="0x0000D944" value="0x0000FCFF" />
+ <register type="OA" address="0x0000DC00" value="0x00001802" />
+ <register type="OA" address="0x0000DC04" value="0x0000FCFF" />
+ </register_config>
+ <register_config type="FLEX">
+ <register type="FLEX" address="0x0000E458" value="0x00821721" />
+ <register type="FLEX" address="0x0000E558" value="0x00A21921" />
+ <register type="FLEX" address="0x0000E658" value="0x00831731" />
+ <register type="FLEX" address="0x0000E758" value="0x00A31931" />
+ <register type="FLEX" address="0x0000E45C" value="0x00822722" />
+ <register type="FLEX" address="0x0000E55C" value="0x00A22922" />
+ </register_config>
+ </set>
+
+ <set name="EuActivity6"
+ chipset="ADL"
+ symbol_name="EuActivity6"
+ underscore_name="eu_activity6"
+ mdapi_supported_apis="OGL OGL4 OCL MEDIA IO"
+ hw_config_guid="fbba3669-b6db-4aa8-a993-b2e51998a8dd"
+ >
+ <counter name="GPU Time Elapsed"
+ symbol_name="GpuTime"
+ underscore_name="gpu_time"
+ description="Time elapsed on the GPU during the measurement."
+ data_type="uint64"
+ units="ns"
+ semantic_type="duration"
+ equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GPU Core Clocks"
+ symbol_name="GpuCoreClocks"
+ underscore_name="gpu_core_clocks"
+ description="The total number of GPU core clocks elapsed during the measurement."
+ data_type="uint64"
+ units="cycles"
+ semantic_type="event"
+ equation="GPU_CLOCK 0 READ"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="AVG GPU Core Frequency"
+ symbol_name="AvgGpuCoreFrequency"
+ underscore_name="avg_gpu_core_frequency"
+ description="Average GPU Core Frequency in the measurement."
+ data_type="uint64"
+ max_equation="$GpuMaxFrequency"
+ units="hz"
+ semantic_type="event"
+ equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GPU Busy"
+ symbol_name="GpuBusy"
+ underscore_name="gpu_busy"
+ description="The percentage of time in which the GPU has been processing GPU commands."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="VS Threads Dispatched"
+ symbol_name="VsThreads"
+ underscore_name="vs_threads"
+ description="The total number of vertex shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 1 READ"
+ mdapi_group="EU Array/Vertex Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="HS Threads Dispatched"
+ symbol_name="HsThreads"
+ underscore_name="hs_threads"
+ description="The total number of hull shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 2 READ"
+ mdapi_group="EU Array/Hull Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="DS Threads Dispatched"
+ symbol_name="DsThreads"
+ underscore_name="ds_threads"
+ description="The total number of domain shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 3 READ"
+ mdapi_group="EU Array/Domain Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GS Threads Dispatched"
+ symbol_name="GsThreads"
+ underscore_name="gs_threads"
+ description="The total number of geometry shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 5 READ"
+ mdapi_group="EU Array/Geometry Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="FS Threads Dispatched"
+ symbol_name="PsThreads"
+ underscore_name="ps_threads"
+ description="The total number of fragment shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 6 READ"
+ mdapi_group="EU Array/Fragment Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="CS Threads Dispatched"
+ symbol_name="CsThreads"
+ underscore_name="cs_threads"
+ description="The total number of compute shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 4 READ"
+ mdapi_group="EU Array/Compute Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Render Ring Busy"
+ symbol_name="RenderBusy"
+ underscore_name="render_busy"
+ description="The percentage of time when render command streamer was busy."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="System Frame Batch"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Compute Ring Busy"
+ symbol_name="ComputeBusy"
+ underscore_name="compute_busy"
+ description="The percentage of time when render command streamer was busy."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="System Frame Batch"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Render and compute engines are simultaneously busy"
+ symbol_name="RenderAndComputeBusy"
+ underscore_name="render_and_compute_busy"
+ description="The percentage of time when render and compute engines are simultaneously busy"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GTI Read Throughput"
+ symbol_name="GtiReadThroughput"
+ underscore_name="gti_read_throughput"
+ description="The total number of GPU memory bytes read from GTI."
+ data_type="uint64"
+ max_equation="$GpuCoreClocks 64 UMUL"
+ units="bytes"
+ semantic_type="throughput"
+ equation="64 C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL"
+ mdapi_group="GTI"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GTI Write Throughput"
+ symbol_name="GtiWriteThroughput"
+ underscore_name="gti_write_throughput"
+ description="The total number of GPU memory bytes written to GTI."
+ data_type="uint64"
+ max_equation="$GpuCoreClocks 64 UMUL"
+ units="bytes"
+ semantic_type="throughput"
+ equation="64 C 3 READ C 2 READ UADD UMUL"
+ mdapi_group="GTI"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GS FPU Pipe Active"
+ symbol_name="GsFpuActive"
+ underscore_name="gs_fpu_active"
+ description="The percentage of time in which EU FPU pipeline was actively processing a geometry shader instructions."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array/Geometry Shader"
+ mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GS EM Pipe Active"
+ symbol_name="GsEmActive"
+ underscore_name="gs_em_active"
+ description="The percentage of time in which EU EM pipeline was actively processing a geometry shader instructions."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array/Geometry Shader"
+ mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GS Send Pipe Active"
+ symbol_name="GsSendActive"
+ underscore_name="gs_send_active"
+ description="The percentage of time in which EU send pipeline was actively processing a geometry shader instruction."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array/Geometry Shader"
+ mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <register_config type="NOA">
+ <register type="NOA" address="0x00000D04" value="0x00000200" />
+ <register type="NOA" address="0x00009840" value="0x00000000" />
+ <register type="NOA" address="0x00009884" value="0x00000000" />
+ <register type="NOA" address="0x00009888" value="0x0E0E1200" />
+ <register type="NOA" address="0x00009888" value="0x220E0009" />
+ <register type="NOA" address="0x00009888" value="0x1C0E0043" />
+ <register type="NOA" address="0x00009888" value="0x1E0E00B3" />
+ <register type="NOA" address="0x00009888" value="0x180E0000" />
+ <register type="NOA" address="0x00009888" value="0x160E0000" />
+ <register type="NOA" address="0x00009888" value="0x1E0F1400" />
+ <register type="NOA" address="0x00009888" value="0x1C104000" />
+ <register type="NOA" address="0x00009888" value="0x1E104000" />
+ <register type="NOA" address="0x00009888" value="0x2E020140" />
+ <register type="NOA" address="0x00009888" value="0x2C030005" />
+ <register type="NOA" address="0x00009888" value="0x38003600" />
+ <register type="NOA" address="0x00009888" value="0x1C0A8000" />
+ <register type="NOA" address="0x00009888" value="0x1E0A8000" />
+ <register type="NOA" address="0x00009884" value="0x00000003" />
+ <register type="NOA" address="0x00009888" value="0x05151D37" />
+ <register type="NOA" address="0x00009888" value="0x09151547" />
+ <register type="NOA" address="0x00009888" value="0x05351C00" />
+ <register type="NOA" address="0x00009888" value="0x09351400" />
+ <register type="NOA" address="0x00009888" value="0x5D101400" />
+ <register type="NOA" address="0x00009888" value="0x5B100BBB" />
+ <register type="NOA" address="0x00009888" value="0x1F140028" />
+ <register type="NOA" address="0x00009888" value="0x1D124000" />
+ <register type="NOA" address="0x00009888" value="0x1F124000" />
+ <register type="NOA" address="0x00009888" value="0x0D150136" />
+ <register type="NOA" address="0x00009888" value="0x01150000" />
+ <register type="NOA" address="0x00009888" value="0x03164000" />
+ <register type="NOA" address="0x00009888" value="0x05164000" />
+ <register type="NOA" address="0x00009888" value="0x07164000" />
+ <register type="NOA" address="0x00009888" value="0x03350137" />
+ <register type="NOA" address="0x00009888" value="0x07350147" />
+ <register type="NOA" address="0x00009888" value="0x0B350136" />
+ <register type="NOA" address="0x00009888" value="0x01350000" />
+ <register type="NOA" address="0x00009888" value="0x01368000" />
+ <register type="NOA" address="0x00009888" value="0x03368000" />
+ <register type="NOA" address="0x00009888" value="0x05368000" />
+ <register type="NOA" address="0x00009888" value="0x17100000" />
+ <register type="NOA" address="0x00009888" value="0x55100000" />
+ <register type="NOA" address="0x00009888" value="0x57100000" />
+ <register type="NOA" address="0x00009888" value="0x47101000" />
+ <register type="NOA" address="0x00009888" value="0x49101616" />
+ <register type="NOA" address="0x00009888" value="0x4B101616" />
+ <register type="NOA" address="0x00009888" value="0x4D100616" />
+ <register type="NOA" address="0x00009888" value="0x31100000" />
+ <register type="NOA" address="0x00009884" value="0x00000003" />
+ <register type="NOA" address="0x00009888" value="0x65100002" />
+ <register type="NOA" address="0x00009884" value="0x00000000" />
+ <register type="NOA" address="0x00009888" value="0x42000001" />
+ </register_config>
+ <register_config type="OA">
+ <register type="OA" address="0x0000D920" value="0x00000000" />
+ <register type="OA" address="0x0000D900" value="0x00000000" />
+ <register type="OA" address="0x0000D904" value="0x10800000" />
+ <register type="OA" address="0x0000D910" value="0x00000000" />
+ <register type="OA" address="0x0000D914" value="0x00800000" />
+ <register type="OA" address="0x0000DC40" value="0x00010000" />
+ <register type="OA" address="0x0000D940" value="0x00001802" />
+ <register type="OA" address="0x0000D944" value="0x0000FCFF" />
+ <register type="OA" address="0x0000DC00" value="0x00001802" />
+ <register type="OA" address="0x0000DC04" value="0x0000FCFF" />
+ </register_config>
+ <register_config type="FLEX">
+ <register type="FLEX" address="0x0000E458" value="0x00840740" />
+ <register type="FLEX" address="0x0000E558" value="0x00A40940" />
+ <register type="FLEX" address="0x0000E658" value="0x00841741" />
+ <register type="FLEX" address="0x0000E758" value="0x00A41941" />
+ <register type="FLEX" address="0x0000E45C" value="0x00842742" />
+ <register type="FLEX" address="0x0000E55C" value="0x00A42942" />
+ </register_config>
+ </set>
+
+ <set name="EuActivity7"
+ chipset="ADL"
+ symbol_name="EuActivity7"
+ underscore_name="eu_activity7"
+ mdapi_supported_apis="OGL OGL4 OCL MEDIA IO"
+ hw_config_guid="c3ea2a23-f1c7-4a19-9da2-b569226fb6de"
+ >
+ <counter name="GPU Time Elapsed"
+ symbol_name="GpuTime"
+ underscore_name="gpu_time"
+ description="Time elapsed on the GPU during the measurement."
+ data_type="uint64"
+ units="ns"
+ semantic_type="duration"
+ equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GPU Core Clocks"
+ symbol_name="GpuCoreClocks"
+ underscore_name="gpu_core_clocks"
+ description="The total number of GPU core clocks elapsed during the measurement."
+ data_type="uint64"
+ units="cycles"
+ semantic_type="event"
+ equation="GPU_CLOCK 0 READ"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="AVG GPU Core Frequency"
+ symbol_name="AvgGpuCoreFrequency"
+ underscore_name="avg_gpu_core_frequency"
+ description="Average GPU Core Frequency in the measurement."
+ data_type="uint64"
+ max_equation="$GpuMaxFrequency"
+ units="hz"
+ semantic_type="event"
+ equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GPU Busy"
+ symbol_name="GpuBusy"
+ underscore_name="gpu_busy"
+ description="The percentage of time in which the GPU has been processing GPU commands."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="VS Threads Dispatched"
+ symbol_name="VsThreads"
+ underscore_name="vs_threads"
+ description="The total number of vertex shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 1 READ"
+ mdapi_group="EU Array/Vertex Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="HS Threads Dispatched"
+ symbol_name="HsThreads"
+ underscore_name="hs_threads"
+ description="The total number of hull shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 2 READ"
+ mdapi_group="EU Array/Hull Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="DS Threads Dispatched"
+ symbol_name="DsThreads"
+ underscore_name="ds_threads"
+ description="The total number of domain shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 3 READ"
+ mdapi_group="EU Array/Domain Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GS Threads Dispatched"
+ symbol_name="GsThreads"
+ underscore_name="gs_threads"
+ description="The total number of geometry shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 5 READ"
+ mdapi_group="EU Array/Geometry Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="FS Threads Dispatched"
+ symbol_name="PsThreads"
+ underscore_name="ps_threads"
+ description="The total number of fragment shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 6 READ"
+ mdapi_group="EU Array/Fragment Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="CS Threads Dispatched"
+ symbol_name="CsThreads"
+ underscore_name="cs_threads"
+ description="The total number of compute shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 4 READ"
+ mdapi_group="EU Array/Compute Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="EU FPU Pipe Active"
+ symbol_name="FpuActive"
+ underscore_name="fpu_active"
+ description="The percentage of time in which EU FPU pipeline was actively processing."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array/Pipes"
+ mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="EM Pipe Active"
+ symbol_name="EmActive"
+ underscore_name="em_active"
+ description="The percentage of time in which EU EM pipeline was actively processing."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array/Pipes"
+ mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="EU FPU And EM Pipes Active"
+ symbol_name="EuFpuEmActive"
+ underscore_name="eu_fpu_em_active"
+ description="The percentage of time in which EU FPU and EM pipelines were actively processing."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array/Pipes"
+ mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="EU AVG IPC Rate"
+ symbol_name="EuAvgIpcRate"
+ underscore_name="eu_avg_ipc_rate"
+ description="The average rate of IPC calculated for 2 FPU pipelines."
+ data_type="float"
+ max_equation="2"
+ units="number"
+ semantic_type="ratio"
+ equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FADD A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD FSUB FDIV 1 FADD"
+ mdapi_group="EU Array"
+ mdapi_usage_flags="Tier4 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Render Ring Busy"
+ symbol_name="RenderBusy"
+ underscore_name="render_busy"
+ description="The percentage of time when render command streamer was busy."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="System Frame Batch"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Compute Ring Busy"
+ symbol_name="ComputeBusy"
+ underscore_name="compute_busy"
+ description="The percentage of time when render command streamer was busy."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="System Frame Batch"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Render and compute engines are simultaneously busy"
+ symbol_name="RenderAndComputeBusy"
+ underscore_name="render_and_compute_busy"
+ description="The percentage of time when render and compute engines are simultaneously busy"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GTI Read Throughput"
+ symbol_name="GtiReadThroughput"
+ underscore_name="gti_read_throughput"
+ description="The total number of GPU memory bytes read from GTI."
+ data_type="uint64"
+ max_equation="$GpuCoreClocks 64 UMUL"
+ units="bytes"
+ semantic_type="throughput"
+ equation="64 C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL"
+ mdapi_group="GTI"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GTI Write Throughput"
+ symbol_name="GtiWriteThroughput"
+ underscore_name="gti_write_throughput"
+ description="The total number of GPU memory bytes written to GTI."
+ data_type="uint64"
+ max_equation="$GpuCoreClocks 64 UMUL"
+ units="bytes"
+ semantic_type="throughput"
+ equation="64 C 3 READ C 2 READ UADD UMUL"
+ mdapi_group="GTI"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <register_config type="NOA">
+ <register type="NOA" address="0x00000D04" value="0x00000200" />
+ <register type="NOA" address="0x00009840" value="0x00000000" />
+ <register type="NOA" address="0x00009884" value="0x00000000" />
+ <register type="NOA" address="0x00009888" value="0x0E0E1200" />
+ <register type="NOA" address="0x00009888" value="0x220E0009" />
+ <register type="NOA" address="0x00009888" value="0x1C0E0043" />
+ <register type="NOA" address="0x00009888" value="0x1E0E00B3" />
+ <register type="NOA" address="0x00009888" value="0x180E0000" />
+ <register type="NOA" address="0x00009888" value="0x160E0000" />
+ <register type="NOA" address="0x00009888" value="0x1E0F1400" />
+ <register type="NOA" address="0x00009888" value="0x1C104000" />
+ <register type="NOA" address="0x00009888" value="0x1E104000" />
+ <register type="NOA" address="0x00009888" value="0x2E020140" />
+ <register type="NOA" address="0x00009888" value="0x2C030005" />
+ <register type="NOA" address="0x00009888" value="0x38003600" />
+ <register type="NOA" address="0x00009888" value="0x1C0A8000" />
+ <register type="NOA" address="0x00009888" value="0x1E0A8000" />
+ <register type="NOA" address="0x00009884" value="0x00000003" />
+ <register type="NOA" address="0x00009888" value="0x05151D37" />
+ <register type="NOA" address="0x00009888" value="0x09151547" />
+ <register type="NOA" address="0x00009888" value="0x05351C00" />
+ <register type="NOA" address="0x00009888" value="0x09351400" />
+ <register type="NOA" address="0x00009888" value="0x5D101400" />
+ <register type="NOA" address="0x00009888" value="0x5B100BBB" />
+ <register type="NOA" address="0x00009888" value="0x1F140028" />
+ <register type="NOA" address="0x00009888" value="0x1D124000" />
+ <register type="NOA" address="0x00009888" value="0x1F124000" />
+ <register type="NOA" address="0x00009888" value="0x0D150136" />
+ <register type="NOA" address="0x00009888" value="0x01150000" />
+ <register type="NOA" address="0x00009888" value="0x03164000" />
+ <register type="NOA" address="0x00009888" value="0x05164000" />
+ <register type="NOA" address="0x00009888" value="0x07164000" />
+ <register type="NOA" address="0x00009888" value="0x03350137" />
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+ <register type="NOA" address="0x00009888" value="0x01350000" />
+ <register type="NOA" address="0x00009888" value="0x01368000" />
+ <register type="NOA" address="0x00009888" value="0x03368000" />
+ <register type="NOA" address="0x00009888" value="0x05368000" />
+ <register type="NOA" address="0x00009888" value="0x17100000" />
+ <register type="NOA" address="0x00009888" value="0x55100000" />
+ <register type="NOA" address="0x00009888" value="0x57100000" />
+ <register type="NOA" address="0x00009888" value="0x47101000" />
+ <register type="NOA" address="0x00009888" value="0x49101616" />
+ <register type="NOA" address="0x00009888" value="0x4B101616" />
+ <register type="NOA" address="0x00009888" value="0x4D100616" />
+ <register type="NOA" address="0x00009888" value="0x31100000" />
+ <register type="NOA" address="0x00009884" value="0x00000003" />
+ <register type="NOA" address="0x00009888" value="0x65100002" />
+ <register type="NOA" address="0x00009884" value="0x00000000" />
+ <register type="NOA" address="0x00009888" value="0x42000001" />
+ </register_config>
+ <register_config type="OA">
+ <register type="OA" address="0x0000D920" value="0x00000000" />
+ <register type="OA" address="0x0000D900" value="0x00000000" />
+ <register type="OA" address="0x0000D904" value="0x10800000" />
+ <register type="OA" address="0x0000D910" value="0x00000000" />
+ <register type="OA" address="0x0000D914" value="0x00800000" />
+ <register type="OA" address="0x0000DC40" value="0x00010000" />
+ <register type="OA" address="0x0000D940" value="0x00001802" />
+ <register type="OA" address="0x0000D944" value="0x0000FCFF" />
+ <register type="OA" address="0x0000DC00" value="0x00001802" />
+ <register type="OA" address="0x0000DC04" value="0x0000FCFF" />
+ </register_config>
+ <register_config type="FLEX">
+ <register type="FLEX" address="0x0000E458" value="0x00803703" />
+ <register type="FLEX" address="0x0000E558" value="0x00A03903" />
+ <register type="FLEX" address="0x0000E658" value="0x00800700" />
+ <register type="FLEX" address="0x0000E758" value="0x00A00900" />
+ <register type="FLEX" address="0x0000E45C" value="0x00801701" />
+ <register type="FLEX" address="0x0000E55C" value="0x00A01901" />
+ </register_config>
+ </set>
+
+ <set name="EuActivity8"
+ chipset="ADL"
+ symbol_name="EuActivity8"
+ underscore_name="eu_activity8"
+ mdapi_supported_apis="OGL OGL4 OCL MEDIA IO"
+ hw_config_guid="a5e2f79b-cecb-4eff-8f29-cda8e2a58749"
+ >
+ <counter name="GPU Time Elapsed"
+ symbol_name="GpuTime"
+ underscore_name="gpu_time"
+ description="Time elapsed on the GPU during the measurement."
+ data_type="uint64"
+ units="ns"
+ semantic_type="duration"
+ equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GPU Core Clocks"
+ symbol_name="GpuCoreClocks"
+ underscore_name="gpu_core_clocks"
+ description="The total number of GPU core clocks elapsed during the measurement."
+ data_type="uint64"
+ units="cycles"
+ semantic_type="event"
+ equation="GPU_CLOCK 0 READ"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="AVG GPU Core Frequency"
+ symbol_name="AvgGpuCoreFrequency"
+ underscore_name="avg_gpu_core_frequency"
+ description="Average GPU Core Frequency in the measurement."
+ data_type="uint64"
+ max_equation="$GpuMaxFrequency"
+ units="hz"
+ semantic_type="event"
+ equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GPU Busy"
+ symbol_name="GpuBusy"
+ underscore_name="gpu_busy"
+ description="The percentage of time in which the GPU has been processing GPU commands."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="VS Threads Dispatched"
+ symbol_name="VsThreads"
+ underscore_name="vs_threads"
+ description="The total number of vertex shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 1 READ"
+ mdapi_group="EU Array/Vertex Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="HS Threads Dispatched"
+ symbol_name="HsThreads"
+ underscore_name="hs_threads"
+ description="The total number of hull shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 2 READ"
+ mdapi_group="EU Array/Hull Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="DS Threads Dispatched"
+ symbol_name="DsThreads"
+ underscore_name="ds_threads"
+ description="The total number of domain shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 3 READ"
+ mdapi_group="EU Array/Domain Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GS Threads Dispatched"
+ symbol_name="GsThreads"
+ underscore_name="gs_threads"
+ description="The total number of geometry shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 5 READ"
+ mdapi_group="EU Array/Geometry Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="FS Threads Dispatched"
+ symbol_name="PsThreads"
+ underscore_name="ps_threads"
+ description="The total number of fragment shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 6 READ"
+ mdapi_group="EU Array/Fragment Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="CS Threads Dispatched"
+ symbol_name="CsThreads"
+ underscore_name="cs_threads"
+ description="The total number of compute shader hardware threads dispatched."
+ data_type="uint64"
+ units="threads"
+ semantic_type="event"
+ equation="A 4 READ"
+ mdapi_group="EU Array/Compute Shader"
+ mdapi_usage_flags="Tier3 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Render Ring Busy"
+ symbol_name="RenderBusy"
+ underscore_name="render_busy"
+ description="The percentage of time when render command streamer was busy."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="System Frame Batch"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Compute Ring Busy"
+ symbol_name="ComputeBusy"
+ underscore_name="compute_busy"
+ description="The percentage of time when render command streamer was busy."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="System Frame Batch"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="Render and compute engines are simultaneously busy"
+ symbol_name="RenderAndComputeBusy"
+ underscore_name="render_and_compute_busy"
+ description="The percentage of time when render and compute engines are simultaneously busy"
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GTI Read Throughput"
+ symbol_name="GtiReadThroughput"
+ underscore_name="gti_read_throughput"
+ description="The total number of GPU memory bytes read from GTI."
+ data_type="uint64"
+ max_equation="$GpuCoreClocks 64 UMUL"
+ units="bytes"
+ semantic_type="throughput"
+ equation="64 C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL"
+ mdapi_group="GTI"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GTI Write Throughput"
+ symbol_name="GtiWriteThroughput"
+ underscore_name="gti_write_throughput"
+ description="The total number of GPU memory bytes written to GTI."
+ data_type="uint64"
+ max_equation="$GpuCoreClocks 64 UMUL"
+ units="bytes"
+ semantic_type="throughput"
+ equation="64 C 3 READ C 2 READ UADD UMUL"
+ mdapi_group="GTI"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="DS Send Pipe Active"
+ symbol_name="DsSendActive"
+ underscore_name="ds_send_active"
+ description="The percentage of time in which EU send pipeline was actively processing a domain shader instruction."
+ data_type="float"
+ max_equation="100"
+ units="percent"
+ semantic_type="duration"
+ equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
+ mdapi_group="EU Array/Domain Shader"
+ mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <register_config type="NOA">
+ <register type="NOA" address="0x00000D04" value="0x00000200" />
+ <register type="NOA" address="0x00009840" value="0x00000000" />
+ <register type="NOA" address="0x00009884" value="0x00000000" />
+ <register type="NOA" address="0x00009888" value="0x0E0E1200" />
+ <register type="NOA" address="0x00009888" value="0x220E0009" />
+ <register type="NOA" address="0x00009888" value="0x1C0E0043" />
+ <register type="NOA" address="0x00009888" value="0x1E0E00B3" />
+ <register type="NOA" address="0x00009888" value="0x180E0000" />
+ <register type="NOA" address="0x00009888" value="0x160E0000" />
+ <register type="NOA" address="0x00009888" value="0x1E0F1400" />
+ <register type="NOA" address="0x00009888" value="0x1C104000" />
+ <register type="NOA" address="0x00009888" value="0x1E104000" />
+ <register type="NOA" address="0x00009888" value="0x2E020140" />
+ <register type="NOA" address="0x00009888" value="0x2C030005" />
+ <register type="NOA" address="0x00009888" value="0x38003600" />
+ <register type="NOA" address="0x00009888" value="0x1C0A8000" />
+ <register type="NOA" address="0x00009888" value="0x1E0A8000" />
+ <register type="NOA" address="0x00009884" value="0x00000003" />
+ <register type="NOA" address="0x00009888" value="0x05151D37" />
+ <register type="NOA" address="0x00009888" value="0x09151547" />
+ <register type="NOA" address="0x00009888" value="0x05351C00" />
+ <register type="NOA" address="0x00009888" value="0x09351400" />
+ <register type="NOA" address="0x00009888" value="0x5D101400" />
+ <register type="NOA" address="0x00009888" value="0x5B100BBB" />
+ <register type="NOA" address="0x00009888" value="0x1F140028" />
+ <register type="NOA" address="0x00009888" value="0x1D124000" />
+ <register type="NOA" address="0x00009888" value="0x1F124000" />
+ <register type="NOA" address="0x00009888" value="0x0D150136" />
+ <register type="NOA" address="0x00009888" value="0x01150000" />
+ <register type="NOA" address="0x00009888" value="0x03164000" />
+ <register type="NOA" address="0x00009888" value="0x05164000" />
+ <register type="NOA" address="0x00009888" value="0x07164000" />
+ <register type="NOA" address="0x00009888" value="0x03350137" />
+ <register type="NOA" address="0x00009888" value="0x07350147" />
+ <register type="NOA" address="0x00009888" value="0x0B350136" />
+ <register type="NOA" address="0x00009888" value="0x01350000" />
+ <register type="NOA" address="0x00009888" value="0x01368000" />
+ <register type="NOA" address="0x00009888" value="0x03368000" />
+ <register type="NOA" address="0x00009888" value="0x05368000" />
+ <register type="NOA" address="0x00009888" value="0x17100000" />
+ <register type="NOA" address="0x00009888" value="0x55100000" />
+ <register type="NOA" address="0x00009888" value="0x57100000" />
+ <register type="NOA" address="0x00009888" value="0x47101000" />
+ <register type="NOA" address="0x00009888" value="0x49101616" />
+ <register type="NOA" address="0x00009888" value="0x4B101616" />
+ <register type="NOA" address="0x00009888" value="0x4D100616" />
+ <register type="NOA" address="0x00009888" value="0x31100000" />
+ <register type="NOA" address="0x00009884" value="0x00000003" />
+ <register type="NOA" address="0x00009888" value="0x65100002" />
+ <register type="NOA" address="0x00009884" value="0x00000000" />
+ <register type="NOA" address="0x00009888" value="0x42000001" />
+ </register_config>
+ <register_config type="OA">
+ <register type="OA" address="0x0000D920" value="0x00000000" />
+ <register type="OA" address="0x0000D900" value="0x00000000" />
+ <register type="OA" address="0x0000D904" value="0x10800000" />
+ <register type="OA" address="0x0000D910" value="0x00000000" />
+ <register type="OA" address="0x0000D914" value="0x00800000" />
+ <register type="OA" address="0x0000DC40" value="0x00010000" />
+ <register type="OA" address="0x0000D940" value="0x00001802" />
+ <register type="OA" address="0x0000D944" value="0x0000FCFF" />
+ <register type="OA" address="0x0000DC00" value="0x00001802" />
+ <register type="OA" address="0x0000DC04" value="0x0000FCFF" />
+ </register_config>
+ <register_config type="FLEX">
+ <register type="FLEX" address="0x0000E458" value="0x00832732" />
+ <register type="FLEX" address="0x0000E558" value="0x00A32932" />
+ </register_config>
+ </set>
+
+ <set name="Metric set TestOa"
+ chipset="ADL"
+ symbol_name="TestOa"
+ underscore_name="test_oa"
+ mdapi_supported_apis="VK OGL OCL IO"
+ hw_config_guid="89173c19-fcfe-48da-ac26-fb64425f141b"
+ >
+ <counter name="GPU Time Elapsed"
+ symbol_name="GpuTime"
+ underscore_name="gpu_time"
+ description="Time elapsed on the GPU during the measurement."
+ data_type="uint64"
+ units="ns"
+ semantic_type="duration"
+ equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="GPU Core Clocks"
+ symbol_name="GpuCoreClocks"
+ underscore_name="gpu_core_clocks"
+ description="The total number of GPU core clocks elapsed during the measurement."
+ data_type="uint64"
+ units="cycles"
+ semantic_type="event"
+ equation="GPU_CLOCK 0 READ"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="AVG GPU Core Frequency"
+ symbol_name="AvgGpuCoreFrequency"
+ underscore_name="avg_gpu_core_frequency"
+ description="Average GPU Core Frequency in the measurement."
+ data_type="uint64"
+ max_equation="$GpuMaxFrequency"
+ units="hz"
+ semantic_type="event"
+ equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="TestCounter0"
+ symbol_name="Counter0"
+ underscore_name="counter0"
+ description="HW test counter 0. Factor: 0.0"
+ data_type="uint64"
+ units="events"
+ semantic_type="event"
+ equation="B 0 READ"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="TestCounter1"
+ symbol_name="Counter1"
+ underscore_name="counter1"
+ description="HW test counter 1. Factor: 1.0"
+ data_type="uint64"
+ units="events"
+ semantic_type="event"
+ equation="B 1 READ"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="TestCounter2"
+ symbol_name="Counter2"
+ underscore_name="counter2"
+ description="HW test counter 2. Factor: 1.0"
+ data_type="uint64"
+ units="events"
+ semantic_type="event"
+ equation="B 2 READ"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="TestCounter3"
+ symbol_name="Counter3"
+ underscore_name="counter3"
+ description="HW test counter 3. Factor: 0.5"
+ data_type="uint64"
+ units="events"
+ semantic_type="event"
+ equation="B 3 READ"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="TestCounter4"
+ symbol_name="Counter4"
+ underscore_name="counter4"
+ description="HW test counter 4. Factor: 0.3333"
+ data_type="uint64"
+ units="events"
+ semantic_type="event"
+ equation="B 4 READ"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="TestCounter5"
+ symbol_name="Counter5"
+ underscore_name="counter5"
+ description="HW test counter 5. Factor: 0.3333"
+ data_type="uint64"
+ units="events"
+ semantic_type="event"
+ equation="B 5 READ"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="TestCounter6"
+ symbol_name="Counter6"
+ underscore_name="counter6"
+ description="HW test counter 6. Factor: 0.16666"
+ data_type="uint64"
+ units="events"
+ semantic_type="event"
+ equation="B 6 READ"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="TestCounter7"
+ symbol_name="Counter7"
+ underscore_name="counter7"
+ description="HW test counter 7. Factor: 0.6666"
+ data_type="uint64"
+ units="events"
+ semantic_type="event"
+ equation="B 7 READ"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="TestCounter8"
+ symbol_name="Counter8"
+ underscore_name="counter8"
+ description="HW test counter 8. Should be equal to 1 in IOStream or in OAG query mode"
+ data_type="uint64"
+ units="events"
+ semantic_type="event"
+ equation="C 0 READ"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <counter name="TestCounter9 - OAR enable"
+ symbol_name="Counter9"
+ underscore_name="counter9"
+ description="HW test counter 9. Should be equal to 1 in query."
+ data_type="uint64"
+ units="events"
+ semantic_type="event"
+ equation="C 1 READ"
+ mdapi_group="GPU"
+ mdapi_usage_flags="Frame Batch Draw"
+ mdapi_supported_apis=""
+ mdapi_hw_unit_type="gpu"
+ />
+ <register_config type="NOA">
+ <register type="NOA" address="0x00000D04" value="0x00000200" />
+ <register type="NOA" address="0x00009840" value="0x00000000" />
+ <register type="NOA" address="0x00009884" value="0x00000000" />
+ <register type="NOA" address="0x00009888" value="0x280E0000" />
+ <register type="NOA" address="0x00009888" value="0x1E0E0147" />
+ <register type="NOA" address="0x00009888" value="0x180E0000" />
+ <register type="NOA" address="0x00009888" value="0x160E0000" />
+ <register type="NOA" address="0x00009888" value="0x1E0F1000" />
+ <register type="NOA" address="0x00009888" value="0x1E104000" />
+ <register type="NOA" address="0x00009888" value="0x2E020100" />
+ <register type="NOA" address="0x00009888" value="0x2C030004" />
+ <register type="NOA" address="0x00009888" value="0x38003000" />
+ <register type="NOA" address="0x00009888" value="0x1E0A8000" />
+ <register type="NOA" address="0x00009884" value="0x00000003" />
+ <register type="NOA" address="0x00009888" value="0x49110000" />
+ <register type="NOA" address="0x00009888" value="0x5D101400" />
+ <register type="NOA" address="0x00009888" value="0x1F140020" />
+ <register type="NOA" address="0x00009888" value="0x1D1103B3" />
+ <register type="NOA" address="0x00009888" value="0x01110000" />
+ <register type="NOA" address="0x00009888" value="0x61110000" />
+ <register type="NOA" address="0x00009888" value="0x1D128000" />
+ <register type="NOA" address="0x00009888" value="0x1F124000" />
+ <register type="NOA" address="0x00009888" value="0x17100000" />
+ <register type="NOA" address="0x00009888" value="0x55100510" />
+ <register type="NOA" address="0x00009888" value="0x57100000" />
+ <register type="NOA" address="0x00009888" value="0x31100000" />
+ <register type="NOA" address="0x00009884" value="0x00000003" />
+ <register type="NOA" address="0x00009888" value="0x65100002" />
+ <register type="NOA" address="0x00009884" value="0x00000000" />
+ <register type="NOA" address="0x00009888" value="0x42000001" />
+ </register_config>
+ <register_config type="OA">
+ <register type="OA" address="0x0000D920" value="0x00000000" />
+ <register type="OA" address="0x0000D900" value="0x00000000" />
+ <register type="OA" address="0x0000D904" value="0xF0800000" />
+ <register type="OA" address="0x0000D910" value="0x00000000" />
+ <register type="OA" address="0x0000D914" value="0xF0800000" />
+ <register type="OA" address="0x0000DC40" value="0x00FF0000" />
+ <register type="OA" address="0x0000D940" value="0x00000004" />
+ <register type="OA" address="0x0000D944" value="0x0000FFFF" />
+ <register type="OA" address="0x0000DC00" value="0x00000004" />
+ <register type="OA" address="0x0000DC04" value="0x0000FFFF" />
+ <register type="OA" address="0x0000D948" value="0x00000003" />
+ <register type="OA" address="0x0000D94C" value="0x0000FFFF" />
+ <register type="OA" address="0x0000DC08" value="0x00000003" />
+ <register type="OA" address="0x0000DC0C" value="0x0000FFFF" />
+ <register type="OA" address="0x0000D950" value="0x00000007" />
+ <register type="OA" address="0x0000D954" value="0x0000FFFF" />
+ <register type="OA" address="0x0000DC10" value="0x00000007" />
+ <register type="OA" address="0x0000DC14" value="0x0000FFFF" />
+ <register type="OA" address="0x0000D958" value="0x00100002" />
+ <register type="OA" address="0x0000D95C" value="0x0000FFF7" />
+ <register type="OA" address="0x0000DC18" value="0x00100002" />
+ <register type="OA" address="0x0000DC1C" value="0x0000FFF7" />
+ <register type="OA" address="0x0000D960" value="0x00100002" />
+ <register type="OA" address="0x0000D964" value="0x0000FFCF" />
+ <register type="OA" address="0x0000DC20" value="0x00100002" />
+ <register type="OA" address="0x0000DC24" value="0x0000FFCF" />
+ <register type="OA" address="0x0000D968" value="0x00100082" />
+ <register type="OA" address="0x0000D96C" value="0x0000FFEF" />
+ <register type="OA" address="0x0000DC28" value="0x00100082" />
+ <register type="OA" address="0x0000DC2C" value="0x0000FFEF" />
+ <register type="OA" address="0x0000D970" value="0x001000C2" />
+ <register type="OA" address="0x0000D974" value="0x0000FFE7" />
+ <register type="OA" address="0x0000DC30" value="0x001000C2" />
+ <register type="OA" address="0x0000DC34" value="0x0000FFE7" />
+ <register type="OA" address="0x0000D978" value="0x00100001" />
+ <register type="OA" address="0x0000D97C" value="0x0000FFE7" />
+ <register type="OA" address="0x0000DC38" value="0x00100001" />
+ <register type="OA" address="0x0000DC3C" value="0x0000FFE7" />
+ </register_config>
+ <register_config type="FLEX">
+ <register type="FLEX" address="0x0000E65C" value="0xFFFFFFFF" />
+ </register_config>
+ </set>
+
+</metrics>
diff --git a/lib/i915/perf-configs/update-guids.py b/lib/i915/perf-configs/update-guids.py
index ff8941433..4a9392171 100755
--- a/lib/i915/perf-configs/update-guids.py
+++ b/lib/i915/perf-configs/update-guids.py
@@ -174,7 +174,7 @@ chipsets = [ 'hsw',
'bxt', 'glk',
'cnl',
'icl', 'ehl',
- 'tglgt1', 'tglgt2', 'rkl', 'dg1' ]
+ 'tglgt1', 'tglgt2', 'rkl', 'dg1', 'adl' ]
for chipset in chipsets:
filename = 'oa-' + chipset + '.xml'
diff --git a/lib/i915/perf.c b/lib/i915/perf.c
index f30833787..56d5c0b3a 100644
--- a/lib/i915/perf.c
+++ b/lib/i915/perf.c
@@ -57,6 +57,7 @@
#include "i915_perf_metrics_tglgt2.h"
#include "i915_perf_metrics_rkl.h"
#include "i915_perf_metrics_dg1.h"
+#include "i915_perf_metrics_adl.h"
static int
perf_ioctl(int fd, unsigned long request, void *arg)
@@ -276,6 +277,8 @@ intel_perf_for_devinfo(uint32_t device_id,
intel_perf_load_metrics_rkl(perf);
} else if (devinfo->is_dg1) {
intel_perf_load_metrics_dg1(perf);
+ } else if (devinfo->is_alderlake_s) {
+ intel_perf_load_metrics_adl(perf);
} else {
return unsupported_i915_perf_platform(perf);
}
diff --git a/lib/meson.build b/lib/meson.build
index 02ecef53e..114eadde6 100644
--- a/lib/meson.build
+++ b/lib/meson.build
@@ -207,7 +207,7 @@ i915_perf_hardware = [
'bxt', 'glk',
'cnl',
'icl', 'ehl',
- 'tglgt1', 'tglgt2', 'rkl', 'dg1',
+ 'tglgt1', 'tglgt2', 'rkl', 'dg1', 'adl',
]
i915_xml_files = []
--
2.30.0
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