[igt-dev] [Intel-gfx] [PATCH i-g-t 4/4] intel_gpu_top: Aggregate engine classes in all output modes

Kamil Konieczny kamil.konieczny at linux.intel.com
Thu Jan 26 15:50:17 UTC 2023


On 2023-01-12 at 17:47:30 +0000, Tvrtko Ursulin wrote:
> From: Tvrtko Ursulin <tvrtko.ursulin at intel.com>
> 
> Use the same default for stdout and JSON output modes as it is for
> interactive.
> 
> Previously added command line switch can be used to go back to showing all
> physical engines.
> 
> Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin at intel.com>
> Cc: Dmitry Rogozhkin <dmitry.v.rogozhkin at intel.com>

Reviewed-by: Kamil Konieczny <kamil.konieczny at linux.intel.com>

> ---
>  tools/intel_gpu_top.c | 3 ++-
>  1 file changed, 2 insertions(+), 1 deletion(-)
> 
> diff --git a/tools/intel_gpu_top.c b/tools/intel_gpu_top.c
> index e91b47baf72b..7aa233570463 100644
> --- a/tools/intel_gpu_top.c
> +++ b/tools/intel_gpu_top.c
> @@ -2509,11 +2509,12 @@ int main(int argc, char **argv)
>  	if (signal(SIGINT, sigint_handler) == SIG_ERR)
>  		fprintf(stderr, "Failed to install signal handler!\n");
>  
> +	class_view = !physical_engines;
> +
>  	switch (output_mode) {
>  	case INTERACTIVE:
>  		pops = &term_pops;
>  		interactive_stdin();
> -		class_view = !physical_engines;
>  		break;
>  	case STDOUT:
>  		pops = &stdout_pops;
> -- 
> 2.34.1
> 


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