[igt-dev] [Intel-gfx] [PATCH i-g-t 4/4] intel_gpu_top: Aggregate engine classes in all output modes
Kamil Konieczny
kamil.konieczny at linux.intel.com
Thu Jan 26 15:50:17 UTC 2023
On 2023-01-12 at 17:47:30 +0000, Tvrtko Ursulin wrote:
> From: Tvrtko Ursulin <tvrtko.ursulin at intel.com>
>
> Use the same default for stdout and JSON output modes as it is for
> interactive.
>
> Previously added command line switch can be used to go back to showing all
> physical engines.
>
> Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin at intel.com>
> Cc: Dmitry Rogozhkin <dmitry.v.rogozhkin at intel.com>
Reviewed-by: Kamil Konieczny <kamil.konieczny at linux.intel.com>
> ---
> tools/intel_gpu_top.c | 3 ++-
> 1 file changed, 2 insertions(+), 1 deletion(-)
>
> diff --git a/tools/intel_gpu_top.c b/tools/intel_gpu_top.c
> index e91b47baf72b..7aa233570463 100644
> --- a/tools/intel_gpu_top.c
> +++ b/tools/intel_gpu_top.c
> @@ -2509,11 +2509,12 @@ int main(int argc, char **argv)
> if (signal(SIGINT, sigint_handler) == SIG_ERR)
> fprintf(stderr, "Failed to install signal handler!\n");
>
> + class_view = !physical_engines;
> +
> switch (output_mode) {
> case INTERACTIVE:
> pops = &term_pops;
> interactive_stdin();
> - class_view = !physical_engines;
> break;
> case STDOUT:
> pops = &stdout_pops;
> --
> 2.34.1
>
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