[igt-dev] [PATCH i-g-t 4/6] intel_gpu_top: Aggregate engine classes in all output modes
Tvrtko Ursulin
tvrtko.ursulin at linux.intel.com
Fri Jan 27 11:12:39 UTC 2023
From: Tvrtko Ursulin <tvrtko.ursulin at intel.com>
Use the same default for stdout and JSON output modes as it is for
interactive.
Previously added command line switch can be used to go back to showing all
physical engines.
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin at intel.com>
Cc: Dmitry Rogozhkin <dmitry.v.rogozhkin at intel.com>
Reviewed-by: Kamil Konieczny <kamil.konieczny at linux.intel.com>
---
tools/intel_gpu_top.c | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/tools/intel_gpu_top.c b/tools/intel_gpu_top.c
index e91b47baf72b..7aa233570463 100644
--- a/tools/intel_gpu_top.c
+++ b/tools/intel_gpu_top.c
@@ -2509,11 +2509,12 @@ int main(int argc, char **argv)
if (signal(SIGINT, sigint_handler) == SIG_ERR)
fprintf(stderr, "Failed to install signal handler!\n");
+ class_view = !physical_engines;
+
switch (output_mode) {
case INTERACTIVE:
pops = &term_pops;
interactive_stdin();
- class_view = !physical_engines;
break;
case STDOUT:
pops = &stdout_pops;
--
2.34.1
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