[igt-dev] [PATCH i-g-t 1/8] tests/amdgpu/amd_freesync_video_mode: Adjust indents and spacing

vitaly prosyak vprosyak at amd.com
Wed Jun 28 21:06:05 UTC 2023


Thanks Kamil.

Added Rodrigo to review since it is a display related change.

Regards, Vitaly


On 2023-06-28 16:57, Kamil Konieczny wrote:
> Hi Tom,
>
> On 2023-06-21 at 14:57:26 +0800, Tom Chung wrote:
>> Adjust some code indents and spacing.
>>
>> Signed-off-by: Tom Chung <chiahsuan.chung at amd.com>
> Please subscribe to mailing list and/or see at patchwork
> https://patchwork.freedesktop.org/project/igt/series/
>
> who can help you review your patches from amd dev team
> and then add devs to Cc list, for example you could ask:
>
> Cc: Christian König <christian.koenig at amd.com>
> Cc: Vitaly Prosyak <vitaly.prosyak at amd.com>
> Cc: Alex Hung <alex.hung at amd.com>
>
> or ask them to find out a reviewer.
>
>> ---
>>  tests/amdgpu/amd_freesync_video_mode.c | 539 ++++++++++++-------------
>>  1 file changed, 266 insertions(+), 273 deletions(-)
>>
>> diff --git a/tests/amdgpu/amd_freesync_video_mode.c b/tests/amdgpu/amd_freesync_video_mode.c
>> index 579d24436..fdcf1375f 100644
>> --- a/tests/amdgpu/amd_freesync_video_mode.c
>> +++ b/tests/amdgpu/amd_freesync_video_mode.c
>> @@ -25,11 +25,11 @@
>>  #include <fcntl.h>
>>  #include <signal.h>
>>  
>> -#define NSECS_PER_SEC		(1000000000ull)
>> -#define TEST_DURATION_NS	(10 * NSECS_PER_SEC)
>> +#define NSECS_PER_SEC (1000000000ull)
>> +#define TEST_DURATION_NS (10 * NSECS_PER_SEC)
>>  
>> -#define BYTES_PER_PIXEL         4
>> -#define MK_COLOR(r, g, b)	((0 << 24) | (r << 16) | (g << 8) | b)
>> +#define BYTES_PER_PIXEL 4
>> +#define MK_COLOR(r, g, b) ((0 << 24) | (r << 16) | (g << 8) | b)
> I do not see any value in above changes.
>
>>  
>>  /*
>>   * The Display Core of amdgpu will add a set of modes derived from the
>> @@ -46,43 +46,44 @@
>>  IGT_TEST_DESCRIPTION("This tests transition between normal and FreeSync-Video"
>>  		     "modes and measures the FPS to ensure vblank events are"
>>  		     "happening at the expected rate.");
>> +
> Yes this is a style fix.
>
>>  typedef struct range {
>>  	unsigned int min;
>>  	unsigned int max;
>>  } range_t;
>>  
>>  typedef struct data {
>> -	int		drm_fd;
>> -	igt_display_t	display;
>> +	int drm_fd;
>> +	igt_display_t display;
>>  	igt_plane_t	*primary;
>> -	igt_fb_t	fbs[2];
>> -	uint32_t	*fb_mem[2];
>> -	int		front;
>> -	bool		fb_initialized;
>> -	range_t		range;
>> +	igt_fb_t fbs[2];
>> +	uint32_t *fb_mem[2];
>> +	int front;
>> +	bool fb_initialized;
>> +	range_t range;
> Same here, what did you improve? spaces to tab?
> Old code looks better.
>
>>  
>>  	drmModeConnector *connector;
>>  	drmModeModeInfo *modes;
>> -	int		count_modes;
>> +	int count_modes;
>>  
>> -	uint32_t	preferred_mode_index;
>> -        uint32_t	base_mode_index;
>> -	uint32_t	hdisplay;
>> -	uint32_t	vdisplay;
>> +	uint32_t preferred_mode_index;
>> +	uint32_t base_mode_index;
>> +	uint32_t hdisplay;
>> +	uint32_t vdisplay;
> Same here.
>
>>  } data_t;
>>  
>>  struct fsv_sprite {
>> -        uint32_t        w;
>> -	uint32_t	h;
>> -        uint32_t        *data;
>> +	uint32_t w;
>> +	uint32_t h;
>> +	uint32_t *data;
> ok, here you fixes spaces.
>
> I would advise to use checkpatch.pl from Linux kernel to
> spot potential improvements, maybe line too long can be
> sometimes ignored.
>
> Regards,
> Kamil
>
>>  };
>>  static struct fsv_sprite cicle_sprite;
>>  
>>  enum {
>> -        FSV_PREFERRED_MODE,
>> -        FSV_BASE_MODE,
>> -        FSV_FREESYNC_VIDEO_MODE,
>> -        FSV_NON_FREESYNC_VIDEO_MODE,
>> +	FSV_PREFERRED_MODE,
>> +	FSV_BASE_MODE,
>> +	FSV_FREESYNC_VIDEO_MODE,
>> +	FSV_NON_FREESYNC_VIDEO_MODE,
>>  };
>>  
>>  enum {
>> @@ -93,10 +94,10 @@ enum {
>>  };
>>  
>>  enum {
>> -	SCENE_BASE_MODE_TO_VARIOUS_FSV_MODE ,
>> -	SCENE_LOWER_FSV_MODE_TO_HIGHER_FSV_MODE ,
>> -	SCENE_NON_FSV_MODE_TO_FSV_MODE ,
>> -	SCENE_BASE_MODE_TO_CUSTUM_MODE ,
>> +	SCENE_BASE_MODE_TO_VARIOUS_FSV_MODE,
>> +	SCENE_LOWER_FSV_MODE_TO_HIGHER_FSV_MODE,
>> +	SCENE_NON_FSV_MODE_TO_FSV_MODE,
>> +	SCENE_BASE_MODE_TO_CUSTUM_MODE,
>>  	SCENE_NON_FSV_MODE_TO_NON_FSV_MODE,
>>  
>>  	SCENE_COUNT,
>> @@ -157,74 +158,70 @@ static void fbmem_draw_rect(
>>  		uint32_t h,
>>  		uint32_t color)
>>  {
>> -        uint32_t offset = y * stride + x;
>> -
>> -        for (uint32_t j = 0; j < h; j++) {
>> -                for (uint32_t i = 0; i < w; i++) {
>> -                        fbmem[offset + i] = color;
>> -                }
>> -                offset += stride;
>> -        }
>> +	uint32_t offset = y * stride + x;
>> +
>> +	for (uint32_t j = 0; j < h; j++) {
>> +		for (uint32_t i = 0; i < w; i++) {
>> +			fbmem[offset + i] = color;
>> +		}
>> +		offset += stride;
>> +	}
>>  }
>>  
>>  static void fbmem_draw_smpte_pattern(uint32_t *fbmem, int width, int height)
>>  {
>>  	uint32_t x, y;
>> -        uint32_t colors_top[] = {
>> -                MK_COLOR(192, 192, 192), /* grey */
>> -                MK_COLOR(192, 192, 0),   /* yellow */
>> -                MK_COLOR(0, 192, 192),   /* cyan */
>> -                MK_COLOR(0, 192, 0),     /* green */
>> -                MK_COLOR(192, 0, 192),   /* magenta */
>> -                MK_COLOR(192, 0, 0),     /* red */
>> -                MK_COLOR(0, 0, 192),     /* blue */
>> -        };
>> -        uint32_t colors_middle[] = {
>> -                MK_COLOR(0, 0, 192),     /* blue */
>> -                MK_COLOR(19, 19, 19),    /* black */
>> -                MK_COLOR(192, 0, 192),   /* magenta */
>> -                MK_COLOR(19, 19, 19),    /* black */
>> -                MK_COLOR(0, 192, 192),   /* cyan */
>> -                MK_COLOR(19, 19, 19),    /* black */
>> -                MK_COLOR(192, 192, 192), /* grey */
>> -        };
>> -        uint32_t colors_bottom[] = {
>> -                MK_COLOR(0, 33, 76),     /* in-phase */
>> -                MK_COLOR(255, 255, 255), /* super white */
>> -                MK_COLOR(50, 0, 106),    /* quadrature */
>> -                MK_COLOR(19, 19, 19),    /* black */
>> -                MK_COLOR(9, 9, 9),       /* 3.5% */
>> -                MK_COLOR(19, 19, 19),    /* 7.5% */
>> -                MK_COLOR(29, 29, 29),    /* 11.5% */
>> -                MK_COLOR(19, 19, 19),    /* black */
>> -        };
>> -
>> -        for (y = 0; y < height * 6 / 9; ++y) {
>> -                for (x = 0; x < width; ++x)
>> -                        fbmem[x] =
>> -                                colors_top[x * 7 / width];
>> -                fbmem += width;
>> -        }
>> -
>> -        for (; y < height * 7 / 9; ++y) {
>> -                for (x = 0; x < width; ++x)
>> -                        fbmem[x] =
>> -                                colors_middle[x * 7 / width];
>> -                fbmem += width;
>> -        }
>> -
>> -        for (; y < height; ++y) {
>> -                for (x = 0; x < width * 5 / 7; ++x)
>> -                        fbmem[x] =
>> -                                colors_bottom[x * 4 / (width * 5 / 7)];
>> -                for (; x < width * 6 / 7; ++x)
>> -                        fbmem[x] =
>> -                                colors_bottom[(x - width * 5 / 7) * 3
>> -                                              / (width / 7) + 4];
>> -                for (; x < width; ++x)
>> -                        fbmem[x] = colors_bottom[7];
>> -                fbmem += width;
>> -        }
>> +	uint32_t colors_top[] = {
>> +		MK_COLOR(192, 192, 192), /* grey */
>> +		MK_COLOR(192, 192, 0),   /* yellow */
>> +		MK_COLOR(0, 192, 192),   /* cyan */
>> +		MK_COLOR(0, 192, 0),     /* green */
>> +		MK_COLOR(192, 0, 192),   /* magenta */
>> +		MK_COLOR(192, 0, 0),     /* red */
>> +		MK_COLOR(0, 0, 192),     /* blue */
>> +	};
>> +	uint32_t colors_middle[] = {
>> +		MK_COLOR(0, 0, 192),     /* blue */
>> +		MK_COLOR(19, 19, 19),    /* black */
>> +		MK_COLOR(192, 0, 192),   /* magenta */
>> +		MK_COLOR(19, 19, 19),    /* black */
>> +		MK_COLOR(0, 192, 192),   /* cyan */
>> +		MK_COLOR(19, 19, 19),    /* black */
>> +		MK_COLOR(192, 192, 192), /* grey */
>> +	};
>> +	uint32_t colors_bottom[] = {
>> +		MK_COLOR(0, 33, 76),     /* in-phase */
>> +		MK_COLOR(255, 255, 255), /* super white */
>> +		MK_COLOR(50, 0, 106),    /* quadrature */
>> +		MK_COLOR(19, 19, 19),    /* black */
>> +		MK_COLOR(9, 9, 9),       /* 3.5% */
>> +		MK_COLOR(19, 19, 19),    /* 7.5% */
>> +		MK_COLOR(29, 29, 29),    /* 11.5% */
>> +		MK_COLOR(19, 19, 19),    /* black */
>> +	};
>> +
>> +	for (y = 0; y < height * 6 / 9; ++y) {
>> +		for (x = 0; x < width; ++x)
>> +			fbmem[x] = colors_top[x * 7 / width];
>> +		fbmem += width;
>> +	}
>> +
>> +	for (; y < height * 7 / 9; ++y) {
>> +		for (x = 0; x < width; ++x)
>> +			fbmem[x] = colors_middle[x * 7 / width];
>> +		fbmem += width;
>> +	}
>> +
>> +	for (; y < height; ++y) {
>> +		for (x = 0; x < width * 5 / 7; ++x)
>> +			fbmem[x] = colors_bottom[x * 4 / (width * 5 / 7)];
>> +		for (; x < width * 6 / 7; ++x)
>> +			fbmem[x] = colors_bottom[(x - width * 5 / 7) * 3
>> +						/ (width / 7) + 4];
>> +		for (; x < width; ++x)
>> +			fbmem[x] = colors_bottom[7];
>> +		fbmem += width;
>> +	}
>>  }
>>  
>>  static void sprite_init(
>> @@ -232,13 +229,13 @@ static void sprite_init(
>>  		uint32_t w,
>>  		uint32_t h)
>>  {
>> -        igt_assert(sprite);
>> +	igt_assert(sprite);
>>  
>> -        sprite->data = (uint32_t *)malloc(w * h * BYTES_PER_PIXEL);
>> -        igt_assert(sprite->data);
>> +	sprite->data = (uint32_t *) malloc(w * h * BYTES_PER_PIXEL);
>> +	igt_assert(sprite->data);
>>  
>> -        sprite->w = w;
>> -        sprite->h = h;
>> +	sprite->w = w;
>> +	sprite->h = h;
>>  }
>>  
>>  static void sprite_paste(
>> @@ -248,14 +245,14 @@ static void sprite_paste(
>>  		uint32_t x,
>>  		uint32_t y)
>>  {
>> -        uint32_t fb_offset = y * fb_stride + x;
>> -        uint32_t sprite_offset = 0;
>> -
>> -        for (int j = 0; j < sprite->h; j++) {
>> -                memcpy(fbmem + fb_offset, sprite->data + sprite_offset, sprite->w * 4);
>> -                sprite_offset += sprite->w;
>> -                fb_offset += fb_stride;
>> -        }
>> +	uint32_t fb_offset = y * fb_stride + x;
>> +	uint32_t sprite_offset = 0;
>> +
>> +	for (int j = 0; j < sprite->h; j++) {
>> +		memcpy(fbmem + fb_offset, sprite->data + sprite_offset, sprite->w * 4);
>> +		sprite_offset += sprite->w;
>> +		fb_offset += fb_stride;
>> +	}
>>  }
>>  
>>  static void sprite_draw_rect(
>> @@ -266,16 +263,15 @@ static void sprite_draw_rect(
>>  		uint32_t h,
>>  		uint32_t color)
>>  {
>> -        uint32_t offset = y * sprite->w + x;
>> -        uint32_t *addr = (uint32_t *)sprite->data;
>> -
>> -        for (uint32_t j = 0; j < h; j++) {
>> -                addr = (uint32_t *)(sprite->data + offset);
>> -                for (uint32_t i = 0; i < w; i++) {
>> -                        addr[i] = color;
>> -                }
>> -                offset += sprite->w;
>> -        }
>> +	uint32_t offset = y * sprite->w + x;
>> +	uint32_t *addr = (uint32_t *)sprite->data;
>> +
>> +	for (uint32_t j = 0; j < h; j++) {
>> +		addr = (uint32_t *) (sprite->data + offset);
>> +		for (uint32_t i = 0; i < w; i++)
>> +			addr[i] = color;
>> +		offset += sprite->w;
>> +	}
>>  }
>>  
>>  /* drawing horizontal line in the sprite */
>> @@ -287,9 +283,9 @@ static void sprite_draw_hline(
>>  		uint32_t color)
>>  {
>>  	uint32_t offset = y1 * sprite->w;
>> -        for (int x = x1 ; x < x2; x++) {
>> -                sprite->data[offset + x] = color;
>> -        }
>> +	for (int x = x1 ; x < x2; x++) {
>> +		sprite->data[offset + x] = color;
>> +	}
>>  }
>>  
>>  /* drawing filled circle with Bresenham's algorithm */
>> @@ -300,71 +296,70 @@ static void sprite_draw_circle(
>>  		uint32_t radius,
>>  		uint32_t color)
>>  {
>> -        int offsetx = 0, offsety = radius, d = radius -1;
>> -
>> -        while (offsety >= offsetx) {
>> -                sprite_draw_hline(sprite, x - offsety, y + offsetx,
>> -                                x + offsety, color);
>> -                sprite_draw_hline(sprite, x - offsetx, y + offsety,
>> -                                x + offsetx, color);
>> -                sprite_draw_hline(sprite, x - offsetx, y - offsety,
>> -                                x + offsetx, color);
>> -                sprite_draw_hline(sprite, x - offsety, y - offsetx,
>> -                                x + offsety, color);
>> -
>> -                if (d >= 2 * offsetx) {
>> -                        d -= 2 * offsetx + 1;
>> -                        offsetx += 1;
>> -                } else if (d < 2 * (radius - offsety)) {
>> -                        d += 2 * offsety - 1;
>> -                        offsety -= 1;
>> -                } else {
>> -                        d += 2 * (offsety - offsetx - 1);
>> -                        offsety -= 1;
>> -                        offsetx += 1;
>> -                }
>> -        }
>> +	int offsetx = 0, offsety = radius, d = radius -1;
>> +
>> +	while (offsety >= offsetx) {
>> +		sprite_draw_hline(sprite, x - offsety, y + offsetx,
>> +						x + offsety, color);
>> +		sprite_draw_hline(sprite, x - offsetx, y + offsety,
>> +						x + offsetx, color);
>> +		sprite_draw_hline(sprite, x - offsetx, y - offsety,
>> +						x + offsetx, color);
>> +		sprite_draw_hline(sprite, x - offsety, y - offsetx,
>> +						x + offsety, color);
>> +
>> +		if (d >= 2 * offsetx) {
>> +			d -= 2 * offsetx + 1;
>> +			offsetx += 1;
>> +		} else if (d < 2 * (radius - offsety)) {
>> +			d += 2 * offsety - 1;
>> +			offsety -= 1;
>> +		} else {
>> +			d += 2 * (offsety - offsetx - 1);
>> +			offsety -= 1;
>> +			offsetx += 1;
>> +		}
>> +	}
>>  }
>>  
>>  static void sprite_anim_init(void)
>>  {
>> -        memset(&cicle_sprite, 0, sizeof(cicle_sprite));
>> -        sprite_init(&cicle_sprite, 100, 100);
>> -
>> -        sprite_draw_rect(&cicle_sprite, 0, 0, 100, 100, MK_COLOR(128, 128, 128));
>> +	memset(&cicle_sprite, 0, sizeof(cicle_sprite));
>> +	sprite_init(&cicle_sprite, 100, 100);
>> +	sprite_draw_rect(&cicle_sprite, 0, 0, 100, 100, MK_COLOR(128, 128, 128));
>>  	/* draw filled circle with center (50, 50), radius 50. */
>> -        sprite_draw_circle(&cicle_sprite, 50, 50, 50, MK_COLOR(0, 0, 255));
>> +	sprite_draw_circle(&cicle_sprite, 50, 50, 50, MK_COLOR(0, 0, 255));
>>  }
>>  
>>  static void sprite_anim(data_t *data, uint32_t *addr)
>>  {
>> -        struct timeval tv1, tv2, tv_delta;
>> -        uint64_t frame_ns = get_time_ns();
>> -        double now = frame_ns / (double)NSECS_PER_SEC;
>> +	struct timeval tv1, tv2, tv_delta;
>> +	uint64_t frame_ns = get_time_ns();
>> +	double now = frame_ns / (double)NSECS_PER_SEC;
>>  
>> -        gettimeofday(&tv1, NULL);
>> +	gettimeofday(&tv1, NULL);
>>  
>> -        fbmem_draw_rect(addr, data->hdisplay, 0, 0,
>> -			data->hdisplay, data->vdisplay, MK_COLOR(128, 128, 128));
>> +	fbmem_draw_rect(addr, data->hdisplay, 0, 0,
>> +		data->hdisplay, data->vdisplay, MK_COLOR(128, 128, 128));
>>  	/* red rectangle for checking tearing effect*/
>> -        if (data->front) {
>> -                fbmem_draw_rect(addr, data->hdisplay, 0, 0,
>> +	if (data->front) {
>> +		fbmem_draw_rect(addr, data->hdisplay, 0, 0,
>>  			30, data->vdisplay, MK_COLOR(191, 0, 0));
>> -        }
>> +	}
>>  
>>  	/* draw 16 filled circles */
>> -        for (int i = 0; i < 16; ++i) {
>> -                double tv = now + i * 0.25;
>> -                float x, y;
>> -                x = data->hdisplay - 10.0f - 118.0f * i - 100.0f;
>> -                y = data->vdisplay * 0.5f + cos(tv) * data->vdisplay * 0.35;
>> -                sprite_paste(addr, data->hdisplay, &cicle_sprite, (uint32_t)x, (uint32_t)y);
>> -        }
>> -
>> -        gettimeofday(&tv2, NULL);
>> -        timersub(&tv2, &tv1, &tv_delta);
>> -
>> -        igt_debug("time of drawing: %ld ms\n", tv_delta.tv_usec / 1000);
>> +	for (int i = 0; i < 16; ++i) {
>> +		double tv = now + i * 0.25;
>> +		float x, y;
>> +		x = data->hdisplay - 10.0f - 118.0f * i - 100.0f;
>> +		y = data->vdisplay * 0.5f + cos(tv) * (double) data->vdisplay * 0.35f;
>> +		sprite_paste(addr, data->hdisplay, &cicle_sprite, (uint32_t)x, (uint32_t)y);
>> +	}
>> +
>> +	gettimeofday(&tv2, NULL);
>> +	timersub(&tv2, &tv1, &tv_delta);
>> +
>> +	igt_debug("time of drawing: %ld ms\n", tv_delta.tv_usec / 1000);
>>  }
>>  
>>  /*----------------------------------------------------------------------------*/
>> @@ -376,79 +371,79 @@ static void sprite_anim(data_t *data, uint32_t *addr)
>>  */
>>  static bool is_freesync_video_mode(data_t *data, drmModeModeInfo *mode)
>>  {
>> -        drmModeModeInfo *base_mode = &data->modes[data->base_mode_index];
>> -        uint32_t bm_clock = base_mode->clock;
>> +	drmModeModeInfo *base_mode = &data->modes[data->base_mode_index];
>> +	uint32_t bm_clock = base_mode->clock;
>>  
>> -        if (    mode->hdisplay == data->hdisplay &&
>> -                mode->vdisplay == data->vdisplay &&
>> -                mode->clock == bm_clock &&
>> +	if (mode->hdisplay == data->hdisplay &&
>> +		mode->vdisplay == data->vdisplay &&
>> +		mode->clock == bm_clock &&
>>  		mode->type & DRM_MODE_TYPE_DRIVER) {
>> -                return true;
>> -        }
>> +			return true;
>> +	}
>>  
>> -        return false;
>> +	return false;
>>  }
>>  
>>  static drmModeModeInfo* select_mode(
>> -        data_t *data,
>> -        uint32_t mode_type,
>> -        int refresh_rate)
>> +		data_t *data,
>> +		uint32_t mode_type,
>> +		int refresh_rate)
>>  {
>>  	int i;
>> -        int index;
>> -        drmModeModeInfo *mode = NULL;
>> +	int index;
>> +	drmModeModeInfo *mode = NULL;
>>  	igt_debug("select_mode: type=%d, refresh_rate=%d\n", mode_type, refresh_rate);
>>  
>> -        switch (mode_type) {
>> -        case FSV_BASE_MODE:
>> -                index = data->base_mode_index;
>> -                mode = &data->modes[index];
>> -                break;
>> -
>> -        case FSV_PREFERRED_MODE:
>> -                index = data->preferred_mode_index;
>> -                mode = &data->modes[index];
>> -                break;
>> -
>> -        case FSV_FREESYNC_VIDEO_MODE:
>> -                for (i = 0; i < data->count_modes; i++) {
>> -                        mode = &data->modes[i];
>> -                        if (    mode->vrefresh == refresh_rate &&
>> -                                is_freesync_video_mode(data, mode)) {
>> -                                break;
>> -                        }
>> -                }
>> +	switch (mode_type) {
>> +	case FSV_BASE_MODE:
>> +		index = data->base_mode_index;
>> +		mode = &data->modes[index];
>> +		break;
>> +
>> +	case FSV_PREFERRED_MODE:
>> +		index = data->preferred_mode_index;
>> +		mode = &data->modes[index];
>> +		break;
>> +
>> +	case FSV_FREESYNC_VIDEO_MODE:
>> +		for (i = 0; i < data->count_modes; i++) {
>> +			mode = &data->modes[i];
>> +			if (mode->vrefresh == refresh_rate &&
>> +				is_freesync_video_mode(data, mode)) {
>> +				break;
>> +				}
>> +			}
>>  		if (i == data->count_modes)
>>  			mode = NULL;
>> -                break;
>> -
>> -        case FSV_NON_FREESYNC_VIDEO_MODE:
>> -                for (i = 0; i < data->count_modes; i++) {
>> -                        mode = &data->modes[i];
>> -                        if (    mode->vrefresh == refresh_rate &&
>> -                                !is_freesync_video_mode(data, mode)) {
>> -                                break;
>> -                        }
>> -                }
>> +		break;
>> +
>> +	case FSV_NON_FREESYNC_VIDEO_MODE:
>> +		for (i = 0; i < data->count_modes; i++) {
>> +			mode = &data->modes[i];
>> +			if (mode->vrefresh == refresh_rate &&
>> +				!is_freesync_video_mode(data, mode)) {
>> +				break;
>> +			}
>> +		}
>>  		if (i == data->count_modes)
>>  			mode = NULL;
>> -                break;
>> +		break;
>>  
>> -        default:
>> -                igt_assert("Cannot find mode with specified rate and type.");
>> -                break;
>> -        }
>> +	default:
>> +		igt_assert("Cannot find mode with specified rate and type.");
>> +		break;
>> +	}
>>  
>>  	if (mode) {
>>  		igt_info("selected mode:\n");
>>  		kmstest_dump_mode(mode);
>>  	}
>>  
>> -        return mode;
>> +	return mode;
>>  }
>>  
>>  static int prepare_custom_mode(
>> -        data_t *data,
>> +	data_t *data,
>>  	drmModeModeInfo *custom_mode,
>>  	uint32_t refresh_rate)
>>  {
>> @@ -473,14 +468,13 @@ static int prepare_custom_mode(
>>  		return -1;
>>  	}
>>  
>> -	num = (unsigned long long)base_mode->clock * 1000 * 1000;
>> -	den = refresh_rate * 1000 * (unsigned long long)base_mode->htotal;
>> +	num = (unsigned long long) base_mode->clock * 1000 * 1000;
>> +	den = refresh_rate * 1000 * (unsigned long long) base_mode->htotal;
>>  	target_vtotal = num / den;
>>  	target_vtotal_diff = target_vtotal - base_mode->vtotal;
>>  	igt_debug("num=%lu, den=%lu, " \
>> -                  "target_vtotal=%lu, target_vtotal_diff=%lu, base_mode->vtotal=%d\n",
>> -		  num, den, target_vtotal, target_vtotal_diff, base_mode->vtotal
>> -		);
>> +				"target_vtotal=%lu, target_vtotal_diff=%lu, base_mode->vtotal=%d\n",
>> +				num, den, target_vtotal, target_vtotal_diff, base_mode->vtotal);
>>  
>>  	/* Check for illegal modes */
>>  	if (base_mode->vsync_start + target_vtotal_diff < base_mode->vdisplay ||
>> @@ -489,9 +483,9 @@ static int prepare_custom_mode(
>>  		return -1;
>>  
>>  	*custom_mode = *base_mode;
>> -	custom_mode->vtotal += (uint16_t)target_vtotal_diff;
>> -	custom_mode->vsync_start += (uint16_t)target_vtotal_diff;
>> -	custom_mode->vsync_end += (uint16_t)target_vtotal_diff;
>> +	custom_mode->vtotal += (uint16_t) target_vtotal_diff;
>> +	custom_mode->vsync_start += (uint16_t) target_vtotal_diff;
>> +	custom_mode->vsync_end += (uint16_t) target_vtotal_diff;
>>  	custom_mode->type &= ~DRM_MODE_TYPE_PREFERRED;
>>  	custom_mode->type |= DRM_MODE_TYPE_DRIVER;
>>  	custom_mode->vrefresh = refresh_rate;
>> @@ -688,7 +682,7 @@ static void init_data(data_t *data, igt_output_t *output) {
>>  
>>  	connector = data->connector = output->config.connector;
>>  	data->count_modes = connector->count_modes;
>> -	data->modes = (drmModeModeInfo *)malloc(sizeof(drmModeModeInfo) * data->count_modes);
>> +	data->modes = (drmModeModeInfo *) malloc(sizeof(drmModeModeInfo) * data->count_modes);
>>  
>>  	for (i = 0; i < data->count_modes; i++) {
>>  		data->modes[i] = connector->modes[i];
>> @@ -699,36 +693,35 @@ static void init_data(data_t *data, igt_output_t *output) {
>>  	}
>>  
>>  	/* searching the preferred mode */
>> -        for (i = 0; i < connector->count_modes; i++) {
>> -                drmModeModeInfo *mode = &connector->modes[i];
>> -
>> -                if (mode->type & DRM_MODE_TYPE_PREFERRED) {
>> -                        data->preferred_mode_index = i;
>> +	for (i = 0; i < connector->count_modes; i++) {
>> +		drmModeModeInfo *mode = &connector->modes[i];
>> +		if (mode->type & DRM_MODE_TYPE_PREFERRED) {
>> +			data->preferred_mode_index = i;
>>  			data->hdisplay = mode->hdisplay;
>>  			data->vdisplay = mode->vdisplay;
>>  			pm_hdisplay = preferred_mode->hdisplay;
>>  			pm_vdisplay = preferred_mode->vdisplay;
>>  			break;
>> -                }
>> -        }
>> -
>> -        /* searching the base mode; */
>> -        for (i = 0; i < connector->count_modes; i++) {
>> -                drmModeModeInfo *mode = &connector->modes[i];
>> -                if (mode->hdisplay == pm_hdisplay && mode->vdisplay == pm_vdisplay) {
>> -                        if (mode->clock > max_clk) {
>> -                                max_clk = mode->clock;
>> -                                data->base_mode_index = i;
>> -                        }
>> -                }
>> -        }
>> -        igt_info("preferred=%d, base=%d\n", data->preferred_mode_index, data->base_mode_index);
>> -
>> -        for (i = 0; i < connector->count_modes; i++) {
>> -                drmModeModeInfo *mode = &connector->modes[i];
>> -                if (is_freesync_video_mode(data, mode))
>> -                        igt_debug("mode[%d] is freesync video mode.\n", i);
>> -        }
>> +		}
>> +	}
>> +
>> +	/* searching the base mode */
>> +	for (i = 0; i < connector->count_modes; i++) {
>> +		drmModeModeInfo *mode = &connector->modes[i];
>> +		if (mode->hdisplay == pm_hdisplay && mode->vdisplay == pm_vdisplay) {
>> +			if (mode->clock > max_clk) {
>> +				max_clk = mode->clock;
>> +				data->base_mode_index = i;
>> +			}
>> +		}
>> +	}
>> +		igt_info("preferred=%d, base=%d\n", data->preferred_mode_index, data->base_mode_index);
>> +
>> +	for (i = 0; i < connector->count_modes; i++) {
>> +		drmModeModeInfo *mode = &connector->modes[i];
>> +		if (is_freesync_video_mode(data, mode))
>> +			igt_debug("mode[%d] is freesync video mode.\n", i);
>> +	}
>>  
>>  	data->range = get_vrr_range(data, output);
>>  }
>> @@ -759,19 +752,19 @@ mode_transition(data_t *data, enum pipe pipe, igt_output_t *output, uint32_t sce
>>  
>>  	igt_info("stage-1:\n");
>>  	switch(scene) {
>> -        case SCENE_BASE_MODE_TO_VARIOUS_FSV_MODE:
>> +	case SCENE_BASE_MODE_TO_VARIOUS_FSV_MODE:
>>  		mode_start = select_mode(data, FSV_BASE_MODE, 0);
>> -                mode_playback  = select_mode(data, FSV_FREESYNC_VIDEO_MODE, 60);
>> +		mode_playback  = select_mode(data, FSV_FREESYNC_VIDEO_MODE, 60);
>>  		break;
>> -        case SCENE_LOWER_FSV_MODE_TO_HIGHER_FSV_MODE:
>> +	case SCENE_LOWER_FSV_MODE_TO_HIGHER_FSV_MODE:
>>  		mode_start = select_mode(data, FSV_FREESYNC_VIDEO_MODE, 60);
>> -                mode_playback = select_mode(data, FSV_FREESYNC_VIDEO_MODE, 120);
>> +		mode_playback = select_mode(data, FSV_FREESYNC_VIDEO_MODE, 120);
>>  		break;
>> -        case SCENE_NON_FSV_MODE_TO_FSV_MODE:
>> +	case SCENE_NON_FSV_MODE_TO_FSV_MODE:
>>  		mode_start = select_mode(data, FSV_NON_FREESYNC_VIDEO_MODE, 60);
>> -                mode_playback = select_mode(data, FSV_FREESYNC_VIDEO_MODE, 60);
>> +		mode_playback = select_mode(data, FSV_FREESYNC_VIDEO_MODE, 60);
>>  		break;
>> -        case SCENE_BASE_MODE_TO_CUSTUM_MODE:
>> +	case SCENE_BASE_MODE_TO_CUSTUM_MODE:
>>  		mode_start = select_mode(data, FSV_BASE_MODE, 0);
>>  		prepare_custom_mode(data, &mode_custom, 72);
>>  		mode_playback = &mode_custom;
>> @@ -841,30 +834,30 @@ igt_main
>>  	}
>>  
>>  	/* Expectation: Modeset happens instantaneously without blanking */
>> -        igt_describe("Test switch from base freesync mode to " \
>> -                     "various freesync video modes");
>> -        igt_subtest("freesync-base-to-various")
>> -		run_test(&data, SCENE_BASE_MODE_TO_VARIOUS_FSV_MODE);
>> +	igt_describe("Test switch from base freesync mode to " \
>> +					"various freesync video modes");
>> +	igt_subtest("freesync-base-to-various")
>> +	run_test(&data, SCENE_BASE_MODE_TO_VARIOUS_FSV_MODE);
>>  
>>  	/* Expectation: Modeset happens instantaneously without blanking */
>> -        igt_describe("Test switching from lower refresh freesync mode to " \
>> -                     "another freesync mode with higher refresh rate");
>> -        igt_subtest("freesync-lower-to-higher")
>> -		run_test(&data, SCENE_LOWER_FSV_MODE_TO_HIGHER_FSV_MODE);
>> +	igt_describe("Test switching from lower refresh freesync mode to " \
>> +					"another freesync mode with higher refresh rate");
>> +	igt_subtest("freesync-lower-to-higher")
>> +	run_test(&data, SCENE_LOWER_FSV_MODE_TO_HIGHER_FSV_MODE);
>>  
>>  	/* Expectation: Full modeset is triggered. */
>> -        igt_describe("Test switching from non preferred video mode to " \
>> -                     "one of freesync video mode");
>> -        igt_subtest("freesync-non-preferred-to-freesync")
>> -		run_test(&data, SCENE_NON_FSV_MODE_TO_FSV_MODE);
>> +	igt_describe("Test switching from non preferred video mode to " \
>> +					"one of freesync video mode");
>> +	igt_subtest("freesync-non-preferred-to-freesync")
>> +	run_test(&data, SCENE_NON_FSV_MODE_TO_FSV_MODE);
>>  
>>  	/* Expectation: Modeset happens instantaneously without blanking */
>> -        igt_describe("Add custom mode through xrandr based on " \
>> -                     "base freesync mode and apply the new mode");
>> -        igt_subtest("freesync-custom-mode")
>> -		run_test(&data, SCENE_BASE_MODE_TO_CUSTUM_MODE);
>> +	igt_describe("Add custom mode through xrandr based on " \
>> +					"base freesync mode and apply the new mode");
>> +	igt_subtest("freesync-custom-mode")
>> +	run_test(&data, SCENE_BASE_MODE_TO_CUSTUM_MODE);
>>  
>> -        igt_info("end of test\n");
>> +	igt_info("end of test\n");
>>  
>>  	igt_fixture {
>>  		igt_display_fini(&data.display);
>> -- 
>> 2.34.1
>>


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