[PATCH i-g-t v2 61/66] tests/xe_eudebug_online: Adds debugger-reopen test

Piatkowski, Dominik Karol dominik.karol.piatkowski at intel.com
Thu Aug 1 08:22:51 UTC 2024


One nitpick below. When fixed:
Reviewed-by: Dominik Karol Piątkowski <dominik.karol.piatkowski at intel.com>

> -----Original Message-----
> From: Manszewski, Christoph <christoph.manszewski at intel.com>
> Sent: Tuesday, July 30, 2024 1:45 PM
> To: igt-dev at lists.freedesktop.org
> Cc: Kempczynski, Zbigniew <zbigniew.kempczynski at intel.com>; Kamil
> Konieczny <kamil.konieczny at linux.intel.com>; Grzegorzek, Dominik
> <dominik.grzegorzek at intel.com>; Patelczyk, Maciej
> <maciej.patelczyk at intel.com>; Piatkowski, Dominik Karol
> <dominik.karol.piatkowski at intel.com>; Sikora, Pawel
> <pawel.sikora at intel.com>; Hajda, Andrzej <andrzej.hajda at intel.com>;
> Kolanupaka Naveena <kolanupaka.naveena at intel.com>; Kuoppala, Mika
> <mika.kuoppala at intel.com>; Mun, Gwan-gyeong <gwan-
> gyeong.mun at intel.com>
> Subject: [PATCH i-g-t v2 61/66] tests/xe_eudebug_online: Adds debugger-
> reopen test
> 
> From: Kolanupaka Naveena <kolanupaka.naveena at intel.com>
> 
> Introducing a test which will close and reopen the debugger after resume on
> each breakpoint to make sure that the debugger is able to capture the further
> events after reopening it.
> 
> Signed-off-by: Kolanupaka Naveena <kolanupaka.naveena at intel.com>
> Cc: Dominik Karol Piątkowski <dominik.karol.piatkowski at intel.com>
> ---
>  tests/intel/xe_eudebug_online.c | 68
> +++++++++++++++++++++++++++++++--
>  1 file changed, 64 insertions(+), 4 deletions(-)
> 
> diff --git a/tests/intel/xe_eudebug_online.c b/tests/intel/xe_eudebug_online.c
> index 8361b6db4..c3c82b061 100644
> --- a/tests/intel/xe_eudebug_online.c
> +++ b/tests/intel/xe_eudebug_online.c
> @@ -25,6 +25,7 @@
>  #define SHADER_SINGLE_STEP		(1 << 2)
>  #define SIP_SINGLE_STEP			(1 << 3)
>  #define DISABLE_DEBUG_MODE		(1 << 4)
> +#define SHADER_N_NOOP_BREAKPOINT	(1 << 5)
>  #define TRIGGER_RESUME_SINGLE_WALK	(1 << 25)
>  #define TRIGGER_RESUME_PARALLEL_WALK	(1 << 26)
>  #define TRIGGER_RECONNECT		(1 << 27)
> @@ -35,6 +36,7 @@
> 
>  #define DEBUGGER_REATTACHED	1
> 
> +#define SHADER_LOOP_N		3
>  #define SINGLE_STEP_COUNT	16
>  #define STEERING_SINGLE_STEP	0
>  #define STEERING_CONTINUE	0x00c0ffee
> @@ -128,6 +130,11 @@ static struct gpgpu_shader *get_shader(int fd, const
> unsigned int flags)
>  		gpgpu_shader__breakpoint(shader);
>  		for (int i = 0; i < SINGLE_STEP_COUNT; i++)
>  			gpgpu_shader__nop(shader);
> +	} else if (flags & SHADER_N_NOOP_BREAKPOINT) {
> +		for (int i = 0; i < SHADER_LOOP_N; i++) {
> +			gpgpu_shader__nop(shader);
> +			gpgpu_shader__breakpoint(shader);
> +		}
>  	}
> 
>  	gpgpu_shader__eot(shader);
> @@ -525,6 +532,7 @@ static int get_stepped_threads_count(struct
> online_debug_data *data, int threads  }
> 
>  #define MAX_PREEMPT_TIMEOUT 10ull
> +static int is_client_resumed;
>  static void eu_attention_resume_trigger(struct xe_eudebug_debugger *d,
>  					struct drm_xe_eudebug_event *e)
>  {
> @@ -583,6 +591,7 @@ static void eu_attention_resume_trigger(struct
> xe_eudebug_debugger *d,
>  						    att->exec_queue_handle,
> att->lrc_handle,
>  						    bitmask, att->bitmask_size);
> 
> +	is_client_resumed = 1;
>  	free(bitmask);
>  }
> 
> @@ -881,8 +890,8 @@ static void run_online_client(struct
> xe_eudebug_client *c)
>  	data->threads_count = count_canaries_neq(ptr, w_dim, 0);
>  	igt_assert_f(data->threads_count, "No canaries found, nothing
> executed?\n");
> 
> -	if ((c->flags & SHADER_BREAKPOINT || c->flags &
> TRIGGER_RESUME_SET_BP) &&
> -	    !(c->flags & DISABLE_DEBUG_MODE)) {
> +	if ((c->flags & SHADER_BREAKPOINT || c->flags &
> TRIGGER_RESUME_SET_BP ||
> +	     c->flags & SHADER_N_NOOP_BREAKPOINT) && !(c->flags &
> +DISABLE_DEBUG_MODE)) {
>  		uint32_t aip = ptr[0];
> 
>  		igt_assert_f(aip != SHADER_CANARY, "Workload executed but
> breakpoint not hit!\n"); @@ -1375,7 +1384,8 @@ static void
> eu_attention_debugger_detach_trigger(struct xe_eudebug_debugger *d,
>  	xe_eudebug_debugger_dettach(d);
> 
>  	/* Let the KMD scan function notice unhandled EU attention */
> -	sleep(1);
> +	if (!(d->flags & SHADER_N_NOOP_BREAKPOINT))
> +		sleep(1);
> 
>  	/*
>  	 * New session that is created by EU debugger on reconnect restarts
> @@ -1394,7 +1404,8 @@ static void
> eu_attention_debugger_detach_trigger(struct xe_eudebug_debugger *d,
>  	/* Let the discovery worker discover resources */
>  	sleep(2);
> 
> -	xe_eudebug_debugger_signal_stage(d, DEBUGGER_REATTACHED);
> +	if (!(d->flags & SHADER_N_NOOP_BREAKPOINT))
> +		xe_eudebug_debugger_signal_stage(d,
> DEBUGGER_REATTACHED);
>  }
> 
>  /**
> @@ -1510,6 +1521,52 @@ static void test_single_step(int fd, struct
> drm_xe_engine_class_instance *hwe, i
>  	online_debug_data_destroy(data);
>  }
> 
> +static int debugger_detach_count;

I noticed that this variable is only used inside the function below - it can be moved inside scope of the function.

> +static void eu_attention_debugger_ndetach_trigger(struct
> xe_eudebug_debugger *d,
> +						 struct
> drm_xe_eudebug_event *event) {
> +	if (debugger_detach_count < (SHADER_LOOP_N - 1)) {
> +		/* Make sure the resume command has issued before
> detaching the debugger */
> +		if (!is_client_resumed)
> +			return;
> +		eu_attention_debugger_detach_trigger(d, event);
> +		debugger_detach_count++;
> +	} else {
> +		igt_debug("Reached Nth breakpoint hence preventing the
> debugger detach\n");
> +	}
> +	is_client_resumed = 0;
> +}
> +
> +/**
> + * SUBTEST: debugger-reopen
> + * Description:
> + *	Check whether the debugger is able to reopen the connection and
> + *	capture the events of already running client.
> + */
> +static void test_debugger_reopen(int fd, struct
> +drm_xe_engine_class_instance *hwe, int flags) {
> +	struct xe_eudebug_session *s;
> +	struct online_debug_data *data;
> +
> +	data = online_debug_data_create(hwe);
> +
> +	s = xe_eudebug_session_create(fd, run_online_client, flags, data);
> +
> +	xe_eudebug_debugger_add_trigger(s->d,
> DRM_XE_EUDEBUG_EVENT_EU_ATTENTION,
> +					eu_attention_debug_trigger);
> +	xe_eudebug_debugger_add_trigger(s->d,
> DRM_XE_EUDEBUG_EVENT_EU_ATTENTION,
> +					eu_attention_resume_trigger);
> +	xe_eudebug_debugger_add_trigger(s->d,
> DRM_XE_EUDEBUG_EVENT_EU_ATTENTION,
> +
> 	eu_attention_debugger_ndetach_trigger);
> +	xe_eudebug_debugger_add_trigger(s->d,
> DRM_XE_EUDEBUG_EVENT_VM_BIND_UFENCE,
> +					ufence_ack_trigger);
> +
> +	xe_eudebug_session_run(s);
> +
> +	xe_eudebug_session_destroy(s);
> +	online_debug_data_destroy(data);
> +}
> +
>  static struct drm_xe_engine_class_instance *pick_compute(int fd, int gt)  {
>  	struct drm_xe_engine_class_instance *hwe; @@ -1586,6 +1643,9
> @@ igt_main
>  		test_single_step(fd, hwe, SHADER_SINGLE_STEP |
> SIP_SINGLE_STEP |
>  				 TRIGGER_RESUME_SINGLE_WALK);
> 
> +	test_gt_render_or_compute("debugger-reopen", fd, hwe)
> +		test_debugger_reopen(fd, hwe,
> SHADER_N_NOOP_BREAKPOINT);
> +
>  	igt_fixture {
>  		xe_eudebug_enable(fd, was_enabled);
> 
> --
> 2.34.1



More information about the igt-dev mailing list