[PATCH i-g-t v2 50/66] tests/xe_exec_sip: Rework invalid instruction tests
Grzegorzek, Dominik
dominik.grzegorzek at intel.com
Thu Aug 1 19:22:08 UTC 2024
On Tue, 2024-07-30 at 13:45 +0200, Christoph Manszewski wrote:
> From: Andrzej Hajda <andrzej.hajda at intel.com>
>
Title and commit message is no longer valid here.
This commit introduces these tests. Anything that
references older version of the test should be stripped out.
Regards,
Dominik
> The tests depended on undefined behavior of GPU. Invalid instruction
> provided by the test has 29th bit set, which on Xe2 causes SIP call without
> providing any exception reason and AIP address, unless eudebug is enabled,
> in such case breakpoint exception is signalled.
>
> Xe2 and earlier gens are able to handle very limited set of invalid
> instructions - only illegal and undefined opcodes, other errors in
> instruction can cause undefined behavior.
> Illegal/undefined opcode results in:
> - setting illegal opcode status bit - cr0.1[28],
> - calling SIP if illegal opcode bit is enabled - cr0.1[12].
> cr0.1[12] can be enabled directly from the thread or by thread dispatcher
> from Interface Descriptor Data provided to COMPUTE_WALKER instruction.
>
> Re-worked tests works similar way to OOB tests:
> - check if SIP is not called when exception is not enabled,
> - check if SIP is called when exception is enabled from EU thread,
> - check if SIP is called when exception is enabled from COMPUTE_WALKER.
>
> Signed-off-by: Andrzej Hajda <andrzej.hajda at intel.com>
> Cc: Mika Kuoppala <mika.kuoppala at intel.com>
> Cc: Dominik Grzegorzek <dominik.grzegorzek at intel.com>
> ---
> tests/intel/xe_exec_sip.c | 70 ++++++++++++++++++++++++++++++++++-----
> 1 file changed, 62 insertions(+), 8 deletions(-)
>
> diff --git a/tests/intel/xe_exec_sip.c b/tests/intel/xe_exec_sip.c
> index 35d65bcc4..0db0dc4b8 100644
> --- a/tests/intel/xe_exec_sip.c
> +++ b/tests/intel/xe_exec_sip.c
> @@ -38,14 +38,22 @@
> #define SHADER_BREAKPOINT 0
> #define SHADER_WRITE 1
> #define SHADER_WAIT 2
> -#define SHADER_HANG 3
> -#define SIP_WRITE 4
> -#define SIP_NULL 5
> -#define SIP_WAIT 6
> -#define SIP_HEAVY 7
> +#define SHADER_INV_INSTR_DISABLED 3
> +#define SHADER_INV_INSTR_THREAD_ENABLED 4
> +#define SHADER_INV_INSTR_WALKER_ENABLED 5
> +#define SHADER_HANG 6
> +#define SIP_WRITE 7
> +#define SIP_NULL 8
> +#define SIP_WAIT 9
> +#define SIP_HEAVY 10
> +#define SIP_INV_INSTR 11
>
> #define F_SUBMIT_TWICE (1 << 0)
>
> +/* Control Register cr0.1 bits for exception handling */
> +#define ILLEGAL_OPCODE_ENABLE BIT(12)
> +#define ILLEGAL_OPCODE_STATUS BIT(28)
> +
> static struct intel_buf *
> create_fill_buf(int fd, int width, int height, uint8_t color)
> {
> @@ -68,8 +76,12 @@ create_fill_buf(int fd, int width, int height, uint8_t color)
> static struct gpgpu_shader *get_shader(int fd, const int shadertype)
> {
> static struct gpgpu_shader *shader;
> + uint32_t bad;
>
> shader = gpgpu_shader_create(fd);
> + if (shadertype == SHADER_INV_INSTR_WALKER_ENABLED)
> + shader->illegal_opcode_exception_enable = true;
> +
> gpgpu_shader__write_dword(shader, SHADER_CANARY, 0);
>
> switch (shadertype) {
> @@ -87,6 +99,21 @@ static struct gpgpu_shader *get_shader(int fd, const int shadertype)
> gpgpu_shader__nop(shader);
> gpgpu_shader__breakpoint(shader);
> break;
> + case SHADER_INV_INSTR_THREAD_ENABLED:
> + gpgpu_shader__set_exception(shader, ILLEGAL_OPCODE_ENABLE);
> + /* fall through */
> + case SHADER_INV_INSTR_DISABLED:
> + case SHADER_INV_INSTR_WALKER_ENABLED:
> + bad = (shadertype == SHADER_INV_INSTR_DISABLED) ? ILLEGAL_OPCODE_ENABLE : 0;
> + gpgpu_shader__write_on_exception(shader, 1, 0, ILLEGAL_OPCODE_ENABLE, bad);
> + gpgpu_shader__nop(shader);
> + gpgpu_shader__nop(shader);
> + /* modify second nop, set only opcode bits[6:0] */
> + shader->instr[shader->size/4 - 1][0] = 0x7f;
> + /* SIP should clear exception bit */
> + bad = ILLEGAL_OPCODE_STATUS;
> + gpgpu_shader__write_on_exception(shader, 2, 0, ILLEGAL_OPCODE_STATUS, bad);
> + break;
> }
>
> gpgpu_shader__eot(shader);
> @@ -127,6 +154,9 @@ static struct gpgpu_shader *get_sip(int fd, const int siptype,
>
> gpgpu_shader__wait(sip);
> break;
> + case SIP_INV_INSTR:
> + gpgpu_shader__write_on_exception(sip, 1, y_offset, ILLEGAL_OPCODE_STATUS, 0);
> + break;
> }
>
> gpgpu_shader__end_system_routine(sip, shadertype == SHADER_BREAKPOINT);
> @@ -160,7 +190,7 @@ static void check_fill_buf(uint8_t *ptr, const int width, const int x,
> }
>
> static int check_buf(int fd, uint32_t handle, int width, int height,
> - int siptype, uint8_t poison_c)
> + int shadertype, int siptype, uint8_t poison_c)
> {
> unsigned int sz = ALIGN(width * height, 4096);
> int thread_count = 0, sip_count = 0;
> @@ -194,7 +224,10 @@ static int check_buf(int fd, uint32_t handle, int width, int height,
> }
>
> igt_assert(thread_count);
> - if (siptype != SIP_NULL && xe_eudebug_debugger_available(fd))
> + if (shadertype == SHADER_INV_INSTR_DISABLED)
> + igt_assert(!sip_count);
> + else if ((siptype != SIP_NULL && xe_eudebug_debugger_available(fd)) ||
> + (siptype == SIP_INV_INSTR && shadertype != SHADER_INV_INSTR_DISABLED))
> igt_assert_f(thread_count == sip_count,
> "Thread and SIP count mismatch, %d != %d\n",
> thread_count, sip_count);
> @@ -285,6 +318,18 @@ xe_sysfs_get_job_timeout_ms(int fd, struct drm_xe_engine_class_instance *eci)
> * SUBTEST: wait-writesip-nodebug
> * Description: verify that we don't enter SIP after wait with debugging disabled.
> *
> + * SUBTEST: invalidinstr-disabled
> + * Description: Verify that we don't enter SIP after running into an invalid
> + * instruction when exception is not enabled.
> + *
> + * SUBTEST: invalidinstr-thread-enabled
> + * Description: Verify that we enter SIP after running into an invalid instruction
> + * when exception is enabled from thread.
> + *
> + * SUBTEST: invalidinstr-walker-enabled
> + * Description: Verify that we enter SIP after running into an invalid instruction
> + * when exception is enabled from COMPUTE_WALKER.
> + *
> * SUBTEST: breakpoint-writesip-nodebug
> * Description: verify that we don't enter SIP after hitting breakpoint in shader
> * when debugging is disabled.
> @@ -344,7 +389,7 @@ static void test_sip(int shader, int sip, struct drm_xe_engine_class_instance *e
> intel_bb_sync(ibb);
> igt_assert_lt_u64(igt_nsec_elapsed(&ts), timeout);
>
> - dispatched = check_buf(fd, handle, width, height, sip, COLOR_C4);
> + dispatched = check_buf(fd, handle, width, height, shader, sip, COLOR_C4);
> check_usercoredump(fd, sip, dispatched);
>
> gem_close(fd, handle);
> @@ -396,6 +441,15 @@ igt_main
> test_render_and_compute("wait-writesip-nodebug", fd, eci)
> test_sip(SHADER_WAIT, SIP_WRITE, eci, 0);
>
> + test_render_and_compute("invalidinstr-disabled", fd, eci)
> + test_sip(SHADER_INV_INSTR_DISABLED, SIP_INV_INSTR, eci, 0);
> +
> + test_render_and_compute("invalidinstr-thread-enabled", fd, eci)
> + test_sip(SHADER_INV_INSTR_THREAD_ENABLED, SIP_INV_INSTR, eci, 0);
> +
> + test_render_and_compute("invalidinstr-walker-enabled", fd, eci)
> + test_sip(SHADER_INV_INSTR_WALKER_ENABLED, SIP_INV_INSTR, eci, 0);
> +
> test_render_and_compute("breakpoint-writesip-nodebug", fd, eci)
> test_sip(SHADER_BREAKPOINT, SIP_WRITE, eci, 0);
>
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