[PATCH i-g-t v2 42/66] tests/xe_exec_sip: Add breakpoint-writesip-twice test
Christoph Manszewski
christoph.manszewski at intel.com
Tue Jul 30 11:44:59 UTC 2024
From: Dominik Karol Piątkowski <dominik.karol.piatkowski at intel.com>
Add breakpoint-writesip-twice test that checks twice if
we enter SIP after hitting breakpoint in shader.
Signed-off-by: Dominik Karol Piątkowski <dominik.karol.piatkowski at intel.com>
Cc: Karolina Stolarek <karolina.stolarek at intel.com>
---
tests/intel/xe_exec_sip.c | 40 ++++++++++++++++++++++++---------------
1 file changed, 25 insertions(+), 15 deletions(-)
diff --git a/tests/intel/xe_exec_sip.c b/tests/intel/xe_exec_sip.c
index 832c26bac..7b4305576 100644
--- a/tests/intel/xe_exec_sip.c
+++ b/tests/intel/xe_exec_sip.c
@@ -42,6 +42,8 @@
#define SIP_NULL 4
#define SIP_WAIT 5
+#define F_SUBMIT_TWICE (1 << 0)
+
static struct intel_buf *
create_fill_buf(int fd, int width, int height, uint8_t color)
{
@@ -259,11 +261,14 @@ xe_sysfs_get_job_timeout_ms(int fd, struct drm_xe_engine_class_instance *eci)
* SUBTEST: breakpoint-writesip
* Description: Test that we enter SIP after hitting breakpoint in shader.
*
+ * SUBTEST: breakpoint-writesip-twice
+ * Description: Test twice that we enter SIP after hitting breakpoint in shader.
+ *
* SUBTEST: breakpoint-waitsip
* Description: Test that we reset after seeing the attention without the debugger.
*
*/
-static void test_sip(int shader, int sip, struct drm_xe_engine_class_instance *eci)
+static void test_sip(int shader, int sip, struct drm_xe_engine_class_instance *eci, uint32_t flags)
{
unsigned int threads = 512;
unsigned int height = max_t(threads, HEIGHT, threads * 2);
@@ -274,6 +279,7 @@ static void test_sip(int shader, int sip, struct drm_xe_engine_class_instance *e
.value = DRM_XE_EXEC_QUEUE_EUDEBUG_FLAG_ENABLE,
};
struct timespec ts = { };
+ int done = 0;
uint32_t exec_queue_id, handle, vm_id;
struct intel_bb *ibb;
uint64_t timeout;
@@ -284,7 +290,6 @@ static void test_sip(int shader, int sip, struct drm_xe_engine_class_instance *e
fd = drm_open_driver(DRIVER_XE);
xe_device_get(fd);
-
vm_id = xe_vm_create(fd, 0, 0);
/* Get timeout for job, and add 4s to ensure timeout processes in subtest. */
@@ -295,19 +300,21 @@ static void test_sip(int shader, int sip, struct drm_xe_engine_class_instance *e
exec_queue_id = xe_exec_queue_create(fd, vm_id, eci,
xe_eudebug_debugger_available(fd) ?
to_user_pointer(&ext) : 0);
- ibb = intel_bb_create_with_context(fd, exec_queue_id, vm_id, NULL, 4096);
+ do {
+ ibb = intel_bb_create_with_context(fd, exec_queue_id, vm_id, NULL, 4096);
- igt_nsec_elapsed(&ts);
- handle = gpgpu_shader(fd, ibb, shader, sip, threads, width, height);
+ igt_nsec_elapsed(&ts);
+ handle = gpgpu_shader(fd, ibb, shader, sip, threads, width, height);
- intel_bb_sync(ibb);
- igt_assert_lt_u64(igt_nsec_elapsed(&ts), timeout);
+ intel_bb_sync(ibb);
+ igt_assert_lt_u64(igt_nsec_elapsed(&ts), timeout);
- dispatched = check_buf(fd, handle, width, height, sip, COLOR_C4);
- check_usercoredump(fd, sip, dispatched);
+ dispatched = check_buf(fd, handle, width, height, sip, COLOR_C4);
+ check_usercoredump(fd, sip, dispatched);
- gem_close(fd, handle);
- intel_bb_destroy(ibb);
+ gem_close(fd, handle);
+ intel_bb_destroy(ibb);
+ } while (!done++ && (flags & F_SUBMIT_TWICE));
xe_exec_queue_destroy(fd, exec_queue_id);
xe_vm_destroy(fd, vm_id);
@@ -333,7 +340,7 @@ igt_main
fd = drm_open_driver(DRIVER_XE);
test_render_and_compute("sanity", fd, eci)
- test_sip(SHADER_WRITE, SIP_NULL, eci);
+ test_sip(SHADER_WRITE, SIP_NULL, eci, 0);
/* Debugger disabled (TD_CTL not set) */
igt_subtest_group {
@@ -343,7 +350,7 @@ igt_main
}
test_render_and_compute("wait-writesip-nodebug", fd, eci)
- test_sip(SHADER_WAIT, SIP_WRITE, eci);
+ test_sip(SHADER_WAIT, SIP_WRITE, eci, 0);
igt_fixture
xe_eudebug_enable(fd, was_enabled);
@@ -356,10 +363,13 @@ igt_main
}
test_render_and_compute("breakpoint-writesip", fd, eci)
- test_sip(SHADER_BREAKPOINT, SIP_WRITE, eci);
+ test_sip(SHADER_BREAKPOINT, SIP_WRITE, eci, 0);
+
+ test_render_and_compute("breakpoint-writesip-twice", fd, eci)
+ test_sip(SHADER_BREAKPOINT, SIP_WRITE, eci, F_SUBMIT_TWICE);
test_render_and_compute("breakpoint-waitsip", fd, eci)
- test_sip(SHADER_BREAKPOINT, SIP_WAIT, eci);
+ test_sip(SHADER_BREAKPOINT, SIP_WAIT, eci, 0);
igt_fixture
xe_eudebug_enable(fd, was_enabled);
--
2.34.1
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