[PATCH i-g-t v2 50/66] tests/xe_exec_sip: Rework invalid instruction tests
Christoph Manszewski
christoph.manszewski at intel.com
Tue Jul 30 11:45:07 UTC 2024
From: Andrzej Hajda <andrzej.hajda at intel.com>
The tests depended on undefined behavior of GPU. Invalid instruction
provided by the test has 29th bit set, which on Xe2 causes SIP call without
providing any exception reason and AIP address, unless eudebug is enabled,
in such case breakpoint exception is signalled.
Xe2 and earlier gens are able to handle very limited set of invalid
instructions - only illegal and undefined opcodes, other errors in
instruction can cause undefined behavior.
Illegal/undefined opcode results in:
- setting illegal opcode status bit - cr0.1[28],
- calling SIP if illegal opcode bit is enabled - cr0.1[12].
cr0.1[12] can be enabled directly from the thread or by thread dispatcher
from Interface Descriptor Data provided to COMPUTE_WALKER instruction.
Re-worked tests works similar way to OOB tests:
- check if SIP is not called when exception is not enabled,
- check if SIP is called when exception is enabled from EU thread,
- check if SIP is called when exception is enabled from COMPUTE_WALKER.
Signed-off-by: Andrzej Hajda <andrzej.hajda at intel.com>
Cc: Mika Kuoppala <mika.kuoppala at intel.com>
Cc: Dominik Grzegorzek <dominik.grzegorzek at intel.com>
---
tests/intel/xe_exec_sip.c | 70 ++++++++++++++++++++++++++++++++++-----
1 file changed, 62 insertions(+), 8 deletions(-)
diff --git a/tests/intel/xe_exec_sip.c b/tests/intel/xe_exec_sip.c
index 35d65bcc4..0db0dc4b8 100644
--- a/tests/intel/xe_exec_sip.c
+++ b/tests/intel/xe_exec_sip.c
@@ -38,14 +38,22 @@
#define SHADER_BREAKPOINT 0
#define SHADER_WRITE 1
#define SHADER_WAIT 2
-#define SHADER_HANG 3
-#define SIP_WRITE 4
-#define SIP_NULL 5
-#define SIP_WAIT 6
-#define SIP_HEAVY 7
+#define SHADER_INV_INSTR_DISABLED 3
+#define SHADER_INV_INSTR_THREAD_ENABLED 4
+#define SHADER_INV_INSTR_WALKER_ENABLED 5
+#define SHADER_HANG 6
+#define SIP_WRITE 7
+#define SIP_NULL 8
+#define SIP_WAIT 9
+#define SIP_HEAVY 10
+#define SIP_INV_INSTR 11
#define F_SUBMIT_TWICE (1 << 0)
+/* Control Register cr0.1 bits for exception handling */
+#define ILLEGAL_OPCODE_ENABLE BIT(12)
+#define ILLEGAL_OPCODE_STATUS BIT(28)
+
static struct intel_buf *
create_fill_buf(int fd, int width, int height, uint8_t color)
{
@@ -68,8 +76,12 @@ create_fill_buf(int fd, int width, int height, uint8_t color)
static struct gpgpu_shader *get_shader(int fd, const int shadertype)
{
static struct gpgpu_shader *shader;
+ uint32_t bad;
shader = gpgpu_shader_create(fd);
+ if (shadertype == SHADER_INV_INSTR_WALKER_ENABLED)
+ shader->illegal_opcode_exception_enable = true;
+
gpgpu_shader__write_dword(shader, SHADER_CANARY, 0);
switch (shadertype) {
@@ -87,6 +99,21 @@ static struct gpgpu_shader *get_shader(int fd, const int shadertype)
gpgpu_shader__nop(shader);
gpgpu_shader__breakpoint(shader);
break;
+ case SHADER_INV_INSTR_THREAD_ENABLED:
+ gpgpu_shader__set_exception(shader, ILLEGAL_OPCODE_ENABLE);
+ /* fall through */
+ case SHADER_INV_INSTR_DISABLED:
+ case SHADER_INV_INSTR_WALKER_ENABLED:
+ bad = (shadertype == SHADER_INV_INSTR_DISABLED) ? ILLEGAL_OPCODE_ENABLE : 0;
+ gpgpu_shader__write_on_exception(shader, 1, 0, ILLEGAL_OPCODE_ENABLE, bad);
+ gpgpu_shader__nop(shader);
+ gpgpu_shader__nop(shader);
+ /* modify second nop, set only opcode bits[6:0] */
+ shader->instr[shader->size/4 - 1][0] = 0x7f;
+ /* SIP should clear exception bit */
+ bad = ILLEGAL_OPCODE_STATUS;
+ gpgpu_shader__write_on_exception(shader, 2, 0, ILLEGAL_OPCODE_STATUS, bad);
+ break;
}
gpgpu_shader__eot(shader);
@@ -127,6 +154,9 @@ static struct gpgpu_shader *get_sip(int fd, const int siptype,
gpgpu_shader__wait(sip);
break;
+ case SIP_INV_INSTR:
+ gpgpu_shader__write_on_exception(sip, 1, y_offset, ILLEGAL_OPCODE_STATUS, 0);
+ break;
}
gpgpu_shader__end_system_routine(sip, shadertype == SHADER_BREAKPOINT);
@@ -160,7 +190,7 @@ static void check_fill_buf(uint8_t *ptr, const int width, const int x,
}
static int check_buf(int fd, uint32_t handle, int width, int height,
- int siptype, uint8_t poison_c)
+ int shadertype, int siptype, uint8_t poison_c)
{
unsigned int sz = ALIGN(width * height, 4096);
int thread_count = 0, sip_count = 0;
@@ -194,7 +224,10 @@ static int check_buf(int fd, uint32_t handle, int width, int height,
}
igt_assert(thread_count);
- if (siptype != SIP_NULL && xe_eudebug_debugger_available(fd))
+ if (shadertype == SHADER_INV_INSTR_DISABLED)
+ igt_assert(!sip_count);
+ else if ((siptype != SIP_NULL && xe_eudebug_debugger_available(fd)) ||
+ (siptype == SIP_INV_INSTR && shadertype != SHADER_INV_INSTR_DISABLED))
igt_assert_f(thread_count == sip_count,
"Thread and SIP count mismatch, %d != %d\n",
thread_count, sip_count);
@@ -285,6 +318,18 @@ xe_sysfs_get_job_timeout_ms(int fd, struct drm_xe_engine_class_instance *eci)
* SUBTEST: wait-writesip-nodebug
* Description: verify that we don't enter SIP after wait with debugging disabled.
*
+ * SUBTEST: invalidinstr-disabled
+ * Description: Verify that we don't enter SIP after running into an invalid
+ * instruction when exception is not enabled.
+ *
+ * SUBTEST: invalidinstr-thread-enabled
+ * Description: Verify that we enter SIP after running into an invalid instruction
+ * when exception is enabled from thread.
+ *
+ * SUBTEST: invalidinstr-walker-enabled
+ * Description: Verify that we enter SIP after running into an invalid instruction
+ * when exception is enabled from COMPUTE_WALKER.
+ *
* SUBTEST: breakpoint-writesip-nodebug
* Description: verify that we don't enter SIP after hitting breakpoint in shader
* when debugging is disabled.
@@ -344,7 +389,7 @@ static void test_sip(int shader, int sip, struct drm_xe_engine_class_instance *e
intel_bb_sync(ibb);
igt_assert_lt_u64(igt_nsec_elapsed(&ts), timeout);
- dispatched = check_buf(fd, handle, width, height, sip, COLOR_C4);
+ dispatched = check_buf(fd, handle, width, height, shader, sip, COLOR_C4);
check_usercoredump(fd, sip, dispatched);
gem_close(fd, handle);
@@ -396,6 +441,15 @@ igt_main
test_render_and_compute("wait-writesip-nodebug", fd, eci)
test_sip(SHADER_WAIT, SIP_WRITE, eci, 0);
+ test_render_and_compute("invalidinstr-disabled", fd, eci)
+ test_sip(SHADER_INV_INSTR_DISABLED, SIP_INV_INSTR, eci, 0);
+
+ test_render_and_compute("invalidinstr-thread-enabled", fd, eci)
+ test_sip(SHADER_INV_INSTR_THREAD_ENABLED, SIP_INV_INSTR, eci, 0);
+
+ test_render_and_compute("invalidinstr-walker-enabled", fd, eci)
+ test_sip(SHADER_INV_INSTR_WALKER_ENABLED, SIP_INV_INSTR, eci, 0);
+
test_render_and_compute("breakpoint-writesip-nodebug", fd, eci)
test_sip(SHADER_BREAKPOINT, SIP_WRITE, eci, 0);
--
2.34.1
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