[PATCH i-g-t 3/3] lib/amdgpu: fix gfx11 issue about amd_dispatch
vitaly prosyak
vprosyak at amd.com
Fri Jun 21 03:06:15 UTC 2024
Looks good to me.
Reviewed-by: Vitaly Prosyak <vitaly.prosyak at amd.com>
On 2024-06-20 22:50, Jesse Zhang wrote:
> add some initialized register and fix some uncorrected register setting.
>
> Signed-off-by: Jesse Zhang <Jesse.Zhang at amd.com>
> Signed-off-by: Jiadong Zhu <Jiadong.Zhu at amd.com>
> ---
> lib/amdgpu/amd_dispatch.c | 2 +-
> lib/amdgpu/amd_dispatch_helpers.c | 34 ++++++++++++++++++++-----------
> lib/amdgpu/amd_shaders.c | 3 +--
> 3 files changed, 24 insertions(+), 15 deletions(-)
>
> diff --git a/lib/amdgpu/amd_dispatch.c b/lib/amdgpu/amd_dispatch.c
> index b739ce64d..df7d56ea7 100644
> --- a/lib/amdgpu/amd_dispatch.c
> +++ b/lib/amdgpu/amd_dispatch.c
> @@ -345,7 +345,7 @@ amdgpu_memcpy_dispatch_hang_slow_test(amdgpu_device_handle device_handle,
> int r, r2;
>
> int bo_dst_size = 0x4000000;
> - int bo_shader_size = 0x400000;
> + int bo_shader_size = 0x4000000;
> int bo_cmd_size = 4096;
>
> struct amdgpu_cs_request ibs_request = {0};
> diff --git a/lib/amdgpu/amd_dispatch_helpers.c b/lib/amdgpu/amd_dispatch_helpers.c
> index 1c7413922..b0a5f550e 100644
> --- a/lib/amdgpu/amd_dispatch_helpers.c
> +++ b/lib/amdgpu/amd_dispatch_helpers.c
> @@ -70,8 +70,20 @@
> base->emit(base, PACKET3(PACKET3_SET_UCONFIG_REG, 1));
> base->emit(base, 0x7b);
> base->emit(base, 0x20);
> + } else if (version == 11) {
> + base->emit(base, PACKET3_COMPUTE(PKT3_SET_SH_REG, 1));
> + base->emit(base, 0x222);
> + base->emit(base, 0);
> + base->emit(base, PACKET3_COMPUTE(PKT3_SET_SH_REG, 4));
> + base->emit(base, 0x224);
> + base->emit(base, 0);
> + base->emit(base, 0);
> + base->emit(base, 0);
> + base->emit(base, 0);
> + base->emit(base, PACKET3_COMPUTE(PKT3_SET_SH_REG, 1));
> + base->emit(base, 0x22a);
> + base->emit(base, 0);
> }
> -
> return base->cdw - i;
> }
>
> @@ -85,27 +97,20 @@ int amdgpu_dispatch_write_cumask(struct amdgpu_cmd_base * base, uint32_t version
> base->emit(base, 0x216);
> base->emit(base, 0xffffffff);
> base->emit(base, 0xffffffff);
> - } else if(version == 10) {
> + } else if((version == 10) || (version == 11)) {
> /* set mmCOMPUTE_STATIC_THREAD_MGMT_SE1 - mmCOMPUTE_STATIC_THREAD_MGMT_SE0 */
> base->emit(base, PACKET3_COMPUTE(PKT3_SET_SH_REG_INDEX, 2));
> base->emit(base, 0x30000216);
> base->emit(base, 0xffffffff);
> base->emit(base, 0xffffffff);
> - /* set mmCOMPUTE_STATIC_THREAD_MGMT_SE3 - mmCOMPUTE_STATIC_THREAD_MGMT_SE2 */
> - base->emit(base, PACKET3_COMPUTE(PKT3_SET_SH_REG_INDEX, 2));
> - base->emit(base, 0x30000219);
> - base->emit(base, 0xffffffff);
> - base->emit(base, 0xffffffff);
> }
> -
> -
> - /* set mmCOMPUTE_STATIC_THREAD_MGMT_SE3 - mmCOMPUTE_STATIC_THREAD_MGMT_SE2 */
> - base->emit(base, PACKET3_COMPUTE(PKT3_SET_SH_REG, 2));
> + /* set mmCOMPUTE_STATIC_THREAD_MGMT_SE3 - mmCOMPUTE_STATIC_THREAD_MGMT_SE2 */
> + base->emit(base, PACKET3_COMPUTE(PKT3_SET_SH_REG_INDEX, 2));
> base->emit(base, 0x219);
> base->emit(base, 0xffffffff);
> base->emit(base, 0xffffffff);
>
> - return base->cdw - offset_prev;
> + return base->cdw - offset_prev;
> }
>
>
> @@ -161,6 +166,11 @@ int amdgpu_dispatch_write2hw(struct amdgpu_cmd_base * base, uint64_t shader_addr
> base->emit(base, PACKET3_COMPUTE(PKT3_SET_SH_REG, 1));
> base->emit(base,0x228);
> base->emit(base, 0 );
> + } else if (version == 11) {
> + /* mmCOMPUTE_PGM_RSRC3 */
> + base->emit(base, PACKET3_COMPUTE(PKT3_SET_SH_REG, 1));
> + base->emit(base,0x228);
> + base->emit(base, 0x3f0 );
> }
> return base->cdw - offset_prev;
> }
> diff --git a/lib/amdgpu/amd_shaders.c b/lib/amdgpu/amd_shaders.c
> index fad6dbced..e4931961c 100644
> --- a/lib/amdgpu/amd_shaders.c
> +++ b/lib/amdgpu/amd_shaders.c
> @@ -132,7 +132,6 @@ int amdgpu_dispatch_load_cs_shader_hang_slow(uint32_t *ptr, uint32_t family_id)
> 0xd7460000, 0x04010c08, 0xe00c2000, 0x80000100,
> 0xbf8c0f70, 0xe01ca000, 0x80010100, 0xbf810000
> };
> -
> struct amdgpu_test_shader memcpy_cs_hang_slow_nv = {
> memcpy_cs_hang_slow_nv_codes,
> 4,
> @@ -140,7 +139,7 @@ int amdgpu_dispatch_load_cs_shader_hang_slow(uint32_t *ptr, uint32_t family_id)
> 1
> };
> struct amdgpu_test_shader *shader;
> - int i, loop = 0x10000;
> + int i, loop = 0x100000;
>
> switch (family_id) {
> case AMDGPU_FAMILY_AI:
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