[PATCH v3 4/4] lib/gpgpu_shader: add support for Xe3 platforms

Grzegorzek, Dominik dominik.grzegorzek at intel.com
Fri Nov 22 14:11:28 UTC 2024


On Thu, 2024-11-21 at 18:12 +0100, Andrzej Hajda wrote:
> Xe3 platforms disallow indirect load/store addressing. Surface descriptor
> must be passed in 2DBlock payload. Use for it inline data passed from
> thread dispatcher.
> 
> Signed-off-by: Andrzej Hajda <andrzej.hajda at intel.com>
> ---
>  lib/gpgpu_shader.c          | 20 +++++++++++++-------
>  lib/iga64_generated_codes.c | 13 ++++++++-----
>  lib/iga64_macros.h          | 37 +++++++++++++++++++++++++++++++++----
>  3 files changed, 54 insertions(+), 16 deletions(-)
> 
> diff --git a/lib/gpgpu_shader.c b/lib/gpgpu_shader.c
> index 518423158880..27e8be6b37e2 100644
> --- a/lib/gpgpu_shader.c
> +++ b/lib/gpgpu_shader.c
> @@ -210,6 +210,17 @@ __xehp_gpgpu_execfunc(struct intel_bb *ibb,
>  		      engine | I915_EXEC_NO_RELOC, false);
>  }
>  
> +static void gpgpu_alloc_gpu_addr(int fd, struct intel_buf *target)
> +{
> +	uint64_t ahnd;
> +
> +	ahnd = intel_allocator_open_full(fd, 0, 0, 0, INTEL_ALLOCATOR_SIMPLE,
> +					 ALLOC_STRATEGY_LOW_TO_HIGH, 0);
> +	target->addr.offset = intel_allocator_alloc(ahnd, target->handle,
> +						    target->surface[0].size, 0);
> +	intel_allocator_close(ahnd);
> +}
> +
>  /**
>   * gpgpu_shader_exec:
>   * @ibb: pointer to initialized intel_bb
> @@ -231,17 +242,12 @@ void gpgpu_shader_exec(struct intel_bb *ibb,
>  		       struct gpgpu_shader *sip,
>  		       uint64_t ring, bool explicit_engine)
>  {
> -	uint64_t ahnd;
> -
>  	igt_require(shdr->gen_ver >= SUPPORTED_GEN_VER);
>  	igt_assert(ibb->size >= PAGE_SIZE);
>  	igt_assert(ibb->ptr == ibb->batch);
>  
> -	ahnd = intel_allocator_open_full(ibb->fd, 0, 0, 0, INTEL_ALLOCATOR_SIMPLE,
> -					 ALLOC_STRATEGY_LOW_TO_HIGH, 0);
> -	target->addr.offset = intel_allocator_alloc(ahnd, target->handle,
> -						    target->surface[0].size, 0);
> -	intel_allocator_close(ahnd);
> +	if (target->addr.offset == INTEL_BUF_INVALID_ADDRESS)
> +		gpgpu_alloc_gpu_addr(ibb->fd, target);

You could define gpgpu_alloc_gpu_addr in a previous patch. 
>  
>  	if (shdr->gen_ver >= 1250)
>  		__xehp_gpgpu_execfunc(ibb, target, x_dim, y_dim, shdr, sip,
> diff --git a/lib/iga64_generated_codes.c b/lib/iga64_generated_codes.c
> index 04015b0b6d29..a12135e7dbfd 100644
> --- a/lib/iga64_generated_codes.c
> +++ b/lib/iga64_generated_codes.c
> @@ -3,7 +3,7 @@
>  
>  #include "gpgpu_shader.h"
>  
> -#define MD5_SUM_IGA64_ASMS da66be3cf9bec819a61429de75943011
> +#define MD5_SUM_IGA64_ASMS 7b1db60d1de46cf35666f2a7f51e8fc2
>  
>  struct iga64_template const iga64_code_gpgpu_fill[] = {
>  	{ .gen_ver = 2000, .size = 44, .code = (const uint32_t []) {
> @@ -80,10 +80,11 @@ struct iga64_template const iga64_code_gpgpu_fill[] = {
>  };
>  
>  struct iga64_template const iga64_code_end_system_routine_step_if_eq[] = {
> -	{ .gen_ver = 2000, .size = 44, .code = (const uint32_t []) {
> +	{ .gen_ver = 2000, .size = 48, .code = (const uint32_t []) {
>  		0x80000966, 0x80018220, 0x02008000, 0x00008000,
>  		0x80000965, 0x80118220, 0x02008010, 0xc0ded000,
>  		0x800c0961, 0x1e054220, 0x00000000, 0x00000000,
> +		0x80000061, 0x1e554220, 0x00000000, 0x00000000,
>  		0x80000061, 0x1e654220, 0x00000000, 0xc0ded000,
>  		0x80000061, 0x1e754220, 0x00000000, 0x00000003,
>  		0x80032031, 0x1f0c0000, 0xd0061e8c, 0x04000000,
> @@ -484,13 +485,14 @@ struct iga64_template const iga64_code_media_block_write_aip[] = {
>  };
>  
>  struct iga64_template const iga64_code_common_target_write[] = {
> -	{ .gen_ver = 2000, .size = 48, .code = (const uint32_t []) {
> +	{ .gen_ver = 2000, .size = 52, .code = (const uint32_t []) {
>  		0x80100061, 0x1f054220, 0x00000000, 0x00000000,
>  		0x80000061, 0x1f054220, 0x00000000, 0xc0ded001,
>  		0x80000061, 0x1f154220, 0x00000000, 0xc0ded002,
>  		0x80000061, 0x1f254220, 0x00000000, 0xc0ded003,
>  		0x80000061, 0x1f354220, 0x00000000, 0xc0ded004,
>  		0x800c0061, 0x1e054220, 0x00000000, 0x00000000,
> +		0x80000061, 0x1e554220, 0x00000000, 0x00000000,
>  		0x80000061, 0x1e654220, 0x00000000, 0xc0ded000,
>  		0x80000061, 0x1e754220, 0x00000000, 0x0000000f,
>  		0x80032031, 0x00000000, 0xd00e1e94, 0x04000000,
> @@ -612,14 +614,15 @@ struct iga64_template const iga64_code_clear_r40[] = {
>  };
>  
>  struct iga64_template const iga64_code_jump_dw_neq[] = {
> -	{ .gen_ver = 2000, .size = 32, .code = (const uint32_t []) {
> +	{ .gen_ver = 2000, .size = 36, .code = (const uint32_t []) {
>  		0x800c0061, 0x1e054220, 0x00000000, 0x00000000,
> +		0x80000061, 0x1e554220, 0x00000000, 0x00000000,
>  		0x80000061, 0x1e654220, 0x00000000, 0xc0ded000,
>  		0x80000061, 0x1e754220, 0x00000000, 0x00000003,
>  		0x80032031, 0x1f0c0000, 0xd0061e8c, 0x04000000,
>  		0x80000061, 0x30014220, 0x00000000, 0x00000000,
>  		0x80008070, 0x00018220, 0x22001f04, 0xc0ded001,
> -		0x84000020, 0x00004000, 0x00000000, 0xffffffa0,
> +		0x84000020, 0x00004000, 0x00000000, 0xffffff90,
>  		0x80000901, 0x00010000, 0x00000000, 0x00000000,
>  	}},
>  	{ .gen_ver = 1270, .size = 40, .code = (const uint32_t []) {
> diff --git a/lib/iga64_macros.h b/lib/iga64_macros.h
> index 40b6338928e1..f82785610207 100644
> --- a/lib/iga64_macros.h
> +++ b/lib/iga64_macros.h
> @@ -21,6 +21,13 @@
>  #define R0_TGIDY r0.6<0;1,0>:ud
>  #define R0_FFTID r0.5<0;1,0>:ud
>  
> +/* Inline data from COMPUTE_WALKER*, Bspec: 47203, 73584
> + * Filled by __xe*_gpgpu_execfunc.
> + */
> +#define R1_TGT_ADDRESS r1.0<0;1,0>:uq
> +#define R1_TGT_WIDTH r1.2<0;1,0>:ud
> +#define R1_TGT_HEIGHT r1.3<0;1,0>:ud
> +
>  #define SET_SHARED_MEDIA_BLOCK_MSG_HDR(dst, y, width)	\
>  (W)	mov (8)		dst.0<1>:ud	0x0:ud		;\
>  (W)	mov (1)		dst.1<1>:ud	y		;\
> @@ -35,28 +42,50 @@
>  (W)	mov (1)		dst.2<1>:ud	(width - 1):ud		;\
>  (W)	mov (1)		dst.4<1>:ud	R0_FFTID
>  
> +#if GEN_VER < 3000
> +#define SET_SURFACE_DESC(dst)			\
> +(W)	mov (8)		dst.0<1>:ud	0x0:ud
> +#else
> +#define SET_SURFACE_DESC(dst)					\
> +(W)	mov (1)		dst.0<1>:uq	R1_TGT_ADDRESS		;\
> +(W)	add (1)		dst.2<1>:ud	R1_TGT_WIDTH	-1:d	;\
> +(W)	add (1)		dst.3<1>:ud	R1_TGT_HEIGHT	-1:d	;\
> +(W)	add (1)		dst.4<1>:ud	R1_TGT_WIDTH	-1:d
> +#endif
> +
>  #define SET_SHARED_MEDIA_A2DBLOCK_PAYLOAD(dst, y, width)	\
> -(W)	mov (8)		dst.0<1>:ud	0x0:ud		;\
> -(W)	mov (1)		dst.6<1>:ud	y		;\
> +	SET_SURFACE_DESC(dst)					;\
> +(W)	mov (1)		dst.5<1>:ud	0x0:ud			;\
> +(W)	mov (1)		dst.6<1>:ud	y			;\
>  (W)	mov (1)		dst.7<1>:ud	(width - 1):ud
>  
> -#define SET_THREAD_MEDIA_A2DBLOCK_PAYLOAD(dst, x, y, width)		\
> -(W)	mov (8)		dst.0<1>:ud	0x0:ud			;\
> +#define SET_THREAD_MEDIA_A2DBLOCK_PAYLOAD(dst, x, y, width)	\
> +	SET_SURFACE_DESC(dst)					;\
>  (W)	shl (1)		dst.5<1>:ud	R0_TGIDX	0x2:ud	;\
>  (W)	add (1)		dst.5<1>:ud	dst.5<0;1,0>:ud	x:ud	;\
>  (W)	add (1)		dst.6<1>:ud	R0_TGIDY	y	;\
>  (W)	mov (1)		dst.7<1>:ud	(width - 1):ud		;\
>  
>  #if GEN_VER < 2000
> +
>  #define SET_SHARED_SPACE_ADDR(dst, y, width) SET_SHARED_MEDIA_BLOCK_MSG_HDR(dst, y, width)
>  #define SET_THREAD_SPACE_ADDR(dst, x, y, width) SET_THREAD_MEDIA_BLOCK_MSG_HDR(dst, x, y, width)
>  #define LOAD_SPACE_DW(dst, src) send.dc1 (1)	dst	src	src1_null 0x0	0x2190000
>  #define STORE_SPACE_DW(dst, src) send.dc1 (1)	null	dst	null	0x0	0x40A8000
> +
>  #else
> +
>  #define SET_SHARED_SPACE_ADDR(dst, y, width) SET_SHARED_MEDIA_A2DBLOCK_PAYLOAD(dst, y, width)
>  #define SET_THREAD_SPACE_ADDR(dst, x, y, width) SET_THREAD_MEDIA_A2DBLOCK_PAYLOAD(dst, x, y, width)
> +
> +#if GEN_VER < 3000
>  #define LOAD_SPACE_DW(dst, src) send.tgm (1)	dst	src	null:0	0x0	0x62100003
>  #define STORE_SPACE_DW(dst, src) send.tgm (1)	null	dst	null:0	0x0	0x64000007
> +#else
> +#define LOAD_SPACE_DW(dst, src) send.ugm (1)	dst	src	null:0	0x0	0x2120003
> +#define STORE_SPACE_DW(dst, src) send.ugm (1)	null	dst	src:1	0x0	0x2020007
> +#endif
> +
>  #endif
>  
>  #endif
> 



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