[PATCH i-g-t v7 14/16] tests/xe_exec_sip_eudebug: Port tests for shaders and sip
Christoph Manszewski
christoph.manszewski at intel.com
Wed Sep 18 11:30:15 UTC 2024
SIP is a System Instruction Pointer, which the hardware will except/jump
into when some defined event occurs and pipeline setup has included sip
program.
Add xe_exec_sip_eudebug test that checks SIP interaction with hardware
debugging capabilities like breakpoints and software debugging like
attention handling by the KMD.
Signed-off-by: Mika Kuoppala <mika.kuoppala at linux.intel.com>
Signed-off-by: Dominik Grzegorzek <dominik.grzegorzek at intel.com>
Signed-off-by: Christoph Manszewski <christoph.manszewski at intel.com>
Signed-off-by: Dominik Karol Piątkowski <dominik.karol.piatkowski at intel.com>
Signed-off-by: Karolina Stolarek <karolina.stolarek at intel.com>
Signed-off-by: Andrzej Hajda <andrzej.hajda at intel.com>
Acked-by: Zbigniew Kempczyński <zbigniew.kempczynski at intel.com>
---
tests/intel/xe_exec_sip_eudebug.c | 355 ++++++++++++++++++++++++++++++
tests/meson.build | 1 +
2 files changed, 356 insertions(+)
create mode 100644 tests/intel/xe_exec_sip_eudebug.c
diff --git a/tests/intel/xe_exec_sip_eudebug.c b/tests/intel/xe_exec_sip_eudebug.c
new file mode 100644
index 000000000..d056a14a2
--- /dev/null
+++ b/tests/intel/xe_exec_sip_eudebug.c
@@ -0,0 +1,355 @@
+// SPDX-License-Identifier: MIT
+/*
+ * Copyright © 2024 Intel Corporation
+ */
+
+/**
+ * TEST: Tests for GPGPU shader and system routine (SIP) execution related to EU debug
+ * Category: Core
+ * Mega feature: EUdebug
+ * Sub-category: EUdebug tests
+ * Functionality: EU debugger SIP interaction
+ * Test category: functionality test
+ */
+
+#include <dirent.h>
+#include <fcntl.h>
+#include <stdio.h>
+
+#include "gpgpu_shader.h"
+#include "igt.h"
+#include "igt_sysfs.h"
+#include "xe/xe_eudebug.h"
+#include "xe/xe_ioctl.h"
+#include "xe/xe_query.h"
+
+#define WIDTH 64
+#define HEIGHT 64
+
+#define COLOR_C4 0xc4
+
+#define SHADER_CANARY 0x01010101
+#define SIP_CANARY 0x02020202
+
+enum shader_type {
+ SHADER_BREAKPOINT,
+ SHADER_WAIT,
+ SHADER_WRITE,
+};
+
+enum sip_type {
+ SIP_HEAVY,
+ SIP_NULL,
+ SIP_WAIT,
+ SIP_WRITE,
+};
+
+#define F_SUBMIT_TWICE (1 << 0)
+
+static struct intel_buf *
+create_fill_buf(int fd, int width, int height, uint8_t color)
+{
+ struct intel_buf *buf;
+ uint8_t *ptr;
+
+ buf = calloc(1, sizeof(*buf));
+ igt_assert(buf);
+
+ intel_buf_init(buf_ops_create(fd), buf, width / 4, height, 32, 0,
+ I915_TILING_NONE, 0);
+
+ ptr = xe_bo_map(fd, buf->handle, buf->surface[0].size);
+ memset(ptr, color, buf->surface[0].size);
+ munmap(ptr, buf->surface[0].size);
+
+ return buf;
+}
+
+static struct gpgpu_shader *get_shader(int fd, enum shader_type shader_type)
+{
+ static struct gpgpu_shader *shader;
+
+ shader = gpgpu_shader_create(fd);
+ gpgpu_shader__write_dword(shader, SHADER_CANARY, 0);
+
+ switch (shader_type) {
+ case SHADER_WAIT:
+ gpgpu_shader__wait(shader);
+ break;
+ case SHADER_WRITE:
+ break;
+ case SHADER_BREAKPOINT:
+ gpgpu_shader__nop(shader);
+ gpgpu_shader__breakpoint(shader);
+ break;
+ }
+
+ gpgpu_shader__eot(shader);
+
+ return shader;
+}
+
+static struct gpgpu_shader *get_sip(int fd, enum sip_type sip_type, enum shader_type shader_type,
+ unsigned int y_offset)
+{
+ static struct gpgpu_shader *sip;
+
+ if (sip_type == SIP_NULL)
+ return NULL;
+
+ sip = gpgpu_shader_create(fd);
+ gpgpu_shader__write_dword(sip, SIP_CANARY, y_offset);
+
+ switch (sip_type) {
+ case SIP_WAIT:
+ gpgpu_shader__wait(sip);
+ break;
+ case SIP_HEAVY:
+ /* Depending on the generation, the production sip
+ * executes between 145 to 157 instructions.
+ * It performs at most 45 data port writes and 5 data port reads.
+ * Make sure our heavy sip is at least twice heavy as production one.
+ */
+ gpgpu_shader__loop_begin(sip, 0);
+ gpgpu_shader__write_dword(sip, 0xdeadbeef, y_offset);
+ gpgpu_shader__write_dword(sip, SIP_CANARY, y_offset);
+ gpgpu_shader__loop_end(sip, 0, 45);
+
+ gpgpu_shader__loop_begin(sip, 1);
+ gpgpu_shader__jump_neq(sip, 1, y_offset, SIP_CANARY);
+ gpgpu_shader__loop_end(sip, 1, 10);
+
+ gpgpu_shader__wait(sip);
+ break;
+ default:
+ break;
+ }
+
+ gpgpu_shader__end_system_routine(sip, shader_type == SHADER_BREAKPOINT);
+
+ return sip;
+}
+
+static uint32_t gpgpu_shader(int fd, struct intel_bb *ibb, enum shader_type shader_type,
+ enum sip_type sip_type, unsigned int threads, unsigned int width,
+ unsigned int height)
+{
+ struct intel_buf *buf = create_fill_buf(fd, width, height, COLOR_C4);
+ struct gpgpu_shader *sip = get_sip(fd, sip_type, shader_type, height / 2);
+ struct gpgpu_shader *shader = get_shader(fd, shader_type);
+
+ gpgpu_shader_exec(ibb, buf, 1, threads, shader, sip, 0, 0);
+
+ if (sip)
+ gpgpu_shader_destroy(sip);
+ gpgpu_shader_destroy(shader);
+
+ return buf->handle;
+}
+
+static void check_fill_buf(uint8_t *ptr, const int width, const int x,
+ const int y, const uint8_t color)
+{
+ const uint8_t val = ptr[y * width + x];
+
+ igt_assert_f(val == color,
+ "Expected 0x%02x, found 0x%02x at (%d,%d)\n",
+ color, val, x, y);
+}
+
+static void check_buf(int fd, uint32_t handle, int width, int height,
+ enum sip_type sip_type, uint8_t poison_c)
+{
+ unsigned int sz = ALIGN(width * height, 4096);
+ int thread_count = 0, sip_count = 0;
+ uint32_t *ptr;
+ int i, j;
+
+ ptr = xe_bo_mmap_ext(fd, handle, sz, PROT_READ);
+
+ for (i = 0, j = 0; j < height / 2; ++j) {
+ if (ptr[j * width / 4] == SHADER_CANARY) {
+ ++thread_count;
+ i = 4;
+ }
+
+ for (; i < width; i++)
+ check_fill_buf((uint8_t *)ptr, width, i, j, poison_c);
+
+ i = 0;
+ }
+
+ for (i = 0, j = height / 2; j < height; ++j) {
+ if (ptr[j * width / 4] == SIP_CANARY) {
+ ++sip_count;
+ i = 4;
+ }
+
+ for (; i < width; i++)
+ check_fill_buf((uint8_t *)ptr, width, i, j, poison_c);
+
+ i = 0;
+ }
+
+ igt_assert(thread_count);
+ if (sip_type != SIP_NULL && xe_eudebug_debugger_available(fd))
+ igt_assert_f(thread_count == sip_count,
+ "Thread and SIP count mismatch, %d != %d\n",
+ thread_count, sip_count);
+ else
+ igt_assert(sip_count == 0);
+
+ munmap(ptr, sz);
+}
+
+static uint64_t
+xe_sysfs_get_job_timeout_ms(int fd, struct drm_xe_engine_class_instance *eci)
+{
+ int engine_fd = -1;
+ uint64_t ret;
+
+ engine_fd = xe_sysfs_engine_open(fd, eci->gt_id, eci->engine_class);
+ ret = igt_sysfs_get_u64(engine_fd, "job_timeout_ms");
+ close(engine_fd);
+
+ return ret;
+}
+
+/**
+ * SUBTEST: wait-writesip-nodebug
+ * Description: verify that we don't enter SIP after wait with debugging disabled.
+ *
+ * SUBTEST: breakpoint-writesip-nodebug
+ * Description: verify that we don't enter SIP after hitting breakpoint in shader
+ * when debugging is disabled.
+ *
+ * SUBTEST: breakpoint-writesip
+ * Description: Test that we enter SIP after hitting breakpoint in shader.
+ *
+ * SUBTEST: breakpoint-writesip-twice
+ * Description: Test twice that we enter SIP after hitting breakpoint in shader.
+ *
+ * SUBTEST: breakpoint-waitsip
+ * Description: Test that we reset after seeing the attention without the debugger.
+ *
+ * SUBTEST: breakpoint-waitsip-heavy
+ * Description:
+ * Test that we reset after seeing the attention from heavy SIP, that resembles
+ * the production one, without the debugger.
+ */
+static void test_sip(enum shader_type shader_type, enum sip_type sip_type,
+ struct drm_xe_engine_class_instance *eci, uint32_t flags)
+{
+ unsigned int threads = 512;
+ unsigned int height = max_t(threads, HEIGHT, threads * 2);
+ unsigned int width = WIDTH;
+ struct drm_xe_ext_set_property ext = {
+ .base.name = DRM_XE_EXEC_QUEUE_EXTENSION_SET_PROPERTY,
+ .property = DRM_XE_EXEC_QUEUE_SET_PROPERTY_EUDEBUG,
+ .value = DRM_XE_EXEC_QUEUE_EUDEBUG_FLAG_ENABLE,
+ };
+ struct timespec ts = { };
+ uint32_t exec_queue_id, handle, vm_id;
+ bool debugger_enabled;
+ struct intel_bb *ibb;
+ uint64_t timeout;
+ int done, fd;
+
+ igt_debug("Using %s\n", xe_engine_class_string(eci->engine_class));
+
+ fd = drm_open_driver(DRIVER_XE);
+ xe_device_get(fd);
+
+ debugger_enabled = xe_eudebug_debugger_available(fd);
+ vm_id = xe_vm_create(fd, debugger_enabled ? DRM_XE_VM_CREATE_FLAG_LR_MODE : 0, 0);
+
+ /* Get timeout for job, and add 4s to ensure timeout processes in subtest. */
+ timeout = xe_sysfs_get_job_timeout_ms(fd, eci) + 4ull * MSEC_PER_SEC;
+ timeout *= NSEC_PER_MSEC;
+ timeout *= igt_run_in_simulation() ? 10 : 1;
+
+ exec_queue_id = xe_exec_queue_create(fd, vm_id, eci,
+ debugger_enabled ? to_user_pointer(&ext) : 0);
+
+ done = flags & F_SUBMIT_TWICE ? 2 : 1;
+ do {
+ ibb = intel_bb_create_with_context(fd, exec_queue_id, vm_id, NULL, 4096);
+ intel_bb_set_lr_mode(ibb, debugger_enabled);
+
+ igt_nsec_elapsed(&ts);
+ handle = gpgpu_shader(fd, ibb, shader_type, sip_type, threads, width, height);
+
+ intel_bb_sync(ibb);
+ igt_assert_lt_u64(igt_nsec_elapsed(&ts), timeout);
+
+ check_buf(fd, handle, width, height, sip_type, COLOR_C4);
+
+ gem_close(fd, handle);
+ intel_bb_destroy(ibb);
+ } while (--done);
+
+ xe_exec_queue_destroy(fd, exec_queue_id);
+ xe_vm_destroy(fd, vm_id);
+ xe_device_put(fd);
+ close(fd);
+}
+
+#define test_render_and_compute(t, __fd, __eci) \
+ igt_subtest_with_dynamic(t) \
+ xe_for_each_engine(__fd, __eci) \
+ if (__eci->engine_class == DRM_XE_ENGINE_CLASS_RENDER || \
+ __eci->engine_class == DRM_XE_ENGINE_CLASS_COMPUTE) \
+ igt_dynamic_f("%s%d", xe_engine_class_string(__eci->engine_class), \
+ __eci->engine_instance)
+
+igt_main
+{
+ struct drm_xe_engine_class_instance *eci;
+ bool was_enabled;
+ int fd;
+
+ igt_fixture
+ fd = drm_open_driver(DRIVER_XE);
+
+ /* Debugger disabled (TD_CTL not set) */
+ igt_subtest_group {
+ igt_fixture {
+ was_enabled = xe_eudebug_enable(fd, false);
+ igt_require(!xe_eudebug_debugger_available(fd));
+ }
+
+ test_render_and_compute("wait-writesip-nodebug", fd, eci)
+ test_sip(SHADER_WAIT, SIP_WRITE, eci, 0);
+
+ test_render_and_compute("breakpoint-writesip-nodebug", fd, eci)
+ test_sip(SHADER_BREAKPOINT, SIP_WRITE, eci, 0);
+
+ igt_fixture
+ xe_eudebug_enable(fd, was_enabled);
+ }
+
+ /* Debugger enabled (TD_CTL set) */
+ igt_subtest_group {
+ igt_fixture {
+ was_enabled = xe_eudebug_enable(fd, true);
+ }
+
+ test_render_and_compute("breakpoint-writesip", fd, eci)
+ test_sip(SHADER_BREAKPOINT, SIP_WRITE, eci, 0);
+
+ test_render_and_compute("breakpoint-writesip-twice", fd, eci)
+ test_sip(SHADER_BREAKPOINT, SIP_WRITE, eci, F_SUBMIT_TWICE);
+
+ test_render_and_compute("breakpoint-waitsip", fd, eci)
+ test_sip(SHADER_BREAKPOINT, SIP_WAIT, eci, 0);
+
+ test_render_and_compute("breakpoint-waitsip-heavy", fd, eci)
+ test_sip(SHADER_BREAKPOINT, SIP_HEAVY, eci, 0);
+
+ igt_fixture
+ xe_eudebug_enable(fd, was_enabled);
+ }
+
+ igt_fixture
+ drm_close_driver(fd);
+}
diff --git a/tests/meson.build b/tests/meson.build
index 0f996fdc8..43e8516f4 100644
--- a/tests/meson.build
+++ b/tests/meson.build
@@ -320,6 +320,7 @@ intel_xe_progs = [
intel_xe_eudebug_progs = [
'xe_eudebug',
+ 'xe_exec_sip_eudebug',
]
if build_xe_eudebug
--
2.34.1
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