[PATCH v3 01/19] drm-uapi/amdgpu: sync with drm-next

vitaly prosyak vprosyak at amd.com
Tue Apr 1 23:46:45 UTC 2025


The entire series of 19 patches looks very good to me—thanks for the great work!

There are a few to-do items, such as making amdgpu_user_queue_submit an ASIC-specific hook due to the new parameters for futures ASIC's , and adding another function accordingly. 

Additionally, there are some hacks in amdgpu-disable-check-for-IP-presence-with-no-kernel-queue.patch.

However, given the urgency and the need to unblock Jesse for additional tests, I’d like to proceed with merging your patches.

Reviewed-by: Vitaly Prosyak <vitaly.prosyak at amd.com>

On 2025-03-28 04:23, Sunil Khatri wrote:
> Sync with drm-next commit ("e0400bf7d91ed477b827a674e5d64406c78ffd48")
>
> This patch introduces new UAPI/IOCTL for usermode graphics
> queue. IGT test cases fill this structure and request
> the graphics driver to add a graphics work queue for it.
> The output of this UAPI is a queue id.
>
> This UAPI maps the queue into GPU, so the graphics app can start
> submitting work to the queue as soon as the call returns.
>
> Signed-off-by: Sunil Khatri <sunil.khatri at amd.com>
> ---
>  include/drm-uapi/amdgpu_drm.h | 123 ++++++++++++++++++++++++++++++++++
>  1 file changed, 123 insertions(+)
>
> diff --git a/include/drm-uapi/amdgpu_drm.h b/include/drm-uapi/amdgpu_drm.h
> index efe5de6ce..d780e1f2a 100644
> --- a/include/drm-uapi/amdgpu_drm.h
> +++ b/include/drm-uapi/amdgpu_drm.h
> @@ -54,6 +54,7 @@ extern "C" {
>  #define DRM_AMDGPU_VM			0x13
>  #define DRM_AMDGPU_FENCE_TO_HANDLE	0x14
>  #define DRM_AMDGPU_SCHED		0x15
> +#define DRM_AMDGPU_USERQ		0x16
>  
>  #define DRM_IOCTL_AMDGPU_GEM_CREATE	DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_CREATE, union drm_amdgpu_gem_create)
>  #define DRM_IOCTL_AMDGPU_GEM_MMAP	DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_MMAP, union drm_amdgpu_gem_mmap)
> @@ -71,6 +72,7 @@ extern "C" {
>  #define DRM_IOCTL_AMDGPU_VM		DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_VM, union drm_amdgpu_vm)
>  #define DRM_IOCTL_AMDGPU_FENCE_TO_HANDLE DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_FENCE_TO_HANDLE, union drm_amdgpu_fence_to_handle)
>  #define DRM_IOCTL_AMDGPU_SCHED		DRM_IOW(DRM_COMMAND_BASE + DRM_AMDGPU_SCHED, union drm_amdgpu_sched)
> +#define DRM_IOCTL_AMDGPU_USERQ		DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_USERQ, union drm_amdgpu_userq)
>  
>  /**
>   * DOC: memory domains
> @@ -319,6 +321,127 @@ union drm_amdgpu_ctx {
>  	union drm_amdgpu_ctx_out out;
>  };
>  
> +/* user queue IOCTL operations */
> +#define AMDGPU_USERQ_OP_CREATE	1
> +#define AMDGPU_USERQ_OP_FREE	2
> +
> +/*
> + * This structure is a container to pass input configuration
> + * info for all supported userqueue related operations.
> + * For operation AMDGPU_USERQ_OP_CREATE: user is expected
> + *  to set all fields, excep the parameter 'queue_id'.
> + * For operation AMDGPU_USERQ_OP_FREE: the only input parameter expected
> + *  to be set is 'queue_id', eveything else is ignored.
> + */
> +struct drm_amdgpu_userq_in {
> +	/** AMDGPU_USERQ_OP_* */
> +	__u32	op;
> +	/** Queue id passed for operation USERQ_OP_FREE */
> +	__u32	queue_id;
> +	/** the target GPU engine to execute workload (AMDGPU_HW_IP_*) */
> +	__u32   ip_type;
> +	/**
> +	 * @doorbell_handle: the handle of doorbell GEM object
> +	 * associated with this userqueue client.
> +	 */
> +	__u32   doorbell_handle;
> +	/**
> +	 * @doorbell_offset: 32-bit offset of the doorbell in the doorbell bo.
> +	 * Kernel will generate absolute doorbell offset using doorbell_handle
> +	 * and doorbell_offset in the doorbell bo.
> +	 */
> +	__u32   doorbell_offset;
> +	__u32 _pad;
> +	/**
> +	 * @queue_va: Virtual address of the GPU memory which holds the queue
> +	 * object. The queue holds the workload packets.
> +	 */
> +	__u64   queue_va;
> +	/**
> +	 * @queue_size: Size of the queue in bytes, this needs to be 256-byte
> +	 * aligned.
> +	 */
> +	__u64   queue_size;
> +	/**
> +	 * @rptr_va : Virtual address of the GPU memory which holds the ring RPTR.
> +	 * This object must be at least 8 byte in size and aligned to 8-byte offset.
> +	 */
> +	__u64   rptr_va;
> +	/**
> +	 * @wptr_va : Virtual address of the GPU memory which holds the ring WPTR.
> +	 * This object must be at least 8 byte in size and aligned to 8-byte offset.
> +	 *
> +	 * Queue, RPTR and WPTR can come from the same object, as long as the size
> +	 * and alignment related requirements are met.
> +	 */
> +	__u64   wptr_va;
> +	/**
> +	 * @mqd: MQD (memory queue descriptor) is a set of parameters which allow
> +	 * the GPU to uniquely define and identify a usermode queue.
> +	 *
> +	 * MQD data can be of different size for different GPU IP/engine and
> +	 * their respective versions/revisions, so this points to a __u64 *
> +	 * which holds IP specific MQD of this usermode queue.
> +	 */
> +	__u64 mqd;
> +	/**
> +	 * @size: size of MQD data in bytes, it must match the MQD structure
> +	 * size of the respective engine/revision defined in UAPI for ex, for
> +	 * gfx11 workloads, size = sizeof(drm_amdgpu_userq_mqd_gfx11).
> +	 */
> +	__u64 mqd_size;
> +};
> +
> +/* The structure to carry output of userqueue ops */
> +struct drm_amdgpu_userq_out {
> +	/**
> +	 * For operation AMDGPU_USERQ_OP_CREATE: This field contains a unique
> +	 * queue ID to represent the newly created userqueue in the system, otherwise
> +	 * it should be ignored.
> +	 */
> +	__u32	queue_id;
> +	__u32 _pad;
> +};
> +
> +union drm_amdgpu_userq {
> +	struct drm_amdgpu_userq_in in;
> +	struct drm_amdgpu_userq_out out;
> +};
> +
> +/* GFX V11 IP specific MQD parameters */
> +struct drm_amdgpu_userq_mqd_gfx11 {
> +	/**
> +	 * @shadow_va: Virtual address of the GPU memory to hold the shadow buffer.
> +	 * Use AMDGPU_INFO_IOCTL to find the exact size of the object.
> +	 */
> +	__u64   shadow_va;
> +	/**
> +	 * @csa_va: Virtual address of the GPU memory to hold the CSA buffer.
> +	 * Use AMDGPU_INFO_IOCTL to find the exact size of the object.
> +	 */
> +	__u64   csa_va;
> +};
> +
> +/* GFX V11 SDMA IP specific MQD parameters */
> +struct drm_amdgpu_userq_mqd_sdma_gfx11 {
> +	/**
> +	 * @csa_va: Virtual address of the GPU memory to hold the CSA buffer.
> +	 * This must be a from a separate GPU object, and use AMDGPU_INFO IOCTL
> +	 * to get the size.
> +	 */
> +	__u64   csa_va;
> +};
> +
> +/* GFX V11 Compute IP specific MQD parameters */
> +struct drm_amdgpu_userq_mqd_compute_gfx11 {
> +	/**
> +	 * @eop_va: Virtual address of the GPU memory to hold the EOP buffer.
> +	 * This must be a from a separate GPU object, and use AMDGPU_INFO IOCTL
> +	 * to get the size.
> +	 */
> +	__u64   eop_va;
> +};
> +
>  /* vm ioctl */
>  #define AMDGPU_VM_OP_RESERVE_VMID	1
>  #define AMDGPU_VM_OP_UNRESERVE_VMID	2


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