[PATCH i-g-t 0/1] tests/xe_eudebug_online: Calculate bb_size from shader

Dominik Karol Piątkowski dominik.karol.piatkowski at intel.com
Thu Apr 3 12:55:24 UTC 2025


Right now, bb_size is retrieved from get_bb_size, which returns one of
two hardcoded values. This approach will fail, if shader turns out to be
big enough to not fit into bb. Fix it by always calculating bb_size from
shader.

Signed-off-by: Dominik Karol Piątkowski <dominik.karol.piatkowski at intel.com>

Dominik Karol Piątkowski (1):
  tests/xe_eudebug_online: Calculate bb_size from shader

 tests/intel/xe_eudebug_online.c | 13 +++++++------
 1 file changed, 7 insertions(+), 6 deletions(-)

-- 
2.34.1



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