[PATCH v2 i-g-t 0/1] tests/xe_eudebug_online: Calculate bb_size from shader
Dominik Karol Piątkowski
dominik.karol.piatkowski at intel.com
Mon Apr 14 10:17:13 UTC 2025
Right now, bb_size is retrieved from get_bb_size, which returns one of
two hardcoded values. This approach will fail, if shader turns out to be
big enough to not fit into bb. Fix it by always calculating bb_size from
shader.
v2: Improve bb size calculation (Zbigniew)
Signed-off-by: Dominik Karol Piątkowski <dominik.karol.piatkowski at intel.com>
Dominik Karol Piątkowski (1):
tests/xe_eudebug_online: Calculate bb_size from shader
tests/intel/xe_eudebug_online.c | 13 +++++++------
1 file changed, 7 insertions(+), 6 deletions(-)
--
2.34.1
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