[PATCH 0/3] tests/intel/xe_eudebug_online: Introduce pagefault stress tests

Jan Maslak jan.maslak at intel.com
Tue Jul 1 13:53:04 UTC 2025


v2: Compute `maximum number of threads in shader` and
`maximum number of threads per thread group` values based on
hardware capabilities instead of using hardcoded values.

Signed-off-by: Jan Maslak <jan.maslak at intel.com>

Jan Maslak (3):
  lib/gpu_cmds: expose num_threads_in_tg parameter for tests
  lib/gpgpu_shader: add function for computing max number of threads per
    tg
  tests/intel/xe_eudebug_online: add pagefault stress tests

 lib/gpgpu_fill.c                  |  6 +--
 lib/gpgpu_shader.c                | 80 ++++++++++++++++++++++++++++---
 lib/gpgpu_shader.h                | 10 ++++
 lib/gpu_cmds.c                    |  8 ++--
 lib/gpu_cmds.h                    |  4 +-
 lib/media_fill.c                  |  4 +-
 lib/media_spin.c                  |  4 +-
 tests/intel/xe_eudebug_online.c   | 75 ++++++++++++++++++++++++-----
 tests/intel/xe_exec_sip.c         |  2 +-
 tests/intel/xe_exec_sip_eudebug.c |  2 +-
 tests/intel/xe_exec_store.c       |  2 +-
 11 files changed, 166 insertions(+), 31 deletions(-)

-- 
2.34.1



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