[PATCH 0/3] tests/intel/xe_eudebug_online: Introduce pagefault stress tests
Jan Maslak
jan.maslak at intel.com
Tue Jul 1 13:53:04 UTC 2025
v2: Compute `maximum number of threads in shader` and
`maximum number of threads per thread group` values based on
hardware capabilities instead of using hardcoded values.
Signed-off-by: Jan Maslak <jan.maslak at intel.com>
Jan Maslak (3):
lib/gpu_cmds: expose num_threads_in_tg parameter for tests
lib/gpgpu_shader: add function for computing max number of threads per
tg
tests/intel/xe_eudebug_online: add pagefault stress tests
lib/gpgpu_fill.c | 6 +--
lib/gpgpu_shader.c | 80 ++++++++++++++++++++++++++++---
lib/gpgpu_shader.h | 10 ++++
lib/gpu_cmds.c | 8 ++--
lib/gpu_cmds.h | 4 +-
lib/media_fill.c | 4 +-
lib/media_spin.c | 4 +-
tests/intel/xe_eudebug_online.c | 75 ++++++++++++++++++++++++-----
tests/intel/xe_exec_sip.c | 2 +-
tests/intel/xe_exec_sip_eudebug.c | 2 +-
tests/intel/xe_exec_store.c | 2 +-
11 files changed, 166 insertions(+), 31 deletions(-)
--
2.34.1
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