[PATCH i-g-t v2 2/4] tests/kms_async_flips: Modify subtest runtime for suspend resume subtest
Karthik B S
karthik.b.s at intel.com
Tue Jun 24 09:24:18 UTC 2025
After a suspend cycle, the next flip will be treated as a sync flip and
will consume the full vblank time. To account for this remove this from
the runtime in FPS calculations.
Signed-off-by: Karthik B S <karthik.b.s at intel.com>
---
tests/kms_async_flips.c | 8 +++++++-
1 file changed, 7 insertions(+), 1 deletion(-)
diff --git a/tests/kms_async_flips.c b/tests/kms_async_flips.c
index 0f2d932e4..677da5aba 100644
--- a/tests/kms_async_flips.c
+++ b/tests/kms_async_flips.c
@@ -377,6 +377,7 @@ static void test_async_flip(data_t *data)
long long int fps;
struct timeval start, end, diff;
int suspend_time = RUN_TIME / 2;
+ float run_time;
bool temp = data->suspend_resume;
igt_display_commit2(&data->display, data->display.is_atomic ? COMMIT_ATOMIC : COMMIT_LEGACY);
@@ -440,8 +441,13 @@ static void test_async_flip(data_t *data)
frame++;
} while (diff.tv_sec < RUN_TIME);
+ if (data->suspend_resume)
+ run_time = RUN_TIME - (1.0 / data->refresh_rate);
+ else
+ run_time = RUN_TIME;
+
if (!data->alternate_sync_async) {
- fps = frame * 1000 / RUN_TIME;
+ fps = frame * 1000 / run_time;
igt_assert_f((fps / 1000) > (data->refresh_rate * MIN_FLIPS_PER_FRAME),
"FPS should be significantly higher than the refresh rate\n");
}
--
2.43.0
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