[Bug 71574] New: Long expressions in shaders crash Mesa
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Nov 13 05:03:51 PST 2013
https://bugs.freedesktop.org/show_bug.cgi?id=71574
Priority: medium
Bug ID: 71574
Assignee: idr at freedesktop.org
Summary: Long expressions in shaders crash Mesa
QA Contact: intel-3d-bugs at lists.freedesktop.org
Severity: normal
Classification: Unclassified
OS: All
Reporter: kevin.rogovin at intel.com
Hardware: Other
Status: NEW
Version: 9.1
Component: Drivers/DRI/i965
Product: Mesa
Created attachment 89137
--> https://bugs.freedesktop.org/attachment.cgi?id=89137&action=edit
vertex shader
A long expression in a GLSL shader will crash Mesa, the crash occurs after
parsing in generating the HIR from the AST.
Attached is a vertex shader with such a long expression (10,000 add terms).
The bug issue is that although such a shader is not to be found in "real"
applications, a malicious website can use WebGL to crash Mesa which would
likely crash the browser.
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