[Bug 71870] Metro: Last Light rendering issues
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Nov 25 05:12:23 PST 2013
https://bugs.freedesktop.org/show_bug.cgi?id=71870
--- Comment #7 from Tapani Pälli <lemody at gmail.com> ---
Game hits assert in brw_state_batch, the incoming size parameter varies and
seems uninitialized data. Seems like this is done by 'mark_surface_used' in vs
and fs generators but not sure yet why/how this is not happening.
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