[Bug 70601] [SNB Bisected]Piglit spec/ARB_texture_float/multisample-formats 2 GL_ARB_texture_float fails
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Nov 27 00:13:19 PST 2013
https://bugs.freedesktop.org/show_bug.cgi?id=70601
Kenneth Graunke <kenneth at whitecape.org> changed:
What |Removed |Added
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CC| |eric at anholt.net,
| |stereotype441 at gmail.com
--- Comment #5 from Kenneth Graunke <kenneth at whitecape.org> ---
Hey Paul,
I'm really stumped by this bug. On Sandybridge, performing a BLORP blit from
either I32_FLOAT or L32_FLOAT to R32_FLOAT appears to subtly break - the
rendered image looks mostly correct, but it's all blocky, and fails at the
edges. (See the images attached to the bug.) The 16-bit formats appear to
work fine.
Forcing the source and destination buffers to both be R32_FLOAT appears (via
the attached patch) makes it work correctly as well. This makes no sense to
me, as sampling from I32_FLOAT should just return <R, R, R, R>, and writing to
a R32_FLOAT buffer should ignore all but the R component anyway...
Do you have any ideas?
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