[Bug 77863] New: i965/valgrind + glxgears = More than 10000000 total errors detected
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Apr 23 22:44:32 PDT 2014
https://bugs.freedesktop.org/show_bug.cgi?id=77863
Priority: medium
Bug ID: 77863
Assignee: idr at freedesktop.org
Summary: i965/valgrind + glxgears = More than 10000000 total
errors detected
QA Contact: intel-3d-bugs at lists.freedesktop.org
Severity: major
Classification: Unclassified
OS: Linux (All)
Reporter: austinenglish at gmail.com
Hardware: x86-64 (AMD64)
Status: NEW
Version: 10.0
Component: Drivers/DRI/i965
Product: Mesa
Created attachment 97867
--> https://bugs.freedesktop.org/attachment.cgi?id=97867&action=edit
valgrind log (bzip2)
I'm trying to run the wine tests on my laptop under valgrind. When running the
graphics tests, valgrind goes nuts in the i965 driver. The first time I ran it,
It threw an error that it hit over 10 million (!) errors and was quitting.
After a couple hours playing with suppressions and eventually exluding
practically anything invoving i965/libdrm_intel.so, I was able to get results.
As a testcase, I tried valgrinding glxgears instead, and was able to reproduce
it there as well:
==19571== More than 10000000 total errors detected. I'm not reporting any
more.
==19571== Final error counts will be inaccurate. Go fix your program!
==19571== Rerun with --error-limit=no to disable this cutoff. Note
==19571== that errors may occur in your program without prior warning from
==19571== Valgrind, because errors are no longer being displayed.
to reproduce:
valgrind -q --trace-children=yes --track-origins=yes --gen-suppressions=all
--leak-check=full --num-callers=20 --workaround-gcc296-bugs=yes
--vex-iropt-register-updates=allregs-at-mem-access glxgears
let glxgears run for a few seconds, then close
valgrind 3.9.0
OpenGL vendor string: Intel Open Source Technology Center
OpenGL renderer string: Mesa DRI Intel(R) Ivybridge Mobile
OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.0.4
OpenGL core profile shading language version string: 3.30
OpenGL version string: 3.0 Mesa 10.0.4
OpenGL shading language version string: 1.30
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