[Bug 77957] Variably-indexed constant arrays result in terrible shader code

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sat Apr 26 23:56:23 PDT 2014


--- Comment #2 from Kenneth Graunke <kenneth at whitecape.org> ---
I talked with Ilia Mirkin about this tonight on #dri-devel.  Apparently, this
pattern results in some pretty ridiculous TGSI and nv50 assembly as well, so it
sounds like applying this transformation would be worthwhile for everybody.  We
probably don't need to make it optional.

You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20140427/e39e1581/attachment.html>

More information about the intel-3d-bugs mailing list