[Bug 87103] Compilation is *very* slow.
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Dec 15 15:20:55 PST 2014
https://bugs.freedesktop.org/show_bug.cgi?id=87103
--- Comment #4 from Gonz <gonzhauser at yahoo.de> ---
I also tested on latest git; the problem persists.
>From callgrind_annotate:
324,681,210,134
../src/mesa/mesa/src/mesa/drivers/dri/i965/brw_fs_live_variables.cpp:brw::fs_live_variables::compute_live_variables()
[../src/mesa/mesa/lib/i965_dri.so]
30,407,730,617
../src/mesa/mesa/src/mesa/drivers/dri/i965/brw_fs_live_variables.cpp:brw::fs_live_variables::compute_start_end()
[../src/mesa/mesa/lib/i965_dri.so]
27,294,134,491
../src/mesa/mesa/src/util/register_allocate.c:ra_add_node_adjacency
[../src/mesa/mesa/lib/i965_dri.so]
16,474,809,991
../src/mesa/mesa/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp:fs_visitor::assign_regs(bool)
[../src/mesa/mesa/lib/i965_dri.so]
The compilation itself takes minutes, not the execution of the resulting
shader.
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