[Bug 86969] _drm_intel_gem_bo_references() function takes half the CPU with Witcher2 game
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Dec 17 04:25:34 PST 2014
https://bugs.freedesktop.org/show_bug.cgi?id=86969
Eero Tamminen <eero.t.tamminen at intel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |VERIFIED
--- Comment #6 from Eero Tamminen <eero.t.tamminen at intel.com> ---
Verified. CPU utilization is lower, now CPU freq can also sometimes dip lower
(on the core on which witcher is running). FPS is same, it just fluctuates a
bit more due to CPU freq changes.
CPU utilization is now mostly due to there just being a lot of system calls
(vdso usage below is just for clock_gettime()), not because of libdrm
relocations:
36,70% 76240 [kernel.kallsyms]
15,13% 25936 [vdso]
13,69% 32532 perf-20837.map
11,94% 20298 i965_dri.so
8,54% 15647 the
4,71% 8515 libpthread-2.19.so
4,30% 7280 libdrm_intel.so.1.0.0
1,82% 3456 libc-2.19.so
1,10% 1857 libglapi.so.0.0.0
0,77% 1304 libdrm.so.2.4.0
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