[Bug 82920] Invalid read during geometry program build
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Dec 17 12:06:26 PST 2014
https://bugs.freedesktop.org/show_bug.cgi?id=82920
Ian Romanick <idr at freedesktop.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |NEEDINFO
--- Comment #10 from Ian Romanick <idr at freedesktop.org> ---
Was this also fixed by the fix for bug #82585?
commit a909b995d95892798a189818454905fdefd4bc9b
Author: Ian Romanick <ian.d.romanick at intel.com>
Date: Mon Dec 1 14:07:30 2014 -0800
linker: Assign varying locations geometry shader inputs for SSO
Previously only geometry shader outputs would be assigned locations if
the geometry shader was the only stage in the linked program.
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
Cc: pavol at klacansky.com
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=82585
Reviewed-by: Jordan Justen <jordan.l.justen at intel.com>
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