[Bug 87345] Severe noise corruption observed while running WebGL “Fluid Simulation ”

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Dec 17 23:54:15 PST 2014


https://bugs.freedesktop.org/show_bug.cgi?id=87345

--- Comment #4 from Tapani Pälli <lemody at gmail.com> ---
I took a brief look, this looks good when disabling optimizations, all of them
from brw_fs backend and most of the frontend running ones (everything under
opt_constant_folding, except loop handling stuff which is not optimization).

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