[Bug 75207] New: render ring hung
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Feb 19 06:06:11 PST 2014
https://bugs.freedesktop.org/show_bug.cgi?id=75207
Priority: medium
Bug ID: 75207
Assignee: idr at freedesktop.org
Summary: render ring hung
QA Contact: intel-3d-bugs at lists.freedesktop.org
Severity: critical
Classification: Unclassified
OS: All
Reporter: lemody at gmail.com
Hardware: Other
Status: NEW
Version: git
Component: Drivers/DRI/i965
Product: Mesa
Rendering *very slow* with Metro game (or likely also other GL app) with Mesa
master, following message seen on console:
[drm:i915_hangcheck_elapsed] *ERROR* stuck on render ring
[drm:i915_set_reset_status] *ERROR* render ring hung inside bo (0x20d86000 ctx
2) at 0x20d87398
bisected to
--- 8< ---
commit d92f593d8776ec157ad0e7fa2ee8c9a17fd744ce
Author: Eric Anholt <eric at anholt.net>
Date: Thu Feb 13 21:37:50 2014 -0800
i965/fs: Use conditional sends to do FB writes on HSW+.
This drops the MOVs for header setup, which are totally mis-scheduled.
--- 8< ---
commits before this change work fine.
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