[Bug 75291] [ILK Bisected]Piglit/shaders_glsl-bug-22603 fails

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Feb 23 18:11:19 PST 2014


https://bugs.freedesktop.org/show_bug.cgi?id=75291

Kenneth Graunke <kenneth at whitecape.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|ASSIGNED                    |RESOLVED
         Resolution|---                         |FIXED

--- Comment #3 from Kenneth Graunke <kenneth at whitecape.org> ---
commit 82f9ad8c6011f5c1e8fd7065eeb6094f6e16dea9
Author: Kenneth Graunke <kenneth at whitecape.org>
Date:   Thu Feb 20 23:08:22 2014 -0800

    i965: Fix S8 and X8 reversal in brw_depthbuffer_format refactor.

    In commit 09d9a8913e8c28fc4c1c60d7da85a2f093786894, I accidentally
    botched the X8 and S8 cases.  (I wrote this patch before realizing that
    X8 and S8 had been swapped in the big MESA_FORMAT rename, and apparently
    didn't rebase it properly after fixing that...)

    Fixes regressions in 13 Piglit tests on Ironlake.

    Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=75291
    Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
    Reviewed-by: Jordan Justen <jordan.l.justen at intel.com>
    Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>

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