[Bug 75291] [ILK Bisected]Piglit/shaders_glsl-bug-22603 fails
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sun Feb 23 18:11:19 PST 2014
https://bugs.freedesktop.org/show_bug.cgi?id=75291
Kenneth Graunke <kenneth at whitecape.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|ASSIGNED |RESOLVED
Resolution|--- |FIXED
--- Comment #3 from Kenneth Graunke <kenneth at whitecape.org> ---
commit 82f9ad8c6011f5c1e8fd7065eeb6094f6e16dea9
Author: Kenneth Graunke <kenneth at whitecape.org>
Date: Thu Feb 20 23:08:22 2014 -0800
i965: Fix S8 and X8 reversal in brw_depthbuffer_format refactor.
In commit 09d9a8913e8c28fc4c1c60d7da85a2f093786894, I accidentally
botched the X8 and S8 cases. (I wrote this patch before realizing that
X8 and S8 had been swapped in the big MESA_FORMAT rename, and apparently
didn't rebase it properly after fixing that...)
Fixes regressions in 13 Piglit tests on Ironlake.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=75291
Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen at intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
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