[Bug 80781] New: [i965 Bisected]Piglit spec/glsl-1.50/compiler/incorrect-in-layout-qualifier-repeated-prim.geom fails
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Jul 1 20:20:31 PDT 2014
https://bugs.freedesktop.org/show_bug.cgi?id=80781
Priority: high
Bug ID: 80781
CC: siglesias at igalia.com
Assignee: idr at freedesktop.org
Summary: [i965 Bisected]Piglit
spec/glsl-1.50/compiler/incorrect-in-layout-qualifier-
repeated-prim.geom fails
QA Contact: intel-3d-bugs at lists.freedesktop.org
Severity: major
Classification: Unclassified
OS: Linux (All)
Reporter: huax.lu at intel.com
Hardware: All
Status: NEW
Version: unspecified
Component: Drivers/DRI/i965
Product: Mesa
System Environment:
--------------------------
Platform: Haswell
Libdrm:
(master)libdrm-2.4.54-17-ge8c3c1358ecaf4e90f7d43762357ae6f8e2022b6
Mesa: (master)1bfc0a11027449ae7ab7c28eb695f26de530eccf
Xserver:(master)xorg-server-1.15.99.902-121-g2f5cf9ff9a0f713b7e038636484c77f113a5f10a
Xf86_video_intel:(master)2.99.912-200-ge6e5330857097eb2caafa89d571d12e4bb15f539
Libva: (master)c61d8c6ce9ffc27320e9e177c1e1123d5f1b5014
Libva_intel_driver:(master)c5cb17ea86f0065a939d3636dd26651c93d497c8
Kernel: (drm-intel-nightly)a7665faa31dbbbae25e376508a9b3781e25d09e2
Bug detailed description:
-----------------------------
It fails on i965 platforms with mesa master branch, works well on 10.2 branch.
Bisect shows: a7e6ec68985dda9ca70c3eeb4fa9d807b67f7c99 is the first bad commit.
commit a7e6ec68985dda9ca70c3eeb4fa9d807b67f7c99
Author: Samuel Iglesias Gonsalvez <siglesias at igalia.com>
AuthorDate: Tue Jun 10 08:45:43 2014 +0200
Commit: Iago Toral Quiroga <itoral at igalia.com>
CommitDate: Mon Jun 30 08:08:49 2014 +0200
glsl: Add parsing support for multi-stream output in geometry shaders.
This implements parsing requirements for multi-stream support in
geometry shaders as defined in ARB_gpu_shader5.
Signed-off-by: Samuel Iglesias Gonsalvez <siglesias at igalia.com>
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
output:
Successfully compiled geometry shader
/GFX/Test/Piglit/piglit/tests/spec/glsl-1.50/compiler/incorrect-in-layout-qualifier-repeated-prim.geom:
Shader source:
// [config]
// expect_result: fail
// glsl_version: 1.50
// check_link: false
// [end config]
//
// Tests for invalid input layout qualifiers.
//
// GLSLangSpec 1.50, section 4.3.8.1 (Input Layout Qualifiers):
// "Only one argument is accepted. For example,
// layout(triangles) in;"
//
#version 150
layout(points, points) in;
void main()
{
}
PIGLIT: {'result': 'fail' }
Reproduce steps:
----------------------------
1. xinit
2. bin/glslparsertest
/GFX/Test/Piglit/piglit/tests/spec/glsl-1.50/compiler/incorrect-in-layout-qualifier-repeated-prim.geom
fail 1.50
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