[Bug 80880] Unreal Engine 4 demos fail GLSL compiler assertion
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Jul 28 23:11:46 PDT 2014
https://bugs.freedesktop.org/show_bug.cgi?id=80880
--- Comment #7 from Tapani Pälli <lemody at gmail.com> ---
This looks like a case where we would need implicit conversion between unsigned
and signed types, adding implicit conversion where the expression gets
generated should fix this but requires client to use GLSL 4.0. I will try to
see if this helps.
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