[Bug 80834] Unigine Valley incorrect rendering (trees and land are black) on HD Graphics 4000

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Jul 29 20:18:02 PDT 2014


Kenneth Graunke <kenneth at whitecape.org> changed:

           What    |Removed                     |Added
             Status|REOPENED                    |RESOLVED
         Resolution|---                         |NOTOURBUG

--- Comment #7 from Kenneth Graunke <kenneth at whitecape.org> ---
No, the dual color blending bug results in most foreground objects being
totally black, which looks like your pictures.  The "#extension
GL_ARB_sample_shading : enable" in the wrong place bug results in the entire
screen being white.

You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20140730/1e84239d/attachment.html>

More information about the intel-3d-bugs mailing list