[Bug 79448] Texture corruption when one context gets used on multiple windows
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Jun 18 05:11:29 PDT 2014
https://bugs.freedesktop.org/show_bug.cgi?id=79448
--- Comment #3 from Tapani Pälli <lemody at gmail.com> ---
I've bisected this, corruption (and some qapitrace crashes with this trace)
start to happen afer following commit.
--- 8< ---
11baad35088dfd4bdabc1710df650dbfb413e7a3 is the first bad commit
commit 11baad35088dfd4bdabc1710df650dbfb413e7a3
Author: Kristian Høgsberg <krh at bitplanet.net>
Date: Tue Jan 21 12:17:03 2014 -0800
intel: Fix initial MakeCurrent for single-buffer drawables
Commit 05da4a7a5e7d5bd988cb31f94ed8e1f053d9ee39 attempts to eliminate the
call to intel_update_renderbuffer() in the case where we already have a
drawbuffer for the drawable. Unfortunately this only checks the
back left renderbuffer, which breaks in case of single buffer drawables.
This means that the initial viewport will not be set in that case.
Instead,
we now check whether the initial viewport has not been set, in which case
we call out to intel_update_renderbuffer().
https://bugs.freedesktop.org/show_bug.cgi?id=73862
Signed-off-by: Kristian Høgsberg <krh at bitplanet.net>
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