[Bug 80500] New: Flickering shadows in unreleased title trace
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Jun 24 14:07:32 PDT 2014
https://bugs.freedesktop.org/show_bug.cgi?id=80500
Priority: medium
Bug ID: 80500
Assignee: idr at freedesktop.org
Summary: Flickering shadows in unreleased title trace
QA Contact: intel-3d-bugs at lists.freedesktop.org
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: courtney at lunarg.com
Hardware: x86-64 (AMD64)
Status: NEW
Version: 10.2
Component: Drivers/DRI/i965
Product: Mesa
Created attachment 101697
--> https://bugs.freedesktop.org/attachment.cgi?id=101697&action=edit
Experimental patch that appears to work around flickering shadows issue.
Shadows are intermittently disappearing during trace playback. The effect is
random (run to run), but consistent (within a run). We’ve triaged to the point
we believe it has to do with uniform buffer update timing or caching.
Inserting a batch buffer flush only for glBufferSubData with GL_UNIFORM_BUFFER
circumvents the issue, but we do not considered it a fix. It does hack around
it with no performance loss. More research is needed to find real root cause.
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