[Bug 77918] GPU crash on WebGL application (stuck on render ring) | drm/i915 | GM965 | Kernel 3.14.1 | MESA 10.1
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri May 9 21:45:54 PDT 2014
https://bugs.freedesktop.org/show_bug.cgi?id=77918
Kenneth Graunke <kenneth at whitecape.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |NEW
--- Comment #6 from Kenneth Graunke <kenneth at whitecape.org> ---
I can reproduce this. The first time I went to the site, I got an assertion
failure in the blitter code. The second time, it seemed to work, but I then
got a GPU hang on 3DSTATE_CONSTANT_COLOR. I figured it was the first
non-pipelined command, but it wasn't - 3DTATE_GLOBAL_DEPTH_OFFSET_CLAMP
happened earlier in the batch, and there was no intervening drawing. Odd...
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