[Bug 78770] [SNB Regression]Webglc conformance/textures/texture-size-limit.html fails

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed May 21 20:23:29 PDT 2014


https://bugs.freedesktop.org/show_bug.cgi?id=78770

lu hua <huax.lu at intel.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEEDINFO                    |NEW

--- Comment #3 from lu hua <huax.lu at intel.com> ---
Sorry for late.
Bisect shows: 6c044231535b93c5d16404528946cad618d96bd9 is the first bad commit
commit 6c044231535b93c5d16404528946cad618d96bd9
Author: Kenneth Graunke <kenneth at whitecape.org>
Date:   Sun Feb 2 02:58:42 2014 -0800

    i965: Bump GL_MAX_CUBE_MAP_TEXTURE_SIZE to 8192.

    Gen4+ supports 8192x8192 cube maps.  Ivybridge and later can actually
    support 16384, but that would place GL_MAX_CUBE_MAP_TEXTURE_SIZE above
    GL_MAX_TEXTURE_SIZE, which seems like a bad idea.

    (Unfortunately, we can't bump GL_MAX_TEXTURE_SIZE to 16384 without
    causing regressions due to awful W-tiled stencil buffer interactions.)

    Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=74130
    Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
    Reviewed-by: Jordan Justen <jordan.l.justen at intel.com>
    Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>

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