[Bug 84777] New: [BSW]Piglit spec_glsl-1.50_execution_geometry-basic fails

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Oct 7 23:16:15 PDT 2014


https://bugs.freedesktop.org/show_bug.cgi?id=84777

            Bug ID: 84777
           Summary: [BSW]Piglit spec_glsl-1.50_execution_geometry-basic
                    fails
           Product: Mesa
           Version: unspecified
          Hardware: All
                OS: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/DRI/i965
          Assignee: idr at freedesktop.org
          Reporter: huax.lu at intel.com
        QA Contact: intel-3d-bugs at lists.freedesktop.org

System Environment:
--------------------------
Platform: BSW
Libdrm:    (master)libdrm-2.4.58-4-g00847fa48b83a85b0cb882594a12ed1511f780db
Mesa:    (master)16b53005a7df4249fecb6641af0934c32181fdea
Xserver:(master)xorg-server-1.16.0-386-g95a5b92e37f73f497d547fd91c543c16d2cc73de
Xf86_video_intel:(master)2.99.916-84-gec2b9ac81aed0d2dda2948171ca1c260184bf221
Libva:        (master)cdf8636d5fc5b1558570fede347e1599e0d6af3d
Libva_intel_driver:(master)f11176415ec26eb5960ba6841d2d9c22f2cabc60
Kernel:   (drm-intel-nightly)eabc0c8db15f9ba4d727aee5e0612a68cafe1ab5

Bug detailed description:
---------------------------
It fails on BSW with mesa master branch, works well on BDW.
Following cases also fail:
spec_glsl-1.50_execution_geometry_clip-distance-bulk-copy
spec_glsl-1.50_execution_geometry_clip-distance-in-bulk-read
spec_glsl-1.50_execution_geometry_clip-distance-in-explicitly-sized
spec_glsl-1.50_execution_geometry_clip-distance-in-param
spec_glsl-1.50_execution_geometry_clip-distance-in-values
spec_glsl-1.50_execution_geometry_clip-distance-itemized-copy
spec_glsl-1.50_execution_geometry_clip-distance-out-values
spec_glsl-1.50_execution_geometry_core-inputs
spec_glsl-1.50_execution_geometry_dynamic_input_array_index
spec_glsl-1.50_execution_geometry_end-primitive_0
spec_glsl-1.50_execution_geometry_end-primitive_127
spec_glsl-1.50_execution_geometry_end-primitive_128
spec_glsl-1.50_execution_geometry_end-primitive_129
spec_glsl-1.50_execution_geometry_end-primitive_130
spec_glsl-1.50_execution_geometry_end-primitive_31
spec_glsl-1.50_execution_geometry_end-primitive_32
spec_glsl-1.50_execution_geometry_end-primitive_33
spec_glsl-1.50_execution_geometry_end-primitive_34
spec_glsl-1.50_execution_geometry_max-input-components
spec_glsl-1.50_execution_geometry_point-size-out
spec_glsl-1.50_execution_geometry_primitive-id-in
spec_glsl-1.50_execution_geometry_primitive-id-out
spec_glsl-1.50_execution_geometry_primitive-id-restart_GL_LINES_ADJACENCY_ffs
spec_glsl-1.50_execution_geometry_primitive-id-restart_GL_TRIANGLES_ADJACENCY_ffs
spec_glsl-1.50_execution_geometry_primitive-id-restart_GL_TRIANGLES_ADJACENCY_other
spec_glsl-1.50_execution_geometry_primitive-id-restart_GL_TRIANGLE_STRIP_ADJACENCY_ffs
spec_glsl-1.50_execution_geometry_primitive-id-restart_GL_TRIANGLE_STRIP_ADJACENCY_other
spec_glsl-1.50_execution_geometry_primitive-types_GL_LINES_ADJACENCY
spec_glsl-1.50_execution_geometry_primitive-types_GL_LINE_STRIP_ADJACENCY
spec_glsl-1.50_execution_geometry_primitive-types_GL_TRIANGLES_ADJACENCY
spec_glsl-1.50_execution_geometry_primitive-types_GL_TRIANGLE_STRIP_ADJACENCY
spec_glsl-1.50_execution_geometry_tri-strip-ordering-with-prim-restart_GL_TRIANGLE_STRIP_ADJACENCY_ffs
spec_glsl-1.50_execution_geometry_tri-strip-ordering-with-prim-restart_GL_TRIANGLE_STRIP_ADJACENCY_other
spec_glsl-1.50_execution_geometry_triangle-strip-adj
spec_glsl-1.50_execution_geometry_triangle-strip-adj-orientation
spec_glsl-1.50_execution_geometry_triangle-strip-orientation

output: 
Probe color at (0,0)
  Expected: 0.000000 1.000000 0.000000 1.000000
  Observed: 0.000000 0.000000 0.000000 0.000000
PIGLIT: {"result": "fail" }

Reproduce steps:
-------------------------
1. xinit
2. bin/shader_runner tests/spec/glsl-1.50/execution/geometry-basic.shader_test
-auto

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