[Bug 63664] [IVB/HSW]Piglit spec_OpenGL_3.0/gl-3.0-texture-integer randomly fail
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Oct 10 04:59:23 PDT 2014
https://bugs.freedesktop.org/show_bug.cgi?id=63664
Tapani Pälli <lemody at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #1 from Tapani Pälli <lemody at gmail.com> ---
This has been fixed in in branch origin/9.1 (which the bug has been filed on),
I've confirmed this using branch on IVB and running:
for (( c=1; c<=100; c++ )) do bin/gl-3.0-texture-integer -auto -fbo; done
it passes all of the runs (same on today's Mesa master).
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