[Bug 63664] [IVB/HSW]Piglit spec_OpenGL_3.0/gl-3.0-texture-integer randomly fail

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Oct 10 04:59:23 PDT 2014


https://bugs.freedesktop.org/show_bug.cgi?id=63664

Tapani Pälli <lemody at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|---                         |FIXED

--- Comment #1 from Tapani Pälli <lemody at gmail.com> ---
This has been fixed in in branch origin/9.1 (which the bug has been filed on),
I've confirmed this using branch on IVB and running:

for (( c=1; c<=100; c++ )) do bin/gl-3.0-texture-integer -auto -fbo; done

it passes all of the runs (same on today's Mesa master).

-- 
You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20141010/64bdc263/attachment.html>


More information about the intel-3d-bugs mailing list